Trapped on Neterra Series

Trapped on Neterra is TL Mapping's New World Series for newer mappers. It will start in May when the veteran mappers' NWS ends.

Members

 * TL Mapping (Creator and Administrator)
 * HappynHungry (Continent Maker)
 * KommunistKoala AP
 * HernándezMapping
 * Kavishan Mapping
 * Monsoonjr


 * Olimario849


 * SunnyKhan688


 * CorrosiveDragon (VoidViper)
 * Pezminer12 (MappingPez)Neterra.png

Antagonists (Complete List)

 * Mürt (Leader) (TLMapping)
 * Ghuran Empire (Co-Leader) (Asdf and TL)
 * Yavania (TL Mapping)
 * Esseria (TL Mapping)
 * Illorium (TL Mapping)
 * Airapars (Genericc)
 * Uxtyyid (Genericc)
 * Etrias (Genericc)
 * Ordiatis (Genericc)
 * Solaster (Genericc)
 * Auroria (Miguel)
 * Cesarean Republic (Olimario)
 * Voktira (Olimario)
 * Datrolon (Monsoon)
 * Lironia (HappynHungry)
 * Xironovix (Kavishan)
 * Denletion (CorrosiveDragon)
 * Cyrusia (HappynHungry)
 * Fabula (HappynHungry)
 * Mequixis (Pezminer12)

Antagonists (Main Antagonists List)

 * Mürt (TL Mapping)
 * Ghuran Empire (Asdf and TL)
 * Lironia (HappynHungry)
 * Datrolon (Monsoon)
 * Xironovix (Kavishan)
 * Airapars (KKAP)
 * Cesarean Republic (Olimario)
 * Denletion (VoidViper)
 * Mequixis (Pezminer12)

Antagonist Personalities
MÜRT: Sadistic. Pure evil. Cunning. All-consumingly stronk. He rules his dominions with an iron fist and leaves no prisoners. As leader of the League of Hypernations, he commands with a strong hand. His name brings fear to all who hear it, even his comrades in arms. He has killed octillions of living beings, and enjoys doing so. He lives for slaughter. Oh, and for some reason he likes caek.

YAVANIA: More merciful than Mürt, he is stronk but prefers to make alliances rather than rivalries. For this reason, he is looked upon with suspicion by Mürt. He does not see Mürt as his boss but rather his comrade, though Mürt keeps reminding him that he is not high enough in the League of Hypernations to be so; as only nations like Weliron, the Ghuran Empire and Airapars have that privilege.

ESSERIA: Esseria is an explorer. He found the other hypernations in various mappers' series and brought them to Neterra. He is always ready for adventure and is very bold.

ILLORIUM: Very formal yet unpredictable, you can never tell where Illorium is. He has a knack of surprise attacking, which comes in handy in a pickle. He is extremely subservient to Mürt and it is this quality that was adapted from him into Gamma.

AIRAPARS: Also called Ayrepars, he is stealthy and swift, but he does not like to tell much of his past. Nobody in the LoH really knows what happened before he joined, but they occasionally recieve bits of information. This makes Mürt not trust him, so he keeps an eye on Airapars. Airapars was actually born on Neterra to Ayre and Pars. He is always the one to be spared.

UXTYYID, ETRIAS, ORDIATIS: They are all old hypernations that ceased to exist after the LoH took over them. They create a mythological allusion to ancient Greece. Uxtyyid, Etrias, and Ordiatis are like the Titans and the LoH is like the gods.

SOLASTER: ''"Each time the hopeless nations are obliterated by ruthless aliens, a hole bores into my heart as if I were on that battlefield. But the thing is, I do not die. I want to die." -Solaster''

CESAREAN REPUBLIC: Determined, overly confident, and insane are perfect words to describe this Hypernation. His desire for power has led to him being on of the most suspicious charcters in the LOH. Despite this Murt seems very trusting of him and Cesarean is very obedient to him. He seems to have lost his memories. The least likely to get a joke.

AURORIA: She was recruited because her evilness, her power, and majorly, because her capacity to make the enemies to be confident on her. She has a really evil past, she conquered hundreds of planets, killed millions of inocent people, and betrayed thousands of "allies". She is a spy behind enemy lines.

GHURAN EMPIRE: Ghuran is a very powerful antagonist. She loves power and power over others, and will do anything to get it. She is very convincing to get others to do what she wants and is very persuasive, especially while sweet talking. She is very effective against male nations because they will begin to like her, but she will take advantage of them and exploit them. She respects Mürt but sometimes challenges him, but not too often. The only native she respects is Alpha, for she is her first creation. Her best friends of the antagonists are Mürt, Airapars, Auroria, Lironia, and Denletion.

LIRONIA: The oldest nation in the universe at 9.56 billion years. He is a hypernation that will always strike first. It is always feared due it's incredible advancement in transport. It's name is known through multiple dimensions, and he despises the idea of mercy. He is very decicive, and sometimes viewed with distrust by Mürt and others. His true intentions remain unknown.

CYRUSIA: A bloodthirsty nation native to an exoplanet 9.5ly from Earth, she always despised humanity's goodness and faith, she has tried to destroy them many times, once even ending civilization for 15,000 years. She was a perfect servant for Lironia, and was hired by him long before humanity existed.

XIRONOVIX: Probably one of the cleverest of them all, this nation was recruited by Mürt because he creates amazing technology. His home galaxy is Andromeda, and he is normally seen roaming around countless planets torturing the countries there. He keeps to himself though, and has not made friends with any other Antagonists. He describes himself as "A vicious, corrupt executioner". Also he is he youngest of them all.

Datrolon: She may be small, but she has the best espionage technology of the Antagonists, and can easily spy on Earthling nations without being detected. She is also good at hiding things, with the ability to build invisible cities right under anyone's nose. She has the ability to disguise as any other nation, and even the other Antagonists are hesitant to trust her. In short, she is sly and sneaky.

FABULA: Fabuwiss, Nuff said.

VOKTIRA: Calm and collected, yet a deadly rogue tactician who appeared suddenly and seems to have ties with Cesarean.

Denletion: Stone cold hearted nation (unhappy nation). Denletion never had any friends until now. A nation who seeks revenge against the nations that made Denletion unhappy. Denletion is always suspicious when talking to other nations. Denletion's master intelligence makes them a very strong foe. They say "'''A soul can only be deleted once." *(More information to be added when Viper's AFOE finishes)'''

Native List: (Who owns the natives below)
Alpha: Epsilon (Alpha's Second in Command), Zita, Ita, and Thita,

Beta: Yota, Kapa, Lamda (Beta's Second in Command), and Mi,

Gamma: Omikron, Ro, Sigma and Taf

Delta: Fi, Ni, Xi, and Pi

Omega: Ypsilon, Hi, and Psi

Native Claims:
TLMapping: Gamma (Main Native), Taf, and Ro.

Pez: Alpha (Main Native), Ita, and Thita

HappynHungry: Beta (Main Native), Yota, and Kapa

Genericc: Delta (Main Native), Pi, and Ni

Kavishan: Omega (Main Native), Hi, and Psi

Monsoon: Xi and Fi

Olimario: Sigma (Gamma's second in command) and Omikron

Hernández: Epsilon (Alpha's second in command) and Zita

Nick HD: Lamda (Beta's second in command) and Mi

SunnyKhan: Ypsilon (Omega's second in command)

Native Personalities:
ZITA- Zita normaly follows Epsilon's command, but recently tried to get on his own. He likes to challenge other natives in games. Also, he likes to meet the new nations that are around. Zita also has a crush on Alpha.

EPSILON- Epsilon is the cunning one, he is extremely smart and uses his intelligence in his plans, he is easy to befriend but defiantly is one of the more evil natives, that's why he's Alpha's second in command.

ITA- Ita is the nice one of Alpha's natives, she is generally nice to everyone, even the ones she is trying to destroy. This often leads her to get all of he bad luck, because of her personality, Epsilon is the worst to her. But she always has her allies' back in a fight.

THITA- Thita is very hostile towards the countries that arrive on Neterra. She appears to be very tough and bad to mess with, and threatening, but actually she is more of "All bark and no bite" and actually isn't as tough as she puts herself out to be if you get to know her more, a lot of times times she will not carry out the threats she makes.

ALPHA- Alpha is the oldest native created and the second strongest. She was created by Ghuran and therefore they are best friends. She loves to joke around and is very funny, however she is somewhat like Thita in the way that she appears tough but actually has a weaker softer side. Alpha is generally nice, but when faced with an enemy of someone shes he dislikes she becomes a lot more angry and hostile. She has no feelings for Zita, but appears to somewhat like Epsilon.

XI & FI- Xi and Fi are rebellious twins. They are similar and like to be close to each other. They dislike Delta's rule, but they know better after previous rebellions.

Sigma- Sigma is hard to understand due to his mysterious and shady personality. Despite being Gamma's second in command his Side is often debated by some other natives. It is unknown where he aligns himself with.

Omikron- One of the most prideful natives around. Omikron believes he should be in a much higher position and will often go out of his way to complete tasks on his own. He hates Sigma for being Gamma's second in command.

Beta- A micheivious and intelligent Native created by Lironian subjects. He looks very innocent but in reality is hiding something...

Yota- One of Beta's underlings, she is fond of being fabulous and the only person who wants to be around her due to her fabulousness is Kappa.

Kappa- Another one of Beta's underlings, he is usually shy but when angered he causes mass destruction. He is also very intelligent and likes to be with fabulous people.

DELTA- Delta is very logical and a formidable opponent in jeopardy. There is a triangle on his flag because his symbol is the triangle. His biological ancestor is Daedalus, the superminded man of ancient Greece. Delta has refined on Daedalus's ideas in his free time. Though he may get authoritarian sometimes, in the end he sympathizes and is a great leader.

PI & NI- Pi and Ni are in love with each other and have been dating for a long time now. Pi is a very logical thinker and loves to do math (his favourite number is 3.1415...), and Ni is very intuitive and creative. Both natives are under Delta's rule.

YPSIION- He is smart, yet mysterious and unknown. He is rather enigmatic and works from the shadows.

GAMMA- Created by Mürt, this prominent native, who happens to be the first native ever created, has all his qualities- He is tyrannic, twisted, and sadistic. He enjoys slaughter and remains extremely subservient to Mürt, his master, as well as the whole League of Hypernations to a lesser extent. Gamma is also a confidant of Mürt, and Mürt managed to get Gamma the "most important native" status, to the envy of his fellow natives. However, he has earned this with his cunning and his aforementioned evil personality.

TAF- Rather scrawny and non-stronk, Taf prefers to get enemies to capitulate via incessant ultimatums than actual warfare and only fights when forced to. He uses psychological warfare to get what he wants, playing mind games and traumatizing his enemies. In this way, he avoids physical violence splendidly, which makes up for his aforementioned scrawniness and non-stronkness.

RO- The exact opposite of his brother Taf, Ro is practically a soulless war machine. Ro is extremely hostile and can go ballistic if not contained. He lives for blood and leaves nothing alive in his path of anarchy and carnage. He does not care for ultimatums, he just dives right in for a nice dinner of roast country. And he usually wins.

Psi- Psi is a psychic that, well, is a psychic and can do telepathy. He's not very social and is only friends with Hi, who is friends with everyone.

Hi- Hi, as the name suggests, is very social and is friends will literally everyone. She is very bubbly and sometimes annoying but is still everyone's friend. She is friendly to every new country she meets, as well as the countries that arrive on Neterra.

TO DO LIST:
1. All mappers in this series should have at least 50 subscribers by May.

2. All mappers in this series should have a main antagonist picked representing them, preferably the one that they own pictured on the main continent.