Behavior of Official Nations

This page is to provide the concept to each mapper on how the creator, of the Official Nation, should recommend and describe how their official nation should behave as a character. (Alphabetical order please)

PRIMARY AND SECONDARY OFFICIAL NATIONS WILL HAVE SEPARATE PAGES. BUT FOR NOW PUT YOUR PRIMARY OFFICIAL NATIONS HERE.

Adaristan
First off Adaristan is a Female to tell everyone. Now Adaristan is young (compare Her to Someone at the age of 9) and is still a kid though she is acting like she is 14. She is in general neutral but does have ambitious ideas now and then like she attacked Talin for Kurland in my series which was split when ZapadRussia took over Talin except Estonia which was annexed by Believers.

She doesn't have the same neutrality for other nations outside of here though and typically colonize them and ends up making a puppet state out of that nation. TBWO

Brabrantium
As a character, Brabrantium is generally described to be compassionate, timid, sweet, and pretty much passive. He is thoughtful, as he likes to give generous gifts as a "token of gratitude" to his friends. However, his ego is just as big as his heart; Brabrantium tend to occasionally declare himself as "leader" of the group when they are stuck in certain dilemmas to which Brabrantium tends to be very knowledgeble of, much to their annoyance.

As one of the oldest Official Nations, he tends to serve as the mentor of the group, but the rest disregards him as such (look up Cloudcuckoolander). Do not let his passive behavior fool you though, when provoked, he will be a very challenging foe, as he is almost unbeatable in battle when standing one-on-one. Brabrantium strives for progression on his own behalf, so he will be bitter everytime his ideas are disagreed with by the majority. He is quite argumentative, as he tends to get into an argument on almost everyone he disagrees with. Despite this, he is mostly bittersweet with his adversaries.

His personality varies from mapper to mapper. He shares traits of a former-villain, even though he wasn't protrayed as much of a villain in the first place. But most of the time, in the beginning, he was aggressive as a young nation but will grow passive over time, sometimes even talkative. It was hinted, in MrOwnerAndPwner's series, that Brabrantium enjoys cartoons about talking ponies, this may be a reference to the fact that his creator, 99batran, was a brony.

Galoria
As a character, Galoria is seen aggressive, unkind, and the rejector. He gladly accepts war invitations, and fights with them, mostly winning. He is always looking for more land and he leads in an angry stance.

He is known for angry relations with the US, because they defeated them in Operation 2.0. Galoria seems to have no relations with other ON's because he has relations when he has fought with them. When he encounter's an ON, he mostly ignores them, and if they ask for supplies, he says no.

Overall, he likes to be noticed and have popularity among the ON's, and likes to be with Bevaria, MP's secondary nation.

Holy Bulgar Empire
Imagine if you cross Hitler with a member of ISIS and then add in a dash of the Mongol Empire. That's the Holy Bulgar Empire. As a character, the HBE is always ready to start a holy war whenever they feel threatened and prefers to work alone. The HBE is extremely greedy for land and money and uses this to erect massive temples across its territory, leaving behind a huge group of people who believe in its extremist religion across Europe, and thus remain loyal to the Empire.

They are considered fearsome, menacing, and actively evil; but their religion gathers more followers by the day and those who do not convert are purged. However, this goes away whenever the Empire becomes weak. It becomes timid and kind, becomes more lax on its policy, and looks for allies. Really, the HBE's demeanor depends on its power and, to a lesser extent, its influence.

Overall the HBE is an actively evil mastermind to be feared. If you mess with him, thou hast started a holy war. However, if he's weak, he'll make a good ally for any ON providing he's willing. In this state, he is friendly to many and all ONs.

In any case, you do not mess with the Holy Bulgar Empire.

Ronschdilatia
Ronschdilatia (or shortly Ronschdi) is usually calm, but still power hungry. For some countries, she is a good, and maybe a too perfect, ally, who will almost make as her allies wants, but only if she get something back for it. on the other hand, if you make her mad, you're better watch your back, as either she will declare war instant, and it will last until either she or the offender is eliminated, or then she will back stab you.

Ronschdilatia is usually friendly against new countries, and might even treat them as her children. except if country is from Romania, when they are rioting against her. She can't stand any other country from Romania except herself.

You also shouldn't boss her around, as she wants to be the boss, but she will make as her allies wants, if she get something good back. otherwise, she will be lonely wolf. She also has short temperament and she is very naïve.

If she would be human, she would be about 29 years old, even thought she doesn't look like one, as her body is child's body, as well as her behavior. But when she's mad, she will act more mature.

Triton
As a character, Triton is an aggressive warmongering nation that does not like being in alliances, Triton is usually tries to expand as much as they can; however there are times when it's limited. Triton is a very greedy nation as they are unfriendly towards any nation except Romanian nations. Romanians was the only one that can pacify Triton because Triton is Romanian. Triton shows the opposite character towards Romanian nations.

They are not considered to be a huge empire as they were technically a kingdom; however Triton is not to be taken as full warmonger. If Triton is too weak for wars, Triton would usually try starting trade pacts with Romanian nations and become good friends with them. They have a certain weakness where if a Romanian nation attacks them, they don't usually defend very well. Triton can be convincing and mostly helps Romanian Nations. Based on their motto "We are too strong for Mottos", making Triton mad can lead to an instant declaration of war.

Triton cannot stand Non Aggression pacts. Triton can't survive without a war.

(Viperia (talk))

Vordalkien
Vordalkien has had many different "personalities", depending on what time you're viewing him. At times he can be friendly, strong, and brave. Yet sometimes when the opportunity arrives where he can sit back and enjoy a fight instead of fighting evil, he will take it. He's a casual character, yet he can be a leader at times when he has to be.

In his earlier days, he was a little more aggressive and whenever he could take over small nations he would. Yet today he's more modest and is more peace-loving. Vordalkien isn't a loud character. he's quiet and doesn't talk much, he's "a nation of few words". Yet when he needs to show his opinion, he does it well. He gets into many fights though, but he never starts them.

A long time ago Vordalkien was allies with Valgond, but now they are enemies and whenever they see each other they pretty much try to murder each other. Their best friend is probably Akkér, because they have cultural ties, and they both strive to be great and prosperous nations.

Zadar ABCDEFGHIJKLMNOPQRSTUVWXYZ (AEI)
Zadar was a friendly nomadic nation that was friends with Miracium and the rest of the Black Sea Alliance, It is helpful and very religious and helped saved the lives of some population in some countries.

There is not much wars because every nation around it is in an alliance but it still protected itself with its entire alliance.