New Uprisings: Rise of Civilizations (Map Game)

It's a new era for planet earth as Civlizations are rising, The toughest will thrive and the strongest will survive. But will you rise or fall? It's yours to decide

Staff
Owner - SixLeggedBehemoth

Admin - AenMaps

Map maker - SixLeggedBehemoth

Events maker - Vacant

NPC Maker - Vacant

Warnings
None

Kicks
None

Bans
None

Countries
Han Empire [Dark Yellow] North China - Aendarus Mapping

Valkirian Order [pink] Crimea, south Ukraine - Wallahian Mapping

Tjimuridian Kingdom [Green] South Asia - SixLeggedBehemoth

Esceosian Empire [Purple] Budapest, Central Hungary - Starring94

Caleria [Crimson] Calabria, Italy - Chris Mapping

Carribean Tribes [Red] North Venezuela - Mecanimetales

Archduchy of Centria [Dark blue] Morea, Greece - Eltool

Harinian [Chiefdom Yellow] Ctesiphon, Southern Iraq - FedexWI

Breton [Blue] Britanny, France - Java Sea

Lustria [Ice Blue] Mexico City, Mexico - EthanKoenigsberg

Grand Duchy Of Constantinople [Deep Pink] Istanbul -Turkey - Illegal Pig

Siam [Aqua] Central Thailand, Bangkok - Singaporean Mapper

Kingdom of Croatia [Dark Purple] Zagreb,Croatia,Europe - Tadija

Duchy of Dizilya Light green] Finland, Sweden - Dizilyan Mapper

Scotstein [Orange] New York, USA - Yankee Mapper

Ireland [Dark Green] Dublin, Ireland - XenobladeShulk1503

Joseon [Yellow] Seoul South Korea - Axisvillena

Scotland [Dark blue] Strathclyde and Hebrides, Scotland - ShyGuyMapping

Mediteranea  [Dark Red] Crete, Greece - ThunderMapping (Second turn)

Prussian Federation Light purple] Danzig, Poland - LennyGeorge

Feng Dynasty [Dark Yellow] Shangdong Province, China - Batran99 (Turn Three)

Rules
-This is 2000BC

-Be realistic

-You start with 30,000 population and 5,000 soldiers

-You can expand depending on your power

-You can colonize other continets

Gameplay
You choose a color (Ex: Green), Place of where you want your country to be (Ex: South Asia) And Name (Ex: Tjimurids)

Joseon Dynasty

 * Government- Nothing Important happens.
 * Research
 * Farm - This research are could may produce any plants especially Fruits and Vegetables. now the agriculture is now producing many plants and once to trace and sell for other people.
 * Handicrafts and Wood crafts - This research are you may make some products article are made from the wood called woodcraft. The woodcraft are made in any tree then the cutting tree are made with rock.The wood crafts are can make the boats for soldiers to planning yet about the colonization to Japanese Island.
 * Military- The soldiers for the beginning the colonization will start on the Next turn into the Japanese islands.The boat are build or being construct.
 * Active Personnel: 5,000
 * Reserved Personnel: 0
 * Boats: 2
 * Wars and Conflict
 * Joseon Expansions- Joseons are prepare to expand some of the lands and their the Joseons has need to annex including the Southwest Korea and Busan. Output 366dbu.gif
 * Diplomacy
 * Han Empire - Pact proposed

"Duchy" of Dizilya | Dizilya
Prehistory: This nation was born in Korelia in 5000 BCE, but in fight with others tiribes and must do ressetle. In 3000 BCE first dizilyan sity was build - capital Dizil. Our culuture was start to rise, now we has our ideology. But unitil now we dont't do colonize, becase there is so cold, but not now. We need a centralise our country, so we make something like kingdom, and call it duchy. Now we are ready for everything.

Lustrian City States
Prehistory. Dewy was formed by a group of nomads in the north african coast that eventually grouped together into the first major city of the region, Dewy. they made farms circling the city and eventually they were able to take the surrounding area. this happened at aroun 1830BC while humanity was around for much much longer.
 * Prehistory: around 6,000 BCE, the first Lustrian traces emerge with little traces left, save for the Ghallian figure found at C'iukaz which is probably a worshipping figure, like the millions of dynamic ghallians that Lustria worshipped molded over time (from a human-like figure to bat-like humanoid figure). Civilisation on modern Mexico City began emerging around 2,300 BCE as a small village with no farming subsidary, however agriculture becomes sustential and a dynasty of the Gleth emerge with the Ghallian as the symbol, which they claim to be Ghallians and are able to subjugate various city states. Writing by now is still somewhat in a similar manner Sumerian form of cuneiform, but evolution takes time to form letters.
 * Government: It is loosely made up of city states under the rule of the Gleth dynasty, the first dynasty. Like medieval Japan, the Gleth dynasty (or its future cadet branches) are not to be demoted or punishment such as an underground revival of dead people as ghallians willing to overthrow. To prevent collapse or conflict against the dynasty, centralisation laws are pulling these city states together. They are unable to form a unitary nation for now (rivalry) but are willing to corporate the Gleth in centralising the city states and eventually unite.
 * Military: It's mixed and composed of city-state militia forces (~15,000 men) that had to be raised. A retinue force of 3,000 is allegiant of the Gleth dynasty in C'iukaz and is increasing rapidly due to centralisation policy, but most are still in C'iukaz.
 * Expansion Policy: Core expansion is this turn's policy, centralising and solidifying surroundings at first. The next turn and possible legacy is to go through the coast (so no-one can get it even by boat though no-one is near) and then cementing it eventually
 * Demographics (roughly)
 * Population:
 * 2000 BCE: 20,000 (18,000 in C'iukaz)
 * 1900 BCE: 48,000 (28,000 in C'iukaz)
 * 1800 BCE: 101,000 (40,000 in C'iukaz)
 * Culture: 80% Lustrian, 20% savage
 * Religion: 90% Ghallian, 10% Animism (sorry Aztec and Maya is not my taste)
 * Ghallian Religion: The Ghallian religion is based on worshipping ancestors not as humans but as the undead creatures that are claimed to be beneficial. The ghallians, they are said to be the Lustrian people that have died and reanimated underground after being locked in coffins or buried underground into a fledgling colourful (meaning they can be any fixed colour) creature (mostly bat-like) that secretly keeps an eye on everyone. A world for them exists, it is infinity starting at the tomb entrance for the deceased, transforming them into a ghallian but had to make sure they have a good life earlier and respect for them, if rebellious decapitation is made and he will cease to exist. The existing ghallians are here to "protect" them or if Lustria disrespects them, they go demonic and make everyone mutated into mindless creatures similar to them. Their physical appearance at the fourth millennia BCE is human-like, similar to fantasy elfs but then eventually they become formulated into something like this example. (wtf i have too many del Toro reading). MITW_XXIX_Ghallian.png
 * Diplomacy: No major civilisations

Dewy
Government: its a simple Monarchy, eldest gains power when the ruler dies. the government is also fairly decentralized as to keep the nation stable in future expansion, the nation being able to survive without the head was the goal.

Military: the military is made up of vollunteers and veterans from the first expansion wars. as of 1850BC it has 3580 soldiers.

Expansion: they expand long the coastline by quite a bit.

Demographics: as of now ~99.9978% of the 305,679 people in Dewy, out of those that live in the cities all of them live in the capitol. other information is not known.

Culture: its all regional

Religion: the largest religion is just a version of paganism as are all the others.

Diplomacy:/

Other Events: we discover Malta and the government plans to make a colony there.

Scotland:
Agriculture: Thanks to our position in the world, the hills of Dumfries and Galloway has suitable soil for growing crops or vegetables.

Farms: There is multiple farms across our land so milk, cheese, bacon and other resources are very good.

Military: Our Military hasn't really expanded much, but we have 5,350 soldiers and 5 boats. Thanks to instructions found on old shipyards.

Expansion: We send our soldiers to expand in to Glasgow and north to south of Oban. We know expansion will be hard (Thanks mountains) in the north, so we will try to at least surround the River Clyde.

Population: The population is now 37,250.

Capital: In our small country we have built 3 towns, Clyde, Dumgall, New Prestwick.

Research: Bigger boats (oh God it can take 1000 years BOI) are being researched. May take a good few years to get on to making them.

Diplomacy:

None as we don't have connection with other nations yet.

Harinian Chiefdom

 * Backstory:The recently born Civilization in Mesopotamia has been in the area for the past five hundred years, and have not settled until very recently.
 * Goverment: The Harinian chiefdom is commanded by a strong,capable king for the first 40 years of it's existence,This man, DJKHALED, introduced Writing into the country, and looking fowards better cropping system, he taught his son, DANKMEME, to always look fowards development and safety for their people. Dankmeme ruled for the next 36 years, and died suddenly when he fell to the tigris, his rule saw the expansion of the claims of the chiefdom, colonizing southwards, and the first forms of understanding Bronze, in the next 60 years, the long-lived Ooc ruled, expanding the kingdom further south, and expanding the military along the way, all kings following Ooc have the same patternr as DANKMEME.
 * Military: The military adds up to 8.500 men (3.000 Archers)
 * Scouting Expeditions:Many scouters are sent to find any other forms of civilisation... but to no avail.
 * Economy and Demographics: as the Harinian chiefdom is located in Mesopotamia, a well-fed region, the population growth goes by twenty two thousand in the 200 years.

Caleria:

 * Government:The government is a meritocratic monarchy which means that altrough the country is ruled by the king and his first born son will inherit the throne however all other important positions are given to people according to their skills not their birth.
 * Education:Education is free and compulsory for both boys and girls so Caleria has a high literacy rate.Calerians have to stay in school from the age of 7 to 15.Calerian schools are divided into a junior section and a senior section.The junior section lasts from the age of 7 to 11 and the senior section from 12 to 15.
 * Junior Section: Here students learn how to read and write and they also learn maths, and they have P.E lessons as well where they learn how to use weapons like spears,swords and on the P.E lessons they also learn archery and horse riding.Altrough girls also have P.E lessons however they are not taught to use weapons and instead P.E lessons for girls are used only to keep them healthy
 * Senior Section:Altrough in the junior section they learned to use all kinds of weapons on P.E lessons however in the senior section they learn only 1 according to their merits in each section.Here they still learn the old subjects however reading and writing are united into a subject called "Calerian Literature" where they read the books of famous Calerian writers and the poems of Calerian poets.In the Senior Section they also have biology and agriculture lessons.
 * Universities:Universities are completely voluntary and anyone can apply however only the really good students are accepted.There are lots of different types of universities where students can learn lots of different things.For example Caleria has economic universities where merchants and other people who work with money get their degree and there are also military universities which create the important military officers of the future and there are also religious universites where future priests learn.
 * Religion:Calerians follow a religion called Tadarism.According to the religion there are 5 gods which are Multuna(god of agricultural feritility), Zara(god of war),Vorkum(god of the underworld),Nalarti(goddess of beauty and love) and Krivo(god of knowledge).Calerians have to introduce animal sacrifices to the 5 gods on 5 different months unless you don't or barely have enough food for your family.Tadarism is a religion that forbids stealing or harming an other person unless it's justified and kindness is encouraged by the religion.Followers of the religion have to pray at least 3 times a week.According to the religion if you die you will go to the underworld however if you were a good person during your lifetime you are allowed to reincarnate if you want to.
 * Demographics:By 1800 BCE the Calerian population reaches 98.412 people 20.000 of whom lives in the capital Valerna.Caleria expansion.png
 * Military:Caleria has 15.365 soldiers and a few boats.
 * Calerian Expansion:Caleria is expanding into Sicily and southern Italy

Tribes of Siam
Prehistory:Siam is a quite new area.Traces of human has just been starting at 3300BCE.The few city-states unite and now they have a certain amount of land,and are looking to grow power in the region.

Government:It is made of a few city-states that are in the area. The government currently has no ideology.Laws have also been made to get the city states together.

Military:We are currently recruiting soldiers.We currently have 9200 men as of 1850BCE.(We also have a few failed attempts at making transportation-at-sea.

Economy:Our currency is now banana tree leaves.Fish and meat are the main resorces.

Expansion:The Siamese forces are looking to expand in all directions.

Population:We now have approximately 59500 people in the country. (As of 1850BCE)

Religion:- Diplomacy:-

Esceosian Empire (Principality)

 * Prehistory: Early tribes have been living for 300 years in this area (Unetice culture), but during 2000BCE, due to the migration of Essos tribal group coming from the region of Transylvania, they formed a monarchy made up of city-states in Danube's shore and the area near it, calling themselves Esceosia. Because not all people left, a group of Esceosians still stayed in the area.
 * Government: The Principality is made up of an union of city-states, with the biggest one being Bud'est (where Budapest is). It is ruled by the Ikos dynasty, claiming to be coming down from a higher world than Hu'en (human world, where we are in Esceosian language), asked by the sky god Di'ven to guide the humans to prosperity through their rule. Due to their belief being quite strict, most people accept the Ikos dynasty's rule, but to prevent unrest, the other city-states have to pay tributary to the Ikos dynasty, which they divide according to meritocratic views.
 * Military: Due to other city states besides Bud'est not having enough money, only the Ikos dynasty itself has 7,000 men as militia. The are also primite boats which they can use to sail through some parts of the Du'ben (Danube).
 * Expansion: Throughout the 200 year period, Esceosia expands through the majority of the Pannonian Basin. We manage to expand westwards until the Lake Ri'len (Balaton) and eastwards Partium where the original tribes were, who easily accept the Ikos dynasty's rule because of their same origins.
 * Demographics
 * Population
 * 2000 BCE: 25,000
 * 1900 BCE: 60,000
 * 1800 BCE: 115,000
 * Culture: 95% Esceosian, 5% Unknown
 * Religion: 92% Ikosian, 8% Animism

Grand Duchy of Constantinople

Government: Nothing much

Research: Shearing Sheep Military: 6.000 men 500 horse archers 3 boats
 * Faster Boats

Population: 34.000

Religion: 95% Zoroastrianism (Official religion) 3% Judaism 2% Other

House: House of Sygon

Titles: Duke/Duchess of Constantinople

Culture: 98% Constantine 2% Other

Land: (Open in new tab)

Archduchy of Centria

 * Prehistory: People in the more region has before only lived in some tribes. In year 3050 the tribes had a great war between each other. Some time after that war all the tribes was conquered by the tribe of Centria. Centria had stay neutral in the war so it was stronger than the other tribes.
 * Government: We are a monarchy that have much power and his title is archduke over Centria. His advisor is three appointed people. You capital name is Centrinium and there live most of the populataion. Mostly of the population can go to school so long they pay taxes.
 * Dynasty: House of Morek
 * Ruler length: This is my country's ruler length so far to example 0. name reign length (age when he died): 1. Centrius I 40 (65), Centrius II 30 (70), Abderus I 3 (43), Acastus(regent not archduke) 17 (60), Abderus II 40(71), Absyrtus I 30(60), Abderus III 26 (48), Alandair I present (26 and still alive).
 * Population: In the beginning 35,000 to 67 000 in year 1800BC.
 * Religion: Hellenic religion(official) 97% other 1%
 * Culture: Morean/greek: 96% Zoroastrianism: 2% other: 4%
 * Expansion: We start to expand to take whole Morea.
 * Economy: We get mostly of our money from trade.
 * Diplomacy: None

Mod Events

 * Droughts: Due to the lack of rain west Harinia suffers a drought, The government must do something
 * Immigration: Due to the weakness of Olmec it's civilians decide to leave the country from the fear of getting attacked by barbarians, They immigrate for so long they find lustria and beg them for shelter, What will the government do?
 * Conflict: The barbaric tribes around scotland are angered by their expansion and also worried about them becoming strong and destroying these tribes so they decide to sack a border city, What will scotland do?

NPC Events

 * The Kingdom Of Egypt: Is formed in today's sinai, egypt after the unification of the tribes in northern sinai and they expanded to the south and to north egypt
 * Olmec: They're formed in today's cancun, mexico. After they improved on weaponry they attacked other tribes and forced them into the nation they're still weak from the attack on the tribes, However
 * Zhou Dynasty: A major tribe immigrates to hohhot, china and settle there due to the lack of civilization nearby they expand a bit
 * Elam: They are formed after a unification of tribes and due to a war with another tribe they escape to the khuzestan province where they settle in the south.
 * Mycenae Greece: A little tribe establishes civilization and starts their own country in Volos, Greece

Lustrian City States

 * Government: The Gleth dynasty falls in 1659 BCE roughly according to legends being told off by oral tradition. A branch not so distant related to the Gleth, the Sarakof Dynasty took over the C'iukad throne. System still works the same and centralisation is being held even more tighter, making the Sarakof dynasty obtain more "rights" and privileges outside of C'iukad.
 * Ghallian Policy: The mythical creatures are now not to be insulted in any way for all Lustrian City States according to a script. Anyone caught doing it are punished for life inside the underworld of Ghallians, becoming feral rather than being intelligent. This is implemented around the late 18th century BCE by the Gleth which were more sensitive and reluctant to them, before the Sarakof took over.
 * Sarakofid_Ghallian.pngary: It's mixed and composed of city-state militia forces that had to be raised but the available amount of manpower is increasing forcibly to 20,000 men. A retinue force of 10,000 has pledged allegiance of the centralised city of C'iukaz but only 5% are from foreign city states. Primitive boats do not exist however skills are being carefully made so that they can operate along the coast within five metres offshore
 * Infrastructure: Most of the Lustrian civilisation uses cheap wood and occasionally for wealthy beings make way for stone. Rainforest is being cut down constantly to keep up demand and population growth, as well for roads for close cities. C'iukaz does not have any road connection (for now unless most people begin to interact with other city states) at all, but it does have a system to get around that.
 * C'iukaz: Begins to build a wonder.
 * Demographics:
 * Population
 * 1800 BCE: 101,000
 * C'iukaz: 40,000
 * 1700 BCE: 192,000
 * C'iukaz: 62,000
 * Troth: 19,200
 * K'leon (formerly the Chameleon Fortress): 7,400
 * 1600 BCE: 265,000
 * C'iukaz: 95,880
 * Troth: 28,400
 * K'leon: 12,000
 * Culture: 90% Lustrian, 10% savage
 * Religion: 93% Ghallian, 7% Animism
 * Diplomacy:
 * Olmecs: We are pure and healthy, you may be pure but we are too far so yeah sorry (seriously i dont think they were nomads or migrating tribes, as explained before)

Joseon Dynasty (Before Colonization) | Kingdom of Joseon (After Colonization)

 * Government- Nothing Important happens.
 * Research
 * Archery- People in Joseons are recruiting as archers in Joseon. The people of Joseons has made of crafting of Stick and their mental or ores like Mental, Cooper, etc... and the bows are made of woodcrafting and the string made at string or Human Hair.
 * Military- The soldiers for the beginning the colonization will start on the Next turn into the Japanese islands.The boat are build or being construct.
 * Active Personnel: 5,900
 * Reserved Personnel: 0
 * Boats: 5
 * Wars and Conflict
 * Joseon Expansions- Joseons has need to annex Korea (Including North Korea) and after that The Korea has fully Annexed by Joseons includes the Jeju Island.
 * Japanese Colonization- Joseon send 2 Boats to colonize the Japanese Archipelago first Islands towards into Kyushu and second one at Central Japan on Honshu island. After the colonization the Dynasty has renamed into Kingdom of Joseon.Korea II Gif. Uprising
 * Diplomacy
 * Nothing Important Happens.

Duchy of Dizilya | Dizilya

 *        *Goverment: As we started to expand, our ruler see there is good way to create monarchy and house of Diz.

      *Population: From one sity we get 1000 willagers, so, wihth time, now we had 37'000 willagers.

      *Military: Now we had 12'000 soliders, and we trying to cretse some new weapons, to be better safe, but this needs some time. On fleet we have 7 ships, cuz we are sea nation

 *Diplomacy: No civilizations, bu t steel our enemy - korelians.

        *Economy: Okay.

Kingdom of Siam

 * Government:Siam has been made a kingdom roughly at 1773BCE.The current ruling dynasty is the Komer Dynasty.

Military:It's now composed of 17600 men.We also made our first two boats.

Economy: We changed our currency to silver coins(Old Chinese currency)

ExpansionWe now have 3/4 of modern day Thailand.Chiang Mai is named Kangai while Bangkok,the capital is named Siam

Religion Religion has finally been spread.42% of people are Buddhist while 34% is Hindu.The rest have no religion.

Democracy:none!

Kingdom of Croatia:
Government: It is an HM government,people vote for factions but the King can choose any faction and does the decisions.

Military: Military is made of 5000 footmen 1000 archers 500 horseman 20 boats. We are also trying to tame bears,and we did manage after around 25 years of researching, we are breeding bears, so we manage to tame a few of them, we have 10 bears riders,

Economy: Free trade is everywhere,currency is Kuna,1 silver coin,Lipa is coin of Bronze but you need 10 Lipas for 1 Kuna.

Expansion: We have whole (modern,2016) Croatia.

Religion: Our religion is Bearism,praising Bears,our national animal.

Researches: We have researched Bronze use,Pottery and Alphabet.

Diplomacy:

None

New Prussian Confederation:
Background: A variety of tribes were once based around the East Prussian and Danzig region. But now only one remains, Once called Erzopot (Named after it's dynasty), conquered all the surrounding tribes in the 30 year campaign, and effortlessly subjigated the weaker warlords. The succesors of Erzopot knew that if it was to centralise, it had to apease the conquered states and their cultures. And modernised into the (mostly) secular New Prussian Confederation.

Miltary: Due to it's lack of neighbors, it has cut down military spending after the 30 year campaign, it is famed for it's very mobile artilery which it used to crush the castles of it's enemies, and dicipline in the army is vital. Those who abandon their conscription are not punished, but will live a life of shame. Whilst written records say the armies in the 30 year campaign were vast (In the New Prussian novel literally called "The Ten-Thousand Man Army"), estimates put the Prussian forces at about 2,500 troops.

Expansion: Major centrilisation has been taking place, but many have talked about the bounties of Pomerelia and Memel, and many suspect New Prussia to claim these lands.

Economy: Being isolated, New Prussia has a reletively weak economy, but the hard workin population keeps it from crashing.

Diplomacy: After the 30 Year Campaign, Erzopot had suspended many nobels suspecting them of treason. There have been rumors of the nobels' decendants who fled to modern Stettin setting up a new nation. The New Prussian Rulers have reminded the nobles they are still subject to the Erzopot crown. And if they were to claim lands for themsleves and not the undesuted king they are commiting acts of treason.

Breton
Stats: These people have settled here at 2321 BC, They liked the land around them.

Population History:

3000 BC: 2

2500 BC: 0

2300 BC: 1,000

2000 BC: 30,000

1800 BC: 33,333

1600 BC: 52,000

Government: Absolute Democracy

Culture: 98% Westish, 2% Breton

---

Economy: The economy is controlled by either negotiating with another person for a trade, or a small piece of bronze that could be worth up to enough to feed yourself for 15 days, or 4 pieces for a necessary tool. These had to be larger than a certain size though. Towns are surrounded by farms or forest, and most of them have a mine nearby making them able to sustain themselves.

Expansion: They expand eastward by the coast and get to the nearby islands

Military: 7,000 men

Diplomacy: no contact with other civilizations

Towns: They try to organize the towns

Federation of Welarka amounts of people can be conscripted in times of trouble.
 * Government: We are a tribal federation ruled by an elected chief that rules for his life.  The chiefs in general focus on building up infrastrucutre and getting better agriculture technics for larger populations.
 * Population: The population reaches 59,000 people and is projected to continue to grow because of better agriculture technics.
 * Expansion: We expand and colonize surrounding areas but stop at the outskirts of the Cascades and the center of the Olympic Peninsula because of the climates.
 * Economy: The economy is greatly focused on trade.
 * Military: We have a small standing army of 1,120 people but massivelink=|1x1px


 * Diplomacy
 * N/A

Caleria

 * Government: Nothing Important happens
 * Demographics:By 1600 BCE the Calerian population reaches 184.698 people 41.854 of whom lives in the capital Valerna.
 * Military:Caleria has 22.492 soldiers and a few ships
 * Calerian Expansion:Caleria is expanding in Sicily and southern Italy and made it's colony in Sardinia.Alololol.png
 * Diplomacy:
 * Dewy: Dewy is told if it leaves Sicily Caleria will not just accept the NAP and the trade agreement but in fact it is willing to be an ally of Dewy
 * Archduchy of Centria: Caleria offers a trade agreement
 * Mediteranea: Caleria offers a trade agreement
 * Mycenae: Caleria offers a trade agreement

Archduchy of Centria
 * Government: We continue to be a monarchy. A new town is build in north Morea called Moreus. You current monarch name is Absyrtus II he is currently 35 years old.
 * Dynasty: House of Morek
 * Population: The poulation is about 138,000 in year 1600 BC.
 * Ruler length: To lazy to continue
 * Religion: Hellenic religion continues to be the most dominate religon
 * Culture: Morean/greek continues to be the major culture
 * Expansion: We start to expand in to Athens.
 * Economy: We get mostly of our money from trade.
 * Diplomacy: 
 * Caleria: We accept.
 * Crete: What about a alliance.

Kingdom of Harinia

 * Civilization Sighted : Explorers reported the sigthing of another civilization in the area, the goverment is quick to it's response.
 * Goverment:As a drought affects the country (that's about a year so it doesn't matter for the rest of 199 years), the goverment tries to find better lands to farm in southwards and northwards, expanding the country's territory all the way to Kuwait and Kurdistan. The goverment decides to act hostile against the newborn nation. The rulers of Harinia have been taught to be productive since early ages, and giving their rulers nothing if they don't work for it. The idealist first kings passed along the ideology of Science, and now thinkers and scientists try to find better irrigation techniques, but to practically no avail due to the era's limitations.
 * Demographics: The population of Harinia reaches 100K, making it one of the most populated in the world. Anyhow, the goverment encourages people to become farmers to feed the growing population.
 * Military: As a nation pops up too close to Harinia, by 1710 BCE the Harinians had arranged a strong army of 15K men, composed of 5000 ranged units, 2000 horseback riders, and the rest in melee combad equipped with bronze weaponry and stones. the Army advances through the weak kingdom having mercy to everyone in their path, but the thing aimed for is their capital.

Grand Duchy of Constantinople (The pink one)

Government: Nothing much

Research: Shearing Sheep Military: 8.000 men 700 horse archers 2 boats
 * Faster Boats

Population: 37.000

Religion: 96% Zoroastrianism (Official religion) 2.5% Judaism 1.5% Other

House: House of Sygon

Titles: Duke/Duchess of Constantinople

Culture: 98% Constantine 2% Other

Land: (Open in new tab)



Esceosian Empire (Principality)

 * Government: In 1734 BCE, the Ikos dynasty falls to the A'ped rebels, who are originally part of the Kisaspotag culture, another group of the Unetice. Because Bud'est is destroyed in the process, a new city is built on the Danube/Du'ben's (Slovakian) curve region (where the Budapest is) on the original land of the A'peds. The Chieftain of the A'peds, Mer'tas, is named the successor of the Ikos dynasty after converting to Ikosianism, claiming to continue the Ikos dynasty's work.
 * Military: The forces of the Ikos dynasty are mostly dead, but through a 130 year period, the A'ped dynasty built up an even stronger force, having 11,200 men as a militia, all loyal.
 * Expansion: Early on in 18th century BCE, the Ikos dynasty expanded westwards towards the A'ped tribes. After the A'peds have taken over Esceosia, they expand northwards to Slovakia, subjugating the Nitra cultural tribes under Esceosian rule.
 * WIP

NPC Turns
NPC EVENTS
 * Jomon (Korean for Japan, honestly idk): Despite being inhabited by mostly ancient Japanese people, some Koreans broke off from Joseon and form their own country as "Jomon".
 * Yamato: Japanese tribe of Yamato takes over the other half of Korean colony of Japan.
 * Assyria: Founded in Syria.
 * Mycenae (Mycenean Greece): Expands southwards and due to contact with Centria, they prepare an attack soon and would want to ask Mediterranea to divide it's land. They accept an agreement on trade with Caleria.
 * Egypt: Settles in the Nile Delta and relocates it's capital to a city within the Nile River.
 * "Karelian Tribes": *Insert aggression and founding of Karelia against Dizilya*
 * Catalonia / Celtiberia: Catalonia renames to Celtiberia (it doesn't make sense) and occupies modern Aragon.
 * Indus Empire: Founded.
 * Canaanites: Some of the non-Egyptian people especially in Sinai rose up and broke off from Egypt and migrating north to modern Israel

Kingdom of Joseon

 * Government- Nothing Important happens.
 * Research
 * Wheels - This research has you can build some moving parts like vehicles, carts and any some of more by using wheels
 * Military- The soldiers for the beginning the colonization will start on the Next turn into the Japanese islands.The boat are build or being construct.
 * Active Personnel: 5,000
 * Reserved Personnel: 0
 * Boats: 2
 * Wars and Conflict
 * Operation Hibwei Family - This conflict are will attack Jomon and Yamato when colonize the island then after that 2 nation will annex and continue the Japaneese colonizations after the colonization in 1400BC has Fully Annexed of the japaneese Island
 * Diplomacy
 * Nothing Important