Konig des Menschen (Map Game)











The hunter gatherers still rule over the vast lands that make up the world. Whilst small villages and towns start to form proto-civilizations. Europe is still stuck in the ways of tribalism while the Middle East is on the brink of a revolutionary era

 I, Atlasium (TheCreator901), welcome you to Konig des Menschen (KdM). Starting in 4000 BC, this is the dawn of civilization and the tail end of the prehistorical era. The beginning of civilization is just kicking off in the Middle East.

The first game I have ever administrated was Continent of Darkness: Europe, which was successful until its end. KdM is the first attempt at a truly grand scale Mapgame that will hopefully go on for many turns!

Join the KdM Thread for updates!

http://thefutureofeuropes.wikia.com/wiki/Thread:400321#4

Rules
Konig des Menschen Rules

Nation Name:

 * Government: Despotic Monarchy, Oligarchic Republic etc.
 * Ruler(King, President etc.): Ruler Name
 * Parliament: Not necessary
 * First Party: Number of Seats
 * Second Party: Number of Seats
 * Third Party: Number of Seats
 * Economy: Information.
 * Capital: Insert capital city
 * Demographics:
 * Population: Insert Pop (% of major ethnicities)
 * Religion: % of major religions
 * Wars and Conflicts:
 * Diplomacy:
 * Nation: Diplomatic action taken
 * Events: Insert actions nation done.

Game Speed (In Need of Change)

 * 4000 BC-1000 BC (100 years) (30/27 turns)
 * 1000 BC-700 AD (50 years) (34 turns)
 * 700 AD-1450 AD (25 years) (30 turns)
 * 1450 AD-1700 AD (10 years) (25 turns)
 * 1700 AD-1800 AD (5 years) (25 turns)
 * 1800 AD-1900 AD (2 years) (50 turns)
 * 1900 AD-present (1 year) (117 turns)
 * World Wars after 1900 (every three months)
 * World Wars before 1900 but after 1500 (1 year)

Dynasties

 * Gherensi (Imperium di Atlas)
 * Haakonssen (Nordicium)
 * Yamato (Iapon)
 * von Baden (Westria)
 * Gagna (Bonra)
 * Putin (Rus)
 * Ruhay (Egypt)

Old/Extinct Dynasties

 * Von Westria (Westria)
 * Jakobsen (Nordicium)

Nations (currently 9 players)

 * Imperium di Atlas: TheCreator901/Atlasium
 * Albion:  Dick Harrison (didn't make a turn 5 times in a row)
 * Nordicium: LukaGaming
 * Aratashen: XenobladeShulk1503 (left)
 * Iapon:  EthanKoenigsberg  (sabotaged himself)
 * Westria: Eltool
 * Lagash: EthanKoenigsberg
 * Bonra: Priceless008  (left)
 * Nordika: Fireblade19
 * Piedmont:  FedexWI (kicked)
 * Egypt: TenaciousFalcon
 * Rus:  Derpmaster21  (didn't make a turn 5 times in a row)
 * Amaretoo: TudorMapping (left)
 * Naeo-Ameriucae: Mecanimetales
 * Yugrain Confederacy: Slime Mapper
 * Arano: TudorMapping

Staff

 * Admin: Atlasium (TheCreator901)
 * Map Maker: Atlasium (TheCreator901)
 * NPC Event Maker: Atlasium (TheCreator901), TenaciousFalcon, LukaGaming, EthanKoenigsberg
 * Moderator: EthanKoenigsberg

Archives
The archive list is useful for previous events or for reference.

NPC Events

 * Western Nuragians: They became one of the fiercest sea pirates and the first pirate civilisation in history. They migrate from Sardinia to the Balearic Islands, creating a city named Marroca. These sea-faring pirates raid Algiers frequently, about one time for every 5 years or so and they usually only come for their food to sustain themselves.
 * Western Berbers: Invaders from the Atlas Mountains attack the western front of the Imperium of Atlas and seizing the western part of the region.
 * Lybians: The Lybians invade to the east of the Imperium of Atlas and besieges Bejajja. They are considered zealous because apostasy is not allowed in their faith and they are reluctant to convert.
 * Aratashen: They expand rapidly to the west, to the point where they reach the coast of the Black Sea, founding Erilsum, a potential major port city for the king and created the Aratashen Empire.
 * Wilusha: A legendary but powerful city state of Wilusha is developed on northwest Turkey. Wilusha is the city of Troy in Greek plays and actually prospered very well at that time.
 * Nomadi: Their migration begins and they abandoned their city of Sekhahod for the south and attacked the Eassero culture. The Eassero culture then reforms itself to a stronger and less vulnerable culture of Odysko and fiercely fought back.
 * Iskeosia: The Iskeosia culture develops in Hungary.
 * Egypt: A priest begins spreading the Egyptian Pantheon. The same priest also began spreading the Hieroglyphic system in Egypt.
 * Mexico: All over Mexico villages are appearing
 * Bakan Ronse: The Bakan Ronse culture developed when the Vinca tribes migrated east mixing with the surviving Odysko driving them extinct. This would also result in the evolution of the Vinca into the Bakan Ronse.
 * Akkad: The concept of currency develops originating from small villages.

Akkadian Empire (now) | Akkad Dynasty

 * Government: An empire.
 * Grand Palace of Akkad: Sargon of Akkad envisioned a grand palace with multiple layers of walls with a ziggurat in the middle which represents the royal family's home and many guards as well. Slaves of Akkad are working effortlessly to build it within 200 solar years (next turn).
 * Leaders: Sargon of Akkad (2918 BCE-2875 BCE and I dare you not to click it because...), Magashu (2875 BCE-2844 BCE), Satich (2844 BCE-2838 BCE), Satich II (2838 BCE-present)
 * Military: Make human chariots great again! Cavalry are also starting to show up as we continue to develop the horse.
 * 5,000 militia
 * 1,500 militia archers
 * 20 human chariots
 * 150 horse chariots
 * 15 stone throwers
 * 10 horsemen
 * Economy: It is substantially based on agriculture and craftwork such as metallurgy and pottery. Also Akkad also has localised slaves and are mostly women or those subjugated (SJWs fail to see this)
 * Demographics:
 * Population: 77,000 (nerfed a little)
 * Religion: 100% Mesopotamian faith
 * Cities
 * Uruk: 10,000
 * Lagash: 18,000
 * Akkad: 12,000
 * Rural areas: 12,000
 * Other settlements: 25,000
 * Ethnicity: 25% Sumerian, 50% Lagash, 12% Akkadian, 3% Assyrian
 * Research (new sweet layer): Forge of Empires style.
 * Camel domestication: We begun domesticating the camel slowly from the southern lands of Arabia. The camel is resilient to the desert and doing so by domesticating the camel, we can cross the desert without stopping with horses and also carry cargo over.
 * Manuring: The power of manure is underway becoming a norm in the whole society of Akkad. By mixing animal faeces with water and soil, you would eventually get the result of manure, also there is human manure which is also available for some Akkadians as well to expand business.
 * Events
 * Assimilation of the Havenna Culture (as Assyrians): As Sargon of Akkad is pushing northwards in the early 29th century BCE, the Havenna tribes are met and they seem to not barge and currently they may or not be comfortable with the settlement and attempt to civilise people. The city of Assur is founded and is targeted at the group of Havennans to be in an artificial culture that Sargon was working on, Assyrian.
 * Rise of Akkad: Even under the might of Sargon the Great, Akkad continues to rise up as an empire successfully through the efforts of settling cities northwards of Mesopotamia. Akkadian culture is also becoming a more significant culture and is currently assimilating the Lagash culture into Akkadian at a full scale campaign, along with literacy and doctrination campaigns within many Lagash children through non-violent means.
 * Death of Sargon: Sargon died in 2875 BCE according to scriptures and there was a one week parade and funeral in the city of Akkad as the golden age of Akkad begins to fade away by the end of the 29th century BCE.
 * Diplomacy:
 * Havenna: Your culture being slowly assimilated as our empire continues to expand due to overpopulation issue under the legacy of Sargon the Great

Yugrain Confederation

 * Government: Tribal Confederacy
 * High Chief(s): 2915 - 2873 Nuynza, 2873 - 2845 Viatka, 2845 - 2821 Ckokpil, 2821- present, Yalka.
 * Economy: We start using copper found in the Ural mountains as our currency.
 * Capital: Pulnavat
 * Demographics:
 * Population: 8 200 (100% Khanty)
 * Religion: 100% Uralian
 * Wars and Conflicts: None
 * Military: 1300 ( 40% Archers 45% Reindeer Cavalry 15% Stonespearmen & 3 ships )
 * Diplomacy:
 * Saranpaulians: Saranpaulian tribe joins our confederation. They live around the area between our lands and Ural mountains.
 * Events: We expand towards the gulf of Ob and reach it. People there start to live on fishing, and the port town of Nadym is born. The second half of the century had a massive population growth, mainly caused by the huge amount of food. Our first 3 ships are built 5 years before end of the century. They're not specialized at exploring the sea, but they're used to bring goods from Nadym to other settlements along the Ob river. We still welcome all Khanty tribes under our protection.

Kingdom of the Majapahit

 * Government:  The government of the Majapahit is currently a despotic monarchy.
 * King: Before 2743, the king of the Majapahit was Budiono Wijaya. After his death, it was passed onto his son, Purnama, and then after Purnama's death in 2715, the crown was passed onto his daughter, Asmiani Wijaya, at the age of 17.
 * Economy:  The economy of the Majapahit is mainly based off of fishing, rice harvesting, sapan wood logging, and diamond mining. The "currency" is simply native gold and silver coins.
 * Capital:  The ancient city Majapahit, today's Trowulan (which will be what it's referred to as)
 * Demographics:
 * Population: The population of the Majapahit is currently 7,289 people, and they are 100% Javanese.
 * Religion:  Religion of the Majapahit clocks in at a split between Buddhism and Hinduism at 75% and 25% respectively.
 * Wars and Conflicts: N/A.
 * Diplomacy: Nothing.
 * Events:  We simply expand across the entire Javan island. That's it.

Nordicium (which somehow still hasn't died)

 * Government: Monarchy
 * King: Eden Haakonssen
 * Economy: worse. I mean, seriously, how can you have good economy during a two-front war?
 * Population: 3986 (86% Nordician Germanic, 14% Akershus)
 * Religion: Nordician Pantheon (100%)
 * Major Settlements:
 * Bergen (ex-capital, under Hjaltlander invasion): 746 people (evacuation)
 * Stavanger: 964 people
 * Kristiansand (under Engbolle attack. Kind of.): 900 people
 * Leikanger (new capital): 1376 people
 * Military:1600 personnel. (Emergency mobilization)
 * 1200 spearmen (60% with stone spears, 40% with bronze spears) (all with shields).
 * 50 slinger (using slingshots)
 * 50 flame slinger (basically they sling fire into the walls and stuffs)
 * 200 archers (using prehistoric bows)
 * Navy (which is like crap)
 * 18 wooden transport vessels (each can transfer about 10-15 men)
 * 3 larger wooden transport vessels (each can transfer about 15-25 men)
 * Wars and Conflicts:
 * War on Hjaltland: We put 600 soldiers to hold the line at Bergen while asking for a peace treaty. Wait, this has gone on for... two centuries, right?
 * War on Engbolle: We put 300 soldiers at areas near Stavanger to fight back Engbolle forces. We accept their peace offer, but request to keep Stavanger.
 * War on Raiders (such timing): The rest of the soldiers are issued to fight raiders on Nordician borders.
 * Events/Diplomacy
 * Hjaltland: Peace? Seriously, this has been for like 2 centuries already.
 * Engbolle: Okay. But I'll keep Stavanger.
 * English tribes: For the sake of your nation and your freedom. Nice job.
 * ... I don't have anyone else that I can reach right?
 * ... I don't have anyone else that I can reach right?

Westria

 * Government: Tribal monarchy
 * Leader: King Joachim V von baden 2928-2889, King Jacob III von Baden 2889-2856, Rudolph IX von Baden 2856-2823, Jacob IV von baden.
 * Military: 1008 soldiers.


 * Wars and Conflicts:


 * Weapons used: Spear's,bow's, and shield's.
 * Major Cities:
 * Vienna(capital): 1870
 * Badia: 817
 * Rudolphia: 396


 * Population: 4047 and 97% of the population are Westrian and about 3% are bade.


 * Religion: 99% belive in Germanic tribe religion's and 1% belive in other


 * Economy: We have farming as main source for food. We make stuff of bronze.

(going aaway to holiday tomorrow and I will probably not have internet so Westria can be NPC, I will rejoin then I am home again)
 * Events: King joachim was succeded by his son Jacob that became Jacob III von Baden. Jacob von Baden III was known for like to eplore but because fearing of aggresive bade and rosse tribes he didn't want explore in west. So he send explorer to east instead. Then he died he was succeded by his grandson Rudolph that became Rudolph IX von Baden. Rudolph IX von Baden was succeded by his son Jacob that became Jacob IV von baden.

Middle Kingdom of Egypt
Kingdom of Arano Government: Tribal Monarchy Ruler: Acahuana Hohus IV Economy: Fishing: We base  our economy on fishing, every summer we send 1,000 men from Awatisu to go fishing for their families. Agriculture: We start to grow wheat 25 miles north of Awatisu. Also with carrots, potatoes and other stuff.
 * Government:After the end of the Old Dynasty of Egypt, a priest named Amenaton establishes a new dynasty, the Middle Dynasty.
 * Military:
 * Active Soldiers:310
 * Non-Active Soldiers:60
 * Naval Vessels:92
 * Wars/Conflicts:
 * Egyptian Expansion: Egypt expands to the east and to the west.
 * Economy: Improves.
 * Events:
 * Aton is now the major god of the Pantheon.
 * Egyptians start digging a channel towards the Red Sea.

Swordmaking: We start making bronze swords for use up against war with the incans

Capital:Awatisu Population: 1088 (95% Aranian, 3% Incan, 2% Other/Unkown aliens) Religion: Incan (98%, Other 2%) Wars and Conflicts: Incan War: A war has began in beetween the Aranians and the Incans, the Incans have started rebelling in the south west of Arano. In six months, we cancel all fishing in the area and evacuate all citizens. They devistate the buildings as a massive massacre is taken place with 25 citizens (including children being killed) Diplomacy: Incans: Will you stop violating our territory? Thanks, Nation: Diplomatic action taken Events: Insert actions nation done.

Ainu

 * Government: Tribal Monarchy
 * Ruler: Resak Isonash
 * Economy: N/A (we are hunter gathers, we dont need money)
 * Capital: N/A (None yet)( just islands)
 * Demographics:
 * Population: 100% Kamchatkan Natives(About 3000 People in total)
 * Religion: Early Tengriism
 * Wars and Conflicts:N/A
 * Diplomacy:None
 * Nation: None
 * Events: We begin to slowly migrate to Hokkaido (by next turn, we will have a new city, Called Peni Un Kur, where modern Monbetsu is located, and it will be our capital. All our territories in the Kurils will be unowned by us, leaving the reigion to expansionism in the future
 * Navy: 30 Small transport ships, unequiped for combat
 * Army: 1000k (the rest are elders, Women, and Children)
 * Religious Events: We decide to sacrifice a cow to tengri, as tribute to him. he is pleased and we are expected to recieve rain for our crops. (50/50 Chance of happening, Admins decide)

The Imperium di Atlas

 * Government: Atlasian Monarchy
 * Konigs: Aegon III Gherensi, Maegon Gherensi and Aerys Gherensi
 * Military: The Atlas Guard is established, an elite force of swordsmen with the best bronze equipment available. Total is 10,000.
 * 600 Atlas Guard swordsmen
 * 200 Atlas Guard cavalrymen
 * 6,000 Spearmen
 * 2,000 Archers
 * 400 Chariots
 * 800 Slingers
 * Economy: It is substantially based on agriculture and craftwork such as metallurgy and pottery. Slavery is also beginning with defeated Marrocan pirates being enslaved.
 * Demographics:
 * Population: 100,000
 * Religion:  90%  Imperial Cult, 10 % Berber Paganism
 * Cities
 * Algiers: 20,000
 * Bejaija: 10,000
 * Rural areas: 50,000
 * Other settlements: 20,000
 * Ethnicity: 90%  Berbers,  9%  Atlasii Berbers and  1%  others
 * Events
 * Establishment of the Atlas Guard: The Atlas Guard is established by Maegon to protect the royal villa which is now under construction.
 * The Imperial Villa: The Imperial Villa begins construction in Algiers after the discovery of Knossos. The palace in Crete is used as inspiration for the construction of the Imperial Villa.
 * The Wall: Construction begins on national defences throughout the empire to help against the Berber tribal invaders. The army meanwhile man theses defences.
 * Diplomacy:
 * Aegon III's discoveries: Aegon III had an interest in the world and had ships sent both east and west. Crete and Marroca was discovered but Egypt wasn't discovered yet and there is only rumours of their existance.

NPC Events:

 * Son Vi: The Son Vi culture is heavily influenced by the Dragon worshippers to their north and following them as an example, many of the tribes unite to form a theocracy known as Xieh Qu with the largest tribe establishing their settlement of Xieh as the capital.
 * Akkad: Following the death of Sargon, multiple statues are constructed in his memory and a small cult worshipping Akkad is developed within the Sumerian population of Akkad.
 * China: As the power of the Celestial Emperor weakens, the peoples within the empire begin to identify no longer as Chinese but rather Josom, Xiji or Zhen Hi.
 * Yitnahek: A Finno-Ugric tribe, the Yitnahek accept the Yugrian offer of protection and whilst in Pulnavat, the tribal leader, Usmok Idepel, ordered a storming of the capital slaying the High Chief and razing the city to the ground before heading west.
 * Atrakaj: Many Atrakaj halt Mahajapit Majapahit expansion throughout Java halting the expansions of the state and destruction of the entirety of the Majapahit army at the Battle of Hilly Gates where the Atrakaj tribes worked together to crush the Majapahit army with a large force of archers.
 * Hjatland: The Hjatlanders after centuries of fighting accept the Nordician peace offers and take Bergen under their nation. There is a secession crisis within Hjatland when King Homs Magnus died and had no son, only daughters. They should not be able to run the nation under a succession law and tradition says that women cannot lead and only be regent until a male becomes old enough to run the nation. In the British Isles, a Proto Anglo-Saxon tribe descended from the Albionites known as the Aelbon rise up and take control over London and Krakenrok during the succession crisis. A nephew of Homs Magnus called Dane Thorsson rises up in Kent and is now seen as a semi-legendary figure and founds the city of Harvenborr as his capital. One of Dane’s daughters, Matheld, took over Hjatland and proclaimed an empire where women are the warriors.
 * Engbolle: The Engbolle tribes accept the Nordician peace offer and now people migrate from Southern Sweden and Denmark to the south Norwegian coast.
 * Raiders: Due to concentrated Nordician effort on the divided Raider tribes, their invasion ends with a few managing to keep hold on east Nordician land whilst others migrate north into central Scandinavia.
 * Incans: The Incans establish an independent state with the city of Nakanaca as the capital.
 * Ainu: There is a large tsunami, the gods might have sent too much rain.
 * Israelities: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The Yarmakunian culture develops into the Israelities after influence from Egypt and a few from Havenna. The Egyptians despite influencing these people would send invasion forces to take slaves back to Egypt. Within the Israelities tribes was also the evolution of a new God called Yahweh.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Egypt: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Within Egypt, astrologists develop the 365 day calendar system. They also construct the Pyramid of Imhotep which had thousands of slaves construct the 167 metre tall structure. However, no other pyramid would be constructed with slaves due to the pyramids being holy structures and a slave touching it was seen as an insult.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">China: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Herbal medics develop tea and it quickly becomes popular outside of medical use.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Rus: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The Rus collapses completely due to Pith’cumar invasions. The capital of Putingrad is razed to the ground by a group of hunters. Part of the fall of Rus was also due to the tundra environment.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Minsk: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The city of Minsk is razed to the ground alongside Putingrad by Pith’cumar hunters.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Strain Worshippers: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The subterranean Strain cities seem to vanish as no more sign of their existence can be seen from the surface. Whilst they vanish in Manchuria, the Strain Worshippers in Korea are annihilated by earthquakes and natural causes.
 * <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:700;white-space:pre-wrap;">Tyre: <span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The city of Tyre is founded by the last Yarmakunians but it is still not a fully developed civilization.

Akkadian Empire

 * Government: An empire.
 * Grand Palace of Akkad: As more slaves are shipped into the Akkadian Empire, the palace is almost done as Sargon the Great had dreamed of. Once its done, it would stand as one of the soon-to-be Seven Wonders of the World, following the Pyramids and would cover 40,000,000m^2 and be lushful in tales told to children in the future.
 * Leaders: Satich II (2838 BCE-2797 BCE), Sin-Nashir (2797 BCE-2746 BCE), Labashi (2746 BCE-2732 BCE), Sargon II (2732 BCE-2703 BCE), Satich III (2703 BCE-present)
 * Military: Cavalry are also starting to show up as we continue to develop the horse and we begin domesticating camels. Professional armies are being developed so stay tuned.
 * 7,000 militia
 * 2,000 militia archers
 * 5 human chariots
 * 175 horse chariots
 * 10 stone throwers
 * 100 horsemen
 * Economy: It is substantially based on agriculture and craftwork such as metallurgy and pottery. Also Akkad also has localised slaves and are mostly women or those subjugated (SJWs fail to see this). Thanks to roads, the Akkadian economy is even more efficient with known routes to go by, however some settle towns which became an issue for long narrow paths
 * Demographics: Urbanisation is on a rapid decline thanks to the incentives of farming opportunities in the Fertile Crescent and Akkad becomes the largest city.
 * Population: 102,500
 * Religion: 97% Mesopotamian faith, 2% Sumerian cults (on Sargon), 1% Xenomorphic cults
 * Cities
 * Uruk: 12,500
 * Lagash: 15,000
 * Akkad: 20,000
 * Assur: 5,000
 * Nineveh: 6,000
 * Rural areas: 29,000
 * Other settlements: 15,000
 * Ethnicity: 25% Sumerian, 40% Lagash, 20% Akkadian, 4.5% Assyrian, 0.5% Xenomorphic Havenna
 * Research (new sweet layer): Forge of Empires style.
 * Camel domestication: We begun domesticating the camel slowly from the southern lands of Arabia. The camel is resilient to the desert and doing so by domesticating the camel, we can cross the desert without stopping with horses and also carry cargo over. The process is almost finished and should be done next turn.
 * Events
 * Xenomorphic Cults: Xenomorpha is one of the new additions of the Akkadian settlements and are dangerously close to the Havenna tribes that are declining slowly. The Xenomorphic Havenna aren't like the newly created Assyrian culture, they worship a set of gods usually inscribed by words and art and are conservative. These gods are similar to the modern Xenomorphs only it is rudimentary and seem vaguely drawn as of the cops have attempted to draw an animal and a parasaurolophus's head together and are culturally influential which might also impact Akkadian culture. They also worship them so they are basically cultists.
 * Further into the Tigris: The Akkadian Empire pushes their expansion up to the north where Mosul meets, founding the city of Nineveh. However plans for the Euphrates are now up next to solidify the two rivers under one nation.
 * Professionalised Army: Philosophers say that militia are usually poorly trained and working on a permanent army has to be made.
 * Diplomacy:
 * Havenna: Your culture being slowly assimilated as our empire continues to expand due to overpopulation issue under the legacy of Sargon the Great
 * Elam: I diagnose you with trade.