User blog:MrMapperIL/Mapper's RPG - "Exploration of the Unknown"

Well, everyone found their way to make a unique project in Mapperdonia, like MSC and Mapper Oscars. IMMA MAKE ONE TOO!

This is "Exploration of the Unkown", where medivial knights from the known parts of the continent go on a mission to discover what is deep into the Continent. In this expedition, they encounter many threats and enemies, making drama appear all over.
 * Map of Gurintan, the Continent of Happenings

Story
The story starts with the treaty of Albasuar, which unites the Northern Countries in their a mission to scout in the Unknown. They agree to send a task force of about 30 men, including Healers, Priests, Merchants, and Warriors. Many people sign up for the mission, hoping to build new life in the Empty lands and reigning on their own over Kingdoms there. Only a select few are chosen.

However, the Southern states, whose economy is mostly based off trade, wanting to find new resources and stop expansion of the Northern countries, send their own task force, and eventually unite the mission in the Treaty of Capaponte.

The two task forces go west, Meeting in Nuvas in the North and Shubov in the south, Questing for new Land.

How to Join
In the comments, write:
 * Name (Ex: Jon Snow, but Nicholas HD can suit too)
 * Country (Ex: Darra)
 * Profession (Out of: Healer, Warrior, Diplomat, Priest, Merchant, Builder, Producer)
 * Support in Country (High/Medium/Low)

Rules

 * The Game is Real-Time. Similarly to "Chaos", you need to submit your suggestion before the others. But you can only suggest for Your character: If you decide to Stab someone in his Sleep, for example, the most probable outcome is that he will never wake up.
 * No, you can't be OP. And since I don't want a flame war to Erupt, you can't be offensive, so no Merchants raping Children in base, NTR.
 * Each evening for me (UTC+2), I will upload results of Actions and new Events, such as finding a cave or being ambushed by Stockholmer alts. Yup, this is going to replace Orcs here. Oh, Mapperdonia. I will also add a Map of the Area of the two Groups.

Ropat
Ropat (RO-pat) is a Resource-Rich Republic in the Northern Coast of Gurintan. They recently won a naval war against Dolske, over the Isle of Riggor (Small Island close to Dolske's coast, however populated by Ropatics), which proved their Nava; superiority in the North. There are many Diplomats and Healers there, driving private businesses.

Mallania
Mallania (Mah-LAA-ni-ah) is The Biggest State and Kingdom in Gurintan, having the Third Biggest population and major points of Continental Trade. Although they had a past of conquering small nations, they have eased off the Conquests and released Mallowin, mostly as a Buffer between themselves and Sharovin, a competing Great Power. There are many Warriors and Merchants here, due to trade routes.

Borrgajo
Borrgajo (Bor-GAH-joe) is a Theocracy in the Mountains of Kolkobellu. The Guardians of Borrgajo (natively called Borrgasompol, Guardians of the Borrga) are trained in the Mountains and have amazing defense capabilities, which proved themselves in the War of Mallanian succession, when all three kings tried to conquer the mountains as a base and failed. The Theocratic Borrgas invite many Priests and Builders in the country.

Mallowin
Mallowin (MAL-loh-ween) is a Republican Dictatorship between Mallania abd Sharovin, released by Mallania and thrown into Turmoil soon after. In a civil war, the Democratic powers were eliminated by the Anti-Governmentists, which led their own government and never agreed for elections. However, they got into a very rich period after successful crop growings in late Years, attracting Producers and Merchants in.

WIP

Proffessions
WIP