Talk:A World of War: World II (Map Game)/@comment-26031225-20160414213943/@comment-30574470-20160415064021

Actually, I've noticed that relatively new players in Map Games controlling quite powerful nations tend to make them a bit too OP and their turns too vague. Also, Madagascar's military is fine, but it will mean it may get nerfed later on. That's what usually happens in big games like this.

People shouldn't use the "oh, you just picked a weak nation" arguement anyway, since it's really not their fault if there are a limited number of strong nations and they are all taken. Also, playing as a weak nation can have its benefits, if you looking for a challenge  and you want something fun to do. Fighting off the colonial powers, militarily or diplomatically, is a game in its own.