Chaos: The First Chronicle (Map Game)

"'Chaos was the law of nature; Order was the dream of man.' - Henry Adams"

(Map)

''The future is here. The human race is expanding. The universe is listening.''

Disorder. The way of nature. The challenge of humanity. And yet... we succumb to it. What such orderly force may redeem humanity from this chaos?

Staff

 * Owner
 * AenMaps (talk)
 * NPC Maker
 * AenMaps (talk)
 * Mod Event Maker
 * AenMaps (talk)
 * Map Maker
 * AenMaps (talk)

Rules

 * Be nice. Usually, Chaos games have no rules, but try to be nice to other people. Just try. No-one likes a spoil sport.
 * Embrace disorder. Hey, this is a chaos game. You don't have to stick with one nation the whole time. You can do whatever you want, but I'd suggest that you don't cling onto that one nation you've been working on for five turns, because most likely I will make it burst into flames. So yeah. Nationalism is great, but try not to be too nationalistic, because I guarantee that it will go wrong for you.
 * Space colonization. It may seem weird for a Chaos game, but this is Chaos, ad we love weird. Yes, there will be space colonization. Starting with the Moon and Mars. Don't be too crazy. For the first few turns, I don't think space warfare will even be possible, but hang in there, it'll come.
 * Land disputes. Let's think of a situation, shall we? We have Bob here. Bob wants the nation of Brazil to issue a declaration of war upon its neighbor, Uruguay, and forcefully take over the nation, annexing it as a state into Brazil. However, Bill here has another idea. He wants the nation of Argentina to issue a declaration of war upon its neighbor, Uruguay, and forcefully take over the nation, annexing it as a state into Argentina. Well, in this situation, nothing will happen. If two or more players have a dispute over a certain amount of land, those suggestions will be null and void. Which is also why I suggest not sticking with one nation.
 * The Suggestions. This game isn't like most map games, in that it functions without player turns, but with player suggestions. Players submit suggestions in the comments, which will be translated onto the map at the start of every new turn. The suggestion feature means that you can do anything to any nation. Also do note that we can only accept a maximum of five suggestions submitted by one player during one turn. Any more, and the latter half shall be cut off and not used.

Alliances
Work In Progress

Turn 1
Work In Progress