Konig des Menschen Chapter IV (Map Game)

The year is 175 AD. The behemoths of Rome and Yang hold strong for now, while rivalries between smaller states burn the sky a crimson shade of war. It is an era of religious chaos, dissent and expansion.

I, Sidewinder291102 (and TheSteampunkTotoro and TheCreator901), welcome you to Konig des Menschen Chapter IV: Downfall (KdM IV). Starting in 175 AD, this is an era of civilization of ancient history in which stories of broken empires and new beginnings are made. The road to greatness is paved now, Can you become the King of Men?

My Credentials:

Sidewinder291102: I am the creator of Fractured, Honour and Patient which lasted 10, 22 and 21 turns respectively, as well as moderator in many a map game on this site and elsewhere.

TheSteampunkTotoro: I have been a moderator, NPC maker and Map Maker in a handful of minor map games. I also created the map game Post Mortem: Europa which was rather unsuccessful, But I took the role of acting Admin in the KdM franchise roughly halfway through KdM Chapter II, which ran for a whopping 37 turns!

TheCreator901: The first game I have ever administered was Continent of Darkness: Europe, which was successful until its end. KdM was the second and most successful of my games yet lasting for 27 turns. I created the KdM franchise and ran it until roughly halfway through Chapter II.

Rules
Konig des Menschen Rules

Important Things:

 * 1) Read the page linked above, a must!
 * 2) If you have any questions, please ask them in the comments of the game or Sidewinder's Discord
 * 3) You may not apply as a nation that's underlined in the nations section unless told differently so by an admin rank staff member.

Nation Name:

 * Government: Despotic Monarchy, Oligarchic Republic, etc.
 * Ruler (King, President, etc.): Ruler Name
 * Parliament: Not necessary
 * First Party: Number of Seats
 * Second Party: Number of Seats
 * Third Party: Number of Seats
 * Economy: Information.
 * Capital: Insert capital city
 * Demographics:
 * Population: Insert Pop (% of major ethnicities)
 * Religion: % of major religions.
 * Wars and Conflicts:
 * Diplomacy:
 * Nation: Diplomatic action taken.
 * Events: Insert actions nation done.

Game Speed

 * 4000 BCE-1000 BCE (100 years) (30/27 turns)
 * 1000 BCE-500 BCE (50 years) (34 turns)
 * 500 BCE-400 CE (25 years) (36 turns)
 * 400 CE-1000 CE (10 years) (60 turns)
 * 1000 CE-1600 CE (5 years) (120 turns)
 * 1600 CE-1900 CE (2 years) (150 turns)
 * 1900 CE-present (1 year) (119 turns)
 * World Wars after 1900 (every three months)
 * World Wars before 1900 but after 1500 (1 year)

Dynasties

 * Gherensi (Imperium di Atlas)
 * Schnee (Nordicium)
 * Yang (Yang)
 * Xia (Xia)
 * al-Qazi (Muscat)
 * Fleischer (Vesnia)

Old/Extinct Dynasties

 * Haakonssen (Fibelia)
 * Jakobsen (Nordicium)
 * Derier (Valcanor)
 * Ostaras (Valcanor)
 * Shabk (Vesnia)
 * Ryglantt (Danska)
 * Tatka (Yugrain)
 * Hephtaldia-Gropius (Hellenica)

Nations

 * Underlined = Reserved to that player unless he doesn't reclaim the nation for themselves within the first or second turn(This does not apply to Atlas)
 * RAR:  Imperium di Atlas:  TheCreator901/Atlasium
 * Rome: Batran99
 * Muscat: Simplenoise8
 * Umor: EthanKoenigsberg
 * Langkasuka: Sidewinder
 * Nordicium: LukaGaming
 * RAR: Vedena: VladsNewAccount
 * RAR: Westria: Eltool
 * Yamato: Kuro (AnimeNerd2017)
 * Sabah: 1Dominica
 * Frisia: Zandhart
 * RAR: Agousta: XaoZss
 * Gerrha: Mantomato
 * Latgalia: Priceless

Comment "Konig des (nation name)" to join!

'''Note: Do remember that while you can't play as a culture group, you can form small nations from said culture groups. Culture groups have italicised names on the map.'''

Staff

 * Admin: Atlasium (TheCreator901)
 * Acting Admin: Sidewinder
 * Map Maker: Sidewinder
 * NPC Event Maker: Sidewinder
 * Moderator: N/A

Apply for staff in the comments!

Banned Players

 * N/A

Events & Great People

 * Roman Crisis: Commodus reigns as the Roman Emperor in an increasingly dictatorial fashion, and is assassinated by political rivals but not before draining Rome's treasury.
 * Mathematics: The Nine Chapters of the Mathematical Art are published in the Yang Dynasty by various scholars.
 * Natural Science: Cleomedes teaches that the moon does not glow on its own, but rather reflects sunlight.
 * Medicine: Galen writes his manual on pathology, The Art of Curing.
 * Yellow Turban Rebellion: Zhang Jue leads a peasant rebellion against the Yang Dynasty, which culminates in the warlord Dong Zhuo seizing the capital Luoyang under the pretext of protecting the Emperor. This causes civil unrest throughout the nation.

NPC Turns

 * Arashena: They tell Rome to stay out of their affairs.
 * Southeast Asian Collapse: Due to a disastrous outbreak believed to be related to the Disease of Hainan, the nations of Malacca and Majapahit have collapsed into smaller states.
 * Gojoseon: They begin invading Donye, and have set their sights on Jinhan.
 * Yamato: Under Empress Himiko, they begin unifying Honshu militarily in the west, and somewhat diplomatically in the east.
 * Khmer Fracture: The Mon and Tai cultures gain influence over the Khmer culture.
 * Betmant: They continue raids on Yang settlements near their borders.
 * Aksum: They expand southwards towards Lake Tana.

Yamato

 * Government: Monarchy
 * Mikado: Emperor Seimu (Waka Tarashihiko) (Born 84 AD)
 * Economy: Agricultural and based around rice and fishing. Trade with neighbouring nations/tribes such as the Ainu, Kibi, Izumo, Nakoku and Hayato is common, although occasional contact with Ryukyu, Gojoseon and Shosen occurs.
 * Capital: Yotsuha-shi (modern-day Fuji)
 * Demographics:
 * Population: 562,000
 * Religion: Shinto
 * Ethnicities: 65% Yamato, 15% Izumo, 10% Kibi, 10% Ainu, 5% Nakoku, 5% Hayato
 * Military: 21,500 man strong army (land-based), mostly swordsmen with several archers
 * Wars/Conflicts:
 * Conflict with Izumo and Kibi: We steadily advance into Kioku and occupy most of Southeast Izumo, a portion of the military (5,600) spread out across Southeast Izumo but the bulk (15,900) remaining in Kioku.
 * Diplomacy:
 * Ainu tribes: To the Ainu, our Northern neighbours, we suggest allowing yourselves to be taken under our wing. Ainu culture will be tolerated and recognised as equal to those that already exist in Yamato; your proof is the many of your peoples that already live here.
 * Izumo: We suggest a fast surrender would allow for further bloodshed to avoided. We would allow the Izumo monarchy to be retained (through the monarchy's newest generation's marriage to Emperor Seimu's grandchildren) and unite both our nations in a proper union that allows for future prosperity for all.

Sultanate of Muscat

 * Government: Absolute Monarchy (Sultanate)
 * Sultan: Samnar al-Qazi (B 125 AD, still alive) (R 152 AD - Present)
 * Economy: Based around fishing, some agriculture and trading mostly, as well as slight taxing of the villagers and peasants. With the spices from the east we become rich by selling them to nearby peoples. Trading with Uputhara Wansura and Satavahana is a large and essential part of the economy. The economy is in a state of rebuilding.
 * Capital: Muscat
 * Demographics:
 * Population:
 * Muscat: 6300
 * Ibri: 4111
 * Tamreda (Hadibu): 1035
 * Rural areas (AKA everything else): ~55,000
 * Ethnicities: 75% Omani (Arab), 22% Aynarab (Arab), 2% Azd tribes, 1% Gerrhan
 * Religion: 100% Folklore and Tribal beliefs
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Total of
 * Spearmen: 830
 * Shortswordmen: 430
 * Bowmen: 670
 * City Guards: 530
 * Dromedary Forces: 370
 * Navy:
 * 60 transport ships (can hold around 8-12 men)
 * 140 trade ships
 * 54 warships (galleys pretty much)
 * Although not part of the navy we have 431 fishing ships.
 * Diplomacy:
 * Rome: We have heard much about your empire, do you wish to trade? We have things that may interest you.
 * Gerrha: How about we establish a trade node and port in Ibri, so that our trade can go effectively? Of course, your master Arashena will get to take part of this project too.
 * Events:
 * Influence and Assimilation: Our influence expands more over Rhabi and nearby Adnanite tribes.
 * Colony of Socotra: We expand it to control all of Socotra as well as the islands of Samha, Darsa and Abd al Kuri.
 * The Great Era: We enter an era of population booms, new ideas and new inventions.
 * Samnar's Ideas: Samnar, our sultan, has decided that Muscat should establish relations with as many other people as possible. Thus, we start construction of more seafaring equipment and educate more diplomats.

Yang Dynasty

 * Government: Celestial Monarchy
 * Emperor: Kang (174 AD-186 AD), Liu (186 AD-present)
 * Economy: The Yang economy relies on taxing subjects, which are the peasants of China. They are currently looking towards the west for possible trade openings, maybe a larger Silk Road. With Romans and the Chinese accepting deals in one of their own settlements, it is hoped that the Silk Road would be expanded on this by the end of the century.
 * Capital: Xi'an
 * Demographics:
 * Population: 60,000,000
 * Xi'an: 610,000
 * Luoyang: 300,000
 * Beiking: 290,000
 * Chengdu: 490,000
 * Other cities and settlements: 19,000,000
 * Rural areas: Whatever that's left. I'm not calculating the whole thing.
 * Ethnic Groups: 84% Chinese (regardless of ethnic groups like Han), 8% Daevite, 8% other
 * Religion: 80% Chinese religions (this also includes Confucianism), 7% Buddhist, 13% Other (Daevite Blood Gods [that's what I think its supposed to be, since I was the Daevite cultural group in the past] and Tocharian paganism)
 * Military: 700,000 soldiers and levies. Note that China has one of the largest populations at that time so it makes proper sense to have a large military that spans all over the empire itself. Naval ships may count up to hundreds of small ships and dozens of large ships.
 * Diplomacy: N/A
 * Events
 * The Aftermath of the Plague: The plague has decimated much of the Yang Dynasty as the failures of bureaucrats and the governor in Hainan to contain the plague which spread throughout the next few years (175 AD to 183 AD). The population went down by millions, marking the sharpest drop recorded in local history. Not only the depopulation of rural areas, cities are affected too.
 * Raiders from the North: Nomadic raiders from the north and local oppressed Daevites (wich were often raided by some warlords in Yang and back), which are accompanied by the Xiongnu too apparently are sacking northern villages. As a result, the Yang Dynasty withdraws their own occupation within former Tocharian holdings in modern Xinjiang (East Turkestan), only to be swarmed by nomadic raiders. Two factions are marking its biggest strength yet and are killing off or enslaving any Chinese men for hard labour.
 * Traitors and Pretenders: Remnants of the Au Lac people (which were influenced under the rule of the Yang Dynasty for a while now) have risen up in the south. These people want to secede and potentially rejoin their masters in the south. They are led by a Chinese governor and general, Chen Ning who defected from being loyal and leading another rebellion in the south. Some warlords and governors had broke off to form their own independent dynasties/kingdoms in hopes that they would be protected from raiders from the north and bring stability to the local region after the plague. This seems to have failed.
 * The Peasant Rebellion: Dong Zhuo has seized Luoyang in what he says is to "protect the emperor." The peasants of the Yellow Turban Rebellion, numbering millions are being suppressed and attacked by 300,000 troops led by notable generals that you may see from the early stages of OTL Three Kingdoms. Of course, they would eventually betray the Yang Dynasty and fracture the empire up once more.
 * I'm sorry, but this had to be done. Let me know if you want to cross things out, I can't believe this is still alive.

Roman Province of Westria

 * Leader:  Regent Rainard richtstrop (B 156 AD - still alive) (R 174 AD - 178 AD ), Leader of the council Richs Ricstof (B 153 AD - 185 AD) (R 178 AD - 185 AD), Regent Rainard richstrop (2nd term: R 185 AD August - November), Leader Seinard Rolf (B 160 AD - 187 AD) (R 185 AD - 187 AD), Regent Rainard richtstrop (3rd term: R 187 AD - 190 AD) Vienna council (R 190 AD - 191 AD), leader Ralf Rolf (R 191 AD - 192 AD), Vacancy (192 AD - 195 AD), Regent Rainard richtstrop (4th term: R 195 AD - Present)


 * Government: Monarchy under regency
 * Demographics:
 * Population:
 * Vienna: Population: 94,280
 * Pölen: Population: 44,770
 * Konr: Population: 26,080
 * Rich: Population: 41,000
 * Munich: Population: 13,400
 * Rural population: 220,000
 * Total population: 379,530
 * Religion: Westrian paganism (68%), Roman Paganism (28%) and Other (4%)
 * Ethinicities: 72% Westrian, 12% Munichians, 10% Gelatins, 1% Escosians, Latins 7%.
 * Economy: We are based on agriculture. We use coins from the Roman Empire as currency.
 * Wars and conflicts: Nothing for now
 * Army: Total of
 * Spearmen: 8,150
 * Shortsword: 1,000
 * Bowmen: 500
 * Cavalry: 300
 * Events:
 * Expansion: Not for now
 * Romanization: The romanization stagnates
 * Rebllion of 185: The rebellion begins in May 185 when a man called Seinard Rolf take up arms with a few hundred munichians in the town of Munich. They are tired of their people feeling "oppressed" under the rule of the Westrian. The make quickly early success and it isn't better for the Westrians when the leader of the nation dies. The Vienna council quickly gives back the role as the leader to Rainard richtstrop and he quickly start gathering troops to take push back the rebellion but it isn't enough and after a siege of Vienna Seinard Rolf is declared sole leader of Westria. Seinard only rules for barely 2 years though and is killed in the 2nd siege ov Vienna when Rainard manage to make a counterattack and recapture the city which leads to him to become the leader again. He is later deposed by the Vienna Council who tries to negotiate peace with the rebels which are now lead by the the son of Seinard Rolf, Ralf Rolf. The negotiating fail and the Vienna council falls in the 3rd siege of Vienna. Ralf Rolf holds the title leader of Westria in just 8 months before a peasent rebellion take over Vienna which causes a vacancy over the realm. Rainard who is the leader of the Westrian Army manage to make a deal with the peasants who took control of Vienna which give him the city back and he declares himself the regent of the realm once more. He soon managed to push the rebellion  back and as of 200 AD the rebellion has just a few pockets left close to the western border.


 * Diplomacy: None

Nordicia

 * Government: Aristocratic Monarchy (temporal regency)
 * Monarch: none (Regency)
 * Economy: slow but stable increase
 * Population: 294,000 (+223k Danskans) (91% Nordicite Germanic, 5% Gothic, 1% Sami, 3% Vesnians) (excl. Danska)
 * Religion: Norse (100%)
 * Major Settlements (excl. Danska):
 * Stavanger: 13,700
 * Bergen (capital): 40,000 (Byområde), 13,000 (centre)
 * Ålesund: 11,000
 * Molde: 11,000
 * Oslo (under siege): 13,500
 * Trondheim: 9,800
 * Leirvik: 8,500
 * Valkyrjashavn: 3,500
 * Rural areas: ~180,900
 * Military: 6200 active personnel, 3500 reserves. (8700 incl. Danska)
 * 3500 shielded spearmen
 * 1200 dagger users
 * 500 archers (using bows)
 * Navy 
 * 360 trading ships (trade routes to Danska, Inbhiri, Meerseit and Celtic tribes)
 * 70 wooden transport vessels (each can transfer about 10–15 men)
 * 20 larger wooden transport vessels (each can transfer about 15–25 men)
 * 120 triremes.
 * 40 galleys.
 * 1200 sailors
 * Diplomacy:
 * Wars and Conflicts:
 * Disasters:
 * Events
 * Aristocratic Society: After a freak accident that resulted in the deaths of the Schnee bloodline, a temporal regency consisting of prominent members of the houses was established to run the nation until a suitable person is found.
 * Danskan Reclamation: Recontinued with plans of grabbing the immideate area south of Danska.

Sabah

 * Government: Tribal Monarchy
 * Ruler (King, President, etc.): Embun binti Fuaad
 * Economy: The economy is based of trading, fishing & hunting.
 * Capital: Kota Kinabalu
 * Demographics:
 * Population: 24,000
 * Kota Kinabalu Region: 12,000
 * Pitas Region: 6,000
 * Beluran Region: 5,000
 * Ranau Region: 2,000
 * Religion:
 * 60% Buddhist
 * 35% Folk Religion
 * 5% Other
 * Wars and Conflicts: None yet
 * Diplomacy:
 * We need some trading partners in South & Southeast Asia.
 * Events: Start investing into boats and infastructure to strengthen our fishing market.

Frisia

 * Government: Absolute Monarchy
 * Ruler:  King Ekker I (135 AD - Present AD)
 * Economy: Great agriculture, all lot of money is going in there. (Currency schaalhoren shells and bronze) we are now seeking trade partners. (we offer bronze and we want knowledge of weapons and agriculture)
 * Capital: Lintarwde (now Leeuwarden)
 * Demographics:
 * Population: 753
 * 100% Frisians
 * Religion: 100% Frisian Mythology
 * Wars and Conflicts: None, we are researching stuff
 * Diplomacy:
 * Seeking for trade partners. Anyone?
 * Events: Almost done with researching swords.

Roman Province of Agousta
Government: Absolute Monarchy
 * King: Misolan I la Agousta (B 150 AD, D Still alive AD) (R 165 AD - Present AD)
 * Economy: the economy is based on agriculture, trades and fishing. (We are currently balancing the economy equally between the food, the army and the construction workers)
 * Capital: Algecia
 * Demographics:
 * Population: total of ~396,551
 * Algecia: 62,636
 * Donos: 38,812
 * Sufax: 33,300
 * Ceuti: 14,479
 * Saches: 6,600
 * Madria: 5,140
 * Rural areas: ~235,584
 * Ethnicities: 55.8% Agoustan, 0.1% Galacian, 19% Carcarosian, 21.1% Roman.
 * Religion: 74% Agoustan Paganism, 26% Roman Paganism
 * Wars and Conflicts:
 * Berbers border: We put 4,100 Spearmen, 3,000 Shortsword and Hatchetmen, 2,000 Bowmen, 2,100 Cavalry and 300 Torchmen ready to push into berbers.
 * Berbers coast line: We put 1,500 Spearmen, 1,500 Shortsword, 1,100 Bowmen and 396 Cavalry on 139, transport, 68 large transport ship's and 46 galleys awaiting response from Rome.
 * Military: Total of 18,789
 * Spearmen: 7,331
 * Shortsword and Hatchetmen: 5,007
 * Bowmen: 3,952
 * Cavalry: 4,325
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 1250
 * Navy:
 * 139 transport ships (can hold around 11-15 men)
 * 68 large transport ships (can hold around 21 men) (some large transport ships become galleys)
 * 46 galleys (can hold up to 30 men)
 * 58 trade ships
 * Although not part of the navy we have around 890 fishing ships.
 * Diplomacy:
 * Rome: can we try to annex some coast from Berbers south west of the city Sufax?
 * Events:

Events & Great People

 * Population Milestone: The world population reaches 255 million.
 * Numidian Expansion: Under Emperor Severus, the Roman Empire begins expanding into Berber territory, capturing major settlements and incorporating them.
 * Caracalla: After the untimely death of Emperor Severus in 198AD, his eldest son Caracalla becomes Emperor, and is popularised for his victories against Germanic tribes.
 * Battle of Red Cliffs: The largest naval battle recorded takes place on the southern banks of the Yangtze, as Sun Quan and Liu Bei declare a decisive victory against Cao Cao's fleet.
 * Zhanguo Shidai: The Yang Dynasty sees a period of great upheaval, with Zhang Jue's rebellion inspiring similar movements across China. Multiple self-proclaimed kingdoms and dynasties rise up in the chaos.

NPC Turns

 * Gojoseon: They annex Jinhan and Dongye.
 * Ainu: A few southern tribes agree to join Yamato.
 * Izumo: Initially completely against surrender to Yamato under the rule of Emperor Ishiko, a freak accident causes the Crown Prince Hanako, now Emperor, to accept Yamato's offer and completely surrender.
 * Rome: They begin a military campaign in Arashena to liberate Morpha, Assur and Niveneh. They also begin trade with Muscat. They allow Agousta to begin expansion into Marrakesh.
 * Gerrha: By order of their overlord, they reluctantly deny Muscat's offer.
 * Zhang Jue: Their forces are decimated and the survivors scattered, but they continue to expand and take several cities, and consolidate into the Qi Dynasty.
 * Maya: They enter an age of advancement and prosperity, and further expand into Zapotec lands.
 * Yue: They begin an uprising in OTL Vietnam, and form a stalemate with Au Lac.
 * Xiongnu: They begin reclamation of conquered villages and continue to raid Yang.
 * Malacca: They offer to trade with Sabah.
 * Pahang: They offer to trade with Sabah.
 * Danska: They offer to trade with Frisia.
 * Teuchitlan: They form out of the Zapotec culture group to halt Mayan expansion into their lands.
 * Tlapanec: They form out of the Zapotec culture group to halt Mayan expansion into their lands.

Yang Dynasty

 * Government: Celestial Monarchy
 * Emperor: Liu (186 AD-203 AD), Baixi (203-211 AD)
 * Demographics (China-wide):
 * Population: 73,900,000 (while the population dwindled largely because of the plague which dropped to approximately 75 million, its populations went down further with warfare, without it, it would be 100 million)
 * Xi'an: 580,000
 * Luoyang: 320,000
 * Beiking: 230,000
 * Chengdu: 470,000
 * Linking: 380,000
 * Haiyan: 240,000
 * Baoan: 340,000
 * Other cities and settlements: 25,600,000
 * Ethnic Groups: 55% Chinese (regardless of ethnic groups like Han, the Chinese ethnic group as a united entity overall has declined with the fall of China), 13% Daevite (this is largely due to northern raiders arriving and assimilating children into their culture), 25% Southeast Asians and Southern Chinese (the southern Chinese had mixed together with them ever since the Yang Dynasty invaded Au Lac), 7% other
 * Religion: 72% Chinese religions (this also includes Confucianism, some Daevite raiders, especially leaders have adopted this religion for the sake of keeping control of their Chinese subjects), 12% Daevite Blood Gods (lower Daevite warrior classes and people still practice them, Xiongnu predominantly had this religion), 10% Buddhist (this has largely being embraced by the south), 6% Other
 * Events:
 * Raiders and the Southern Affluence (early 3rd century AD): The Yang Dynasty's fall has started to become apparent. Raiders from the north continue to pour into a post-plague stricken China, with Xiongnu and three Daevite tribes seemingly heading south (similar to the barbarians during the fall of Rome in OTL) and plundering more villages and towns, to the point that some of the Daevite generals have managed to obtain ways of ruling over their enslaved Chinese populace. They do it by fear and killed off Chinese men if they don't bow down. Many of the leaders, except the Gordesh tribe which would eventually become Sinicised as the Gao Kingdom have adopted Confucianism and Chinese folk religion in order to bridge ties with their subjects. This led to the fall of China's north. Meanwhile in the south, the Southerners (which were basically Southeast Asians) were having some form of turbulence, despite the plague spreading to Southeast Asia, it managed to survive and recover unlike China which its administration failed to cover the plague of Hainan itself. This allowed them to quickly make trade deals with warlords of the south, particularly in the Jiang Dynasty in order to keep themselves 'safe' from the barbarians in the north. In essence, the north and the south are being gripped by control and influence (culturally and partially religiously) with China as it was known prior to the plague of Hainan was dead.
 * Siege of Xi'an (209-211 AD): Another factor of the downfall of Yang was the siege of Xi'an. A Daevite tribe under the name Khusol, coming from the Xiongnu Confederation has set upon plundering the mighty city and the emperor on 202 AD. One notable leader of the Khusol tribe, Yatha Cisma, who is according to tales and written records was a fierce female warrior. She would be a general that would be rememebred for few generations to come, although she would not be the de facto leader of the soon-to-be Weng Dynasty. Through the use of siege weapons and mangonels that were introduced into the north sometime in the 2nd century AD by curious Yang traders who sought peaceful trade (which backfired many times), Xi'an would fall at the autumn of 211 AD with the palace being stormed by 40 Daevite warriors carrying swords rather than archers.
 * The End of an Imperial Dynasty (211 AD): Baixi, the last Emperor of the Yang Dynasty would abdicate the imperial throne, making way for a raider named Chipak to become the so-called Emperor of the Weng Dynasty, dropping the Khusol tribal name. Chipak (Sinicised as Chi Peng) would only control Xi'an and surrounding areas despite this epic defeat for the Chinese, whilst the rest of the Yang Dynasty continued to crumble. Between 211-217 AD, what would be known as the "Fall Period of Yang" (not to be confused with autumn itself) is observed. Warlords and generals secede from the Yang Dynasty, where message failed to unite the Chinese under Chi Peng since roads were torn apart by raiders and that decentralised ruling has made it easy for warlords and governors to claim rulership and break away from the Emperor's rule. By the winter of 217 AD, the Yang Dynasty in its name would be de jure dissolved.
 * Aftermath (225 AD onward): What remains of the Yang Dynasty and China itself is divided up to Daevites and Southerners. China under the Yang Dynasty has been seen as an experiment gone wrong. Kingdoms will remain at war for perhaps centuries to come, through indirect ways - there is no reunification this time, unless one side could inevitably win. Zhang Dynasty would remain purely Chinese initially but that would soon change in some way. They would try to reunite China itself if they could within 75 years, but as decades come by, with more Daevites being freely able to settle further south and perhaps prolonged cultural affluence in the south, it seemed that China will no longer stand by their own cultural identity as independent anymore. If the plague of Hainan didn't happen, the events could've changed towards China being independent in its legacy. "It is indeed the end of China's history and the beginning of a new chapter."
 * Disclaimer: Even though I don't actually have control over any countries, these are my thorough analysis of ending the Yang Dynasty. Hopefully it passes, if not I'm going to need a slight revision.

Sultanate of Muscat

 * Government: Absolute Monarchy (Sultanate)
 * Sultan: Samnar al-Qazi (B 125 AD D 205 AD) (R 152 AD - 200 AD), Tariq al-Qazi (B 177 AD, still alive) (R 200 AD - Present)
 * Economy: Based around fishing, some agriculture and trading mostly, as well as slight taxing of the villagers and peasants. With the spices from the east we become richer by selling them to nearby peoples. Trading with Rome, Uputhara Wansura and Satavahana is a large and essential part of the economy. The economy is considered stable again ever since the Muscat-Gerrha War.
 * Capital: Muscat
 * Demographics:
 * Population:
 * Muscat: 6400
 * Ibri: 4150
 * Tamreda (Hadibu): 1065
 * Rural areas (AKA everything else): ~55,050
 * Ethnicities: 75% Omani (Arab), 22% Aynarab (Arab), 2% Azd tribes, 0,75% Rhabi (Arab), 0,25% Gerrhan
 * Religion: 100% Folklore and Tribal beliefs
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Total of
 * Spearmen: 835
 * Shortswordmen: 435
 * Bowmen: 675
 * City Guards: 535
 * Dromedary Forces: 375
 * Navy:
 * 62 transport ships (can hold around 8-12 men)
 * 144 trade ships
 * 64 warships (galleys pretty much)
 * Although not part of the navy we have 433 fishing ships.
 * Diplomacy:
 * Rhabi: We pursue bigger and better relations with them.
 * Events:
 * Influence and Assimilation: Our influence expands more over Rhabi and nearby Adnanite tribes.
 * Colony of Socotra: We expand it to control all of Socotra as well as the islands of Samha, Darsa and Abd al Kuri.
 * Tamreda: Tamreda is now considered a complete city on the island of Socotra.
 * The Great Era: Continues with great progress thanks to trade with Rome and later ends peacefully.
 * Final Years of Samnar: Samnar caught a disease and was paralyzed for the last 5 years of his life. Unable to rule, a new Sultan was chosen.

Yamato-Izumo

 * Government: Union of Monarchies
 * Mikado of Yamato: Emperor Seimu (Waka Tarashihiko) (Died 195 AD), suceeded by Empress Himiko Niban-me (207 AD onwards, born 184 AD)
 * Mikado of Izumo: Emperor Hanako, in conjunction with Empress Futaba (granddaughter of Emperor Seimu, born 183 AD)
 * Economy: Agricultural and based around rice and fishing, although a fledgling artisan base has emerged. Trade with neighbouring Ainu tribes drastically increases at the direction of Empress Himiko Niban-me. We begin to trade with Gojoseon more in regards to agricultural products.
 * Capital: Yamatai-koku (Consolidated capital)(Present-day Sakurai, Nara), Yotsuha-shi (Yamato), Kioku (Izumo)
 * Demographics:
 * Population: 737,000
 * Religion: Shinto
 * Ethnicities: 45% Yamato, 25% Izumo, 5% Kibi, 10% Ainu, 7.5% Nakoku, 7.5% Hayato
 * Military: 13,000-men-strong army. 8,500 men of the Izumo Invasion force have become part of the Izumo Army.
 * Wars/Conflicts:
 * Conflict with Kibi:  We push into Kibi-occupied Izumo with part of the Izumo Army and 4,500 men of the Yamato Army. The Invasion Force is given instructions to forcefully deport all Kibi civilians to a new town called Shin-Kibi, just west of Yamatai-koku, and any resistors are to be used as forced labourers.
 * Diplomacy:
 * Kibi: We encourage our Kibi friends to sue for peace. We need only that the prior territory of Izumo and a small part of the Northern coast of Kibi (that which is connected to the Izumo territory) be annexed into Yamato-Izumo in order to achieve peace.
 * Gojoseon: We wish for Gojoseon to offer our merchants and ships preferential treatment at their ports, and we will do the same. In exchange for that, we will begin lowering the cost of all crops sold to Gojoseon.

Roman Province of Westria

 * Leader:  Regent Rainard richtstrop (B 156 AD - 224 AD) (4th term: R 195 AD - 205), Archidux Lasii I Desticius (B 195 AD - still alive)(R 205 AD - present), Rainard richtstrop leader of the regency (R  205 AD - 211 AD)


 * Government: Monarchy ruled by an Archidux
 * Demographics:
 * Population:
 * Vienna: Population: 95,280
 * Pölen: Population: 44,780
 * Konr: Population: 26,080
 * Rich: Population: 41,000
 * Munich: Population: 11,600
 * Rural population: 223,000
 * Total population: 381,740
 * Religion: Westrian paganism (63%), Roman Paganism (33%) and Other (4%)
 * Ethinicities: 72% Westrian, 12% Munichians, 10% Gelatins, 1% Escosians, Latins 7%.
 * Economy: We are based on agriculture. We use coins from the Roman Empire as currency.
 * Wars and conflicts: Nothing for now
 * Army: Total of
 * Spearmen: 6,150
 * Shortsword: 1,000
 * Bowmen: 500
 * Cavalry: 300
 * Events:
 * Expansion: Not for now
 * Romanization: The romanization start to continue when Lasii I gets on the throne
 * Rebllion of 185-203: The rebellion ends in 203 when Ralf Rolf is killed.
 * Restoration of the Monarchy: In 205 the monarchy is restored with the old Dynasty in power again but first it is put in a 6 year old regency until Lasii I was 16 years old.


 * Diplomacy: None

Nordicia

 * Government: Aristocratic Monarchy
 * Monarch: Jan Eriksen
 * Economy: slow increase
 * Population: 300,000 (+230k Danskans) (91% Nordicite Germanic, 5% Gothic, 1% Sami, 3% Vesnians) (excl. Danska)
 * Religion: Norse (100%)
 * Major Settlements (excl. Danska):
 * Stavanger: 15,700
 * Bergen (capital): 40,000 (Byområde), 13,000 (centre)
 * Ålesund: 12,000
 * Molde: 11,000
 * Oslo : 15,000
 * Trondheim: 11,300
 * Leirvik: 8,500
 * Valkyrjashavn: 3,500
 * Rural areas: ~180,900
 * Military: 5500 active personnel, 3500 reserves. (8700 incl. Danska)
 * 3000 shielded spearmen
 * 1000 dagger users
 * 500 archers (using bows)
 * Navy 
 * 360 trading ships (trade routes to Danska, Inbhiri, Meerseit and Celtic tribes)
 * 70 wooden transport vessels (each can transfer about 10–15 men)
 * 20 larger wooden transport vessels (each can transfer about 15–25 men)
 * 120 triremes.
 * 40 galleys.
 * 1200 sailors
 * Diplomacy:
 * Wars and Conflicts:
 * Disasters:
 * Events
 * Rise of the Eriksens: After a vote that was definitely not rigged within the chief aristocratic houses, the eldest male heir of the Eriksen house, Jan, was made King of Nordicia.
 * Danskan Reclamation: More capital is pushed forward in reclaiming the lost Danskan land to the south, sending Danskan and Nordicite settlers southwards to resettle and guarded by military.
 * Exploration: Some ships were sent southwards from Stavanger after hearing word of a foreign civilisation.

Sabah
Events:
 * Government: Tribal Monarchy
 * Ruler (King, President, etc.): Embun binti Fuaad
 * Economy: The economy is still based of trading, fishing & hunting.
 * Capital: Kota Kinabalu
 * Demographics:
 * Population: 25,632
 * Kota Kinabalu Region: 12,270
 * Pitas Region: 6,052
 * Beluran Region: 5,216
 * Ranau Region: 2,094
 * Religion:
 * 64% Buddhist
 * 33% Folk Religion
 * 3% Other
 * Wars and Conflicts: None yet
 * Diplomacy:
 * We accept Malacca and Pahangs request for trade.
 * We would try to implement a fifth region by trying to implement more Dayak people. We need to expand our fishing market, and to do that we need more coast.
 * We would expand trade materials by trying to find more exotic animals that have lots of fur so we can trade it.

Vedena

 * Government: Autonomous province in the Roman Empire, every governor is democratically elected by adult male landowners every 6 years
 * Governor: Andrea VIII Pontius (198AD-216AD), Andrea IX Pontius (216AD-222AD), Syveryn the Rich (222AD-now)
 * Economy: Based on logging, agriculture, deep mining and trade.
 * Capital: Byliny
 * Demographics:
 * Rural areas: 95000
 * Biggest settlements: 25600. 26.9% live in urban areas.
 * Byliny: 4900
 * Pubin: 3600
 * Curcani: 3200
 * Pravou: 2900
 * Other (population less than 1000): 11000
 * Ethnicities: 31% are Volynians, 26% are Romans, 18% are Gerios 13% are Illyrics, 13% are the rest (Greeks, Slavokans, Dacians, Bonra, etc.)
 * Religion: 37% are Roman pagans, 32% are Judaist/Christians, 19% are Vedenian pagans, 12% are the rest beliefs (Illyrican, Gerios, Bonra, Dacian, Slavokan pagans)
 * Military:
 * Archers: 3000
 * Shortswordsmen: 1500
 * City guards: 5000
 * Navy: 90 little trade vessels, 30 medium ones.
 * Diplomacy:
 * Roman Empire: We would love to get some territories on the west in exchange for loyalty in fighting against barbarians and paying higher tribute to you.
 * Events:
 * Features of Vedena:
 * City-states: our country is still full of little autonomous cities that have their own policies.
 * Latinisation: Our culture, which absorbed many traditions from Bonra, Slavokan, Tistu, Dacian, Esceosian, Illyrican, Gerios and especially Ancient Greek cultures, is now embracing latinisation and becomes closer to Rome.

Events & Great People

 * Neoplatonism: Ammonius Saccas renews Greek philosophy by creating and introducing Neoplatonism.
 * Arashenan War: The Roman Empire, under Emperor Alexander Severus, successfully captures and annexes territory from Arashena during the Arashenan War which lasted from 218 to 225 AD.
 * Third Century Crisis: The untimely death of Emperor Alexander Severus in Germania in 245 AD causes a succession crisis, as relatives and Roman generals scramble for the throne and control of the empire.
 * Naval Improvements: Trade ships in Asia can now travel distances as long as from Manchuria to Taiwan in one go.
 * Arithmetica: Diophantus writes Arithmetica, the first systematic treatise on algebra.
 * Origen of Alexandria: Origen, a Christian scholar and disciple of Ammonius Saccas, writes several influential texts and manuscripts on theology, and secretly founds the Christian School of Caesarea.
 * Collapse of Au Lac: A plague destabilises the country of Au Lac, most likely contracted from Hainan. This results in the formation of Funan and Champa, who both lay claim to successor of Au Lac.

NPC Turns

 * Kibi: They initially refuse the peace offer from Yamato, but accept after extensive conflict. An uneasy peace now takes place.
 * Gojoseon: They accept the offer for trade from Yamato. They also begin influencing Yan.
 * Aksum: They declare war on Suraban, and take several coastal territories.
 * Tlapanec: They successfully invade Maya with support from Teuchitlan.
 * Wu, Miao, and Qi: They form military alliances with Zhang.

Gerrhan Merchant Republic

 * The Coast-Settlers:
 * Gerrha was a nation established in about 2500BC, an offshoot of the Adnanites. The Nomad Adnanites didn't stay in a single position for the long term, however, the Gerrhan offshoot instead settled on the coast, and started establishing fishing as a large portion of their economy and culture, differing from their nomad predecessors. Over the next 50 generations this culture difference became more defined as the Gerrhans built more cities and went under a more centralised government, finally leaving the tribal leadership of the past to a Merchant Republic, under their first leader, Gerrhana Bani Khor, hence the nation being Gerrha.
 * Government: 
 * Government type: A Trade pivotted Republic, where leaders stay in office for life, until resigned, or until voted out of the leadership by a parliament of sorts. This parliament, the Gerrhan Council, is made up of the most important noble families and merchants. The Leader is voted into office by the people.
 * Infrastructure Development: Roads between Al Khor and Al Wakra built, so trade can flow faster between the two cities. Development of a larger port at Al Khor to facilitate trade. Development of Port at Kalba and Ibri, with investment from Muscat, developing larger boat building facilities, and a larger capacity port.
 * Adnanite Mercenaries: The Adnanites are nomads, skilled at Hit and Run warfare. Our nation, using funds from the trading, employs a large number of Adnanite Mercenaries to raid the town and villages throughout Arashena. We demand 50% of all loot, but allow them to keep the other 50%. A smaller amount of Adnanite Cavalry is hired into our main army.
 * Naval Expansion: Our Navy is quite powerful, since we are a merchant republic. However, in the case of a naval siege, our ships might not be as strong as the siege towers of the age, the archers of castle walls are too much of an issue. The Polybolos, built about 500 years ago, being a norm in siege warfare at this point, are added to ships, to make specifically Polybolos ships. These ships have 5 polybolos facing towards the port side, making them capable of firing repeatedly. This had the capability of reducing enemy defenders drastically. However, since there was a requirement for constant repair, only 2 were used at each time, with the broken ones repaired by engineers on board. The addition of better marine tactics were also useful. One such tactic is the convoy line tactic, where many small ships  surround a line of transport ships, with 2 small ships breaking off to chase away enemy ships as soon as they approached. These small ships are really fast, and carry the warriors to board the ships, with more ships being added to the attack if needed. Larger transport ships are possible in the Persian Gulf, thanks to the shallower sea, allowing us to build more transport ships, some that can transport up to 1,000 men at once, with about 1,400 rowers, the septireme.
 * The Adnanite Frontier: The Adnanites are great cavalry men, and have lived a nomadic livestyle for years. In the tribes, wealth determines power. We build a trade outpost in Adnanite land, with the permission of the local nomadic tribe, and buy Adnanite produce for gold, thus giving us a stronger bargaining power in the surrounding region. If this goes well, we build up the outpost to be larger, and start selling the Adnanites things too, thus gaining significance in the area.
 * Economy: Mainly based around trading in goods from India and selling it to the west. A significant portion of out economy is also based on fishing, which contributes in large part to the diet. All the land that can be used for agriculture is used for agriculture. The majority of the nation is in rural areas, therefore grazing animals also plays a part in the economy.
 * Capital: Al Khor
 * Ethnicities:
 * Population: 78,391
 * Gerrhan: 69%
 * Adnanites: 23%
 * Omani: 5%
 * Arashenan: 0.2%
 * Parthian: 0.3%
 * Other Tribes: 2.5%
 * Military:
 * Army of Lubail:
 * Swordsmen: 2,900
 * Spearmen: 2,700
 * Archers: 1,500
 * Camel Spearmen: 600
 * Adnanite Horsemen: 500
 * Polybolos: 12
 * Ballistae: 4
 * Adnanite Raiding Forces:
 * Adnanite Horsemen: 600
 * Adnanite Camelmen: 700
 * Army of Wakra: 
 * Swordsmen: 1,400
 * Spearmen: 1,500
 * Archers: 1,800
 * Horse Cavalry: 150
 * Polybolos: 4
 * Ballistae: 4
 * Grand Navy:
 * Septiremes: 7
 * Quintireme Transports: 130
 * Galleys: 30
 * Convoy Ships: 172
 * Trading Ships: 520
 * Polybolos Ships: 5
 * Military Operations:
 * Gerrhan War of Independence:
 * Premise: The controlling policies of the Arashena have damaged our trade, and held back investment from Muscat. This caused anger throughout the Gerrhan Council, as the large Merchant faction in the Council saw this investment as a way to increase trade capabilities. This resentment, aided by the cultural differences flared up the already volatile independence call in the country. The new election of a Leader, who was pro-independence, was the last straw. Battle plans were prepared, and war was declared.
 * The Adnanite Raids: The Adnanites were hired, for money, to raid Arashenan lands, disrupting supply lines and pushing refugees further inland. The Adnanites are instructed to not attack the enemy army and to scorch all farms they come across, steal all loot they can, and break all wells in the way. Little to no harm should be done to the people, and they should be encouraged to flee inland, disrupting enemy movements.
 * March on Uruk: The Army of Lubail marches towards Uruk, with healthy supply lines and an army of builders. The Army keeps 500 swordsmen, 200 spearmen and 200 archers as protection for the supply line. The builders are tasked with building up a fortification near Uruk (refer to map) in case of an enemy attack. The Adnanite Horsemen of the Army are sent to block the entrance of any supply into Uruk from the Inland, encircling the city. They have orders to retreat to the main army in case an enemy army approaches. The Main army besieges the supply-less city and shells it with flamed hay-covered stones to cause fires in the city, while the polybolos tear down the archers on the walls. The troops dig fortifications behind the enemy walls and remain in safety. If Uruk falls before turn is over, troops will do the same thing at Ur.Adnanite.png
 * The Naval Incursion: The Navy is tasked with making sure no enemy fleet poses threat. Fake Convoys are sent, will Galleys in the middle instead of Septiremes. This is an effort to clear out the enemy navy, allowing an invasion of Kittenia by the full might of the Army of Wakra, with the Polybolos Ships in the Navy engaging in wall clearing manoeuvre. The Army of Wakra also builds fortifications nearby in case of a retreat. Quintireme transports bring supplies daily to the fort which then distributes it to the army. The Army of Wakra also uses their Horse cavalry to break supply lines to the city, starving it. If city falls before turn is over, troops will do the same thing to Elam, with support through the Euphrates.
 * Adnanite Raiding Transport: The Adnanite Raiders are given transport to the other side of the gulf, told to ransack them as well. Same Orders.
 * Research:
 * Research into better weapons: Our Swords and Spears are great, but the Navy requires a weapon more designed to break ships, a weapon of the sorts is in trial and being tested.
 * The Wind Ship: Oars are great for ships, really useful, but awfully tiring. Scientists have seen something about winds pushing things really far, and are testing to see if they can harness it in the sea. Our researchers reach out to Muscat, as they are a nearby sea-faring nation.
 * Diplomacy:
 * Muscat: The times where a foreign nation can force us into damaging you are over. We require your help to remove the imperialist yoke, would you help? Also, we propose the Ibri Accord: A Trade Treaty, a Non-Aggression Treaty, and mutual investment relations, we would like to invest in a port in Socotra. We offer the Sultan gold as a sign of respect. Also, research treaty?
 * Parthia: Do you want Persepolis back? Now is the time
 * Saba: Trade Routes?
 * Judea: Trade Routes?
 * Rome: Trade Routes?
 * Adnanite Tribes: Please, aid us, brethren, to regain the independence we lost to these northern invaders. Please, take their lands and money, and make the us stronger and richer.

Umor Tribal Confederation

 * Government: A primitive tribal confederation, comprising of many families, although there are high priestesses and the matriarch that could slowly revive the remains of the ancient 'Daevite Confederation' for a new era.
 * Matriarchs:
 * (Unknown, lost to history) (21X AD-2XX AD)
 * (Unknown, lost to history) (2XX AD-249 AD)
 * Douma (249 AD-present)
 * Military: The military here is predominantly men (although female sacrificers might be seen as they are priestesses too) and since they are nomadic, the military tends to be larger.
 * 700 horse archers
 * 300 melee soldiers (comprised of spears, rarely long swords and daggers)
 * 400 foot archers
 * 0 sacrificers
 * Economy: The economy relies on basic subsidence and resources around the region. Agriculture is somewhat minimal, although since they are settled for now, minor activities related to cultivating is seen, with livestock being predominant. There is some trading with the south, but that is often rare.
 * Demographics:
 * Population: 15,000
 * Religion: 100% Blood Gods
 * Culture: 98% Daevite, 2% other (basically people from other places like traders)
 * Backstory: (let's go back when the Daevite Confederation was born)
 * The Old Daevite Confederation: Ancient Daevite tellings say that the old Daevite Confederation was an empire from the east, where many of the Daevite tribes have united and form a formidable force. That is until their collapse had come. Many of the remains, such as the written language of the Daevites by the ancient high priestesses have been forgotten, the book written had gone missing and thus the Daevites eventually regressed. The Xiongnu, who are descendents of the old Daevite Confederation have somehow carried some form of literacy and are Daevite, but they have slowly become Sinicised and eventually adopted the Chinese script during the peak of the Yang Dynasty before its downfall. Many of the Daevites have spread far and wide into the steppes, living peacefully for centuries, spreading the tales of ancient priestesses and matriarchs that have done well to the people of the Daevite culture. They are now fragmented into many tribes, that is until approximately c. 230 AD.
 * The Recuperation: Around c. 230 AD, a mysterious book originating from Xiongnu, with strange scriptures was given in the Umor tribal hut, that houses the chieftess and matriarch by some strange traders in the east. It was made of bamboo, instead of leather that was in the original copy of all the tales and stories of the Daevite people itself. It had the strange scriptures that was neither Latin, Chinese or cuneiform. Everyone was almost illiterate in that script, as if it were Linear A and B. However some of them are partially literate on ancient scripts like this, they tell them in a seemingly off-putting dialect, that was very foreign for few instances and left the tribal village. It took over 15 years until finally when high priestess Douma came along, she would finally find herself reimmersed in the past. On her sleep, the Blood Gods, those worshipped by the Daevites for over millennia have come to her to start uniting her people and bring back a united Daevite civilisation again. This began the story of the Umor Tribal Confederation.
 * Events:
 * Unification of Tribes: Despite the Daevites being largely illiterate except the Xiongnu (only scholars, bureaucrats and rulers to be the case) as rumoured, Douma was the only literate person who somewhat knows the past very well. She was able to convince the message of unification in exchange for coming out of being passive and perform raids and sacrifices to the Blood Gods again. No longer the Blood Gods are images of the Daevite culture from Chinese tales and literature, the sacrificing culture finally returns again, but whether this legacy of this Daevite tribal confederation would carry on will be at the hands of Matriarch Douma.
 * I only think of this as some form of tale that is taught sometime in the 13th-17th century in Europe/China about the Daevite history, so the accuracy here is largely disputed, however the facts are often half-true such as the unification of nearby tribes but whether the literacy of the said matriarch is disputed.

Kingdom of Latgalia:

 * Government: Elective monarchy with ten of the wealthiest men in Rigas being able to vote for the next king.
 * Kings: Maigurs Rigas (born in 177 and elected in 198)
 * Economy: Our economy is primarily centered around trade with tribes around the numerous rivers and accross the Baltic. The rest of the economy is based around agriculture.
 * Capital: Rigas
 * Demographics
 * Population: 4,219 (98% Proto-Balt, 2% other)
 * Religion: 100% Pagan
 * Military
 * Troop Count: 630
 * Horse Archers: 150
 * Cavalry: 150
 * Foot Soldiers: 220
 * Foot Archers: 110
 * Wars and Conflicts
 * Maigur's Conquest: Wanting to expand into new land in order to increase Latgalia's size and population, Maigurs sent a small forces of men to occupy some land that was scarcely populated, the army stays there to help prevent unrest from growing. LatgaliaT3Map.png
 * Diplomacy
 * Nation: We improve relations with some of the tribes right on our borders.
 * Events
 * Army Expansion and Defense Planning: King Maigurs since taking power has seeked to increase the power of the army, to do this he recruited more men into the army, making the size of the army up to around 15% of the population. While also doing this, he started building new forts on the outskirts of the country, to prevent Proto-Balt tribes from being able to raid as easily.

Sultanate of Muscat

 * Government: Absolute Monarchy (Sultanate)
 * Sultan: Tariq al-Qazi (B 177 AD, still alive) (R 200 AD - 244 AD), Abdulman al-Qazi (B 210 AD, still alive) (R 244 AD - Present)
 * Economy: Based around fishing, some agriculture and trading mostly, as well as slight taxing of the villagers and peasants. With the spices from the east we become richer by selling them to nearby peoples. Trading with Rome, Uputhara Wansura and Satavahana is a large and essential part of the economy. The economy is considered stable again ever since the Muscat-Gerrha War.
 * Capital: Muscat
 * Demographics:
 * Population:
 * Muscat: 6480
 * Ibri: 4170
 * Tamreda (Hadibu): 1075
 * Rural areas (AKA everything else): ~55,125
 * Ethnicities: 75% Omani (Arab), 22% Aynarab (Arab), 2% Azd tribes, 0,75% Rhabi (Arab), 0,25% Gerrhan
 * Religion: 100% Folklore and Tribal beliefs
 * Wars and Conflicts (italics: Potential War):
 * Mercenary Help: We hire mercenaries from Adnanite land and Rhabi to serve in our army, in exchange for payment.
 * Increase in Shortswordmen
 * Support to Gerrha: We send supplies to Gerrha to assist and a lot is given to their reinforcement units to be even more effective. We also send volunteer forces before we intend to officially declare war on Arashena.
 * Military: Total of (also an amount of foreign mercenaries)
 * Spearmen: 835
 * Shortswordmen: 500
 * Bowmen: 680
 * City Guards: 540
 * Dromedary Forces: 380
 * Navy:
 * 63 transport ships (can hold around 8-12 men)
 * 150 trade ships
 * 64 warships (galleys pretty much)
 * Although not part of the navy we have 434 fishing ships.
 * Diplomacy:
 * Rome: Improve relations.
 * Rhabi: We introduce Roman culture to them.
 * Gerrha: We'd be very happy to accept your gold and your requests. And yes, we shall assist.
 * Events:
 * Influence and Assimilation: Our influence expands more over Rhabi and nearby Adnanite tribes.
 * Investment in Ibri: In an agreement with Gerrha, we invest in Ibri and establish diplomatic relations.
 * Socotra: Much like Aynarab, it is turned into a semi-autonomous region.
 * Romanization: Trade with the Roman Empire has started to romanize us as several people enjoy their culture. We start to incorporate parts of their culture into ours.
 * Tariq's Exile: Abdulman becomes the new sultan after overthrowing Tariq al-Qazi after he is caught conversing with Aynarab nationalists. Tariq is exiled to Darsa.

Yamato to Izumo no Toitsu Kokoku (United Kingdoms of Yamato and Izumo)

 * Government: Union of Monarchies
 * Mikado of Yamato: Empress Himiko Niban-me (207 AD - 243 AD, still alive), succeeded by Empress Himiko Sanban-me (244 AD onwards, born 223 AD)
 * Mikado of Izumo: Empress Nishi no Hikari, 'Mitsuha' ('Light of the West', 226 AD onwards, born 214 AD), In effect controlled by Emperor Hanako until 236 AD)
 * Economy: Increasing trade with Gojoseon. The agricultural economy of Yamato continues to grow, leaving Izumo dependent on it for its own growth. However, a growing artisan industry in Izumo leads several Imperial families and merchant groups to begin operations or move there. The expansion towards Northern Honshu continues to grow the agriculutral industry of Yamato.
 * Capital: Yamatai-koku (Consolidated capital)(Present-day Sakurai, Nara), Yotsuha-shi (Yamato), Kioku (Izumo)
 * Demographics:
 * Population: 987,600
 * Religion: Shinto
 * Ethnicities: 40% Yamato, 25% Izumo, 2.5% Kibi, 17.5% Ainu, 7.5% Nakoku, 7.5% Hayato
 * Military: A reform by shogun Kamiyama Sakuta allows the military to maintain its general size. It numbers at roughly 23,000 men, with advisors offering advice to the Office of Northern Expansion. The amount of archers are increased, and Kamiyama orders the creation of experimental medical units, which use smaller bows and daggers to allow for better mobility.
 * Wars/Conflicts: None as of current.
 * Diplomacy:
 * Ainu tribes: Do not be worried about the expansion of Yamato. All persons of Ainu ethnicity will be allowed to maintain their customs and their ways with no interference.
 * Events:
 * 228 AD onwards, Northern Expansion Doctrine: With the newfound reign of Empress Mitsuha (not an official name, but rather a chosen nickname) in Izumo and the ailing health of Empress Himiko Niban-me in Yamato, the two kingdoms come to the agreement that both are in effect equal and should work to each other's benefit. The Northern Expansion Doctrine, authored by Imperial Minister Suzumiya-ro Kyonosuke of both courts, who was a large part in the prior agreement, sets in place three policies;
 * The consolidating of the militaries of both nations,
 * The Suzumiya-ro plan, which involves better relations between Yamato-Izumo and Kibi, Nakoku, Hayato, Gojoseon, Ryukyu and Xia,
 * and the expansion of the kingdoms towards Tohoku and further north. The creation of the Ainu Tohoku State will allow the local tribes to engage in their own affairs and effectively become part of Yamato-Izumo.