Thread:Disturbedfan1100/@comment-24182086-20140401174534/@comment-24458893-20140607174839

I subsidize all factories which aren't producing bigger income than 50, because re-opening is very costly and I don't want this. If one factory isn't providing income in my games it's probably because it cannot handle so much workers. So I'm stoping subsidizing and the craftsmen are very quickly moving to other factories. I start subsidizing again after 3 days and only few craftsmen go back and the factory is almost stabilized. Some factories don't provide income very long, like my canned food factory (even if I closed it I must buy food for my soldiers). After 30 years they finally started giving me money. Maybe it's because techs and buying food from other countries could be cheaper? I don't know, I'm still new so maybe I make a mistake and I should build only these which are giving me profits? But I don't care about that loss since I have around 1,5M money and I'm gaining +100 per day.

I'm currently experimenting with factories, I'm trying to build all possible. I only need to wait for right research to unlock the remaining ones.