Talk:Konig des Menschen Chapter V (Map Game)/@comment-26044830-20191007230530

Gwarri Chiefdom | "Great Gwarri Empire"

 * Government: Tribal confederation
 * Grand Elder: Mjorrany (b. 1032, r. 1076)
 * Elder Council: Roughly 35 to 40, fluctuates often
 * Military: Since the 1010s, the military or a voluntary standing army (technically) has increased to approximately 200 warriors that have a some form of 'code of law', but instead of a code of law that is written, it was spoken through oral tradition, which is passed down among warriors' own chosen sons and descendants. However, much of the army uses only bow and arrow, stone axes (basically makeshift axes made out of rock, the most advanced melee weapon that will ever come) and spears, since they are largely undeveloped and are unlikely to advance in technology in some way.
 * Economy: Economy is largely primitive and largely comprised of hunter-gathering stuff, but for the first time, a rudimentary use of bartering has become a thing. There is no agricultural activity though unfortunately, since there are no crops that are viable to keep a stable amount of food in the chiefdom (unless there is a miracle that Asians make contact with the Aboriginals, then it is highly likely that the Aboriginals would advance)
 * Demographics: An estimated population of 3 900 live in the chiefdom so far, while the rest of Australia is thought to be roughly around 400 000 at the time. Population is largely estimated by modern historians because there is no written script that could produce proper demographics. Culture is obviously Aboriginal and they speak the language of the Gwarri. The Gwarri people make up 75% to 80% (as of 1080 CE) and is slowly assimilating other Aboriginal people into their culture through generations of breeding instead of breeding with their own people. Religion is largely derived from the tales of Dreamtime that is passed down by oral tradition, with the Rainbow Serpent becoming a consolidated deity within the Gwarri Chiefdom, alienating much of their Aboriginal kindred since they're organised in a way that they even began commencing caves and trees to be considered sacred sites.
 * Events:
 * Mjorrany the Ruler: On 1076, which is the approximate date, legendary ruler Mjorrany is now the Grand Elder after being in the Elder Council for just few years. He was chosen for his warrior ethics and desire to conquer more lands for the Gwarri Chiefdom. Mjorrany would say that an empire (which is not even an Aboriginal word that could be heard until colonisation, but instead 'grand community' would be the substitute) made out of the Gwarri people and that assimilating and enslaving those who won't accept it would be a choice. This is what the Gwarri will set apart from the other Aboriginals. They seek to expand and using even with the most primitive weapons, like stone axes, bow and arrow and spears, they can be sure that other Aboriginal tribes will fear them.
 * Ambitions of the North: The long-term goal that will span out "30 cycles of the seasons" (30 years) has begun. Word has been told by oral tradition-like plans to call for warriors to invade the eastern people that are possibly not Gwarri, but related to them. They are to be assimilated and enslaved, which might face resistance, but since they are unorganised and probably won't stand a chance against 150 warriors attacking and destroying their wildlife, which would hurt the morale of their people as they are depend on their land, they would possibly surrender easily. Meanwhile, Mjorrany sought to invade the northern island that can be explored at times with rafts and sought to also build rafts to conquer that northern island in the name of the Gwarri Grand Community.