Board Thread:Fun and Games/@comment-26045059-20160318032744

Oh look, a thread game with only one winner.

Welcome to Mapperdonia Hurt And Heal, an idea I stole from another wiki. In this game, players will, as the title says, hurt and heal several random ONs I thought up.

Basically, every player starts with 5 points, and get 2 points every hour after their last move. Players allocate points to which ON they wish to hurt/heal. All ONs have HP, and when they run out, they are eliminated and cannot be hurt/healed anymore. Players can have a maximum of 40 points, while ONs can have a maximum of 50 HP. All ONs start with 20 HP, and when someone attacks an ON with over 15, they will only deal 10 damage and all other points are wasted, however, you can still heal with however much you want as long as it does not exceed your point count. You can also use points to delay another player 1 hour for each point you use against them. When delayed, you cannot hurt/heal/delay, and your point gain is reduced to 1 every hour. You can hurt, heal, and delay different ONs/players in a single move as long as it does not use more points than you have.

New rules: Delays cannot be stacked. You cannot delay for more than 10 hours.

And the winner is... Pylion

List of ONs

Brabrantium - 0 (Homicidal 10th death)

Miracium - 0 (Oh look, a rock 14th death)

Talin - 0 (Gingerbread BITCH 15th death)

Rumas - 0 (Disgusting 11th death)

Cheenarn - 0 (Explosive 4th death)

Pylion - 50 (WINNER)

Qysid - 0 (RIP host's nation 16th death)

Harinia - 0 (Sudden 1st death)

Yamnu - 0 (Destructive 9th death)

Baltorus - 0 (Bloody 2nd death)

Belfrug - 0 (Nuclear 17th death)

UGL - 0 (Wtf 12th death)

Trebizond - 0 (Prickly 13th death)

Illuccia - 0 (Not without a fight 19th death)

Germaska - 0 (Anschluss 5th death)

Orytzka - 0 (Uninspired 7th death)

HHK - 0 (Erov 6th death)

Sweetmany - 0 (Painful 3rd death)

Hoflan - 0 (Crushing 8th death)

CEOM - 0 (Slow 18th death)

Please enjoy. 