Konig des Menschen Chapter V (Map Game)



It is the dawn of a new millennium, but the previous era did not go gently into the pages of history books. The War of the Three Kingdoms rages on in Korea, tables are flipped over in the Holy War against the Hassanids, the Holy Roman Empire watches as France crashes and burns, and the status quo begins to change in many areas.

I, Sidewinder291102 and TheSteampunkTotoro (and TheCreator901), welcome you, to Konig des Menschen Chapter V: Conquest (KdM V). Starting in 1000 AD, this is an era of civilization of and history in which stories of crusaders and kings are made. The road to greatness is paved now, Can you become the King of Men?

Rules
Konig des Menschen Rules

Important Things:

 * 1) Read the page linked above,  A MUST! 
 * 2) If you have any further questions, please ask them in the comments of the game, Sidewinder's or TheSteampunkTotoro's(TexanSanta's) Discord or the KdM Discord server
 * 3) You may not apply as a nation that's underlined in the nations section unless told differently so by an admin rank staff member.

Nations

 * Underlined = Reserved to that player unless he doesn't reclaim the nation for themselves within the first or second turn
 * Vesnia: Simplenoise8
 * Altprußen: EthanKoenigsberg
 * Vedena: VladsNewAccount
 * Svearike: XaoZss
 * Westria: Priceless
 * Sinkhara Azarkhate: Derpmaster
 * Escosia: LukaGaming
 * Bavaria: DiegoIdePersia
 * England: FedexWI
 * Liao: Eltool
 * Byzantium: DickHairyson
 * Rostov: Tenacious
 * Dai Viet: Emperorkangxi
 * Yun: Tashaci
 * Yamato: Kuro
 * Mobamba: Bosnia Mapper
 * Ghana: Duchyii the II

Comment "Konig des (nation name)" to join!

'''Note: Do remember that while you can't play as a culture group, you can form small nations from said culture groups. Culture groups have italicised names on the map.'''

Alliances and Pacts

 * Military Alliances
 * Personal Alliances
 * Gasconie-Albiony
 * Burgundie-Valcanor
 * Srivijaya-Khmer
 * Vestkyst-England
 * Vestkyst-Vesnia-Danemark
 * Vestkyst-Vesnia-Danemark

Vassals

 * Byzantium
 * Naples
 * Svartheim
 * Grane
 * Zahira
 * Al-Qarsoon
 * Askari
 * Rum Azarkhate
 * Aksum
 * Salala
 * Kalachuri
 * Kalinga
 * Liao
 * Goguryeo
 * Galatoi
 * Ghana
 * Isetia
 * Damascus
 * Mauretania
 * Leonium
 * Inkeri
 * Maavald
 * Altprußen
 * Courland
 * Chola
 * Gangas
 * Pagan
 * Pegu

Crusaders

 * (Count) Sergei, of Cappadocia (Cappadocia, Bavaria) - 5000 (2k knights, 2k longbowmen, 1k pikemen)
 * (Count) Ferdinand, of Ingolstadt (Bavaria) - 5000 (1k knights, 2k pikemen, 2k archers)
 * (Baron) Heinrich Auf Wieder, of Hezzeldorf (Westria) - 4200 (2,000 spearmen, 1,000 swordmen, 1,100 bowmen and 100 cavalry)
 * (Prince) Reinhard of Prussia (Old Prussia) - 4 600 troops (3 000 cavalry, 1 000 archers, 600 spearmen)
 * Franz von Hiedler (Old Prussia) 3 000 (1 200 swordsmen, 800 archers, 1 000 pikemen)
 * Andras Arpas (Eskos) - 5,000 (4k infantry, 1k cavalry)
 * Szalai Bela  (Eskos) - 4,000 (4k Infantry)
 * Johannes Drusus (Unknown) - 1,500 (1,000 foot soldiers and 500 archers)
 * Daumantas Markunas "the Bold" (Courland) - 5,000 (2,500 infantrymen, 1,400 cavalrymen, 700 archers, and 400 spearmen)

Staff

 * Admin: Atlasium (TheCreator901)
 * Acting Admin: Sidewinder
 * Map Maker: Sidewinder
 * NPC Event Maker: Sidewinder, TheSteampunkTotoro, Batran99
 * Moderator: N/A

Apply for staff in the comments or on Discord by contacting us!

Banned Players

 * None yet, don't be the first name on this list!

Archives
The archive list is useful for previous events or for reference.

Events & Great People

 * Armada of Venice: The mass production facility of sailing ships is founded in Venice, pumping out ships as fast one per day.
 * First Order of Antioch: A military order is formed in Crusader-held Antioch, led by a party of 6 militarily competent persons: Kaptan Silav Rohat, trained in fighting in Alagadda, went underground for a few years, re-emerged suffering from amnesia and leapt into the battlefield at Hierapolis thinking the Hassanids were back with his uniquely designed shield; Tani Tsutakeru, a wealthy merchant-scholar from Xia, and one of the few Asian merchants present in the Middle East at the time. His expertise is weapons design, however few incorporate gunpowder and are considered extremely risky. His crossbows however, have excellent mechanisms; Thorkin Asgersson, Earl of Taroqor, claiming heritage from Thor Odinson himself and a fearsome opponent with his warhammer; Bruno Benett, a French mercenary the size of a wagon. He towers over his allies and opponents, donning his custom-made armour to defend himself from arrows and swords; Nazanin Rastegar, a spy hailing from Armenastan. She left her employers behind after inadvertently exposing her while spying behind Byzantine lines; Robin Sherwood, a decorated archer that is rumored to have never missed a target during the entire Crusade, perhaps even in his life. Whenever all 6 ride to battle, they are accompanied by bards that blast medieval war hymns. It is upon hearing these hymns, that the enemy knows that they are absolutely fucked.
 * Collapse of Adnania: A succession crisis in the tribal federation causes the entity to collapse into new kingdoms and federations. Most are already majority Zoroastrian, such as the Ashavanate of Ahuras. It is to Zoroastrianism as Rome is to Catholicism or Kandahar to Arzham. A veritable powerhouse, it seeks to expand and reinforce the Zoroastrian religion, with all eyes on the expanse of Africa to the south.
 * Galatoian Crisis: Supporters of Casigni secede and form their own kingdom, based in Aoudagha. Aresian rebels follow suit and form a new state straddling the coast. The Obel dynasty of Galatoi proper is at quite a loss, given that their cash city was yoinked from their hands. Gold mines seem to be the next target of Aoudaghost, but nothing has happened thus far.
 * Collapse of Dalmatia: After joint negotiations between Venetia and Westria, both have settled on their share of Dalmatian territory. The Dalmatian kingdom, now in chaos and discord, is overthrown by Venetian-backed rebels, forming the vassal state of Dardania. Escosia annexes occupied territories later on.

NPC Turns

 * Chola: They invade Lavo along with their vassals.
 * Danemark: They invade Sydmark after reaffirming their independence.
 * Jin and Joseon: They propose a peace treaty in accordance to that shown in the map. Buyeo remains a Liao vassal.
 * Ryukyu: They accept.
 * Somalistan Charter: We have successfully gotten a few tribes to join our grand venture!
 * Some Very Lost Ainu Fishermen: They settle the furthest reaches of the Aleutian Islands after getting lost.
 * Askari Azarkhate: Lost control of Ormuz after a disastrous crusade.

Duchy of Bavaria
Government: Absolute Monarchy Economy: Feudal, mainly consisting of agriculture
 * Duke: Welf II of the House of Welf

Capital: Münich

Population: 850k Demographics: Military: Diplomacy:
 * Munich: 32k
 * Ethnicities: 95% Bavarian, 3% Westrian, 2% other
 * Religion:97% Catholic, 3% Orthodox
 * 25k Pikemen
 * 14k Archers
 * 5k knights
 * 8k cavalry
 * 7 catapults
 * 15 siege rams
 * Nuremberg: we prepare for war
 * Other Crusaders: We ask for assistance against Rum

Kingdom of Prussia (Old Prussia)

 * Government: Feudal kingdom
 * King: Sigmar II (b. 1043 - d. 1102, r. 1076 - 1102), Wolfhard (b. 1079, r. 1102)
 * Dynasty: Pregel (TBH, this is as random as my brain could go with German)
 * Military: There is nothing special about the (Old) Prussian army. They are largely comprised of occasional mercenaries (not counted here) and feudal levies from vassals, along with some of the King's own elite guards and levies that he trains them personally, for discipline of course! Prussian military is largely comprised of cavalry and foot soldiers, with pikes and spears to go by. Knights do exist, but the definition is quite different (than say a stereotypical medieval knight of today where they are fully armoured and ride a horse) and they're more of an honorary role within the military and are permanent than say mercenaries and levies, which are largely peasants that are armed with weapons and trained to do so, in the expense of their need for loyalty. The Prussian navy is not that large (as it was not a tradition unlike the Greeks or Romans where the Mediterranean is basically their battlefield) and Prussia's own military is focused on land, making it particularly vulnerable once to the Gothic raiders back in the 9th/10th century.
 * Land forces: (Courland not included)
 * 23 000 levies
 * 10 000 spearmen
 * 2 000 swordsmen
 * 5 000 archers (incl. crossbow archers)
 * 6 000 melee cavalry
 * 3 000 pikemen and anti-cavalry
 * Equipment included are catapults, battering rams and siege towers
 * 3 000 'knights'
 * Navy: (Courland not included)
 * 15 transport ships (they carry only like a hundred once)
 * 5 galleys
 * Economy: Prussia is a rural kingdom, although it has some manufacturing into it, which would occasionally be traded with neighbouring realms by Prussian merchants. Königsberg is a city that is the centre of trade for Prussia, but it doesn't get much attention as a port.
 * Demographics:
 * Population: 3 000 000
 * Königsberg: 90 000
 * Danzig (formerly Großbrück): 40 000
 * Allenstein: 10 000
 * Lustenbruck: 20 000
 * Drusselstein: 50 000
 * Posen: 30 000
 * Breslau: 20 000
 * Plytzk: 10 000
 * Warsaw (Warschau/Varsava): 50 000
 * Memel: 7 000
 * Laibech (lmao I placed it almost near Bialystok instead of Lublin, oh well): 12 000
 * Rural areas: 2 661 000
 * Culture: 68% Germanic (61% Prussian, 7% Vesnian), 30% Avar, 2% Other
 * Religion: 86% Eastern Orthodox, 10% Catholic, 4% Other
 * Diplomacy:
 * Vesnia: Can we marry? (from King Wolfhard)
 * Events:
 * The First Crusade: A Prussian general and local lord, Adolf von Hiedler was sent to fight with the Crusades at the turn of the 11th century; to fight against the Arzhamite and Neo-Hellenist threats to Christendom. All of Christendom is united to fight against the threat; their duty is to save Jerusalem from the hands of infidels. Unfortunately enough, his army was shattered to bits and died at the hands of Muhammad Hammami's own sword. von Hiedler's remains are not buried, but when word came back, there was grief and they wanted to honour his sacrifice to fight for Christianity. (even though they are in the Eastern Orthodoxy branch)
 * Making Prussia Great Again: King Sigmar II had died on 14th May 1102. The son of Sigmar, Wolfhard, has succeeded to the throne at the age of 23, feeling lonely and single, so out of nowhere, he sent a message to Vesnia, even though there are some religious differences (Eastern Orthodoxy for the Prussians and Catholicism for Vesnia), he needed a son to ascend the throne and that he heard that Vesnian women were attractive. The Pregel dynasty had existed for only about 90 years and they've only have members (including deceased) that is roughly three generations. The fourth generation is underway with other siblings of Wolfhard instead marrying and (somehow) abduct Avar or Courlander women instead, so that they could assimilate them into the German culture. Wolfhard defied them, wanting to make a marriage out of rumours. He would make Prussia great again, but in what way? His first major action is to rename the city of Großbrück to Danzig officially on 1103, named after the river of Dattenlau (which is literally the river of Motława OTL). (strangely enough I'm obsessed with the name Danzig)
 * Warsaw and Management: Under King Wolfhard, the influence over Courland as a large de facto vassal (rather than being part of the Prussian realm de facto) and administration remains largely the same, being hugely autonomous and self-governing. Wolfhard would not allow the release of Courland as a vassal and has still encouraged some Prussians (largely peasants that are not as content as they should be) to move to Courland if they disliked his rulership and settle their own villages or into their own cities to maintain influence. Meanwhile, the city of Varsava (let's just call it Warsaw from now on, as its just the same city but its in English) has been occupied by the Prussians for only few decades since there was a war against the Avars that have settled during their migration has been going under consideration of being revamped and changed up. The Pregel dynasty was highly supportive of transforming Warsaw into a German city, hoping to surpass the number of Avars living in Warsaw (which is 80%) to becoming a minority, but it hasn't been commenced. They feared that doing it so rapidly would cause unrest among not only the Varsovian Avars, but it would also anger the Avars that the Prussians subjugated, so instead, Wolfhard had came up with a plan. Even though there was not a lot of literacy, architectural changes should do, with buildings, primarily the elite buildings, be slowly transformed into one that is closer to German/Prussian architecture by painting over and destroying some buildings that are not necessary. This would begin the first stages of transforming Warsaw into a German city. Peasants and nobles of German background are encouraged to settle to Warsaw too (but not enforced so sadly), from the north and hope that assimilation would go well in the long-term (preferably by the 13th/14th century)
 * Surveys: A survey is to be made for Prussia and its vassal Courland on 1108 (which would last from 1108 to 1111 before being published as the First Prussian Census under King Wolfhard), as ordered by the King to build a census. They are to count the number of people of each settlement, excluding visitors, which they are to state upon doing so in order to prevent being counted. This would help for a while, as they need to check up the names of people that are to be taxed for local leaders and ultimately, these leaders would send their taxes to the King himself to amass wealth.

Grand Duchy of Rostov

 * Government: Parliamentary monarchy
 * Grand Duke:  Vladimir II Dolgorukiy (1067 AD –1094 AD); Yuri IV (1094 AD – 1008 AD); Yaroslav II (1008 – present)
 * Dynasty: Truvorovids
 * Legislature: The legislature of the Grand Duchy of Rostov consists of the upper house (Council of Lords) and the lower house (the Veche).
 * Upper house: Council of Lords
 * Lower house: Veche
 * Economy: Predominantly based around trade. We are trading with the Varangians, the Byzantines and other Christian brothers. Most of our lands are not suitable for agriculture due to them being covered with forests. Therefore our agricultural lands is predominantly based in the south.
 * Capital: Rostov
 * Demographics:
 * Population:
 * Rostov: 9 000
 * Yaroslavl: 7 000
 * Tver: 5 000
 * Kolomna: 4 500
 * Vologda: 3 500
 * Zvenigorod: 1 500
 * Ethnicities: 80% Slavic, 10% Finno-Ugric, 8% Varangian 2% other
 * Religion: 90% Orthodox Christian, 9% Slavic pagan, 1% other
 * Wars and Conflicts: None
 * Military:
 * Spearmen: 1 500
 * Swordmen: 1 000
 * Archers: 500
 * Spear cavalry: 2050
 * Sword cavalry: 200
 * Archer cavalry: 100
 * City Garrison: 1 250
 * Navy:
 * 6 transport ships (can hold around 10 men)
 * Diplomacy:
 * Events:
 * The Orthodox Faith: Orthodox missionaries and Rostovian missionaries continue spreading the Orthodox faith amongst the pagan populace of Karelia, Kholmogory and Rossopetsk.

Kingdom of Vesnia

 * Government: Feudal Monarchy (Kingdom)
 * King: Albrekt I (B 1067, still alive) (R 1088 - Present)
 * Dynasty: House of Fleischer
 * Economy: The Vesnian economy is stable, being based on trade mostly as well as fishing, mining and lumber. Coin currency is used in the realm. Vesnia is influenced by the overall economy of the Holy Roman Empire, of which it is a member.
 * Capital: Burgenbrao
 * Demographics:
 * Population: ~1 500 000
 * Burgenbrao: 90 000
 * Koslin: 50 000
 * Raustadt: 6 000
 * Heineg: 4 000
 * Rural areas (AKA everything else): ~1 350 000
 * Ethnicities: 94% Vesnian, 6% Prussian
 * Religion: 89% Catholic Christian, 8% Orthodox Christian, 3% Other
 * Wars and Conflicts (italics: Potential War):
 * First Crusade: Count Dietmar 'the Able' has been serving in the First Crusade, fighting to regain the holy land.
 * Military: Total of 15 000 levies
 * Deployed units: none
 * 5 000 infantry
 * 3 000 pikemen
 * 5 500 archers
 * 1 000 sword cavalry
 * 500 lancers
 * Navy:
 * 20 transport ships
 * 3 galleys
 * Diplomacy:
 * Danemark: Albrekt I expresses his support for Danemark's independence as well as their side in their current war.
 * Vestkyst and Danemark: Albrekt I calls for representatives from Vestkyst and Danemark to meet in a city (Kobenhavn is proposed) in order to not only renew the alliance between the three, but also to form a military alliance from it.
 * Prussia: Yes, we shall arrange a marriage between King Wolfhard and Lady Mathilde.
 * Westria: Efforts are made to improve relations with the current emperor of the Holy Roman Empire.
 * Eskos: How about an alliance?
 * Events:
 * Raustadt: A city is founded by a Count named Waldemar for the centralization of the area near Rügen, which is a strategically important island. The city is named Raustadt after an ancient settlement that was located here before, although due to lack of knowledge and remnants at this point, instead of the Raustadt of before being rebuilt, the city ends up just slightly west of Rügen.
 * Census of 1106: A man by the name of Holger Eichburg conducts a survey to gain a census on the current population of the Kingdom of Vesnia.
 * Port of Heineg: The Port of Heineg is built upon and it becomes important for fishing as well as housing some of our navy.
 * Marriage: A marriage is arranged between King Wolfhard of Prussia and Lady Mathilde of Vesnia, which creates a de facto, unofficial alliance between us two.

Most Serene Republic of Vedena

 * Government: Vedena is a Republic.
 * Governor (Leader of the Council): Bogomir Grabower (1079AD-1094AD), Antipho Zeno (1094AD-1101AD), Mirek Orelik (1101AD-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of four major factions with their own goals
 * Romans: 398. Stand for a complete dissolution of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Christian merchants: 314. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Judaist merchants: 231. Stand for increasing the tariffs for the foreign merchants and aggressive approach in trade. In addition, they combat the idea of trade unions.
 * Nobility: 173. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 68. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Advanced trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is as big as never before and it keeps growing. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence across the lands of Central Europe and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres run merchant guilds in each of the cities in order to maintain the influence of their factions in the Council and public life in general, promote their cause and protect the conditions of merchants. On the other hand, the Judaist merchant oppose the creation of trade unions.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'278k people
 * Rural areas:~1093k.
 * Urban areas: 185k; 17% live in urban areas.
 * Lutsk (and the nearest territories across it): 65k.
 * L'viv: 27k
 * Other (population over 2'500): 93k.
 * Culture: 45% are Vedean, 36% are Romans, 19% is the rest
 * Religion: 53% are Christians (15% are Catholic, 12% are Orthodox, 26% are local churches), 16% are Roman pagans, 15% are Judaist, 16% are the rest beliefs.
 * Wars and Conflicts: Vedena quite isolated politically although the merchants do a lot of trade international trade.
 * Diplomacy:
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~16,500.
 * Events:
 * the fall of the Romans: the Roman movement is not what it used to be. Nowadays, it nothing more than another faction in the Council. The "little Rome" is nothing more than a bunch of settlements in the south. Rome failed and it will never come back. Such disappointment with the ideas of relatinisation is spread all across the faction. Many believe it is on the verge of collapse. On the other hand, it goes without saying that the aesthetics and art of antiquity have become relevant again. It is something like the "rebirth" of ancient art.
 * the great Schism of the merchant factions: the ideas of Christianity, brought from the west by the merchant, prevailed in the majority of traders. It was opposed by the traditionalists, who believed every merchant must be jewish. In 1093AD, the traditionalists declared a new Merchants faction that "sticks to traditions of our ancestors".
 * "Reject modernity, embrace traditions!": this slogan is very popular among the intellectuals in Vedena. More and more people begin embracing the culture of their ancestors. The majority is from the nomadic pagan tribes. Most of them reject Christianity and convert to local pagan beliefs, leading to further disjoint of society.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State:  The Zhouzeng Emperor (B 1026 AD - D 1109 AD), (R 1053 AD - 1109 AD), The Zhaozeng Emperor (B 1071 - alive) (R 1109 - present)
 * Head of the Government: (R 1065 AD - 1091 AD), Archchancellor Xu Huang (Ethnicity: Jin Chinese) (B 1056 AD - still alive), (R 1091 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao and Great Khavara of the Khitans. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 143,520
 * Wuwei: 50,040
 * Altai: Population: 14,350
 * Rural and smaller towns population: 2,600,100
 * Total population: 2,808,010
 * Religion: Tengrism (85%) Buddhism (14%) and others (1%)
 * Ethinicities: 49% Khitans, 20% Mongols, 13% Hui, 10% Tanguts, 7% Jin, sha and other chinese groups and 1% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.
 * Adminstration: We have 6 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Liao-Jin war: Conflict ended after peace deal.
 * Commander of our forces:  Yelü Zhilugu (The Zhaozeng Emperor)
 * Army: Total of
 * Spearmen: 5,430
 * Swordmen: 7,230
 * Bowmen: 3,280
 * Cavalry: 10,302
 * Crossbowmen: 2,000
 * Events:
 * Gathering all the tribesmen: This policy ends and every drafted soldier returns back to their tribe.
 * New diplomatic relations: After the death the "great" Emperor Zhouzeng his grandson the new Emperor Zhaozeng starts to send diplomats to the nearby nations to improve relations.
 * Diplomacy:
 * Jin and Joseon: We accept your reasonable peace deal and then try to improve relations with both of you.
 * Uyghur Khagnate: We try to improve relations with our western steppe people brothers
 * Kimek Khagnate: We try to improve relations with our western steppe people brothers
 * State of Liang: We try to improve relations
 * State of Yun: We try to improve relations

Svearike

 * Government: Hereditary Monarch.
 * Ruler: Foria
 * Dynasty: Thorfi
 * Economy: consisting of fishing, lumbering, trading with Vestkyst and Vesnia.
 * Capital: Stockholm
 * Demographics: 
 * Population: 268k
 * Rural areas: 231.3k
 * Cities: 36.7k
 * Stockholm: 26 700
 * Vasteviki: 10 000
 * Ethnicities: Nordicite Gothic
 * Religion: Norse (Minority 40%) Catholicism (Majority 60%)
 * Wars and Conflicts: (1 longship = ~80 men)
 * Invasion of Satakunta:Further invasion of Satakunta.JPG
 * Northern Front: 25% (2 010) of our army will try to push to the north and north-east.
 * Central Naval invasion: 30% (2 412) of our army will try to push to the north-east.
 * Southern Naval invasion: 25% (2 010) of our army will push to the east and south-east
 * Supply team: 15% (603) of the Second army will help and send over supplies to the main army.
 * Svearikean coastal defense: We send 25% (1 005) Second army to defend the coast of our nation.
 * Invasion of sydmark.PNGInvasion of Sydmark: 40% (1 608) of our second army will attack Sydmark from the north east as shown on the map:
 * Military:
 * Royal Guards: 200
 * Active Guards: 400 (patroling cities and rural areas to keep everything under control).
 * Border Guards: 400 (They will be patroling close to the borders with naighbooring nations, currently they are assigned to Ångermanlands border).
 * Army: Main army: 3% (8 040), Second army: 1,5% (4 020) Reserves: 0,5% (1 340)
 * Main army:
 * Swordsmen: 1 868
 * Swordmen with shields: 1 488
 * Archers: 1 691
 * Cavalry with swords: 1 493
 * Cavalry with spears: 1 493
 * Second army:
 * Swordsmen: 1 011
 * Swordsmen with shields: 684
 * Archers: 844
 * Cavalry with swords: 404
 * Cavalry with spears: 678
 * Reserves:
 * Swordsmen: 385
 * Swordsmen with shields: 276
 * Archers: 329
 * Cavalry with swords: 183
 * Cavalry with spears: 273
 * Navy: ~197-220 longships (capacity ~80/ship), 37 galleys (capacity 50 men).
 * Diplomacy:
 * Events:​​​​​​
 * North western Assimilation: Gothic and Sami tribes on the Svearikean border are offered to join Svearike, promising better living conditions and safety.
 * Reserve change: 0.5% of the reserves will move to the second army.
 * Suprise Invasion of Sydmark: Taking advantage of the Danish invasion of Sydmark we suprise attack the from the north east, this will be a bit taxing on our economy but it'll be worth it.

Sultanate of Mobamba

 * Government: Feudal Sultanate
 * Ruler: Sultan Mkali Wah Baadaye
 * Economy: Mining is a major part of our economy, while fishing and hunting/gathering is still the most reliable way of getting food. Sultan Mkali decides to start reopening trade with other nations, and creates a major trade route to Wakanda’s capital.
 * Capital: Sicko-Mobamba
 * Demographics:
 * Population: 576,859
 * Sicko-Mobamba: 90,333
 * Wata-Madinga: 52,133
 * Sicko-Uwu: 75,433
 * U-Nukalo: 84,833
 * Obunga: 61,933
 * Vibakso: 51,433
 * Sicko-Waluigi: 83,841
 * Ebola: 36,433
 * Ligma: 36,433
 * Sicko-Eertey: 1,000
 * Amjyalilo: 54
 * Rural: ~3,000


 * Religion:


 * 86% Knucklesian Culture (Mobamban) (derived from Knuckles tribal beliefs)
 * 12% Wakandan Black Panther Cult
 * 2% Foreign Beliefs


 * Ethnicities:


 * 41% Mobamban
 * 45% other Knuckles tribes
 * 11% Wakandan
 * 3% other


 * Military:


 * Army: 4,500 spearmen, 2,000 swordsmen, 1,000 archers, 500 elephant chariots


 * Navy: 10 small patrol boats, 1 “battleship,” 15 transport ships, 300 sailors


 * Defenses: Guard towers are built every 200 kilometers or so, and there are always at least 5 guards at each tower.


 * Events:


 * Sicko-Waluigi Expansion: Over the past decades, the city of Sicko-Waluigi has multiplied in size and expanded much further beyond its original boundaries. It is now the 3rd most populated city in Mobamba, and the most densely populated by far. It serves as something of a de facto capital.
 * Southern Expansion: We expand southwards towards the rumored Lake Kubadili (OTL Lake Tanganyika), and start a small outpost city named Sicko-Poidnask near OTL Kigoma.
 * First Mobamban Literature Renaissance: A scribe-turned-priest from Sicko-Waluigi named Akili Andika meets with the sultan about his  new language and script he developed: Walugian. The sounds of letters and words are similar to that of Swahili and Subsaharan English. The script looks somewhat like Cuneiform, but simpler. The sultan likes his ideas, and the new form of speech and writing is spread throughout the nation. As scholars and average citizens hear of this new language, including illiterate citizens, there is a surge of people willing to learn to write and translate their old stories and write them down. Literacy rates rise to nearly 50% of the population. For his brilliant ideas, Akili is promoted to one of the sultan’s advisors.
 * Trade: Our merchants reopen ancient trading routes that were closed back during the government reforms hundreds of years ago. Trading opens with nations and peoples across Subsaharan Africa, such as Bahari, Dhahabu, Wakanda, the Bantu and Luo, Aksom, and the Kushites.
 * Amjyalilo: A fisherman clan comes up with the idea of a “City made of water” that would move with the tides. They connected over 200 fishing boats together and built structures on them, and float around in Lake Waluigi to fish with no competition from other fishers near land.

Sinkhara Azarkhate

 * Government: Azarkhate (quasi-theocratic absolute monarchy)
 * Azarkh: Rahman Yazir al-Rasheed al-Sinkhara (b.1049, r.1076-)
 * Dynasty: Sinkhara
 * Capital: Arzhamabad
 * Economy: The Sinkhara economy revolves around agriculture, mining in the north, small amounts of logging, pilgrimages to Kandahar from other parts of the Arzhamite world, and land and sea trade between the Middle East, East Africa (via the Somalistan Charter) and India.
 * Demographics:
 * Population: ~13,500,000
 * Arzhamabad: 45,000
 * Kandahar: 80,000
 * Taxila: 75,000
 * Patalena: 70,000
 * Sagala: 25,000
 * Tajbakhsh: 20,000
 * Barigaza: 35,000
 * Mathura: 45,000
 * Delhi: 40,000
 * Deb: 40,000
 * Multan: 35,000
 * Bikander: 25,000
 * Gwalior: 15,000
 * Udaipur: 15,000
 * Rural areas/other cities: ~12,890,000
 * Hawiyabad: ~400
 * Religion: 20% Arzham, 67% Hinduism, 7% Buddhism, 4% Jainism, 2% other
 * Ethnicities: 22% Punjabi, 17% Sindhi, 13% Rajput, 11% Pashtun, 10% Gujarati, 10% Rajasthani, 6% Balochi, 4% Gondi, 3% Persian, 4% other
 * Military:
 * Army: 
 * Swordsmen: 26,000
 * Archers: 12,000
 * Tribute Soldiers: 1,000
 * Other Infantry: 32,000
 * Cavalry: 15,000
 * Navy: 
 * Light Ships: 12
 * Heavy Ships: 3
 * Transports: 16
 * Non-military merchant ships: ~50
 * Wars and Conflicts:
 * Kalachuri War: With the capture of Ujjain, the bulk of the army rushes to take Barigaza and cut off the supply lines between the bulk of the Kalachuri army in Gujarat and their heartland, thus starving them out. The remainder of the army attempts to contain the (hopefully) weakened and divided Kalachuri Army within Gujarat.
 * Events:
 * The First Crusade: After a devastating series of losses in Anatolia, the Peshawar Lancers rebounded in full force. Although ultimately still failing to defend Jerusalem, Muhammad Hammami and co. still managed to kill many infidels, and even a couple of their leaders.
 * The Infidel Maiden: Much of what we know of Muhammad Hammami's endeavors immediately following the First Crusade come from the semi-historical romance/erotica novel "The Infidel Maiden", written in 1109 by Haroon Jahan al-Shaharri, often dubbed by historians as "the Arzhamite Pius Momus". According to "The Infidel Maiden", during the Battle of Jerusalem, Muhammad encountered an "infidel" princess named Valina (most likely referring to Byzantine general Valenarian Athenais), and was instantly smitten to her. They would eventually grow to fall in love and have an intimate relationship with each other. This would culminate in Muhammad leaving behind his army and his Arzhist brethren to lead a new life in the west with his lover. The book was a bestseller amongst literate Arzhamic society, from Rum all the way to the mountains of Tsangat, and is regarded as a classic of medieval Arzhamite and Indian literature (Haroon Jahan al-Shaharri published two versions of the book, one in literary Dari Persian, the other in his native Sindhi). This book also spawned a popular myth in medieval and early modern Arzhamite Indian society, that one day Muhammad Hammami woule come back to his homeland, sword in one hand, his beautiful maiden in another, to liberate his homeland from foreign tyranny. Many Arzhamite Indians who claimed to be Muhammad Hammami or a reincarnation of him would later cause much grief and trouble to colonial Indian rulers. Recent archaeological excavantions and Byzantine records do seem to somewhat validate the story in "The Infidel Maiden", as it is confirmed that Muhammad and Valenarian did have some kind of close relationship with each other, and that Muhammad did live out his later life and die within the borders of Byzantium, specifically in an outer suburb of Constantinople.
 * Expedition: Embarking from the main Sinkhara port of Patalena, another expedition to the southwest is launched. After a few months at sea, the exploration team arrives at Hawiyabad, and quickly sets off inland under the supervision of native Kushite guides. We hope to find any inland trading partners, and perhaps open trade routes to them (Mods: Do I find Mobamba and Wakanda?).

Crown of Eskos

 * Government: Hereditary monarchy
 * Ruler: László Arpad (regent)
 * Dynasty: Eskos/Arpad (regent)
 * Economy: Consisting of lumbering and trading with other surrounding nations.
 * Capital: Eskos
 * Demographics:
 * Population: ~1307k (numbers for newly conquered areas not included)
 * Rural areas: 1175,5k
 * Cities:
 * Eskos: 21k
 * Karpatya: 10k
 * Krakov: 7,5k
 * Other (Unmarked) cities: 93k
 * Ethnicities: Majority Eskosian, containing Jewish, Latin and other minorities.
 * Religion: Orthodox (97%), Jewish and Catholic minority
 * Subjects: -
 * Alliances: Altpreussen
 * Wars and Conflicts:
 * Military:
 * Army: ~15k infantry, 4k cavalry (with additional levies raised during war), 36k reserves.
 * Navy: why does this tab exist lmfao
 * Diplomacy:
 * Holy Roman Empire: Envoys are sent to soften relations between Eskos and its member states, especially with the Emperor, Westria.


 * Events:
 * The Crusader Regent: As László Arpad returned to Eskos after three years embarking on the crusade, he was greeted by the people of the kingdom akin to a national hero for his contributions for Christendom against infidels holding the sacred city of Jerusalem. His personal popularity, coupled with King Iszak I's premature death led to László being elected regent by the most prominent Eskosian nobles to rule in place of the adolescent heir.

Events & Great People

 * Partition of Sydmark: Danemark, noticing that Svearike and Vestkyst are all interested in the region of Sydmark, proposes a partition to prevent a potential war between the three kingdoms over the territory.
 * Caledonian Revolt: The Scots in Caledon rise up in revolution and declare the kingdom of Caledon. Several revolts occur in Alba as well, which are part of the Caledon revolt. The puppet king of Alba, William is assassinated and Fleance, the son of the warrior Banquo takes the throne, supported by the rebels of Caledon. The north is renamed to Caledon.
 * Collapse of the Uyghur Khaganate:
 * Conclusion of the Crusades: The First Crusade is finally over, with the establishment of crusader states in the Middle East.
 * The Invasion of the Sun: Atlas, the state of the Sun begins an invasion of Naples to spread their faith by the sword. They capture Sicily by surprise and land into mainland Naples, taking all major cities except Naples and Benevento, which are both sieged.

NPC Turns

 * Inkeri: Upon hearing that Svearike had invaded Satakunta, the previously rough wastelands and the peoples of the Finnish Peninsula were ignored by the rest of the world, but now a competition for dominance in the region was to begin. The Inkeri send missionaries still to the nations surrounding lake Onega, but now Savonia and Häme become a priority for the Inkeri. An invasion of Savonia begins after they refuse an ultimatum. The Inkeri make a deal with the savage warrior people of Tavastia and split Savonia. The Chiefdom of Häme becomes an ally of Inkeri. Missionaries are sent to the region of Savonia and Häme.
 * Ångermanland: The Sami outnumber the Goths in population and the nation is renamed to Arktalasriika. Several Sami tribes along the gulf of Bothnia join the nation.
 * Komi: They expand further east and southward, assimilating other Ugrians to the Komi culture.
 * Vestkyst: They expand north along the shoreline.
 * Kiev: They conquer Kuma and most of rural Gothia.
 * Kalachuri: Noticing that the Sinkharans are beginning to push back, they ask Chola to assist them in the war against the Sinkharans.
 * Chola: They agree and send 20 000 men to help the war and drive the invaders further north. This is expected to be the only contribution by Chola into the war, allowing great success in the war and the capture of Bikander, Gwalio, Mathura and Ujjain. They also continue their war with Lavo, capturing Sukhothai and Chiang Mai.
 * Liang: They propose an alliance to Yun. The tensions are growing and we need to stick together to be stronger.
 * Vestkyst and Danemark: They accept the alliance proposal.
 * France: They make an alliance with Valcanor.
 * Ares Cult: The Faith begins to attract followers in Songhai, already 5% of the population are Aresian.

Nihon no Toitsu Kokoku
Foreign Policy: 
 * Government: Union of Monarchies, Ainu Tohoku operating under a Tribal Electoral system.
 * Mikados: Michiko no Yonme (Yamato), Akihiko no Niban (Kibi), Sato Kyoko (Izumo), Katagiri Ryoma Satsuki (Nakoku), Kirigaya Izuku (Hayato), Zhang-Suzumiya Mayoi (Xia)
 * Kohaku of Tohoku: Sanzen'in Kaito
 * National Capital: Yamatai-Koku (Present-day Sakurai, Nara)
 * United Kingdoms Armed Forces:
 * Active members: 50,000
 * Army: 40,000 (Majority stationed in Xia and Kyushu)
 * Honshu Defence Force: 2,500
 * Shikoku Defence Force: 1,500
 * Kyushu Defence Force: 14,200
 * Xia Defence Force: 19,800
 * Navy: 94,000 (Stationed in Xia and Yamato)
 * Fleet of the North: 22,900
 * Fleet of Xia: 71,100
 * Reservists: 319,000
 * Army: 109,000
 * Honshu, Shikoku and Kyushu: 60,000
 * Xia: 49,000
 * Navy: 110,000
 * Technology: The navy begins to carve wooden prints that allow recorded astronomical observations to be printed onto large papers with reddish paint. This allows for such observations to be mass-produced on a limited scale, passed out to captains and sold at low cost to merchants.
 * Demographics
 * Population: 13,730,000
 * Honshu: 7,550,000
 * Shikoku: 2,300,000
 * Kyushu: 1,550,000
 * Xia: 2,230,000 (Not inclusive of aboriginals, estimated to be 77,000)
 * Ethnicity: Yamato (18.5%), Izumo (22%), Kibi (13.5%), Nakoku (10%), Hayato (7%), Xia (19%), Tohoku (8.5%), Other (0.5%)
 * Economics: The population of Xia becomes the only region growing. The northern edges of the island, around Taipei, remain the largest region, but Southern Xia becomes the fastest-growing; the island set to surpass Shikoku in population. Merchants begin to move to Yamato in order to benefit from the maps and recordings being passed out, while the addition of Ryukyu causes many to settle on the islands, setting themselves up as stopping points for passing vessels.
 * We send Liang an offer to join the alliance, which we remind its rulers have Yun as a member as well.

State of Yun
Government: Absolute Monarchy

Emperor: Yangde(age 61)

Dynasty: Wu

Parliament: Nonexistent

Economy: The economy is mainly agriculture based, with Wuhan and Changsha being major commercial hubs. In many parts of the nation, there is a strong fishing industry. Paper money is well established and often used. Our major exports are Rhubarb, musk, honey, and hemp. The Lake Donting area, the geographic and administrative center of our nation, grows ramie, a type of tea. Changsha is located on a major trade route stretching from the Khitan Steppes to the lands of Lavo and Srivijaya. Specialized crafts like ceramics and paper-making are also present. The city of Shu is the beginning of a trade route to India and Myanmar.

Capital: Changsha

Administration: 6 different commanderies (Jun) governed by a Taishou (Great Administrator). Every Jun is divided into urban prefectures (Fu) and Rural prefectures (Xian).

Demographics:

Population: ~16,850,000

Changsha: 450,000

Ethnic makeup: Religion: Military:
 * ~30% Xiang Chinese (Yun)
 * ~37% Southwestern Chinese (Han subgroup)
 * ~11% Gan Chinese
 * ~9% Miao
 * ~6% Tujia
 * ~5% Dong
 * ~`2% other
 * 64% Chinese Folk Religion
 * 3% Pure Tianism
 * 2% Regional Religion
 * 31% Mahayana Buddhism
 * Active Land Forces: 61,500(~0.37% of population)
 * Swordsman: 27,000
 * Spearman/Pikeman: 16,100
 * Ranged (Bowman): 10,000
 * Ranged (Crossbowman): 7,000

Reserves:  108,000 (0.64% of population)
 * Gunpowder-wielding-infantry (also serve as elite infantry): 500
 * Siege engines: 35
 * Cavalry : 1000

Navy: 110 ships Diplomacy: Wars and Conflicts:
 * Events:
 * Western Expedition (Xiyuanzheng): A small group of merchants and explorers go off into the west along the ancient trade route known as the Sichou Zhi Lu (Silk Road). One of the participants is a diplomat, sent by the government. A lot of the members have military training, and they bring Spears and swords in case of a raid. They wish to sell their porcelain, which has been unseen in the middle east for centuries. In 1091,they will go to Wuwei via the trading route that goes from north to south in China, and then leave for the west. They are expected to return in 1105 at the latest.
 * The spread of Tianism: Tianism spreads as a school of thought across the realm. Some people begin to treat it as an actual religion.
 * Rise in mercantilism: Relatively free social mobility (for 12th century China) and competition, as well as being situated on multiple trade routes, has created a rise in mercantilism.
 * Renaming of Changsha: Changsha is renamed to Xiangdu (相都), which means Capital of Xiang (another name for our realm). In coloquial speech, the name Baihu is used for the area around Wuhan and Xiangdu.
 * Development of the Compass: Compass technology grows more and more refined.
 * Army reforms: The amount of months an active army member must serve (can be more) is set to 4 months a year, except in war. Reserves are just called upon when needed. This means that at least than 20,500 soldiers will be guarding our land at any time.
 * Annan: We have heard rumours that you have been mistreating our merchants. Give us prove that you haven’t, or we shall force you to stop mistreating them.
 * Qin: Your emperor is weak and your nation decaying. Your people deserve a better ruler. (Declare War)
 * Khitan Liao: We treat the ambassador with a feast. What that means, it’s up to the Khavara to decide.
 * Liang: We accept the request.
 * Conquest of Qin:  50,000 Troops are sent to conquer Qin. The troops gather at Guangyan.

Kingdom of Prussia (Old Prussia)

 * Government: Feudal kingdom
 * King: Sigmar II (b. 1043 - d. 1102, r. 1076 - 1102), Wolfhard (b. 1079, r. 1102)
 * Dynasty: Pregel
 * Military: There is nothing special about the (Old) Prussian army. They are largely comprised of occasional mercenaries (not counted here) and feudal levies from vassals, along with some of the King's own elite guards and levies that he trains them personally, for discipline of course! Prussian military is largely comprised of cavalry and foot soldiers, with pikes and spears to go by. Knights do exist, but the definition is quite different (than say a stereotypical medieval knight of today where they are fully armoured and ride a horse) and they're more of an honorary role within the military and are permanent than say mercenaries and levies, which are largely peasants that are armed with weapons and trained to do so, in the expense of their need for loyalty. The Prussian navy is not that large (as it was not a tradition unlike the Greeks or Romans where the Mediterranean is basically their battlefield) and Prussia's own military is focused on land, making it particularly vulnerable once to the Gothic raiders back in the 9th/10th century.
 * Land forces: (Courland not included)
 * 23 000 levies
 * 10 000 spearmen
 * 2 000 swordsmen
 * 5 000 archers (incl. crossbow archers)
 * 6 000 melee cavalry
 * 3 000 pikemen and anti-cavalry
 * Equipment included are catapults, battering rams and siege towers
 * 3 000 knights
 * 2 000 King's Guards
 * Navy: (Courland not included)
 * 16 transport ships (they carry only like a hundred once)
 * 5 galleys
 * Economy: Prussia is a rural kingdom, although it has some manufacturing into it, which would occasionally be traded with neighbouring realms by Prussian merchants. Königsberg is a city that is the centre of trade for Prussia, but it doesn't get much attention as a port.
 * Demographics: (Census is based on the 1112 Census that is finalised)
 * Population: 3 000 000
 * Königsberg: 90 000
 * Danzig: 40 000
 * Allenstein: 10 000
 * Lustenbruck: 20 000
 * Drusselstein: 50 000
 * Posen: 30 000
 * Breslau: 20 000
 * Plytzk: 10 000
 * Warsaw (Warschau/Varsava): 50 000
 * Memel: 7 000
 * Laibech: 12 000
 * Rural areas (anything not included above): 2 661 000
 * Culture: 68% Germanic (61% Prussian, 7% Vesnian), 30% Avar, 2% Other
 * Religion: 86% Eastern Orthodox, 10% Catholic, 4% Other
 * Diplomacy:
 * The Holy Roman Empire / Westria: We send an envoy to improve relations and please them.
 * Events:
 * Warsaw Project: The project on turning and slowly converting the Avar city of Warsaw (Varsava) into a German city continues with some buildings being destroyed/demolished for redevelopment reasons, while also slowly changing the architecture of it from an Avar one to one that closely matches to the Prussian architecture. It is still ongoing and is pressed on, but so far, the population of Avars in percentage is around 79% (which has gone down a little thanks to migration) and it isn't that imminent yet as a generation or two hadn't even passed yet. German migration is still encouraged to Warsaw and nearby areas to change demographics, but they are nothing but a fluke.
 * The Tale of Two Kingdoms: After the marriage of Lady Mathilde of Vesnia and King Wolfhard of Prussia, the influence of Prussia over Vesnia has started to kick in. The tale of the two kingdoms, as it is written has started to take shape in just ten years with two figures from two kingdoms becoming ever close to each other. An alliance is already forged between them unofficially, though there is no proper formal alliance from them. There have been rumours of few Prussian priests, where they are Eastern Orthodox members, starting to smuggle themselves over to the Vesnian realm and start converting them to their faiths, often in lowly presence against the predominant Catholic authority, who may have the chance to justify them for a crusade against the traitorous eastern brethren for proselytising peasants into their sect. There is also a son and a daughter who is born as well (albeit I'm not ready to show off their names yet) by the late 1110s, with the firstborn son being expected to become King of Prussia soon as Wolfhard dies (although he is 41 by 1120). Many Prussians see this as a success, tapping into the Holy Roman Empire through their knowledge of being German and that they were the 'outside Germanic people', but perhaps for those in Vesnia and others outside, it is indeed a moment of change in just a decade. (need response from Vesnia to start this 'event chain')

Liao / Great Liao (Offical) / Khitan State

 * Head of the State: The Zhaozeng Emperor (B 1071 - alive) (R 1109 - present)
 * Head of the Government: Archchancellor Xu Huang (Ethnicity: Jin Chinese) (B 1056 AD - still alive), (R 1091 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao, Great Khavara of the Khitans and Beg Khan of the hui. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 153,520
 * Wuwei: 50,340
 * Altai: Population: 14,360
 * Rural and smaller towns population: 2,630,100
 * Total population: 2,848,320
 * Religion: Tengrism (85%) Buddhism (14%) and others (1%)
 * Ethinicities: 49% Khitans, 20% Mongols, 13% Hui, 10% Tanguts, 7% Jin, sha and other chinese groups and 1% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.


 * Adminstration: We have 6 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Commander of our forces:  Yelü Zhilugu (The Zhaozeng Emperor)
 * Army: Total of
 * Spearmen: 5,430
 * Swordmen: 7,230
 * Bowmen: 3,280
 * Cavalry: 10,302
 * Crossbowmen: 2,000
 * Events:
 * Beg Khan of the hui: The Zhaozeng Emperor have decided to adopt the title Beg Khan of the Hui. Since we control most of the Hui homeland and almost all Hui people live inside our border.
 * Diplomacy:
 * Tochar Khaganate: We demand that you pay us tribute and we will protect you
 * Khovuharsh Khanate: We demand that you pay us tribute and we will protect you
 * State of Yun: It means that relations are improved

Most Serene Republic of Vedena

 * Government: Vedena is a Republic.
 * Governor (Leader of the Council): Mirek Orelik (1101AD-1110AD), Guido "Sidewinter" Mista (1110AD-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of four major factions with their own goals
 * Romans: 303. Stand for a complete dissolution of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Christian merchants: 278. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Judaist merchants: 261. Stand for increasing the tariffs for the foreign merchants and aggressive approach in trade. In addition, they combat the idea of trade unions.
 * Nobility: 250. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 72. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Advanced trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is as big as never before and it keeps growing. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence across the lands of Central Europe and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres run merchant guilds in each of the cities in order to maintain the influence of their factions in the Council and public life in general, promote their cause and protect the conditions of merchants. On the other hand, the Judaist merchant oppose the creation of trade unions.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'301k people
 * Rural areas:~1107k.
 * Urban areas: 194k; 15% live in urban areas.
 * Lutsk (and the nearest territories across it): 73k.
 * L'viv: 21k
 * Other (population over 2'500): 100k.
 * Culture: 44% are Vedean, 35% are Romans, 21% is the rest
 * Religion: 56% are Christians (15% are Catholic, 12% are Orthodox, 26% are local churches), 15% are Roman pagans, 14% are Judaist, 15% is the rest beliefs.
 * Wars and Conflicts:
 * Volyn': the Council declares war on Volyn'. the Mobilisation has begun and our generals have sent a few feudal armies to take over the country.
 * Diplomacy:
 * Chernigov: the time has come. We have to merge and bring tranquility back to the dark world full of terror. Both Lutsk and Chernobyl deserve to be the new, third Rome. So, let us create the Confederacy of Vedena, granting you special rights as a member of the confederation, shall we?.
 * Altprussen: we would like to sign a trade pact and a treaty of friendship with you.
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~30,500. (regular army: 18,4500)
 * Events:
 * the Third Rome: Ancient Vedena was remembered as a great empire in the past. Many believed the trade nation will never be great again, but they were wrong. We shall make Vedena great again! The time has to come. Thankfully, every single faction agrees it is no use doing nothing. So, the new leader of Vedena, Guido Mista, also known as "Sidewinter", decided to do the unthinkable: reform the empire and expand. The Council and people cheered and he managed to get the public support.
 * Rise of art: It goes without saying that the aesthetics and art of antiquity have become relevant again. A variety of art forms reappear in the centres of culture such as the Great Library of Lutsk. In addition, the local cultures are enriched with new traditions and arts.
 * "Reject modernity, embrace traditions!": this slogan is very popular among the intellectuals in Vedena. More and more people begin embracing the culture of their ancestors. The majority is from the nomadic pagan tribes. Most of them reject Christianity and convert to local pagan beliefs, leading to further disjoint of society.

Kingdom of Vesnia

 * Government: Feudal Monarchy (Kingdom)
 * King: Albrekt I (B 1067 D 1114) (R 1088 - 1114), Albrekt II (B 1091, alive) (R 1114 - Present)
 * Ruling House: House of Fleischer
 * Economy: The Vesnian economy is stable, being based on trade mostly as well as fishing, mining and lumber. Gold coin currency is used in the realm. Vesnia is influenced by the overall economy of the Holy Roman Empire, of which it is a member.
 * Capital: Burgenbrao
 * Demographics:
 * Population: ~1 500 000
 * Burgenbrao: 90 000
 * Koslin: 50 000
 * Raustadt: 6 500
 * Heineg: 4 000
 * Rural areas (AKA everything else): ~1 350 000
 * Ethnicities: 94% Vesnian, 6% Prussian
 * Religion: 88% Catholic Christian, 9% Orthodox Christian, 3% Other
 * Wars and Conflicts (italics: Potential War):
 * First Crusade: Count Dietmar 'the Able' returns from a long journey home from the fighting in the holy lands. He is celebrated as a hero upon his return.
 * Military: Total of 15 000 levies
 * Deployed units: none
 * 5 000 infantry
 * 3 000 pikemen
 * 5 500 archers
 * 1 000 sword cavalry
 * 500 lancers
 * Navy:
 * 20 transport ships
 * 4 galleys
 * Diplomacy:
 * Westria: Efforts are made to improve relations with the current emperor of the Holy Roman Empire. Also, we should let Prussia into the HRE.
 * Escosia: How about an alliance?
 * Svearike: Vesnian efforts are made to secure good relations between the Kingdom of Vesnia and Svearike.
 * Events:
 * The Tale of Two Kingdoms: The marriage between Vesnia and Prussia is important, as this brought Prussian influence into the HRE and Vesnian influence outside of the HRE. With the similarities between the two kingdoms in terms of Germanic culture, similar language and traditions and such, Vesnia puts in effort for some sort of integration of Prussia into the HRE. Sure, they have a large Avar community, but if integrated into the HRE then the states can collaborate in lowering that number.
 * Orthodox Influence: Vesnia is subject to some more Orthodox influence from the previous marriage with the Orthodox Prussia. Also there may be some conversions from Orthodox priests shh, nobody will notice.
 * Albrekt II: Albrekt II, son of Albrekt I, is crowned king after his father's death.
 * Pressure on Lechtenheim: Pressure is put on the Duchy of Lechtenheim to become subject to the Vesnian Kingdom. The Vesnians cite a Count named Friedrich of the House of Fleischer that married into whatever House rules Lechtenheim a century or two ago. Details on if that is true are a little iffy however.
 * Controversy: Whilst rather minor, some people aren't too happy about the Catholic Mathilde marrying Orthodox Wolfhard.

Svearike
Navy: ~197-220 longships (capacity ~80/ship), 37 galleys (capacity 50 men).
 * Government: Hereditary Monarch.
 * Ruler: Moria
 * Dynasty: Thorfi
 * Economy: consisting of fishing, lumbering, trading with Vestkyst and Vesnia.
 * Capital: Stockholm
 * Demographics: 
 * Population: 280k
 * Rural areas: 239.6k
 * Cities: 40.4k
 * Stockholm: 27 000
 * Vasteviki: 13 400
 * Ethnicities: Nordicite Gothic
 * Religion: Norse (Minority 35%) Catholicism (Majority 65%)
 * Wars and Conflicts: (1 longship = ~80 men)
 * Invasion of Satakunta:
 * First Northern Front:  25% (2 010) of our army will try to push to the north and north-east.​Continued invasion of Satakunta.JPG
 * Second Northen Front: 40% (1 072) of our Second army will help the First Northern front to push to the north 
 * Southern Front: 25% (2 010) of our army will push to the east and south-east
 * Central Front: 30% (2 412) of our army will try to push to the north-east.
 * Supply team: 15% (402) of the Second army will help and send over supplies to the main army.
 * Svearikean coastal defense: We send 35% (938) Second army to defend the coast of our nation.
 * Military:
 * Royal Guards: 200
 * Active Guards: 400 (patroling cities and rural areas to keep everything under control).
 * Border Guards: 400 (They will be patroling close to the borders with naighbooring nations, currently they are assigned to Arktalasriika's border).
 * Army: Main army: 3% (8 400), Second army: 1% (2 680 2 800) Reserves: 1% (2 680 2 800)
 * Main army:
 * Swordsmen: 1 940
 * Swordmen with shields: 1 560
 * Archers: 1 763
 * Cavalry with swords: 1 565
 * Cavalry with spears: 1 565
 * Second army:
 * Swordsmen: 824
 * Swordsmen with shields: 524
 * Archers: 674
 * Cavalry with swords: 354
 * Cavalry with spears: 414
 * Reserves:
 * Swordsmen: 824
 * Swordsmen with shields: 524
 * Archers: 674
 * Cavalry with swords: 354
 * Cavalry with spears: 414
 * Diplomacy:
 * Danemark: Svean efforts are made to secure good relations between Svearike and Danemark.
 * Vestkyst: We set upp a meeting with Vestkyst to renew our alliance with them.
 * Assimilation-0.JPGEvents:​​​​​​
 * Reserve change: 0.5% of the Second army will move to the reserves.
 * Northern Assimilation: Sami tribes on the Svearikean border are offered to join Svearike, promising better living conditions and safety.

Events & Great People

 * Donglin Academy: The first great scientific academy in China is founded in Wu.
 * The Knights Templar: The Holy Order of the Temple Knights is formed to protect pilgrims in the Holy land the crusader states from the Arzhamites and Isis cultists. The order is international, with knights from over 18 European and Middle-Eastern nations joining it.
 * David of Khazar: A descendant of the nobles of Orientia and a dominant politician in Astrakhan begins to gather the Christians of Khazar for a dream of kicking out the Askari from the Caucasus mountains. He is granted permission by the Jewish highpriest of Khazar to amass an army and conquer Qabala, while the Askari are still licking their wounds from the crusade. He takes an army of 20 000 christians and and Jews and captures the city, sending the defenders fleeing over the mountains. After his success in Qabala, he then begins a campaign against Armenastan and captures the weakly defended cities of Phassis, Ardahan, Lori and Kars. He recruits locals and resupplies men and equipment from Khazar and some Varangi nations. A few months later news of an approaching 200 000 strong Askari force arrives to the court of King David, who had put up the nation of Georgia in northern Armenastan. The 30 000 strong defenders prepare for the incoming battle with little hope, but during the battle they miraculously defeat many generals and officers and are able to flank and destroy the siege engines of the Askari and destroy a large portion of their forces with cavalry. The remaining 130 000 Askari to flee back to their own lands from Armenastan. Eventhough massive casualties were suffered (20 000 dead) this was marked into the pages of history as a colossal victory. David reinforces his forces once more and captures Arashena and Artakata, taking some mountain lands from the Askari as well. A treaty is signed and the nation of Georgia is formed.
 * The Sun Settles: Atlas makes peace with Naples, noting a growing concern due to their proximity with Rome and the Papal State. They annex Sicily and southern Naples. There is no major religious turmoil as Christians are allowed to go about their business as usual, an unusual policy set in place by Aftokrator Andronikos III.
 * Growing Influences: With the growing Cholan superpower in South and Southeast Asia, as well as the ever-growing hegemony of Chinese and Japanese states, it seems Asia possesses two massive concentrations of political and military power. This will not come without implications, of course, but only the future will tell if anything will occur between these two massive forces.

NPC Turns

 * Chernigov: We don't like the idea of the Vedenan confederacy. We shall fight with you but we will not become your subjects, we propose the Chernigov-Vedena commonwealth instead.
 * Komi: They annex lands to the south of them, giving a larger border with the Yurzhinsk.
 * Kalachuri: Despite of fierce resistance from the Sinkharans, the population advantage of the Kalachuri helps them to overrun more cities. A new front is opened as the Kalachuri try to capture Delhi. They capture Mathura and siege Delhi. In the West the front is reinforced by more troops and an invason of Multan is begun, with the city falling after a short siege.
 * Shambhala: They unify with U through a marriage.
 * Kiev: They ally themselves with Svartheim.
 * Liang: Seeing themselves surrounded by potential enemies if they refuse, they accept.
 * Annan: We have treated your merchants fairly, it is a great insult for you to claim that we'd have had anything other than hospitality towards your noble traders.
 * Qin: They fall to the Yun invasion.
 * Tochar Khaganate: They accept.
 * Khovuharsh Khaganate: They refuse and ridicule the proposal.
 * Vestkyst: They don't currently want an alliance, since they're unsure of Svearikean relations with the members of their current alliance with Vesnia and Danemark.
 * Chola: They continue conquering Lavo, capturing the capital, Pattaya, Lavapura and Krong.

Sinkhara Azarkhate

 * Government: Azarkhate (quasi-theocratic absolute monarchy)
 * Azarkh: Rahman Yazir al-Rasheed al-Sinkhara (b.1049, r.1076-)
 * Dynasty: Sinkhara
 * Capital: Arzhamabad
 * Economy: The Sinkhara economy revolves around agriculture, mining in the north, small amounts of logging, pilgrimages to Kandahar from other parts of the Arzhamite world, and land and sea trade between the Middle East, East Africa (via the Somalistan Charter) and India.
 * Demographics:
 * Population: ~13,600,000
 * Arzhamabad: 70,000
 * Kandahar: 90,000
 * Taxila: 85,000
 * Patalena: 85,000
 * Sagala: 30,000
 * Tajbakhsh: 35,000
 * Barigaza: 35,000
 * Mathura: 25,000
 * Delhi: 40,000
 * Deb: 50,000
 * Multan: 15,000
 * Bikander: 20,000
 * Gwalior: 10,000
 * Udaipur: 10,000
 * Rural areas/other cities: ~13,000,000
 * Hawiyabad: ~750-1000
 * Religion: 20% Arzham, 67% Hinduism, 7% Buddhism, 4% Jainism, 2% other
 * Ethnicities: 22% Punjabi, 17% Sindhi, 13% Rajput, 11% Pashtun, 10% Gujarati, 10% Rajasthani, 6% Balochi, 4% Gondi, 3% Persian, 4% other
 * Military:
 * Army: 
 * Swordsmen: 25,000
 * Archers: 13,000
 * Tribute Soldiers: 2,000
 * Other Infantry: 37,000
 * Cavalry: 18,000
 * Navy: 
 * Light Ships: 17
 * Heavy Ships: 5
 * Transports: 22
 * Non-military merchant ships: ~100
 * Wars and Conflicts:
 * Kalachuri War: With Barigaza liberated, the bulk of the Sinkhara army in the west is ordered to turn east, towards Ujjain and Dhar. Meanwhile, the main Sinkhara western army is ordered to push south and west, towards Gwalior and Bharhut. This "pincer" tactic is to try to cut as many Kalachuri supply lines as possible, and starve the Kalachuri Army out in scorched-out farmlands (courtesy of the earlier scorched-earth policy). Remaining army regiments tackling the Kalachuri advance head-on are to try and defend key cities and strategic locations (e.g Delhi, Sagala), as well as torch any potentially useable farmland around the Kalachuri army. Civilians are encouraged to head out of the war zone as soon as possible, and head for the core of the Sinkhara nation in the Indus Valley, in order to avoid their deaths either by invading army or by scorched-earth tactics.
 * Events:
 * Missionary Work, part 69493838787387879487987942: With much of our territory lost to invading forces, missionary work is directed mainly overseas. Our missionaries continue spreading the Arzhist faith in the steppe hordes to our north (with a high concentration of missionaries especially in the Dzungar and Tochar Khaganates), as well as to the south, amongst the Kushites and Oromi of Somalistan.
 * The ORIA: In old age, the once-hotheaded Azarkh Rahman began to mellow, and take interest in literature, arts, and sciences. During the early 12th century, he would personally fund many scientists, authors, and philosophers personally out of his own treasury. His newfound love for the intellectual side of life would see him founding the Organization for the Recollection of the Ideas of Arzham, or ORIA, in 1117. The ORIA would later grow to become one of the leading scientific societies of medieval and early modern India, as well as the greater Arzhamite world.
 * Expansion of the Somalistan Charter (again): Further expansion of the Somalistan Charter would continue, as many merchants, traders, and explorers, many from decimated villages and towns in the east looking for a new life, would brave the long journey across the sea to Hawiyabad, for a chance at gaining wealth or fame, exploring the deserts and savannahs of Africa, or simply escaping their old, miserable lives.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State: The Zhaozeng Emperor (B 1071 - alive) (R 1109 - present)
 * Head of the Government: Archchancellor Xu Huang (Ethnicity: Jin Chinese) (B 1056 AD - still alive), (R 1091 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao, Great Khavara of the Khitans and Beg Khan of the hui. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 153,620
 * Wuwei: 50,340
 * Altai: Population: 14,360
 * Rural and smaller towns population: 2,650,100
 * Total population: 2,868,420
 * Religion: Tengrism (85%) Buddhism (14%) and others (1%)
 * Ethinicities: 49% Khitans, 20% Mongols, 13% Hui, 10% Tanguts, 7% Jin, sha and other chinese groups and 1% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.


 * Adminstration: We have 6 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Commander of our forces:  Yelü Zhilugu (The Zhaozeng Emperor)
 * Army: Total of
 * Spearmen: 6,430
 * Swordmen: 7,230
 * Bowmen: 3,280
 * Cavalry: 10,302
 * Crossbowmen: 2,000
 * Events:
 * Weird religion detected in our tributary state Tochar Khaganate: Apperently there are missionaries from the Arzhamist faith working in our tributary we look at their work cautiously to see if they make any trouble or not.
 * Diplomacy:

Kingdom of Vesnia

 * Government: Feudal Monarchy (Kingdom)
 * King: Albrekt II (B 1091, alive) (R 1114 - Present)
 * Ruling House: House of Fleischer
 * Economy: The Vesnian economy is stable, being based on trade mostly as well as fishing, mining and lumber. Gold coin currency is used in the realm. Vesnia is influenced by the overall economy of the Holy Roman Empire, of which it is a member.
 * Capital: Burgenbrao
 * Demographics:
 * Population: ~1 500 000
 * Burgenbrao: 90 000
 * Koslin: 50 000
 * Raustadt: 6 500
 * Heineg: 4 000
 * Rural areas (AKA everything else): ~1 350 000
 * Ethnicities: 94% Vesnian, 6% Prussian
 * Religion: 87% Catholic Christian, 10% Orthodox Christian, 3% Other
 * Wars and Conflicts (italics: Potential War):
 * Building up the Navy: We build up our navy more and practically turn Heineg into a grand harbor city for fishing and trade.
 * Military: Total of 15 000 levy soldiers
 * Deployed units: none
 * 5 000 infantry
 * 3 000 pikemen
 * 5 500 archers
 * 1 000 sword cavalry
 * 500 lancers
 * Navy:
 * 20 transport ships
 * 6 galleys
 * Diplomacy:
 * Eskos: Alliance?
 * Lechtenheim: Join us, our cultures are practically the same, we have a claim on your throne and you have no central settlement to centralize legislative decisions.
 * Events:
 * The Tale of Two Kingdoms: The marriage between Vesnia and Prussia is important, as this brought Prussian influence into the HRE and Vesnian influence outside of the HRE.
 * Orthodox Influence: Vesnia is subject to some more Orthodox influence from the previous marriage with the Orthodox Prussia. Also there may be some conversions from Orthodox priests shh, nobody will notice.
 * Pressure on Lechtenheim: Pressure is put on Lechtenheim to become subject to the Vesnian Kingdom. The Vesnians cite a Count named Friedrich of the House of Fleischer that married into whatever House rules Lechtenheim a century or two ago. Details on if that is true are a little iffy however.

Svearike
Navy: ~197-220 longships (capacity ~80/ship), 37 galleys (capacity 50 men).
 * Government: Hereditary Monarch.
 * Ruler: Moria
 * Dynasty: Thorfi
 * Economy: consisting of fishing, lumbering, trading with Vestkyst and Vesnia.
 * Capital: Stockholm
 * Demographics: 
 * Population: 290k
 * Rural areas: 245k
 * Cities: 45k
 * Stockholm: 28 500
 * Vasteviki: 16 500
 * Ethnicities: Nordicite Gothic, Sami.
 * Religion: Norse (Minority 18%) Catholicism (Majority 82%)
 * Wars and Conflicts: (1 longship = ~80 men)
 * Invasion of Satakunta:
 * First Northern Front:  25% (2 175) of our army will try to push to the north and north-east.​ (Black)Continued invasion of Satakunta-0.JPG
 * North-Eastern Front: 40% (1 160) of our Second army will push to the north-east along the lake in order to try to separate their forces. (RED)
 * Central Front: 30% (2 610) of our army will try to push to the north-east. (black) 
 * Southern Front: 25% (2 175) of our army will push to the east and south-east (black)
 * Supply team: 20% (580) of the Second army will help and send over supplies to the main army.
 * Svearikean coastal defense: We send 30% (870) Second army to defend the coast of our nation.
 * Military:
 * Royal Guards: 200
 * Active Guards: 400 (patrolling cities and rural areas to keep everything under control).
 * Border Guards: 400 (They will be patrolling close to the borders with neighbooring nations, currently they are assigned to Arktalasriika's border).
 * Army: Main army: 3% (8 700), Second army: 1% (2 900) Reserves: 1% (2 900)
 * Main army:
 * Swordsmen: 2 000
 * Swordmen with shields: 1 620
 * Archers: 1 823
 * Cavalry with swords: 1 625
 * Cavalry with spears: 1 625
 * Second army:
 * Swordsmen: 844
 * Swordsmen with shields: 544
 * Archers: 694
 * Cavalry with swords: 374
 * Cavalry with spears: 434
 * Reserves:
 * Swordsmen: 844
 * Swordsmen with shields: 544
 * Archers: 694
 * Cavalry with swords: 374
 * Cavalry with spears: 434
 * Diplomacy:
 * Danemark: Svean efforts are made to secure good relations between Svearike and Danemark.
 * Kingdom of Vesnia: Svean efforts are made to secure good relations between Svearike and The kingdom of Vesnia.
 * Events:​​​​​​
 * Arktalasriika: We have the guards on our borders check if there's any suspicious movements close to our borders.
 * Northern Assimilation: Sami tribes on the Svearikean border are offered to join Svearike, promising better living conditions and safety.

Sultanate of Mobamba

 * Government: Feudal Sultanate
 * Ruler: Sultan Mkali Wah Baadaye
 * Economy: Many new trade routes open up transportation and interaction with many other sub-Saharan nations.
 * Capital: Sicko-Mobamba
 * Demographics:
 * Population: 620,123
 * Sicko-Mobamba: 94,333
 * Wata-Madinga: 56,133
 * Sicko-Uwu: 79,433
 * U-Nukalo: 88,833
 * Obunga: 65,933
 * Vibakso: 55,433
 * Sicko-Waluigi: 87,841
 * Ebola: 40,433
 * Ligma: 40,433
 * Sicko-Eertey: 5,000
 * Amjyalilo: 318
 * Amjyalilo: ~6,000
 * Religion:
 * 86% Knucklesian Culture (Mobamban) (derived from Knuckles tribal beliefs)
 * 12% Wakandan Black Panther Cult
 * 2% Foreign Beliefs
 * Ethnicities:
 * 42% Mobamban
 * 44% other Knuckles tribes
 * 8% Wakandan
 * 6% other
 * Military:
 * Army: 175,000 spearmen, 10,000 swordsmen, 7,500 archers, 500 elephant chariots
 * Navy: 12 small patrol boats, 1 “battleship,” 15 transport ships, 350 sailors
 * Defenses: Guard towers are built every 200 kilometers or so along the northern portions of the border, and there are always 5 guards at each tower.
 * Events:
 * Expansion: We expand further in the north this time, hoping to reach the Wakandan border soon so trade is easier.
 * Wakandan Unification: We send an offer to the nation of Wakanda to make a personal union between us two, as much of our population follow similar customs. We could have an official unification of our royal families, as our shehzadi Macho Matamu and their prince Azzever Zanaduba Jr. maintain good relationships.
 * Trade: Using our new trade routes, as well as riding on elephants, camels, and other transportation animals for speed, we are able to establish secure trade routes to nations like Kanem, Alodia, Sumali, and Mtende.

Kingdom of Prussia (Old Prussia)
Events:
 * Government: Feudal kingdom
 * King: Sigmar II (b. 1043 - d. 1102, r. 1076 - 1102), Wolfhard (b. 1079, r. 1102)
 * Dynasty: Pregel
 * Military: There is nothing special about the (Old) Prussian army. They are largely comprised of occasional mercenaries (not counted here) and feudal levies from vassals, along with some of the King's own elite guards and levies that he trains them personally, for discipline of course! Prussian military is largely comprised of cavalry and foot soldiers, with pikes and spears to go by. Knights do exist, but the definition is quite different (than say a stereotypical medieval knight of today where they are fully armoured and ride a horse) and they're more of an honorary role within the military and are permanent than say mercenaries and levies, which are largely peasants that are armed with weapons and trained to do so, in the expense of their need for loyalty. The Prussian navy is not that large (as it was not a tradition unlike the Greeks or Romans where the Mediterranean is basically their battlefield) and Prussia's own military is focused on land, making it particularly vulnerable once to the Gothic raiders back in the 9th/10th century.
 * Land forces: (Courland not included)
 * 23 000 levies
 * 10 000 spearmen
 * 2 000 swordsmen
 * 5 000 archers (incl. crossbow archers)
 * 6 000 melee cavalry
 * 3 000 pikemen and anti-cavalry
 * Equipment included are catapults, battering rams and siege towers
 * 3 000 knights
 * 2 000 King's Guards
 * Navy: (Courland not included)
 * 18 transport ships (they carry only like a hundred once)
 * 6 galleys
 * Economy: Prussia is a rural kingdom, although it has some manufacturing into it, which would occasionally be traded with neighbouring realms by Prussian merchants. Königsberg is a city that is the centre of trade for Prussia, but ever since the marriage of Lady Mathilde from Vesnia, it has been getting some attention, but it will probably never be as large as Constantinople, given the fact that Prussia remains rural-based.
 * Demographics: (Census is based on the 1130 Census that is finalised)
 * Population: 3 100 000
 * Königsberg: 95 000
 * Danzig: 42 000
 * Allenstein: 11 000
 * Lustenbruck: 21 000
 * Drusselstein: 50 000
 * Posen: 30 000
 * Breslau: 20 000
 * Plytzk: 10 000
 * Warsaw (Warschau/Varsava): 52 000
 * Memel: 7 000
 * Laibech: 12 000
 * Rural areas (anything not included above): 2 771 000
 * Culture: 69% Germanic (62% Prussian, 7% Vesnian), 29% Avar, 2% Other
 * Religion: 86% Eastern Orthodox, 10% Catholic, 4% Other
 * Diplomacy:
 * Vesnia: King Wolfhard clarifies to the current monarch that it won't be seeking to 'join' (or have any intent) the Holy Roman Empire, but merely keep themselves as adversaries for the German culture itself. Prussia would want to remain independent and not to lose autonomy.
 * Westria: (Similar message to Vesnia, only that he insists that any application of doing so will be denied by him in advance)
 * Warsaw Project: The project to Germanise Warsaw primarily continues and is still ongoing, with a full generation has passed, demographics have shifted from 79% to 73% on 1130 upon the 1130 Census being released, which is the second census that is carried out.
 * The Tale of Two Kingdoms: The vitality to the union between Vesnia and Prussia continues to bond, although after twenty years and just ten years since secret Orthodox priests have started to smuggle themselves to Vesnia, nobody seems to care a lot anyway, except for King Wolfhard. King Wolfhard in 1127 has declared that he had no intention or plan for his kingdom to submit into the Holy Roman Empire as an imperial subject, where it'll be headed by the Holy Roman Emperor seat at the time, Westria. He still wanted to respect the HRE as being the centrepiece of German culture itself, but he clarified that Prussia needed autonomy so that he could make his own decisions within his realm and his vassal state Courland.

Most Serene Republic of Vedena

 * Government: Vedena is a Republic.
 * Governor (Leader of the Council): Guido "Sidewinter" Mista (1110AD-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of four major factions with their own goals
 * Romans: 378. Stand for a complete dissolution of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Christian merchants: 301. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Judaist merchants: 283. Stand for increasing the tariffs for the foreign merchants and aggressive approach in trade. In addition, they combat the idea of trade unions.
 * Nobility: 231. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 65. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Advanced trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is as big as never before and it keeps growing. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence across the lands of Central Europe and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres run merchant guilds in each of the cities in order to maintain the influence of their factions in the Council and public life in general, promote their cause and protect the conditions of merchants. On the other hand, the Judaist merchant oppose the creation of trade unions.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'344k people
 * Rural areas:~1135k.
 * Urban areas: 209k; 15% live in urban areas.
 * Lutsk (and the nearest territories across it): 80k.
 * L'viv: 20k
 * Other (population over 2'500): 109k.
 * Culture: 44% are Vedean, 35% are Romans, 21% is the rest
 * Religion: 56% are Christians (15% are Catholic, 12% are Orthodox, 26% are local churches), 15% are Roman pagans, 14% are Judaist, 15% is the rest beliefs.
 * Wars and Conflicts:
 * Volyn': the Council declares war on Volyn'. the Mobilisation has begun and our generals have sent a few feudal armies to take over the country.
 * Diplomacy:
 * Chernigov: Well, maybe you are right. It was very dumb of us to believe that you would voluntarily join as an autonomous state. Thus, we agree to create the confederacy of Vedena and Chenigov, marking the birth of the third Rome.
 * Altprussen: we would like to sign a trade pact and a treaty of friendship with you.
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~30,500. (regular army: 18,500)
 * Events:
 * the Third Rome: Ancient Vedena was remembered as a great empire in the past. Many believed the trade nation will never be great again, but they were wrong. We shall make Vedena great again! The time has to come. Thankfully, every single faction agrees it is no use doing nothing. So, the new leader of Vedena, Guido Mista, also known as "Sidewinter", decided to do the unthinkable: reform the empire and expand. The Council and people cheered and he managed to get the public support.
 * Rise of art: It goes without saying that the aesthetics and art of antiquity have become relevant again. A variety of art forms reappear in the centres of culture such as the Great Library of Lutsk. In addition, the local cultures are enriched with new traditions and arts.
 * "Reject modernity, embrace traditions!": this slogan is very popular among the intellectuals in Vedena. More and more people begin embracing the culture of their ancestors. The majority is from the nomadic pagan tribes. Most of them reject Christianity and convert to local pagan beliefs, leading to further disjoint of society.

Events & Great People

 * Paganism Takes Root: Vedena's breeding grounds for Roman Paganism results in the spread of pagan believes through their neighbors by word of trade, although it takes root in the Baltics. Pagan families who take up this belief are more likely to produce almost twice more children than the Christian families of Mavaald and Courland, resulting in the pagan population likely to overtake Christianity in the Baltics in between 200-300 years, discounting conversion rates. Although, Christianity has struggled to take hold in the Baltics in the first place.
 * Fall of Cultist Damascus: Since the crusades, they have been on a sharp decline as they became isolated, landlocked, and have no major cities. The countryside became plagued with raiders, which spelled trouble for lifelines for the ill fated cultists. They fell into a brief power struggle until the Askari Azarkhate stepped in, annexing them.
 * More Universities: The University of Salamanca is established, in the Basileio of Leonium.
 * Japanese Literature: The Japanese classic text Uchigikishu is written.
 * Aksumite Collapse: The Aksum Dynasty collapses after internal strife and peasant uprisings.

NPC Turns

 * Kalachuri: With the Sinkharan attempt to Pincer the Kalachuri forces they take Delhi and Taxila. The eastern front is able to hold the the Sinkharan assault and the western forces encircle the western Sinkharan army by rushing to Deb and Delhi and taking them. A peace treaty is proposed where the Sinkharans would give the all the lands southeast from Deb and Delhi, including the two cities.
 * Chola: Their armies and vassals rush through Lavo territory, meeting the Dai Vietan forces at Khmer and the Laotian regions.
 * Dai Viet: They betray their ally and invade Lavo lands, occupying parts of Lavo Laos and its Khmer vassal. While there is no direct confrontation between Chola and Dai Viet, there is no attempt to call for a truce between both parties, leaving the opportunity for Cholan forces to continue steamrolling eastwards.
 * Komi: They expand further into Ugrian tribal lands.
 * Chernigov: They unite with Vedena to form Cherno-Vedena.
 * Volyn': They surrender and are fully annexed.
 * Qin: They are annexed into Yun.
 * Etelämaat: They invade Satakunta.
 * Arktalasriika: Surrounding Sami tribes join them to form a larger Sami kingdom.

Kingdom of Prussia (Old Prussia)

 * Government: Feudal kingdom
 * King: Sigmar II (b. 1043 - d. 1102, r. 1076 - 1102), Wolfhard (b. 1079, r. 1102; almost nearing his death, going to try include it next turn)
 * Dynasty: Pregel
 * Military: There is nothing special about the (Old) Prussian army. They are largely comprised of occasional mercenaries (not counted here) and feudal levies from vassals, along with some of the King's own elite guards and levies that he trains them personally, for discipline of course! Prussian military is largely comprised of cavalry and foot soldiers, with pikes and spears to go by. Knights do exist, but the definition is quite different (than say a stereotypical medieval knight of today where they are fully armoured and ride a horse) and they're more of an honorary role within the military and are permanent than say mercenaries and levies, which are largely peasants that are armed with weapons and trained to do so, in the expense of their need for loyalty. The Prussian navy is not that large (as it was not a tradition unlike the Greeks or Romans where the Mediterranean is basically their battlefield) and Prussia's own military is focused on land, making it particularly vulnerable once to the Gothic raiders back in the 9th/10th century.
 * Land forces: (Courland not included)
 * 23 000 levies
 * 10 000 spearmen
 * 2 000 swordsmen
 * 5 000 archers (incl. crossbow archers)
 * 6 000 melee cavalry
 * 3 000 pikemen and anti-cavalry
 * Equipment included are catapults, battering rams and siege towers
 * 3 000 knights
 * 2 000 King's Guards
 * Navy: (Courland not included)
 * 18 transport ships (they carry only like a hundred once)
 * 6 galleys
 * Economy: Prussia is a rural kingdom, although it has some manufacturing into it, which would occasionally be traded with neighbouring realms by Prussian merchants. Königsberg is a city that is the centre of trade for Prussia, but ever since the marriage of Lady Mathilde from Vesnia, it has been getting some attention, but it will probably never be as large as Constantinople, given the fact that Prussia remains rural-based.
 * Demographics: (Census is based on the 1130 Census that is finalised)
 * Population: 3 100 000
 * Königsberg: 95 000
 * Danzig: 42 000
 * Allenstein: 11 000
 * Lustenbruck: 21 000
 * Drusselstein: 50 000
 * Posen: 30 000
 * Breslau: 20 000
 * Plytzk: 10 000
 * Warsaw (Warschau/Varsava): 52 000
 * Memel: 7 000
 * Laibech: 12 000
 * Rural areas (anything not included above): 2 771 000
 * Culture: 69% Germanic (62% Prussian, 7% Vesnian), 29% Avar, 2% Other
 * Religion: 86% Eastern Orthodox, 10% Catholic, 4% Other
 * Diplomacy:
 * Vesnia: In the last days of the marriage, as Lady Mathilde had died on 1134 out of an illness, Wolfhard had proposed an alliance to secure both powers' future. The alliance may also include the even more side effects of further pressing Prussian influence over Vesnia with Orthodox teachings and rites that differ from Roman Catholicism.
 * Vedena (or whatever that is): Okay, whatever. For now.
 * Events:
 * Warsaw Project: The project to Germanise Warsaw primarily continues and is still ongoing. Around 70% of Warsaw still identifies itself as Avar, with migration and assimilation being ongoing, but unlike the previous decade, it is now slower due to some resistance.
 * The Tale of Two Kingdoms: By 1130, King Wolfhard had two sons and two daughters, one of them had already been married off to a local noble back in 1127. To be concise, the names of the two sons were Reinhard and Rudolf. Rudolf was the second son of the King and was born on 23rd April 1126, but he isn't ready to be on a crusade because he's literally too young and that he only wanted to be an efficient administrator. Reinhard, was born on 4th August 1117, making him the firstborn son of Wolfhard. He has already gotten some strange interest into the Crusades, being oddly wanting to go there, which he decides to go. (Really, I want this to be tied to the fate of the kingdom by sending out a son to the Crusades and that if he dies; that other son will succeed)
 * The Death Beds of the Queen and King: Lady Mathilde died on 1134 out of an illness that she had experienced. This had led to King Wolfhard mourning her for two days. Belieivng that this unofficial alliance through marriage might be over, he wanted to solidify that relationship by sending an official alliance request to Vesnia. But by December 1139, the king has started to become ill. No longer he was able to elad the country, he was crippling in health as he was 61 years old and that one of his sons have decided to go into the Crusades while the other is still a child that isn't ready.

Kingdom of Vesnia

 * Government: Feudal Monarchy (Kingdom)
 * King: Albrekt II (B 1091 D 1136) (R 1114 - 1136), Wilhelm I (B 1111, alive) (R 1136 - Present)
 * Ruling House: House of Fleischer
 * Economy: The Vesnian economy is stable, being based on trade mostly as well as fishing, mining and lumber. Gold coin currency is used in the realm. Vesnia is influenced by the overall economy of the Holy Roman Empire, of which it is a member.
 * Capital: Burgenbrao
 * Demographics:
 * Population: ~1 570 000
 * Burgenbrao: 92 000
 * Koslin: 50 000
 * Raustadt: 6 500
 * Heineg: 4 000
 * Rural areas (AKA everything else): ~1 420 000
 * Ethnicities: 94% Vesnian (4% Lechtenheimer nationality), 6% Prussian
 * Religion: 87% Catholic Christian, 11% Orthodox Christian, 2% Other
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Total of 15 000 levy soldiers
 * Deployed units: none
 * 5 000 infantry
 * 3 000 pikemen
 * 5 500 archers
 * 1 000 sword cavalry
 * 500 lancers
 * Navy:
 * 20 transport ships
 * 6 galleys
 * Diplomacy:
 * Prussia: Wilhelm I apologizes for the misunderstanding concerning Prussia and the HRE, ending the efforts for integration. He also says that they wish to maintain good relations between the two and the alliance proposal is accepted.
 * Events:
 * The Tale of Two Kingdoms: The marriage between Vesnia and Prussia is important, as this brought Prussian influence into the HRE and Vesnian influence outside of the HRE.
 * Orthodox Influence: Vesnia is subject to some more Orthodox influence from the previous marriage with the Orthodox Prussia. Also there may be some conversions from Orthodox priests shh, nobody will notice.
 * Wilhelm I: Albrekt II was a real player had a lot of children with a lot of wives and none of those children were legal heirs, thus Albrekt II brother's son Wilhelm becomes the new king.
 * Lechtenheim Has Joined: The Duke or Count or Baron or whatever of Lechtenheim was convinced to accept our proposal. Thus the Lechtenheimers have joined their fellow Vesnians. Thus the population has gone up and the County of Lechtenheim is set up as a feudal territory. The territory has automatically been set up for full integration.
 * Diocese of Cammin: The Diocese of Cammin, subordinate to the Holy See, is set up in the village of Wollin, on the outskirts of Burgenbrao.
 * Orthodox Conversions: A couple of landlords and barons may or may not (they have) have converted to Orthodoxy. There are minor rumors that people within the royal house are considering and/or have converted to Orthodoxy.
 * Engelbrecht, Lord of Raustadt: Devout Catholic and loyal Lord Engelbrecht steps up to join the Second Crusade. He states that he will fight in the name of Dietmar, the Vesnian Count that fought in and survived the First Crusade.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State: The Zhaozeng Emperor (B 1071 - alive) (R 1109 - present)
 * Head of the Government: Archchancellor Xu Huang (Ethnicity: Jin Chinese) (B 1056 AD - D 1037 AD), (R 1091 AD - 1137 AD), Archchancellor Möngke Hulugu (Ethnicity: Mongolian) (B 1112 AD - still alive), (R 1037 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao, Great Khavara of the Khitans and Beg Khan of the hui. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 154,620
 * Wuwei: 50,540
 * Altai: Population: 14,760
 * Rural and smaller towns population: 2,654,100
 * Total population: 2,874,020
 * Religion: Tengrism (85%) Buddhism (14%) and others (1%)
 * Ethinicities: 49% Khitans, 20% Mongols, 13% Hui, 10% Tanguts, 7% Jin, sha and other chinese groups and 1% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.


 * Adminstration: We have 6 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Commander of our forces:  Yelü Zhilugu (The Zhaozeng Emperor)
 * Army: Total of
 * Spearmen: 6,430
 * Swordmen: 7,230
 * Bowmen: 3,280
 * Cavalry: 10,302
 * Crossbowmen: 2,000
 * Events:
 * Allowing raiding against Khovuharsh Khaganate: As a way to incite *cough* conflict *Cough* we allow raiding on their territory in our nation as a way to try and get the to submit to our rule. Our tributary state is also welcomed to do the same.
 * Diplomacy: