Talk:Map game: 2.0 - Nations/@comment-24101104-20140119183627/@comment-6812733-20140119190433

How about a base amount of manpower in every province which can increase and/or decrease by various things like climate, buildings, laws, government influence and era (ancient, bronze, industrial etc.)?

Example: Province of Riga. Base manpower: 50. Climate: Temperate = +20 (I'm not sure, I can tell what color Riga is in Ethan's map...). Buildings: Armory, Barracks = +70. Laws: No laws about military serving = 0. Government influence: None = 0. Era: Ancient = Effects are under 100 manpower.

Now if it would be, let's say Bronze Era, the numbers would be 500 (base) + 200 (climate) + 700 (buildings) + 0 (laws) + 0 (government influence).