Konig des Menschen Chapter V (Map Game)



GiveIt is the dawn of a new millennium, but the previous era did not go gently into the pages of history books. The War of the Three Kingdoms rages on in Korea, tables are flipped over in the Holy War against the Hassanids, the Holy Roman Empire watches as France crashes and burns, and the status quo begins to change in many areas.

I, Sidewinder291102 and TheSteampunkTotoro (and TheCreator901), welcome you, to Konig des Menschen Chapter V: Conquest (KdM V). Starting in 1000 AD, this is an era of civilization of and history in which stories of crusaders and kings are made. The road to greatness is paved now, Can you become the King of Men?

Rules
Konig des Menschen Rules

Important Things:

 * 1) Read the page linked above,  A MUST! 
 * 2) If you have any further questions, please ask them in the comments of the game, Sidewinder's or TheSteampunkTotoro's(TexanSanta's) Discord or the KdM Discord server
 * 3) You may not apply as a nation that's underlined in the nations section unless told differently so by an admin rank staff member.

Nations

 * Underlined = Reserved to that player unless he doesn't reclaim the nation for themselves within the first or second turn
 * Vesnia: Simplenoise8
 * Altprußen: EthanKoenigsberg
 * Vedena: VladsNewAccount
 * Svearike: XaoZss
 * Westria: Priceless
 * Sinkhara Azarkhate: Derpmaster
 * Escosia: LukaGaming
 * Bavaria: DiegoIdePersia
 * England: FedexWI
 * Liao: Eltool
 * Byzantium: DickHairyson
 * Rostov: Tenacious
 * Dai Viet: Emperorkangxi
 * Yun: Tashaci
 * Yamato: Kuro
 * Dalmatia: Bosnia Mapper
 * Ghana: Duchyii the II

Comment "Konig des (nation name)" to join!

'''Note: Do remember that while you can't play as a culture group, you can form small nations from said culture groups. Culture groups have italicised names on the map.'''

Alliances and Pacts

 * Military Alliances
 * Personal Alliances
 * Gasconie-Albiony
 * Burgundie-Valcanor
 * Srivijaya-Khmer
 * Vestkyst-England
 * Vestkyst-Vesnia-Danemark
 * Vestkyst-Vesnia-Danemark

Vassals

 * Byzantium
 * Naples
 * Svartheim
 * Grane
 * Zahira
 * Al-Qarsoon
 * Askari
 * Rum Azarkhate
 * Aksum
 * Salala
 * Kalachuri
 * Kalinga
 * Liao
 * Goguryeo
 * Galatoi
 * Ghana
 * Viridi Litore
 * Isetia
 * Damascus
 * Mauretania
 * Leonium
 * Inkeri
 * Maavald
 * Altprußen
 * Courland

Dependencies

 * England
 * Northsea Empire

Staff

 * Admin: Atlasium (TheCreator901)
 * Acting Admin: Sidewinder
 * Map Maker: Sidewinder
 * NPC Event Maker: Sidewinder, TheSteampunkTotoro, Batran99
 * Moderator: N/A

Apply for staff in the comments or on Discord by contacting us!

Banned Players

 * None yet, don't be the first name on this list!

Archives
The archive list is useful for previous events or for reference.

Events & Great People

 * Armada of Venice: The mass production facility of sailing ships is founded in Venice, pumping out ships as fast one per day.
 * First Order of Antioch: A military order is formed in Crusader-held Antioch, led by a party of 6 militarily competent persons: Kaptan Silav Rohat, trained in fighting in Alagadda, went underground for a few years, re-emerged suffering from amnesia and leapt into the battlefield at Hierapolis thinking the Hassanids were back with his uniquely designed shield; Tani Tsutakeru, a wealthy merchant-scholar from Xia, and one of the few Asian merchants present in the Middle East at the time. His expertise is weapons design, however few incorporate gunpowder and are considered extremely risky. His crossbows however, have excellent mechanisms; Thorkin Asgersson, Earl of Taroqor, claiming heritage from Thor Odinson himself and a fearsome opponent with his warhammer; Bruno Benett, a French mercenary the size of a wagon. He towers over his allies and opponents, donning his custom-made armour to defend himself from arrows and swords; Nazanin Rastegar, a spy hailing from Armenastan. She left her employers behind after inadvertently exposing her while spying behind Byzantine lines; Robin Sherwood, a decorated archer that is rumored to have never missed a target during the entire Crusade, perhaps even in his life. Whenever all 6 ride to battle, they are accompanied by bards that blast medieval war hymns. It is upon hearing these hymns, that the enemy knows that they are absolutely fucked.
 * Collapse of Adnania: A succession crisis in the tribal federation causes the entity to collapse into new kingdoms and federations. Most are already majority Zoroastrian, such as the Ashavanate of Ahuras. It is to Zoroastrianism as Rome is to Catholicism or Kandahar to Arzham. A veritable powerhouse, it seeks to expand and reinforce the Zoroastrian religion, with all eyes on the expanse of Africa to the south.
 * Galatoian Crisis: Supporters of Casigni secede and form their own kingdom, based in Aoudagha. Aresian rebels follow suit and form a new state straddling the coast. The Obel dynasty of Galatoi proper is at quite a loss, given that their cash city was yoinked from their hands. Gold mines seem to be the next target of Aoudaghost, but nothing has happened thus far.
 * Collapse of Dalmatia: After joint negotiations between Venetia and Westria, both have settled on their share of Dalmatian territory. The Dalmatian kingdom, now in chaos and discord, is overthrown by Venetian-backed rebels, forming the vassal state of Dardania. Escosia annexes occupied territories later on.

NPC Turns

 * Chola: They invade Lavo along with their vassals.
 * Danemark: They invade Sydmark after reaffirming their independence.
 * Jin and Joseon: They propose a peace treaty in accordance to that shown in the map. Buyeo remains a Liao vassal.
 * Ryukyu: They accept.
 * Somalistan Charter: We have successfully gotten a few tribes to join our grand venture!
 * Some Very Lost Ainu Fishermen: They settle the furthest reaches of the Aleutian Islands after getting lost.

Duchy of Bavaria
Government: Absolute Monarchy Economy: Feudal, mainly consisting of agriculture
 * Duke: Welf II of the House of Welf

Capital: Münich

Population: 850k Demographics: Military: Diplomacy:
 * Munich: 32k
 * Ethnicities: 95% Bavarian, 3% Westrian, 2% other
 * Religion:97% Catholic, 3% Orthodox
 * 25k Pikemen
 * 14k Archers
 * 5k knights
 * 8k cavalry
 * 7 catapults
 * 15 siege rams
 * Nuremberg: we prepare for war
 * Other Crusaders: We ask for assistance against Rum


 * Duke : Welf II of the Ho
 * Duke : Welf II of the Ho

Kingdom of Prussia (Old Prussia)

 * Government: Feudal kingdom
 * King: Sigmar II (b. 1043 - d. 1102, r. 1076 - 1102), Wolfhard (b. 1079, r. 1102)
 * Dynasty: Pregel (TBH, this is as random as my brain could go with German)
 * Military: There is nothing special about the (Old) Prussian army. They are largely comprised of occasional mercenaries (not counted here) and feudal levies from vassals, along with some of the King's own elite guards and levies that he trains them personally, for discipline of course! Prussian military is largely comprised of cavalry and foot soldiers, with pikes and spears to go by. Knights do exist, but the definition is quite different (than say a stereotypical medieval knight of today where they are fully armoured and ride a horse) and they're more of an honorary role within the military and are permanent than say mercenaries and levies, which are largely peasants that are armed with weapons and trained to do so, in the expense of their need for loyalty. The Prussian navy is not that large (as it was not a tradition unlike the Greeks or Romans where the Mediterranean is basically their battlefield) and Prussia's own military is focused on land, making it particularly vulnerable once to the Gothic raiders back in the 9th/10th century.
 * Land forces: (Courland not included)
 * 23 000 levies
 * 10 000 spearmen
 * 2 000 swordsmen
 * 5 000 archers (incl. crossbow archers)
 * 6 000 melee cavalry
 * 3 000 pikemen and anti-cavalry
 * Equipment included are catapults, battering rams and siege towers
 * 3 000 'knights'
 * Navy: (Courland not included)
 * 15 transport ships (they carry only like a hundred once)
 * 5 galleys
 * Economy: Prussia is a rural kingdom, although it has some manufacturing into it, which would occasionally be traded with neighbouring realms by Prussian merchants. Königsberg is a city that is the centre of trade for Prussia, but it doesn't get much attention as a port.
 * Demographics:
 * Population: 3 000 000
 * Königsberg: 90 000
 * Danzig (formerly Großbrück): 40 000
 * Allenstein: 10 000
 * Lustenbruck: 20 000
 * Drusselstein: 50 000
 * Posen: 30 000
 * Breslau: 20 000
 * Plytzk: 10 000
 * Warsaw (Warschau/Varsava): 50 000
 * Memel: 7 000
 * Laibech (lmao I placed it almost near Bialystok instead of Lublin, oh well): 12 000
 * Rural areas: 2 661 000
 * Culture: 68% Germanic (61% Prussian, 7% Vesnian), 30% Avar, 2% Other
 * Religion: 86% Eastern Orthodox, 10% Catholic, 4% Other
 * Diplomacy:
 * Vesnia: Can we marry? (from King Wolfhard)
 * Events:
 * The First Crusade: A Prussian general and local lord, Adolf von Hiedler was sent to fight with the Crusades at the turn of the 11th century; to fight against the Arzhamite and Neo-Hellenist threats to Christendom. All of Christendom is united to fight against the threat; their duty is to save Jerusalem from the hands of infidels. Unfortunately enough, his army was shattered to bits and died at the hands of Muhammad Hammami's own sword. von Hiedler's remains are not buried, but when word came back, there was grief and they wanted to honour his sacrifice to fight for Christianity. (even though they are in the Eastern Orthodoxy branch)
 * Making Prussia Great Again: King Sigmar II had died on 14th May 1102. The son of Sigmar, Wolfhard, has succeeded to the throne at the age of 23, feeling lonely and single, so out of nowhere, he sent a message to Vesnia, even though there are some religious differences (Eastern Orthodoxy for the Prussians and Catholicism for Vesnia), he needed a son to ascend the throne and that he heard that Vesnian women were attractive. The Pregel dynasty had existed for only about 90 years and they've only have members (including deceased) that is roughly three generations. The fourth generation is underway with other siblings of Wolfhard instead marrying and (somehow) abduct Avar or Courlander women instead, so that they could assimilate them into the German culture. Wolfhard defied them, wanting to make a marriage out of rumours. He would make Prussia great again, but in what way? His first major action is to rename the city of Großbrück to Danzig officially on 1103, named after the river of Dattenlau (which is literally the river of Motława OTL). (strangely enough I'm obsessed with the name Danzig)
 * Warsaw and Management: Under King Wolfhard, the influence over Courland as a large de facto vassal (rather than being part of the Prussian realm de facto) and administration remains largely the same, being hugely autonomous and self-governing. Wolfhard would not allow the release of Courland as a vassal and has still encouraged some Prussians (largely peasants that are not as content as they should be) to move to Courland if they disliked his rulership and settle their own villages or into their own cities to maintain influence. Meanwhile, the city of Varsava (let's just call it Warsaw from now on, as its just the same city but its in English) has been occupied by the Prussians for only few decades since there was a war against the Avars that have settled during their migration has been going under consideration of being revamped and changed up. The Pregel dynasty was highly supportive of transforming Warsaw into a German city, hoping to surpass the number of Avars living in Warsaw (which is 80%) to becoming a minority, but it hasn't been commenced. They feared that doing it so rapidly would cause unrest among not only the Varsovian Avars, but it would also anger the Avars that the Prussians subjugated, so instead, Wolfhard had came up with a plan. Even though there was not a lot of literacy, architectural changes should do, with buildings, primarily the elite buildings, be slowly transformed into one that is closer to German/Prussian architecture by painting over and destroying some buildings that are not necessary. This would begin the first stages of transforming Warsaw into a German city. Peasants and nobles of German background are encouraged to settle to Warsaw too (but not enforced so sadly), from the north and hope that assimilation would go well in the long-term (preferably by the 13th/14th century)
 * Surveys: A survey is to be made for Prussia and its vassal Courland on 1108 (which would last from 1108 to 1111 before being published as the First Prussian Census under King Wolfhard), as ordered by the King to build a census. They are to count the number of people of each settlement, excluding visitors, which they are to state upon doing so in order to prevent being counted. This would help for a while, as they need to check up the names of people that are to be taxed for local leaders and ultimately, these leaders would send their taxes to the King himself to amass wealth.

Grand Duchy of Rostov

 * Government: Parliamentary monarchy
 * Grand Duke:  Vladimir II Dolgorukiy (1067 AD –1094 AD); Yuri IV (1094 AD – 1008 AD); Yaroslav II (1008 – present)
 * Dynasty: Truvorovids
 * Legislature: The legislature of the Grand Duchy of Rostov consists of the upper house (Council of Lords) and the lower house (the Veche).
 * Upper house: Council of Lords
 * Lower house: Veche
 * Economy: Predominantly based around trade. We are trading with the Varangians, the Byzantines and other Christian brothers. Most of our lands are not suitable for agriculture due to them being covered with forests. Therefore our agricultural lands is predominantly based in the south.
 * Capital: Rostov
 * Demographics:
 * Population:
 * Rostov: 9 000
 * Yaroslavl: 7 000
 * Tver: 5 000
 * Kolomna: 4 500
 * Vologda: 3 500
 * Zvenigorod: 1 500
 * Ethnicities: 80% Slavic, 10% Finno-Ugric, 8% Varangian 2% other
 * Religion: 90% Orthodox Christian, 9% Slavic pagan, 1% other
 * Wars and Conflicts: None
 * Military:
 * Spearmen: 1 500
 * Swordmen: 1 000
 * Archers: 500
 * Spear cavalry: 2050
 * Sword cavalry: 200
 * Archer cavalry: 100
 * City Garrison: 1 250
 * Navy:
 * 6 transport ships (can hold around 10 men)
 * Diplomacy:
 * Events:
 * The Orthodox Faith: Orthodox missionaries and Rostovian missionaries continue spreading the Orthodox faith amongst the pagan populace of Karelia, Kholmogory and Rossopetsk.

Kingdom of Vesnia

 * Government: Feudal Monarchy (Kingdom)
 * King: Albrekt I (B 1067, still alive) (R 1088 - Present)
 * Dynasty: House of Fleischer
 * Economy: The Vesnian economy is stable, being based on trade mostly as well as fishing, mining and lumber. Coin currency is used in the realm. Vesnia is influenced by the overall economy of the Holy Roman Empire, of which it is a member.
 * Capital: Burgenbrao
 * Demographics:
 * Population: ~1 500 000
 * Burgenbrao: 90 000
 * Koslin: 50 000
 * Raustadt: 6 000
 * Heineg: 4 000
 * Rural areas (AKA everything else): ~1 350 000
 * Ethnicities: 94% Vesnian, 6% Prussian
 * Religion: 89% Catholic Christian, 8% Orthodox Christian, 3% Other
 * Wars and Conflicts (italics: Potential War):
 * First Crusade: Count Dietmar 'the Able' has been serving in the First Crusade, fighting to regain the holy land.
 * Military: Total of 15 000 levies
 * Deployed units: none
 * 5 000 infantry
 * 3 000 pikemen
 * 5 500 archers
 * 1 000 sword cavalry
 * 500 lancers
 * Navy:
 * 20 transport ships
 * 3 galleys
 * Diplomacy:
 * Danemark: Albrekt I expresses his support for Danemark's independence as well as their side in their current war.
 * Vestkyst and Danemark: Albrekt I calls for representatives from Vestkyst and Danemark to meet in a city (Kobenhavn is proposed) in order to not only renew the alliance between the three, but also to form a military alliance from it.
 * Prussia: Yes, we shall arrange a marriage between King Wolfhard and Lady Mathilde.
 * Westria: Efforts are made to improve relations with the current emperor of the Holy Roman Empire.
 * Eskos: How about an alliance?
 * Events:
 * Raustadt: A city is founded by a Count named Waldemar for the centralization of the area near Rügen, which is a strategically important island. The city is named Raustadt after an ancient settlement that was located here before, although due to lack of knowledge and remnants at this point, instead of the Raustadt of before being rebuilt, the city ends up just slightly west of Rügen.
 * Census of 1106: A man by the name of Holger Eichburg conducts a survey to gain a census on the current population of the Kingdom of Vesnia.
 * Port of Heineg: The Port of Heineg is built upon and it becomes important for fishing as well as housing some of our navy.
 * Marriage: A marriage is arranged between King Wolfhard of Prussia and Lady Mathilde of Vesnia, which creates a de facto, unofficial alliance between us two.

Most Serene Republic of Vedena

 * Government: Vedena is a Republic.
 * Governor (Leader of the Council): Bogomir Grabower (1079AD-1094AD), Antipho Zeno (1094AD-1101AD), Mirek Orelik (1101AD-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of four major factions with their own goals
 * Romans: 398. Stand for a complete dissolution of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Christian merchants: 314. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Judaist merchants: 231. Stand for increasing the tariffs for the foreign merchants and aggressive approach in trade. In addition, they combat the idea of trade unions.
 * Nobility: 173. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 68. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Advanced trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is as big as never before and it keeps growing. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence across the lands of Central Europe and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres run merchant guilds in each of the cities in order to maintain the influence of their factions in the Council and public life in general, promote their cause and protect the conditions of merchants. On the other hand, the Judaist merchant oppose the creation of trade unions.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'278k people
 * Rural areas:~1093k.
 * Urban areas: 185k; 17% live in urban areas.
 * Lutsk (and the nearest territories across it): 65k.
 * L'viv: 27k
 * Other (population over 2'500): 93k.
 * Culture: 45% are Vedean, 36% are Romans, 19% is the rest
 * Religion: 53% are Christians (15% are Catholic, 12% are Orthodox, 26% are local churches), 16% are Roman pagans, 15% are Judaist, 16% are the rest beliefs.
 * Wars and Conflicts: Vedena quite isolated politically although the merchants do a lot of trade international trade.
 * Diplomacy:
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~16,500.
 * Events:
 * the fall of the Romans: the Roman movement is not what it used to be. Nowadays, it nothing more than another faction in the Council. The "little Rome" is nothing more than a bunch of settlements in the south. Rome failed and it will never come back. Such disappointment with the ideas of relatinisation is spread all across the faction. Many believe it is on the verge of collapse. On the other hand, it goes without saying that the aesthetics and art of antiquity have become relevant again. It is something like the "rebirth" of ancient art.
 * the great Schism of the merchant factions: the ideas of Christianity, brought from the west by the merchant, prevailed in the majority of traders. It was opposed by the traditionalists, who believed every merchant must be jewish. In 1093AD, the traditionalists declared a new Merchants faction that "sticks to traditions of our ancestors".
 * "Reject modernity, embrace traditions!": this slogan is very popular among the intellectuals in Vedena. More and more people begin embracing the culture of their ancestors. The majority is from the nomadic pagan tribes. Most of them reject Christianity and convert to local pagan beliefs, leading to further disjoint of society.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State:  The Zhouzeng Emperor (B 1026 AD - D 1109 AD), (R 1053 AD - 1109 AD), The Zhaozeng Emperor (B 1071 - alive) (R 1109 - present)
 * Head of the Government: (R 1065 AD - 1091 AD), Archchancellor Xu Huang (Ethnicity: Jin Chinese) (B 1056 AD - still alive), (R 1091 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao and Great Khavara of the Khitans. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 143,520
 * Wuwei: 50,040
 * Altai: Population: 14,350
 * Rural and smaller towns population: 2,600,100
 * Total population: 2,808,010
 * Religion: Tengrism (85%) Buddhism (14%) and others (1%)
 * Ethinicities: 49% Khitans, 20% Mongols, 13% Hui, 10% Tanguts, 7% Jin, sha and other chinese groups and 1% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.
 * Adminstration: We have 6 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Liao-Jin war: Conflict ended after peace deal.
 * Commander of our forces:  Yelü Zhilugu (The Zhaozeng Emperor)
 * Army: Total of
 * Spearmen: 5,430
 * Swordmen: 7,230
 * Bowmen: 3,280
 * Cavalry: 10,302
 * Crossbowmen: 2,000
 * Events:
 * Gathering all the tribesmen: This policy ends and every drafted soldier returns back to their tribe.
 * New diplomatic relations: After the death the "great" Emperor Zhouzeng his grandson the new Emperor Zhaozeng starts to send diplomats to the nearby nations to improve relations.
 * Diplomacy:
 * Jin and Joseon: We accept your reasonable peace deal and then try to improve relations with both of you.
 * Uyghur Khagnate: We try to improve relations with our western steppe people brothers
 * Kimek Khagnate: We try to improve relations with our western steppe people brothers
 * State of Liang: We try to improve relations
 * State of Yun: We try to improve relations

Svearike

 * Government: Hereditary Monarch.
 * Ruler: Foria
 * Dynasty: Thorfi
 * Economy: consisting of fishing, lumbering, trading with Vestkyst and Vesnia.
 * Capital: Stockholm
 * Demographics: 
 * Population: 268k
 * Rural areas: 231.3k
 * Cities: 36.7k
 * Stockholm: 26 700
 * Vasteviki: 10 000
 * Ethnicities: Nordicite Gothic
 * Religion: Norse (Minority 40%) Catholicism (Majority 60%)
 * Wars and Conflicts: (1 longship = ~80 men)
 * Invasion of Satakunta:Further invasion of Satakunta.JPG
 * Northern Front: 25% (2 010) of our army will try to push to the north and north-east.
 * Central Naval invasion: 30% (2 412) of our army will try to push to the north-east.
 * Southern Naval invasion: 25% (2 010) of our army will push to the east and south-east
 * Supply team: 15% (603) of the Second army will help and send over supplies to the main army.
 * Svearikean coastal defense: We send 25% (1 005) Second army to defend the coast of our nation.
 * Invasion of sydmark.PNGInvasion of Sydmark: 40% (1 608) of our second army will attack Sydmark from the north east as shown on the map:
 * Military:
 * Royal Guards: 200
 * Active Guards: 400 (patroling cities and rural areas to keep everything under control).
 * Border Guards: 400 (They will be patroling close to the borders with naighbooring nations, currently they are assigned to Ångermanlands border).
 * Army: Main army: 3% (8 040), Second army: 1,5% (4 020) Reserves: 0,5% (1 340)
 * Main army:
 * Swordsmen: 1 868
 * Swordmen with shields: 1 488
 * Archers: 1 691
 * Cavalry with swords: 1 493
 * Cavalry with spears: 1 493
 * Second army:
 * Swordsmen: 1 011
 * Swordsmen with shields: 684
 * Archers: 844
 * Cavalry with swords: 404
 * Cavalry with spears: 678
 * Reserves:
 * Swordsmen: 385
 * Swordsmen with shields: 276
 * Archers: 329
 * Cavalry with swords: 183
 * Cavalry with spears: 273
 * Navy: ~197-220 longships (capacity ~80/ship), 37 galleys (capacity 50 men).
 * Diplomacy:
 * Events:​​​​​​
 * North western Assimilation: Gothic and Sami tribes on the Svearikean border are offered to join Svearike, promising better living conditions and safety.
 * Reserve change: 0.5% of the reserves will move to the second army.
 * Suprise Invasion of Sydmark: Taking advantage of the Danish invasion of Sydmark we suprise attack the from the north east, this will be a bit taxing on our economy but it'll be worth it.