Talk:Konig des Menschen Chapter V (Map Game)/@comment-32996608-20191011215809/@comment-32996608-20191012092501

Most Serene Republic of Vedena

 * Government: Vedea is a Republic.
 * Governor (Leader of the Council): Bogomir Grabower (1079AD-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of three major factions with their own goals
 * Merchants: 578. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Romans: 382. Stand for a complete dissolvement of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Nobility: 169. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 62. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Advanced trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is as big as never before and it keeps growing. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence across the lands of Central Europe and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres run merchant guilds in each of the cities in order to maintain the influence of their factions in the Council and public life in general, promote their cause and protect the conditions of merchants.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'249k people
 * Rural areas:~1078k.
 * Urban areas: 171k; 14% live in urban areas.
 * Lutsk (and the nearest territories across it): 61k.
 * L'viv: 25k
 * Other (population over 2'500): 85k.
 * Culture: 44% are Vedean, 39% are Romans, 17% is the rest
 * Religion: 56% are Christians (16% are Catholic, 13% are Orthodox, 27% are local churches), 17% are Roman pagans, 13% are Judaist, 14% are the rest beliefs.
 * Wars and Conflicts: Vedena quite isolated politically although the merchants do a lot of trade international trade
 * Diplomacy:
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~16,500.
 * Events:
 * the Romans: this faction has established its position in the political life of Vedena. Many members argue their alignment by either glorifying “the glorious times of Roman empire when science and arts flourished must be returned" or by claiming to "actually have Roman ancestry". In addition, quite a big share of them have settled and live quietly in the south, creating a (((simulacre))) “little Rome” on the territory of Vedea.
 * "Reject modernity, embrace traditions!": this slogan is very popular among the intellectuals in Vedena. More and more people begin embracing the culture of their ancestors. The majority is from the nomadic pagan tribes. Most of them reject Christianity and convert to local pagan beliefs, leading to further disjoint of society.
 * “Maybe we were wrong”: a little, yet quickly-growing share of the Romans faction, who originally belonged to the pagans, began converting back to christianity (but it is important to note - it is most likely local churches and not either catholicism or orthodoxy), saying they should better not reject their new identity and it would be better to mix the best of both. Who knows whether this idea will stand the irresistible flow of time.
 * The second rise of Christian beliefs: Christianity quickly enters the merchant trade unions, mostly from the West, replacing the former monopoly of Judaism. On the other hand, the hardcore traditionalists oppose the new trend. This may end up in the great break-up of the Merchant faction.