Talk:Europa (Map Game)/@comment-38730394-20200417002405/@comment-39805746-20200417023723

look here, all you got to do is simple, start out with NATO and the EU and CSTO and whatever, then as the guy in charge, just cause events that force the players to break up these alliances, then when they collapse, the players can make new pacts, and set up new relations. The problem with "all alliances are gone from the start" is that nations will be affected, some may break into civil war or split up, and that's not good is it? Keep the alliances, but slowly but surely break them down, allowing for players to cruise themselves naturally into new alliances based on the circumstances.