Talk:Delirium: Asia (map game)/@comment-6812733-20160810200745/@comment-25105676-20160810204018

Some additions and response (starting with the last one, since it has importance in the actual game):

As the continent of Asia is 4 times bigger than Europe in km2, it takes too much time to cooperate considering the current system to even get anything by cooperation and we started to far away from each other (in Europe we had a much smaller distance between nations compared to Asia).

By population, Asia should have currently around 4.5 billion citizens. Since the amount of people we can recruit is small, I can only think that 4.495 billion of those citizens are normal citizens and the only thing we can consider is normal evolution that also happened to rebels. Since there were no wars on Earth for a long time (if we consider the fact that the last war on Earth was the American Revolution of 2076, ~200 years ago by our current informations) there was no need for soldiers, and instead police, whom are general citizens if the UNS is not an idiot, 5 million should be enough for Asia even if we considered the fact that WW3 started from Asia. Out of that 5 million, 2-3 million should be first level sectors, while the remaining split between the lower sectors.

If we take my origin region, South China Secondary Sector for example: it should have around 200-300 thousand troops. By the end of the second turn, I have 26 thousand troops, which is 1/10 of the South Chinese Sector's army, but I still need to split that to several pieces if I want to defend from the UNS. If the island of Taiwan's population only grew, 30 million people should be on my land at the end of Turn 2. Even if half of the population defies me, I could also get atleast half of the SC Sector's army by assembling my own weapons or getting them illegally (I think even the UNS couldn't control the "dark side", which the rebel groups could contract relatively easily) and by conscription.