Talk:Konig des Menschen Chapter VI (Map Game)/@comment-24521219-20200910050944

 Kingdom of Imerina

 * Government: Feudal Monarchy (Kingdom)
 * Monarch: Queen Rafohy (B 1528 - Age 36, alive) (R 1552 - Present)
 * Consort (and head of the Fossa Warriors): King Razakatsitakatrandriana (B 1527 - Age 37, alive) (C 1547 - Present)
 * Ruling Dynasty: Hova (Ndahimananjara branch of Ammagari)
 * Order of Succession: Prince Andriamanelo (B 1546 - Age 18, alive), Princess Rasolobe (B 1556 - Age 8, alive), Prince Manelobe (B 1529 - Age 35, alive), (his children), Princess Ravoamasina (B 1535 - Age 29, alive), (her children), Prince Andrianakotrina [son of Andriamihaja] (B 1519 - Age 45, alive), Prince Andriatanjany (B 1541 - Age 23, alive)...
 * Economy: The economy of Imerina is based mainly on agriculture and fishing, there's also trade going on with the Swahili and various peoples on our home island including the other Malagasy states of Betsimisaraka (even though relations are strained at this point), Mahafaly and Bara. The Merina economy stands as one of the strongest and most developed in all of Sub-Saharan Africa, mostly due to the effect of foreign contact. Imerina has started to influence other states through trade and the like.
 * Allies: N/A
 * Capital: Mahajanga
 * Demographics (including rebelling areas):
 * Population: ca 575 000 total
 * Mahajanga: 9 050
 * Toamasina: 4 100
 * Ambanja: 2 200
 * Analamanga: 2 150
 * Morafenobe: 1 800
 * Rural regions: ca 555 000
 * Ethnicities: 88% Malagasy (divided into 56% Merina and 32% others such as Betsimisaraka, Sakalava, Tsimihety, Sihanaka, Antankarana etc.), 6% Komoro Natives (Swahili), 5% Adnanite
 * Religion: 73% Tombovelan Zoroastrianism, 27% Haintenism (traditional Merina folklore)
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Due to Imerina being a rural realm, a large amount of units can be raised for warfare, but usually about 1% of the population is the most trained and prepared soldiers that can be drafted. Parentheses means the deployed units in cases where not all units are deployed for war.
 * Deployed units: None
 * 1 800 Spearmen
 * 200 Swordsmen
 * 600 Bowmen
 * 1 650 Crossbowmen
 * 700 Light Cavalry
 * 200 Fossa Warriors
 * Navy:
 * 10 Adananita class ships
 * 7 Mer'ana class ships
 * 8 transport ships
 * Diplomacy:
 * Bara: Would you like to be annexed, or do you want to keep your kneecaps?
 * Mutapa: Hey are you listening to us? Read events bitte.
 * Events:
 * After a Queen, Another (three): The duration of this turn sees a little more of the same but also the beginning of the integration of the new territories into the realm and the "feudal" system. King consort Razakatsitakatrandriana is set up as head of the Fossa Warriors, which gives the royal court a little more control over them without them getting pissed off. They have their rights and all that and aren't a big risk to anything, perfect.
 * Andriamanelo: Andriamanelo is the heir to the throne of Imerina and like the tradition is amongst the Hovas (descendants of Ndahimananjara), he has been raised to learn the ways of warfare and how to fight. Now Andriamanelo especially is a very charismatic figure, he knows how to talk the talk and he's basically always been seen as a great successor. He already has gotten himself a wife at age 16, without that much input from nobles to arrange a marriage and he's also very much an ambitious person, perhaps the most in Imerina right now. He has a dream of ruling the entirety of Matagasykara, spreading his borders to outside the island and spreading his faith with it, being a staunch and strict Zoroastrian. He still partakes in Haintenist stuff that has been ingrained in the Tombovelan denomination, but it is just that: ingrained and also more akin to mythology rather than religion. In other news Andriamanelo is just like, the coolest guy in Imerina right now, he's very popular, even amongst peasants (but he is someone who will be king and we all know how much kings care about their people lol) and has proved himself worthy in combat multiple times, defeating rivals in duels and other competitions.
 * Order of Sihanaka: Did anyone ask for a Malagasy version of the Knights Templar? No? Well tough, you goh tit. A group of missionaries headed by Rakotomazava would during their mission to enforce Zoroastrianism as official religion throughout Imerina's lands, found their own order, dedicated to enforcing, spreading and protecting the religion. They're quite zealous and it doesn't take too long for the order to grow. It is named the Order of Sihanaka from the fact that the original group was fully composed of Sihanaka people and it was founded in the officially recognized lands of the Sihanaka. This order is also not "governmental", like the Templars, they act independently and thus they work on the entire island and can be hired like mercenaries.
 * Sorabe to Mutapa: The art of writing as well as the Malagasy Sorabe alphabet and some other stuff like agricultural techniques and various resources are introduced to Mutapa. Also some more Zoroastrian missionaries interacting with the traders of the realm.
 * Southern Expansion - the Sakalava coast shall be ours: Imerina is the future. Imerina will be the sole ruler of this island. Do not resist. Okay that was a bit weird but we are the most powerful in this region and to unite the island is our destiny. Expansions further south occur, where the aim is to claim all of the "Sakalava coast", as in the west coast where basically all of the Sakalava people live. Then only the south and remaining states are left to deal with.
 * Baran Ultimatum: Bara lies in front of us now, a small and insignificant state. An ultimatum is sent to them in 1563. It is likely they know of the recent Imerina expansion. Like it says in diplomacy this is a situation of "join us or, you know, get invaded". Bara was also originally formed by a Merina person (Rakotomanjato), so legitimacy points for us. Sure, he was a traitor, but selective use of history, my doods.