Talk:Konig des Menschen Chapter VI (Map Game)/@comment-39805746-20200515214433

Kingdom of Castille and Leon

 * Government: Absolute Monarchy
 * Ruler (King): Henry III (1390-)
 * Economy: The economy is running quite well, the union helps strengthen the economic ties between the different kingdoms and a single currency is starting to take place in the cities
 * Alliance - Gladius Christi: Valcanor, Castile - Leon, Granada, Agousta
 * Capital: Madrid
 * Demographics
 * Population - 3,257,346
 * Ethinicities - 91% Spanish-esque 5% North African 4% Other
 * Religon - 93% Catholicism 6% Arzham 1% Other
 * Cities and Population Spread
 * Madrid - 75,000
 * Toledo - 41,000
 * Cordoba - 55,000
 * Burgos - 25,000
 * Leon-  85,00
 * La Coruna - 45,000
 * Oviedo - 27,000
 * Rural - 2,983,00
 * Military - 35,000
 * Archers - 10,000
 * Cavalry - 4,500
 * Standard Knights - 5,000
 * Pikemen - 5,500
 * Men at Arms - 10,000
 * Siege Weapons
 * Trebuchets - 40
 * Ballista - 20
 * Navy
 * Transport Ships - 30
 * Converted Merchant Ships - 10
 * Wars and Conflicts - 
 * Diplomacy -​​​​​​
 * Events
 * New Times, New Routes - Ever since the former Pagan states have been expelled out of the the Peninsula, trade has once again returned to the area, cities like Cordoba and La Coruna grow at high rates, as works of craftmanship, such as rugs and jars pass through from Europa to Africa.
 * And on that note . . . (Part 1)- Inspiration also starts taking hold in the elite of the Kingdom for a banking system based off of those of the Italian city states, with their elaborate currency exchanges providing for a high amount of wealth, and in certain circles, talks about setting up a "Banco Real" start floating around.
 * Protect the Merchants (Part 1) - While the cultists being driven out was a good first step, pirates in the North African coasts still raid ships to and fro, a very irritating detail for certain merchants who may wish to transport goods in the Mediterranian, thus the king approves the commisioning of 75 ships to protect merchants and to overall strengthen the navy, 25 of these will be "Floating Fortresses", which are more suited to war and can be up to 1,500,000 kilograms and will have 3-4 very large masts, and "Sea Falcons", which will be smaller and more suited for combat against the rapidly cruising ships of the Arzhamist corsairs, those will be about 59,000 kilograms and have 1-3 masts with triangular sails.