Urban Warfare: Hong Kong (Map Game)



Due to an unknown reason, cities around the world has fallen into complete anarchy. This map game will focus on Hong Kong, which is struggling between three powers, the People's Republic of China, the Free People of Hong Kong and the Victorian Conglomerate.

You can control one of the districts in the city. You, as your district, can lead your alliance towards victory, or switch sides and betray your friends. It's all up to you.

Remember, teamwork is crucial. Coordinate attacks and operations with your allies. This is NOT a free-for-all.

Turn 1 will start once there are 10 players.

For the Strategy Guide, see here.

Rules

 * 1) Be realistic in your turns, don't do something OP (taking over half of the city in one turn)
 * 2) Don't be a jerkbag (keep switching teams for no valid reason)
 * 3) Pick only one district, no more. If your district is taken over by the other team, you can choose to play on their side or pick another district
 * 4) Turns last for 2 days
 * 5) You cannot negotiate permanent peace with the other teams, you can only negotiate temporary ceasefire for 1-2 turns
 * 6) Riots, NPC moves and the win/lose of battles are entirely calculated by random.org or a set of formulas, which means you cannot put said mechanics in your turns.

Players
Districts on left, players on right

PRC
Lo Wu (PRC) -

Wetlands (PRC) - EthanKoenigsberg

Tolo Habour (PRC) -

Tuen Mun (PRC) -

Shing Mun (PRC) -

Long Habour (PRC) -

Shek Pik (PRC) - TheCreator901

FPHK
New Central (FPHK) - Eric4e

West Kowloon (FPHK) - EmprorCheesecakes

East Kowloon (FPHK) -

Kowloon Bay (FPHK) - GerrardMapper100

Kwai Chung (FPHK) -

Lion Rock Union (FPHK) -

Tsuen Wan (FPHK) -

Tsing Yi (FPHK) -

Sai Kung Islands (FPHK) - Xenobladeshulk1503

Sunny Bay (FPHK) -

Tung Chung (FPHK) - Asdf Mapping

VC
Central (VC) -

Wan Chai (VC) - Lisastr67

Quarry Bay (VC) - Starring94

Discovery Bay (VC) -

Lohas (VC) -

Victoria Peak (VC) -

Happy Valley (VC) -

Cape D' Aguilar (VC) -

Hang Hau (VC) -

Aberdeen-Stanley (VC) -

Lamma Island (VC) -

Free State of Cheung Chau (VC) -

Lantau Federation (VC) -

Teams
Each team has their unique pros and cons, these traits will affect your district

People's Republic of China
(Red on map)

After Hong Kong fell into complete anarchy, the PRC aims to take back Hong Kong by force. It started its attacks in the north and from the southwest. They are ruthless and will destroy anyone in their way.

+ 2500 troops per turn for each PRC-controlled district

- Cannot recruit from district population

- Increased chance (+15%) for a riot to spawn

Free People of Hong Kong
(Yellow on map) A bunch of activists and anarchists decided to band together and try to make Hong Kong an independent and democratic city. However, as PRC and VC appeared, the FPHK realised that a fight was going to happen no matter what. Their goal is to drive PRC out of the city and destroy VC completely.

+ Decreased chance (-5%) for a riot to spawn

+ There is 75% chance for a riot in enemy territory to be pro-FPHK

- Decreased winning chance in battles (-10%)

Victorian Conglomerate
(Blue on map) Fearing that the takeover of Hong Kong by the PRC will cause capitalism and free market policy to disappear in Hong Kong, a group of wealthy businessmen decided the best way to preserve their wealth in Hong Kong is to take over Hong Kong and rule the city under their companies.

+ Can cause an increased chance (+5%) of a riot in a specific enemy district each turn (stacks)

+ Can hire up to 1000 mercenaries each turn for each VC-controlled district

- Decreased recruitment rate (-25%)

TL;DR
You can recruit troops from your district unless you are the PRC. The more troops you recruit in one turn, the higher the chance for a riot to spawn. You have a higher chance of winning battles if you outnumber the enemy. If you lose a battle, you will suffer x2 casualties.

Population
Each district has a population. You can recruit soldiers from your district population (unless your district is PRC-controlled), but keep in mind the more you recruit, the higher the chance a riot will spawn.

If you are the VC, the no. of troops you actually recruit will be 25% less from what you wrote in the turn. However, the chance of a riot is still calculated by what you wrote, not the actual, decreased recruited troops.

Population List
PRC-controlled districts are not included because PRC cannot recruit from district population

FPHK
Tsuen Wan - 200,000

Tsing Yi - 150,000

Kwai Chung - 250,000

West Kowloon - 380,000

Sunny Bay - 80,000

Tung Chung - 150,000

New Central - 500,000

East Kowloon - 390,000

Kowloon Bay - 400,000

Sai Kung Islands - 210,000

Lion Rock Union - 300,000

VC
Central - 230,000

Wan Chai - 200,000

Quarry Bay - 350,000

Victoria Peak - 100,000

Happy Valley - 82,000

Cape D' Aguilar - 50,000

Aberdeen-Stanley - 120,000

Lamma Island - 50,000

Free State of Cheung Chau - 60,000

Discovery Bay - 98,000

Lantau Federation - 42,000

Riots
Riots have a base chance of 10% to spawn each turn. The more you recruit in a turn, the higher chance for a riot to spawn. If you recruit half of your district's population, the riot spawn chance reaches 100%.

Battles
You can command a certain no. troops to invade/protect districts. If you invade a district or other teams invade yours, a battle will occur. The outcome of the battle and the number of casualties is dependent on the number of your troops and enemy troops.

The chance of you winning is calculated by this formula:

[(Your no. of troops+Enemy no. of troops)/Your number of troops]*100%

Note: If your district is FPHK-controlled, 10% will be taken from the winning chance

For example, if you have 5000 troops invading a district which has 2500 troops in it, the chance of you winning is 66%.

When a battle finishes, you will have casualties. Casualties are calculated by this formula:

(Your no. of troops - Enemy no. of troops)/5

Note: If you lose a battle, casualties will be doubled

Turns
WIP