Board Thread:Fun and Games/@comment-26031225-20170502201908/@comment-31546647-20170506090926

TudorMapping wrote:

Rules (READ BEFORE PLAYING)
 * Every player starts with 5 points, and get 2 points every hour after their last move. Players allocate points to which Mapper they wish to hurt/heal.
 * All Mappers have HP, and when they run out, they are eliminated and cannot be hurt/healed anymore.
 * Players can have a maximum of 40 points, while Mappers can have a maximum of 50 HP.
 * All Mappers start with 20 HP, and when someone attacks a Mapper with over 15, they will only deal 10 damage and all other points are wasted, however, you can still heal with however much you want as long as it does not exceed your point count.
 * You can also use points to delay another player 1 hour for each point you use against them. When delayed, you cannot hurt/heal/delay, and your point gain is reduced to 1 every hour.
 * Delays can not be stacked.
 * You can not delay for more than 10 hours

I can columbium but meh i change my turn and let you live. Want peace columbium?

Come on chat, Tudor.

Anyway, I am not planning to accepy your 'mercy'