Talk:Konig des Menschen Chapter IV (Map Game)/@comment-24521219-20190629165842

 Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Varuotix 'the Explorer' (B 845 AD, considered death) (R 869 AD - 873 AD), Eburius IV (B 860 AD D 915 AD), (R 873 AD - 915 AD), Eburius V (B 896 AD, still alive) (R 915 AD - Present)
 * Economy: Based around fishing, agriculture and trade. We are trading with all West African states.
 * Capital: Advorix
 * Demographics:
 * Population:
 * Advorix: 5661
 * Donnius: 4214
 * Baccuso: 3765
 * Saminia: 2522
 * Velitia: 1487
 * Rural areas (AKA everything else): ~45000
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan etc.)
 * Religion: 98% Ateuritism, 2% Other beliefs
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 220
 * Swordmen: 160
 * Bowmen: 245
 * Melee Cavalry: 170
 * Cavalry Archers: 170
 * City Guards: 200
 * Javelineers: 170
 * Navy:
 * 68 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 200 fishing ships.
 * Diplomacy:
 * Bayelsha: Adopt Ateuritism, please.
 * Ghana, Songhai, Djenne and Mossi: We influence them more religiously and introduce monasteries and the Maticia to them, in hopes that they will follow suit in following Ateuritism and build their own monasteries.
 * Events:
 * Religious Development: More and more ideas start flourishing within the minds of the people. Varuotix is now considered to be dead and the people believe that him overstaying his welcome as a mortal in a world for the dead is an ultimate sin and that the gods therefore chained him to Baator and forced him to be the overseer of it. Speaking of the gods, while before just general nature deities, the idea of them starts to be narrowed down more and more until a fixed pantheon is created and a name for the religion is set in stone: Ateuritism. There is one Supreme God, called Vallus, which is the documented name of a chieftain of Gallic tribes originally from the area that is now Paris, and later migrated to Northern Iberia (Basconia and northwestern Valcanor rn), referred to as Alluci, and was the man who led the migrating tribes to their new home after they were separated by the original Kingdom of Valcanor. It is believed that he then gained supernatural powers and ascended to becoming a God following his death. He then created 9 other gods to maintain the balance of the world. But it is said that the Nonet split, as 3 gods went on an evil path and 3 others chose to stay between good and evil and not take a side. This led on an axis based on Law-Chaos and Good-Evil being created for the gods. Vallus returned to Basconia and made it the residency of the gods, he also created Corrodu (the Far Realm): the land of the afterlife, as well as it's two versions Elysium, where those who have been good and loyal go to feast with the others that have died and occassionally speak with the gods, and Baator, a bleak miserable place for those who have taken the path of the wicked or been disloyal to Vallus and/or other gods. Vallus is seen as quite similar to Jesus Christ, in that it is quite probable he existed, but the supernatural powers and such just being fiction adopted to religion. The area around Paris, called Lutetia, is seen as a sacred place, for which the Galatoi will eventually return to (although not much is known due to how long it's been since the people who would become the Galatoi have resided there and how little documentation exists. A book detailing all the beliefs is created, the Maticia, which is essentially when the Galatoi went from Paganism to a more specific religion.
 * Gods of Ateuritism: Good bloc: Atregtius (Lawful Good, God of Justice and Righteousness), Sedia (Neutral Good, Goddess of Practicality and Regulation), Butiro (Chaotic Good, God of Freedom and Self-Defense). Neutral bloc: Vicana (Lawful Neutral, Goddess of Order and Settling), Leuceni (True Neutral, Goddess of Instinct and Apathy), Albic (Chaotic Neutral, God of Individuality and Debauchery). Evil bloc: Trita  (Lawful Evil, Goddess of Extortion and Hierarchy), Maglubix (Neutral Evil, God of Greed and Ambition), Sacrovirus (Chaotic Evil, God of Senseless Destruction and Chronic Slaughter)
 * Missionaries: Still going on, but now they are also sent to nearby tribal peoples as well as Bayelsha, though not as often due to the distance and exhausting travels required.
 * Monasteries: Several monasteries devoted to the worship of the gods and practice of the Ateuritist religion are built in the nation.
 * Expidition: Expiditions north on Camels are made in an attempt to reach the coast of North Africa. Knowing that there have been states there before and there most probably is right now, we initiate this expidition for the purposes of trade, diplomacy and spreading Ateuritism. Eburius IV says that it is Galatoi and it's people's duty to lead the kingdom into greatness and the international community. People take this into heart after his death.
 * Expansion: Expansion of our most narrow territories a bit to the east.
 * Outposts: Outposts are built in the drier, desert regions of the north where possible cities are planned and for assisting the grand expidition north.