Talk:Konig des Menschen (Map Game)/@comment-26044830-20170723001048

zeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep new turn

Akkadian Empire

 * Government: An empire.
 * Grand Palace of Akkad: As more slaves are shipped into the Akkadian Empire, the palace is almost done as Sargon the Great had dreamed of. Once its done, it would stand as one of the soon-to-be Seven Wonders of the World, following the Pyramids and would cover 40,000,000m^2 and be lushful in tales told to children in the future.
 * Leaders: Satich II (2838 BCE-2797 BCE), Sin-Nashir (2797 BCE-2746 BCE), Labashi (2746 BCE-2732 BCE), Sargon II (2732 BCE-2703 BCE), Satich III (2703 BCE-present)
 * Military: Cavalry are also starting to show up as we continue to develop the horse and we begin domesticating camels. Professional armies are being developed so stay tuned.
 * 7,000 militia
 * 2,000 militia archers
 * 5 human chariots
 * 175 horse chariots
 * 10 stone throwers
 * 100 horsemen
 * Economy: It is substantially based on agriculture and craftwork such as metallurgy and pottery. Also Akkad also has localised slaves and are mostly women or those subjugated (SJWs fail to see this). Thanks to roads, the Akkadian economy is even more efficient with known routes to go by, however some settle towns which became an issue for long narrow paths
 * Demographics: Urbanisation is on a rapid decline thanks to the incentives of farming opportunities in the Fertile Crescent and Akkad becomes the largest city.
 * Population: 102,500
 * Religion: 97% Mesopotamian faith, 2% Sumerian cults (on Sargon), 1% Xenomorphic cults
 * Cities
 * Uruk: 12,500
 * Lagash: 15,000
 * Akkad: 20,000
 * Assur: 5,000
 * Nineveh: 6,000
 * Rural areas: 29,000
 * Other settlements: 15,000
 * Ethnicity: 25% Sumerian, 40% Lagash, 20% Akkadian, 4.5% Assyrian, 0.5% Xenomorphic Havenna
 * Research (new sweet layer): Forge of Empires style.
 * Camel domestication: We begun domesticating the camel slowly from the southern lands of Arabia. The camel is resilient to the desert and doing so by domesticating the camel, we can cross the desert without stopping with horses and also carry cargo over. The process is almost finished and should be done next turn.
 * Events
 * Xenomorphic Cults: Xenomorpha is one of the new additions of the Akkadian settlements and are dangerously close to the Havenna tribes that are declining slowly. The Xenomorphic Havenna aren't like the newly created Assyrian culture, they worship a set of gods usually inscribed by words and art and are conservative. These gods are similar to the modern Xenomorphs only it is rudimentary and seem vaguely drawn as of the cops have attempted to draw an animal and a parasaurolophus's head together and are culturally influential which might also impact Akkadian culture. They also worship them so they are basically cultists.
 * Further into the Tigris: The Akkadian Empire pushes their expansion up to the north where Mosul meets, founding the city of Nineveh. However plans for the Euphrates are now up next to solidify the two rivers under one nation.
 * Professionalised Army: Philosophers say that militia are usually poorly trained and working on a permanent army has to be made.
 * Diplomacy:
 * Havenna: Your culture being slowly assimilated as our empire continues to expand due to overpopulation issue under the legacy of Sargon the Great
 * Elam: I diagnose you with trade.

WIP