Talk:Liberty (Map Game)/@comment-28637315-20191220025238

Catharsis Insurgency

 * Backstory: The Catharsis Insurgency has its roots in the Dunder Mifflin Paper Company, Inc. Scranton branch under regional manager Michael Scott. Upon hearing of rumors that the government is planning to nationalise the company and replace all of them with KKK members (a prank concocted by Jim Halpert) Michael Scott announces a shadow campaign to undermine the government. This declaration is limited to his employees, who are all more or less ok with it until they realise their manager is being serious. Michael Scott begins taking firearms classes, being a white "Aryan" male his actions go without suspicion. He joins secret societies dedicated to anti-KKK sentiment, linking up with a certain Dr. Jack Bright and an Alto Clef with a slightly more questionable doctorate. Both supposedly having been recently fired from their posts in the FBI, a debatable background, have suggested the formation of an insurgency with Michael Scott, to which he agrees. As the rumor continues to fly within the Dunder Mifflin Paper Company Scranton branch, more people join behind manager Michael Scott, while Drs. Bright and Clef begin recruitment efforts outside the company, which Michael Scott never considered before it was suggested. TL;DR the Insurgency was founded by a stubborn and kinda dumb manager who wants to see his "non-Aryan" friends again and secure his position, backed by two "ex-FBI" (debatable) operatives who make sure everything and everyone is up to code. The rest are citizens who are against the Confederacy for a variety of reasons and personal vendettas.
 * Organisation:
 * Triumvirate: Michael Scott, Jack Bright, Alto Clef
 * Main HQ/Centre of Operations: Dunder Mifflin Paper Company Inc. Scranton Branch Warehouse 5 and Dwight Schrute's basement.
 * Personnel:
 * Trained Fighters: 40
 * Intelligence Operatives:120
 * Spies: 5
 * Financial Operatives: 355
 * Shadow Operatives: 20
 * Untrained Personnel: 560
 * Total: 1,100
 * Stats:
 * Firearms: Approximately 400 working firearms of varying condition and make.
 * Diplomacy: N/A
 * Events:
 * A Source of Income: For now, the financial assets of the Insurgency are courtesy of its members. Workers of all collar colours work to provide any money they can for the Insurgency's cause. More recently, attempts to hack obscure bank accounts are being pursued as a method of income.
 * Propaganda Time: Intelligence operatives (a fancy word for people who know how to use technology, from normie millenials to near-professional hackers, the latter of which we only have like 2 of) begin disseminating fake news within Scranton online communities on social media such as Facebook, Twitter and via throwaway emails (if any of these services exist). The nature of the fake news in question relates to the hypothetical actions of the Confederacy increasing taxes, cutting pensions, whatever it is that makes boomers angry.
 * Shady Shit: The Insurgency has begun reaching out to known gangs with a history of anti-Confederate activities, in an attempt to both recruit and share information. In Clef's words: "I'd rather work with a thug than for Nazi toe-suckers."
 * Infiltrations: Operatives are sent to infiltrate Scranton utilities and services institutions. In addition to existing employees being members, we adopt a "recruit or replace" strategy to ensure all aspects of the town of Scranton are at the Insurgency's fingertips without the knowledge of the Confederacy. [Mod Response Required for Operation Outcome]