User blog comment:IonMapping/About the current situation of map games/@comment-26044830-20160911084950

Oh I would hate this, but won't it be better if we'd only have two map game slots and exempt MITW and thread games from it... But we enforce the non-thread map game with these rules


 * Start off in a historical time (medieval preferably)
 * (optional) One turn is one year but the turn lasts a day.
 * No-one must favour conquest the world within ten turns and everyone has to make it plausible (so if you are in the 20th century no fking sudden ideological coup)
 * Of course we would keep maps every turn.
 * Put lotsa mechanics and rules on it (e.g. Colonisation, technology, vassals [more complicated than limitation], war algorithm etc.)
 * no ONs/SNs/fictional nations unless a liguistic change occurred (but not too much)
 * ALL MAP GAMES MUST END IN THE YEAR WE CURRENTLY ARE IRL OR ADMINS TAKE FORCE TO PUT IT TO INACTIVE
 * ANYONE WHO BREAKS THESE RULES GO TO THE WALL OF SHAME (and I mean it)
 * (optional) Everyone must create an article of their nation and colonies or they'll be kicked out

(Acutally I agree with Batran [option 2], and don't take this above seriously - If the rules above were enforced, map games die within few turns or even one)

WHAT AM I DOING