Konig des Menschen Chapter II (Map Game)











 The year is 1700 BCE. The world is one of tribalism and war. However, in some lands there is civilization. The Cradles of Civilization host a world where man can thrive and create empires and gods.

 I, Atlasium (TheCreator901), welcome you to  Konig des Menschen Chapter II (KdM II). Starting in 1700 BCE, this is an era of civilization of ancient history in which heroes and gods are made. The road to greatness is paved now. Can you become the King of Men?

My Credentials:

The first game I have ever administered was Continent of Darkness: Europe, which was successful until its end. KdM was the second and most successful of my games yet lasting for 27 turns. KdM II is a sequel to the successful map game and hopefully will go on to be more successful!

Join the KdM Thread for updates!

 http://thefutureofeuropes.wikia.com/wiki/Thread:400321#4

Rules
Konig des Menschen Rules

Nation Name:

 * Government: Despotic Monarchy, Oligarchic Republic, etc.
 * Ruler (King, President, etc.): Ruler Name
 * Parliament: Not necessary
 * First Party: Number of Seats
 * Second Party: Number of Seats
 * Third Party: Number of Seats
 * Economy: Information.
 * Capital: Insert capital city
 * Demographics:
 * Population: Insert Pop (% of major ethnicities)
 * Religion: % of major religions.
 * Wars and Conflicts:
 * Diplomacy:
 * Nation: Diplomatic action taken.
 * Events: Insert actions nation done.

Game Speed

 * 4000 BCE-1000 BCE (100 years) (30/27 turns)
 * 1000 BCE-500 BCE (50 years) (34 turns)
 * 500 BCE-400 CE (25 years) (36 turns)
 * 400 CE-1000 CE (10 years) (60 turns)
 * 1000 CE-1600 CE (5 years) (120 turns)
 * 1600 CE-1900 CE (2 years) (150 turns)
 * 1900 CE-present (1 year) (118 turns)
 * World Wars after 1900 (every three months)
 * World Wars before 1900 but after 1500 (1 year)

Dynasties

 * Gherensi (Imperium di Atlas)
 * Sealander (Sealand)
 * Schnee (Nordicium)
 * Nørgaard (Danska)
 * Tanganhebat (Malacca)
 * Yin (Feng)
 * Yang (Feng)
 * Fleischer (Vesnia)
 * Xia (Xia)

Old/Extinct Dynasties

 * Haakonssen (Fibelia)
 * Jakobsen (Nordicium)
 * Derier (Valcanor)
 * Ostaras(Valcanor)
 * Shabk (Vesnia)
 * Ryglantt (Danska)
 * Tatka (Yugrain)
 * Hephtaldia-Gropius (Hellenica)

Nations (currently 13 player/s)

 * Imperium di Atlas: TheCreator901/Atlasium
 * Egypt: EthanKoenigsberg
 * Malacca: Sidewinder
 * Caledoni: TheSteampunkTotoro
 * Nordicium: LukaGaming
 * Danska: Fyorrian Mapping
 * Rome: Batran99
 * Vesnia: Simplenoise8
 * Vedena: VladsNewAccount
 * Siam: Brenn Mapper
 * 南方夏代 [Xia Regnum] (Xia Dynasty): SolaceEaSw
 * Agousta: XaoZss
 * Gojoseon: Memeeater69

Staff

 * Admin: Atlasium (TheCreator901)
 * Deputy Admin: TheSteampunkTotoro
 * Junior Admin: Batran99
 * Map Maker: Atlasium (TheCreator901), TheSteampunkTotoro, EthanKoenigsberg
 * NPC Event Maker: Atlasium (TheCreator901), TheSteampunkTotoro
 * Moderator: EthanKoenigsberg, TheSteampunkTotoro

Archives
The archive list is useful for previous events or for reference.

Events & Great People:

 * Geometry: Geometry is found and defined by Euclid in Alexandria, Aegea
 * Zeno: The first western anarchist Zeno of Cyprus preaches that men do not need to be controlled
 * Colossus: The Colossus of Rhodes is built as a monument to Apollo
 * Alexandrian Plague: With the unification of western Asia under Aegean rule, a plague from the Indus river spreads to the Middle-East and later the mediterranean to ravage the populations. 3 Million die

NPC Turns:

 * Aegea: The greatest empire the world had yet seen collapses. With Alexander's death, the Aegean council ruled the nation from Athens, using the conquered regions to enrich Hellenica, Anatolia, Canaan and Xilup, but left the east to rot, pillaging them for riches. A pretender appeared in Persepolis claiming to be the son of Darius, but had been but an infant when his father died. He declared he would lead the Kiths out of the hold of the greedy Athenians. A significant portion of Aegea is engulfed into civil war, with cities as far as Nineveh declaring themselves part of the new Seleucid Empire. Tens of thousands of Hellenic soldiers were sent to quell the unrest, but they were faced by a coordinated force of 20 000 Seleucids in Akkad. The Hellenics were defeated, but Alexander the Great's son, Alexander IV who'd been trained as a grand strategist by Eudemus, a friend of Alexander. He lead a new wave of troops into central Aegea using Phalanx tactics, which had been used by his father before when he conquered Anatolia. He was able to stop the Seleucids in Adol, where the two main armies clashed and Alexander was victorious. Peace was signed where the Seleucids gained independence and Scythia would become a Seleucid vassal.
 * Diziliyans(To Vesnia): We don't want you in our heartlands, you are welcome to come and trade but not to stay and colonize, if you leave and promise not to return we will refrain from helping Havmark if their deeds spark any conflict
 * Eileansiar: The stranded nation continues to grow
 * Sami: After the Danskans burned several of some of the southern tribes, a council was held where all the main tribes decided to make a second raid, which would be much more destructive, to set an example for all those who came as unwanteds to the north. 4 500 Sami troops assaulted Skelleftanna, driving the Danskans out of the Bothnian gulf
 * Bonra: With Vedena growing to be a behemoth in the region, many tribes became distressed with the increasing Slavokan presence in their region and held a council with the larger tribes for a horde(A horde begins to amass in Northwest Bonra territory)
 * Chono: They develop in South America
 * Delaware: They develop in North America
 * Huron, Potawatomi, Ottawa: They develop near the Great Lakes
 * Iroquois: They assimilate tribes north of them
 * Ewolan: They become the Choctaw
 * Seleucid: With Mayrua growing, they invade Sindhu, Kuru and Amarie to gain a better foothold in India for a possible future conflict
 * Mayrua: Chandragupta continues his advance in India, annexing Matasc, Scatom and parts of Kuntala and ask. Mala allies themselves with Mayrua and become a tributary in their empire

Kingdom of Natick

 * Government: Tribal Monarchy
 * King: Arthur I Wampanoagan (until 278 BC), Wamsasoit I Wampanoagan (since 278 BC)
 * Economy: Mainly farming and hunting. Nausets are also fishing in Cape Cod Bay.
 * Capital: Wampanoag
 * Demographics:
 * Population: 35% Nausets, 34% Wampanoags, 31% Massachusettans. Total population - 6800 inhabitants.
 * Religion: 100% Paganism
 * Settlements: The only non-village settlement is Wampanoag, which is a small town with 1300 inhabitants. Other 5500 people are living in 15 villages.
 * Wars and Conflicts: None for now.
 * Diplomacy:
 * No diplomacy events for now.
 * Events: In 295 BC Western Wampanoags and Massachusettans were feared by dangerous animals in their forests and asked Arthur I Wampanoagan to help them. He recruited an army of 200 spearmen and 300 archers and started the hunting of dangerous wolves and bears. After the 6 month hunting Wampanoagan's army surrendered and recommended native people to build defensive walls to defend the western villages. Natickan losses: 50 spearmen and 4 archers. However, western Wampanoags and Massachusettans thanked Arthur I for their help and agreed to join Kingdom of Natick.

Vesnia

 * Government: Despotic Monarchy
 * King: Gustaaf III Fleischer (B 351 BCE D 280 BCE) (R 332 BCE - 280 BCE), Olaf I Fleicher (B 302 BCE - still alive) (R 280 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 48,801
 * Fleischermark: 17,113
 * Raustadt: ~5000ish? (under Havmarks occupation)
 * Eustra: 3411
 * Heineg: 2660
 * Rural areas (AKA everything else): ~101,105
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2% Danskians, 0.75% Havmarkese
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts:
 * Havmark Conflict: Tensions are going up after their expansions, our influence continues slightly. Some of the Havmarkese in our lands are integrated and become Vesnians.
 * Military Training: Peace with Havmark seems quite foolish to think of right now due to the tension, so military training occurs more often to make sure our troops are strong and capable of warfare.
 * Military: Total of
 * Spearmen: 1012 (316 without shields)
 * Shortsword and Hatchetmen: 772 (177 without shields)
 * Bowmen: 1003
 * Cavalry: 62
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 126
 * Flingmasche (prim. catapult): 140
 * Naval Watchmen: 135
 * Navy:
 * 112 transport ships (can hold around 10-15 men)
 * 49 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * 10 galleys
 * 35 trade ships
 * Although not part of the navy we have around 735 fishing ships.
 * Diplomacy:
 * Dizilyans: Okay. We will give back your lands, let's sign it as an agreement.
 * Havmark: Your expansion around us is threatening, please stop.
 * Events:
 * The Eustra Agreement: A "conference" is held in Eustra in which a treaty is signed. Vesnia will give the lands they colonized some years ago back to the Dizilyans and also give them some food, the Dizilyans will not support Havmark in any potential conflicts.
 * The Second Vesnianization: It continues, more Havmarkese people are Vesnianized.
 * Expansion: We expand to the south, creating a larger border with Havmark and to stop their expansion that appears to be wrapping around us.
 * Royal Tension: Gustaaf III had 2 sons, Gustaaf IV and Olaf I, however Gustaaf IV died from pneumonia a year before his father did. Even worse is that Olaf I's attempts to continue the bloodline is going badly, as no procreation attempts have succeeded so far.

Tribal Confederacy of Westria

 * Leader: Warlord Rupprecht von Pölen 324-294, Warlord Joseph von Pölen 294-290, Lady Adal von Pölen 290-present.
 * Government: The Confedercy is ruled by an interregnum but it’s formally a tribe where you elect a chief. The interregnum council have been lead by warlord Rupprecht, Joseph and lady Adal.
 * Demographics:
 * Population:
 * Vienna: Population: 26,990
 * Pölen: Population: 11,038
 * Konr: Population: 6,170
 * Rich: Population: 8,180
 * Rural population: 56,650
 * Religion: Pagan (100%)
 * Ethinicities: 77% Westrian, 21% Gelatins, 2% Escosians.
 * Economy: We are based on agriculture.
 * Army: Total of
 * Spearmen: 1,000
 * Shortsword and Hatchetmen: 265
 * Bowmen: 370
 * Cavalry: 120


 * Events:
 * Rupprecht military reforms: The military reforms by Rupprecht is now in place to make the military more efficent.
 * Joseph and Adal: After Rupprecht's death his son called Joseph took over as Warlord and leader of the council after his father's death. Joseph was a really weak and unpopular ruler. He was not that healthy either it ended with him dying in 290. His sister then took control over the council.
 * Expansion:.Westria continues to expand into today's southern Austria.

Chiefdom of Caledoni

 * Government: Tribal Chiefdom
 * Chief: Uisdean Kavanagh II - Eacharn Kavanagh I
 * Economy: 99,8% Internal, 0,2% Foreign: Based around fishing, hunting and trading
 * Capital: Inbhir Nis
 * Demographics:
 * Population:
 * Kaledon: 4 730
 * Obar Dheathain: 3 660
 * Jarvik: 2 530
 * Inbhir Nis: 1 780
 * Rural areas: 83 752
 * Ethnicities: 99% Albion(Picts), 1% Hjaltlander and Mard Assimilates
 * Religion: 99% Caledonian Druidism, 1% Other Druidism
 * Wars and Conflicts:
 * The Great Albion War: We continue to try to hold the line, several raids are performed deep into Mardian territory, burning major villages and dragging their citizens for sacrifice
 * Military: We use ambushes and hit & run tactics to weaken the enemy. After raids the raiders will run to the forests, sometimes luring the rest of the enemy camp into an ambush. Soldiers are always coated in some kind of camouflage, for ex. dirt, moss, leaves etc. The Sgaoileadh(practically Gaelic Ninjas, never actually existed irl) special unit is created for extremely silent takedowns. It’s comprised of the best hunters and trackers who will use their skills be silent and quick with their attacks, unlike the more usual loud and quick tactic with the normal troops.
 * Volunteered soldiers(Misc. weaponry): 3 470
 * Shortswordsmen: 2 910
 * Axemen: 1 960
 * Slingers:  520
 * Sgaoileadh: 270
 * Druids: 12
 * Ships: 51
 * Diplomacy:
 * Northern Albion Tribes(Picts): We expand our influence in the highlands and ask them to join us
 * Events:

Queendom of Nordicium

 * Government: Monarchy (tribal)
 * Queen: Ástríðr IV Schnee
 * Economy: Stable increase, consists mainly of forestry and fishing
 * Population: 157,100 (86% Nordicite Germanic, 7% Akershusi Germanic, 6% West Dizilyans, 1% Sami)
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 8,000
 * Leikanger (special city): 8,000
 * Bergen (capital): 17,500
 * Ålesund: 6,000
 * Molde: 6,000
 * Oslo: 7,000
 * Trondheim: 6,000
 * Leirvik: 4,500
 * Tórshavn: 2,100
 * Rural areas: ~93,000
 * Military: 4500 active personnel, 2700 reserves.
 * 3250 shielded spearmen
 * 750 dagger users
 * 500 archers (using bows)
 * Navy 
 * 216 trading ships (trade routes to Danska, Vesnia and Caledoni)
 * 60 wooden transport vessels (each can transfer about 10-15 men)
 * 20 larger wooden transport vessels (each can transfer about 15-25 men)
 * 72 triremes.
 * 30 galleys.
 * 780 sailors
 * Diplomacy:
 * Danska: We agree to buy Sør-Farroæn from you.
 * Wars and Conflicts:
 * Cadelonian-Mardian War: We continute the blockade and fortify Hull to defend against the invasion.We also send men to invade North to open up a route to meet up with the Nordicite divisions assisting the Cadelonians.
 * Events
 * Naval Race: We buffed up our navy. Buffed it up a lot.
 * Arms Race: We buffed our army a lot to help Cadeloni.
 * Expansion: We expand towards more of the Jotunheimen mountain range and assimilate the Dizilyans.
 * Foundation of Tórshavn: We found the city of Tórshavn in the Faroe Islands holdings that we bought from Danska.

Vedena

 * Government: Tribe confederacy
 * Parliament: Tribe council
 * Nobility: 453
 * Merchants: 354
 * Educated and technical experts: 212
 * Religious elite: 165
 * Wise: 134
 * Economy: Based on agriculture, logging, and trade. The evolution of vedenian script has been finished.. Wooden tables and parchment are the most used.
 * Capital: Lutsk
 * Demographics:
 * Population: 942,800 (45% are Volynians, 31% are Slavokans, 22% are Bonra, 5% are the rest) people; 65,6% live in rural areas.
 * Major settlements:
 * Kyiv: ~88300
 * Lutsk: ~76900
 * Pripyat': ~42500
 * Volodymyr: ~31800
 * Shatsk: ~23700
 * Kovel: ~22900
 * Rivne: ~18700
 * Dnipro: ~10100
 * Dubno: ~9700
 * Rural areas: ~618,200
 * Religion: 71% are Volynian pagans, 19% are Slavoka pagans, 9% are Bonra pagans, 2% is the rest.
 * Wars and Conflicts: -
 * Military: a bigger army is built in order to protect our lands from hordes.
 * Archers: 8000
 * Shortswordsmen: 5000
 * Cavalry: 3500
 * Navy: 
 * Trade ships: 9600-12800
 * Transport: 250
 * Diplomacy: -
 * Events:
 * Integration of Slavokans. We managed to fully integrate all of Slavokans. Now, because of lots of similarities between us, we can try to assimilate them into our culture and make Slavokans true Vedenians!
 * Features of Vedena:
 * The masterpiece of ancient urbanism.  Some people may think that the population of cities is too big. But to be fair, the cities in Vedena are not that urban and densely populated. A typical city there has a city centre and little neighbourhoods around it. Usually, every family has a little house and a proper farm to grow their own food. Intelligence lives in the elite neighbourhood close to or in a city centre.
 * Deep city specialization. With the growth of Vedena as an empire, there are lots of different cities. It is becoming more efficient to be specialized in some sphere. For instance, Lutsk is the main political and scientific powerhouse, Pripyat and Kyiv are specialized in trade, Volodymyr is a cultural centre and Shatsk is a fishing centre.

Events & Great People:

 * Theocritus: The Roman born poet writes the first Idylls
 * Archimedes: He invents several things like Pi, the lever, hydrostatistics and more in Sicily, Aegea
 * Aristarchus: He is the first person to suggest that the sun is the center of the universe, using geometry to back his theory but he is believed to be a nutjob
 * Lighthouse: The first lighthouse is built in Alexandria

NPC Events:

 * Aegea: They launcha massive naval invasion of Sicily, taking the whole island from Rome under the lead of Alexander IV, who was desperate to show that he was even half the leader his father was. Aegea also invades Rayas as payback for what they did when the Kiths invaded
 * Mayrua: They annex the rest of Ask and Kuntala
 * Uputhara Wansura: With news of the rising power in northern India coming to ports in Uputhara, they propose to Pandays that they unify.
 * Pandays: They decide to join Uputhara Wansura
 * Mala: They wage war in the east to unify the eastern Vedic tribes to have more men against Mayrua. They conquer Dandivala, some of the tribes around them and begin an invasion of Vrijji
 * Naruto: They expand into Kyushu, assimilating local tribes into their kingdom to fight off the Kioku, and to prevent the Kioku from conquering the island
 * Kioku: They attempt a massive offensive into Naruto, but fail again, nearly succeeding but with the Naruto secondary fleet arriving to cut them off from aid the offensive perishes(edited)
 * Ainu: They drive many of the Tungusics away while settling further into mainland Asia
 * Tungusics: They expand northward, assimilating and settling new tribes
 * Bonra: They invade Vedena, raiding everything east of the Dnipro, and sacking Kyiv, before returning home with spoils of war(Lands east of the Dnipro under Vedenan rule become tribal Slavokan)(edited)
 * Sambia: A small Latin kingdom rises in the Sambian peninsula, several smaller Latin tribes join them
 * Carcaros: They invade Valencia, with the vassal still recovering from the Kith invasion. The Carcaros troops easily capture the Valencian capital, but are stopped in Murcia by a large defending garrison. Peace is signed with Atlas threatening to join the war. The western coast rebels, breaking off from the empire as Galaica
 * Galaica: They break off from Carcaros, taking the eastern coast and some of the Cantabrian mountains
 * Chickasaw, Cocopa, Uto-Aztecs, Penuti: They emerge as a culture group in North America
 * Yupiks, Deg Xinag: They develop in Alaska
 * Mard(To Caledoni): After the massacre you did in Kaledon? No chance)
 * Mard: They build a capable navy, and block off the Nordicite supply lines, and siege Hull, the city fell back to Mard in 1 and a half years. They proceed to massacre all Nordicite soldiers and citizens in Hull. 4 000 Mardian troops march north to reconquer Kaledon, with heavy casualities they succeed. 3 400 dead and 200 wounded, but the city was taken and reinforcements arrived. Several officers of the Mardian army told the chief to stop the invasion into Caledoni territory as the men feared the sacrificial rituals the Caledonians performed, even more with the reconquering of Kaledon, but the chief says to hold on in Kaledon, but we will advance further north when we have more men
 * Picts: Some of the highland tribes join Caledon, with many young men eager to kill Mardians and be blessed by the forests in hunts, several tribes convert to Caledonian Druidism, making human sacrifices

Vesnia

 * Government: Despotic Monarchy
 * King: Olaf I Fleicher (B 302 BCE - still alive) (R 280 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 48,854
 * Fleischermark: 17,136
 * Raustadt: ~5200ish? (under Havmarks occupation)
 * Eustra: 3498
 * Heineg: 2663
 * Rural areas (AKA everything else): ~104,050
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2% Danskians, 0.75% Havmarkese
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts (italics: Potential War):
 * Havmark Conflict: We demand our former lands back.
 * Extra Conscription: More conscription to strengthen our army.
 * War of Havmark/Havmark War/Reclamation of Raustadt
 * Military: Total of
 * Spearmen: 1200 (305 without shields)
 * Shortsword and Hatchetmen: 790 (164 without shields)
 * Bowmen: 1021
 * Cavalry: 95
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 125
 * Flingmasche (prim. catapult): 165
 * Naval Watchmen: 139
 * Navy:
 * 105 transport ships (can hold around 10-15 men)
 * 52 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * 28 galleys
 * 39 trade ships
 * Although not part of the navy we have around 755 fishing ships.
 * Diplomacy:
 * Havmark: You have one chance to give us Raustadt and our rightful land.
 * Danska: Time to take care of Havmark, the Sami took your colony and that's bad, but we have to take out our main rival before they get stronger.
 * Latins: The Havmarkese have been assimilating your people into their realm, they want to absorb all of you. If you help us in a potential war, we will let you take some of their land and we will give you some of the land by Elbe that we own.
 * Sambia: We come in peace.
 * Events:
 * The Second Vesnianization: It ends.
 * Olaf: He and his wife Ann finally have a son and daughter (twins) so tensions over the Fleischer bloodline dying out stop.
 * Discovery of Sambia: We discover the new kingdom of Sambia, immediately we look to get a good relation with them as we have enough trouble with Havmark.

Vedena

 * Government: Tribe confederacy.
 * Parliament: Tribe council.
 * Nobility: 845
 * Wise: 112
 * Merchants: 109
 * Religious elite: 98
 * Educated and technical experts: 54
 * Economy: Based on agriculture, logging, and trade. The evolution of vedenian script has been finished. Wooden tables and parchment are the most used.
 * Capital: Lutsk
 * Demographics:
 * Population: 361,600 (84% are Volynians, 4% are Slavokans, 3% are Bonra, 9% are the rest) people; 86,4% live in rural areas.
 * Major settlements:
 * Lutsk: ~9800
 * Pripyat': ~7400
 * Volodymyr: ~6300
 * Shatsk: ~5600
 * Kyiv: ~4800
 * Kovel: ~4500
 * Rivne: ~3900
 * Dnipro: ~3600
 * Dubno: ~3400
 * Rural areas: ~312,300
 * Religion: 95% are Volynian pagans, 2% are Slavoka pagans, 1% are Bonra pagans, 2% is the rest.
 * Wars and Conflicts: -
 * Military: Because of a very bad situation of our economy, we aren't capable maintaining a big army.
 * Archers: 3500
 * Shortswordsmen: 1500
 * Cavalry: 1000
 * Navy: 
 * Trade ships: 5400-6700
 * Transport: 250
 * Diplomacy: We became even more diplomatically and trade isolated, our trade size has fallen slightly.
 * Events:
 * Disastrous disease: Some very disastrous disease affected our country and many people, especially in cities, has died.
 * Expansion of the tribe council: Because of a very bad situation in Vedena, nobility, the most influential group of people, have taken control in their hands. Now, the majority of tribe council (~80%) are nobility. They think that national elite can help this country from falling. Merchant's influence is not as big as it was before.
 * Mediterranean culture:  Our country was almost isolated in terms of culture, but last time ancient culture and lifestyle have become very popular, especially in cultured people. Some people wish to transform Vedena into a modern country like Greece or Rome.
 * Features of Vedena:
 * Dark age of Vedena: after big raids of Bonra hordes, our lands are devastated and our economy has recessed. Currently, it is stagnating. Many great minds think that it is the start of the great fall of old empire.

Queendom of Nordicium

 * Government: Monarchy (tribal)
 * Queen: Ástríðr IV Schnee
 * Economy: Stable increase, consists mainly of forestry and fishing
 * Population: 172,100 (86% Nordicite Germanic, 7% Akershusi Germanic, 6% West Dizilyans, 1% Sami)
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 8,000
 * Leikanger (special city): 8,000
 * Bergen (capital): 18,500
 * Ålesund: 6,000
 * Molde: 6,000
 * Oslo: 7,000
 * Trondheim: 6,000
 * Leirvik: 4,500
 * Tórshavn: 2,100
 * Rural areas: ~107,000
 * Military: 3800 active personnel, 2700 reserves.
 * 3000 shielded spearmen
 * 400 dagger users
 * 400 archers (using bows)
 * Navy 
 * 216 trading ships (trade routes to Danska, Vesnia and Caledoni)
 * 60 wooden transport vessels (each can transfer about 10-15 men)
 * 20 larger wooden transport vessels (each can transfer about 15-25 men)
 * 72 triremes.
 * 30 galleys.
 * 780 sailors
 * Diplomacy:
 * Wars and Conflicts:
 * Cadelonian-Mardian War: After Hull was retaken, we decided to adopt a scorched earth policy for the Nordicite soldiers still attached to Cadelonian forces.
 * Events
 * Siege of Hull: Most of our soldiers made it out or managed to regroup with Cadelonians up north using secret passages were left and massacred. We hold a mourning day for them in the kingdom.
 * Expansion: We expand towards more of the Jotunheimen mountain range and assimilate the Dizilyans. (to the land swath between the Leikanger splinter and the southern coast)
 * Mardian Naval Blockade: Facing fierce resistance, we call for the Caledonians for assist whlile retreating our fleet to Leirvik.

Malacca

 * Government: Monarchy
 * Ruler: King Janteng Ren
 * Economy: Trade with Siamese, Javanese, Majapahitese and Dayak peeps.
 * Capital: Malacca
 * Other Settlements: Muar, Alor Setar, Klang, Johor Bahru, Kuala Lumpur
 * Military:
 * 2750 Royal Guardsmen
 * 3600 conscripted/voluntary guardsmen
 * 3300 conscripted/voluntary pipers
 * 3100 conscripted/voluntary archers
 * 40 junks
 * Training: Royal Guardsmen are trained in the martial art of silat from young, and can fight barehanded. Conscripts and volunteers are also trained in the art, but are not expected to use it as much as Royal Guardsmen.
 * Demographics:
 * Population: 13,544,728
 * Religion: Buddhism (98%) Non-religious/Animist (2%)
 * Wars and Conflicts: No conflict so far.
 * Events:
 * Thalassocratic Reform: King Janteng Ren begins plans to develop the Malaccan Navy into one that could rival that of the Chinese states. There is no plan to use them for aggressive purposes yet  though.
 * Diplomacy:
 * None currently.
 * Malay Hegemony: The nation begins meetings with both Java and Dayak, hoping to instill a sense of Malay hegemony under a potential Malay Empire involving "wherever Malays are".

Kingdom of Agatha

 * Government: Absolute Monarchy
 * Ruler (King, President, etc.): King Adhamh (278BC - Present)
 * Economy: Trading with other Irish Tribes as well as Drekisson in the south of the Irish island.
 * Capital: Armagh
 * Demographics:
 * Population: 100% Gaelic.
 * Religion: 100% Gaelic Pagan
 * Wars and Conflicts:
 * Expansion: We expand our territory south in the Irish island. (As shown in the map, dark green colour represents the territory we claim)Agatha-expansion-1.png
 * Military: 550 soldiers/archers/etc. | 200 Royal Guards.
 * Diplomacy:
 * Drekisson: We hope to improve relations despite the drasitic reforms-changes we have done to our nation.
 * Events:
 * Declaration of Kingdom: The Agathan Tribe had decided that it would be best to take an example out of other kingdoms and empires in the east, north and south, and doing that, they had declared themselves a kingdom and picked out one person to lead the nation from now on - King Adhamh. Doing so, years later, the king had begun to expand south into the Albion tribes.

Queendom of Nordicium

 * Government: Monarchy (tribal)
 * Queen: Ástríðr IV Schnee
 * Economy: Stable increase, consists mainly of forestry and fishing
 * Population: 172,100 (86% Nordicite Germanic, 7% Akershusi Germanic, 6% West Dizilyans, 1% Sami)
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 8,000
 * Leikanger (special city): 8,000
 * Bergen (capital): 18,500
 * Ålesund: 6,000
 * Molde: 6,000
 * Oslo: 7,000
 * Trondheim: 6,000
 * Leirvik: 4,500
 * Tórshavn: 2,100
 * Rural areas: ~107,000
 * Military: 3800 active personnel, 2700 reserves.
 * 3000 shielded spearmen
 * 400 dagger users
 * 400 archers (using bows)
 * Navy 
 * 216 trading ships (trade routes to Danska, Vesnia and Caledoni)
 * 60 wooden transport vessels (each can transfer about 10-15 men)
 * 20 larger wooden transport vessels (each can transfer about 15-25 men)
 * 72 triremes.
 * 30 galleys.
 * 780 sailors
 * Diplomacy:
 * Wars and Conflicts:
 * Cadelonian-Mardian War: After Hull was retaken, we decided to adopt a scorched earth policy for the Nordicite soldiers still attached to Cadelonian forces.
 * Events
 * Siege of Hull: Most of our soldiers made it out or managed to regroup with Cadelonians up north using secret passages were left and massacred. We hold a mourning day for them in the kingdom.
 * Expansion: We expand towards more of the Jotunheimen mountain range and assimilate the Dizilyans. (to the land swath between the Leikanger splinter and the southern coast)
 * Mardian Naval Blockade: Facing fierce resistance, we call for the Caledonians for assist whlile retreating our fleet to Leirvik.

Kingdom of Natick

 * Government: Tribal Monarchy
 * Kings:  (267BC-263BC), Naupanoit (since 263 BC)
 * Until 267 BC: Wamsasoit I Wampanoagan
 * 267-263 BC: Wamsasoit II Wampanoagan
 * Since 263 BC: Naupanoit I The Valiant
 * Economy: Mainly farming and hunting. Nausets are also fishing in Cape Cod Bay.
 * Capital: Wampanoag
 * Demographics:
 * Population (before 250 BC): 27% Nauset, 24% Wampanoag, 21% Massachusett, 14% Mattabesic, 14% Nipmuck. Total population - 10100 inhabitants.
 * Religion: 100% Paganism
 * Settlements: The two only towns are Wampanoag and Pocasset. Wampanoag is lived by 1400 inhabitants and Pocasset is lived by 900 inhabitants. Other inhabitants live in rural areas (villages).
 * Wars and Conflicts: War with the small tribes in the southwest.
 * Diplomacy:
 * none for now
 * Event 1: Tribes located to the southwest from our lands are looking aggresive. We strenghtened our military troops to 300 spearmen, 500 slingers, 400 archers and 200 swordsmen until 266 BC. Western tribes angered due to new Natickan king which looks unacceptable to them due to it's plans to assimilate western tribes. They created a confederation of Nipmuck tribes and declared war with Natick. They were stronger during the first years and even killed Wamsasoit II Wampanoagan, the King of Natick. However, the new King, Naupanoit I Wampanoagan, started massive recruitment of rural men and largened the army twice (600 spearmen, 1000 slingers, 800 archers and 400 swordsmen) and started counter attack. They won many battles and conquered the tribe territory. Their largest villages were sacked and about 60% native people died. Smaller tribes were assimilated but Mattabesic and Nipmuck tribes survived the assimilation and joined Kingdom of Natick. The war ended in 252 BC and King Naupanoit I was called The Valiant for his brave during the war.
 * Event 2: We just encountered Monahtanuk and Amaiqac.
 * Military in 251 BC: 360 spearmen, 580 slingers, 600 archers, 120 swordsmen. No navy because it is unnecessary for now.

Tribal Confederacy of Westria

 * Leader: Lady Adal von Pölen 290-265 (died in 266 52 years old), Chief Karl Schred 265-264 (died in 256), Vienna Council 264-present
 * Government: The Confedercy is ruled by an interregnum but it’s formally a tribe where you elect a chief. The interregnum council have been lead by lady Adal between 290 and 265. A chief was put in power for a short while between 265-264.
 * Demographics:
 * Population:
 * Vienna: Population: 27,490
 * Pölen: Population: 12,138
 * Konr: Population: 6,570
 * Rich: Population: 8,173
 * Rural population: 62,650
 * Total population: 117,021
 * Religion: Pagan (100%)
 * Ethinicities: 69% Westrian, 29% Gelatins, 2% Escosians.
 * Economy: We are based on agriculture.
 * Army: Total of
 * Spearmen: 1,500
 * Shortsword and Hatchetmen: 265
 * Bowmen: 370
 * Cavalry: 120


 * Events:
 * Adal and Karl: Adal ruled the country with an iron fist since her coup in the year 290. 265 she decided to make her son chief he was called Karl but she was still the one with the real power until she died 264, 52 years old. Her son was risky and got removed from power shortly after her death. The vienna council come to power.
 * Expansion: The vienna council started to colonize and assimilating the Bvarian/West Austrian area.

Thanedom of Caledoni

 * Government: Tribal Thanedom(A chiefdom where all the chiefs answer to a Thane, which is a hereditary title of the chief of the strongest tribe, in this case the Kavanagh tribe)
 * Chief: Aldrith I
 * Economy: 99,8% Internal, 0,2% Foreign: Based around fishing, hunting and trading
 * Capital: Inbhir Nis
 * Demographics:
 * Population:
 * Kaledon: 4 740
 * Obar Dheathain: 3 780
 * Jarvik: 2 590
 * Inbhir Nis: 1 920
 * Rural areas: 89 252
 * Ethnicities: 99% Albion(Picts), 1% Other
 * Religion: 99% Caledonian Druidism, 1% Other Druidism
 * Wars and Conflicts:
 * The Great Albion War: With the fall of Kaledon, again, we try to hold the advancing Mardians, recruiting more and more young men. Their assault is stoppedon the Forth river, but we fear that they may try to advance further to take us out of the war
 * Military: We use ambushes and hit & run tactics to weaken the enemy. After raids the raiders will run to the forests, sometimes luring the rest of the enemy camp into an ambush. Soldiers are always coated in some kind of camouflage, for ex. dirt, moss, leaves etc. The Sgaoileadh(practically Gaelic Ninjas, never actually existed irl) special unit is created for extremely silent takedowns. It’s comprised of the best hunters and trackers who will use their skills be silent and quick with their attacks, unlike the more usual loud and quick tactic with the normal troops.
 * Volunteered soldiers(Misc. weaponry): 2 970
 * Shortswordsmen: 3 910
 * Axemen: 2 660
 * Slingers:  590
 * Sgaoileadh: 560
 * Druids: 12
 * Ships: 51
 * Diplomacy:
 * Northern Albion Tribes(Picts): We expand our influence in the highlands and ask them to join us
 * Events:
 * Thanedom: Caledoni becomes a Thanedom, chief Aldrith asserts himself as the Thane, chief of chiefs in Inbhir Nis.

Events & Great People:

 * Ashoka: The Mayruan emperor led many great victories against the Dravidians, and managed to make a deal with Uputhara where they'd become a vassal of Mayrua. He is widely considered to be the first true ruler of all of India
 * Assasination of Alexander IV: Alexander the IV is assassinated by an unknown faction or individual, which leads to a massive power struggle in the Aegean empire, with his son Andronikos trying to hold the empire together, but he wasnt a fit ruler, he is also then assassinated by Aegean council members, who make Aegea a total democracy. During the assassinations three nations broke off with revolutions: Ptolemy, Sparta and Canaan

NPC Turns:

 * Sparta & Canaan: They break off from Aegea
 * Ptolemy: They break off from Aegea and invade Cyrene, collapsing it's armies and vassalizing it
 * Gerrha: They become a Seleucid vassal
 * Agousta: They retake Lisbonica
 * Galaica: They grab northwest Carcaros while Carcaros is fighting Atlasioi and Valencia
 * Carcaros: They begin a second invasion of Valencia, but are met with fierce resistance by Atlasioi troops, who are able to reconquer the city of Valencia
 * Mayrua: they annex most of the Dravidian tribes and invade eastern Seleucid
 * Gojoseon: They expand eastward, bordering Gralicia
 * Karmet: they invade southwestern Sealand
 * Sollener: they invade southern Mard and eastern Sealand
 * Harkos: they succeed in retaking Krakenrok and Kapin
 * Sealand: they try to defend themselves from the western invaders and conquer the Harkos capital
 * Tireanmead: An Albion revolt incurs in eastern Sealand under the lead of Beiorn the Insurgent
 * Miskito: They develop in South America
 * Innu: They develop in North America
 * Ojibwa: they develop near the great lakes
 * Nenets: Their culture reappears after the Yugrain collapse. All signs of the Yugrain civilization are gone, they are forgotten in history
 * Aegea: Andronikos leads several defensive battles against the Seleucids and Gerios tribes. He makes a push on the black sea coast annexing several Gerios tribes

Vedena

 * Government: Tribe confederacy.
 * Parliament: Tribe council.
 * Nobility: 1002
 * Wise: 158
 * Religious elite: 129
 * Merchants: 48
 * Educated and technical experts: 42
 * Economy: Based on agriculture andlogging. Wooden tables and parchment are the most used. Because of recent fall of trade, new methods to heal the economy are tried.
 * Capital: Lutsk
 * Demographics:
 * Population: 308,200 (84% are Volynians, 4% are Slavokans, 3% are Bonra, 9% are the rest) people; 87,49 live in rural areas.
 * Major settlements:
 * Lutsk: ~7600
 * Volodymyr: ~5900
 * Shatsk: ~5300
 * Kovel: ~4200
 * Rivne: ~3600
 * Kyiv: ~3200
 * Dnipro: ~3100
 * Dubno: ~2800
 * Pripyat': ~2400
 * Rural areas: ~271,100
 * Religion: 95% are Volynian pagans, 2% are Slavoka pagans, 1% are Bonra pagans, 2% is the rest.
 * Wars and Conflicts: -
 * Military: Because of a very bad situation of our economy, we aren't capable maintaining a big army.
 * Archers: 2000
 * Shortswordsmen: 1500
 * Cavalry: 1000
 * Navy: 
 * Trade ships: 1800-2200
 * Transport: 250
 * Diplomacy: We became even more diplomatically and trade isolated, our trade size has fallen slightly.
 * Events:
 * Disastrous disease: Disasterous disease is almost ended, but lots of people still die.
 * Changes in the tribe council: After the recent fall of trade, merchants aren't that influentive as they were before. Vedena is slowly turning into an oligarchic state.
 * Mediterranean culture:  Our country was almost isolated in terms of culture, but last time ancient culture and lifestyle have become very popular, especially in cultured people. Some people wish to transform Vedena into a modern country like Greece or Rome.
 * Revolts: Lots of people around the country aren't satisfied with the current situation. They want changes and some revolts occurred. They were suppressed, but people still dislike current government.
 * Features of Vedena:
 * Dark age of Vedena: after big raids of Bonra hordes, our lands are devastated and our economy has recessed. Currently, it is falling hard. Many great minds think that it is the start of the great fall of an old empire.

Gralicia

 * Government: Monarchy (tribal)
 * King : Gralician I
 * Economy : Based on fishing.
 * Population: 92,000 (All are Gralician.)
 * Religion:  (All are Tengri)
 * Major Settlements:
 * Graliciatok: 9,995
 * Military: 2100 personnel
 * Navy : 250 trade ships and 40 warships.
 * Diplomacy:
 * Wars and Conflicts:
 * Events:

Vesnia

 * Government: Despotic Monarchy
 * King: Olaf I Fleicher (B 302 BCE - still alive) (R 280 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy. Currently it's under some pressure, as the nation is at war.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 49,014
 * Fleischermark: 17,202
 * Raustadt: ~5200ish? (under Havmarks occupation)
 * Eustra: 3555
 * Heineg: 2670
 * Rural areas (AKA everything else): ~104,225
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2% Danskians, 0.75% Havmarkese
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts (italics: Potential War):
 * War of Havmark/Havmark War/Reclamation of Raustadt: Olaf views the non response from Havmark as an insult. We officially declare war on Havmark in 241 BCE. A battle strategy called Distennskrieg (Distance War) is used in which shielded infantry try to absorb as many arrow shots and potential rushing enemies as possible with their shields while bowmen in the back take out their bowmen and Flingmasche units take out any infantry trying to enclose us. Then after that is done, the units separate, making way for cavalry to rush in, followed by the Battleplan.png of the army, taking out any units that are still alive. Galleys are also sent to harass units and settlements on their coast and to protect trade ships.
 * Fortification of Bjerholm: Bjerholm (Bornholm) and Heineg are strategically important locations and are thus fortified a lot with several units guarding them.
 * Guarding of Burgenbrao and Fleischermark: Our two most important cities are guarded by several troops to ensure that if enemies pass through the battlefront they cannot simply walk right into the cities and take them for themselves.
 * Military: Total of
 * Spearmen: 1250 (297 without shields)
 * Shortsword and Hatchetmen: 800 (160 without shields)
 * Bowmen: 1030
 * Cavalry: 132
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 125
 * Flingmasche (prim. catapult): 170
 * Naval Watchmen: 139
 * Navy:
 * 108 transport ships (can hold around 10-15 men)
 * 54 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * 34 galleys
 * 40 trade ships
 * Although not part of the navy we have around 780 fishing ships.
 * Diplomacy:
 * Danska: We wish for you to enter the war.
 * Latins: The Havmarkese have been assimilating your people into their realm, they want to absorb all of you. If you help us in this war, we will let you take some of their land and we will give you some of the land by Elbe that we own.
 * Sambia: We want to make sure that our relation is good.
 * Events:
 * Letter to Danska: Olaf I Fleischer, along with some advisors, write a letter and send it to the King of Danska, requesting them to join the Havmark War.
 * Outposts and Camps: Outposts and psuedo-military camps are placed by Eustra and the new border with Sambia, to be ready in case they decide to invade or something similarly.
 * Port of Dresdania: An important dock is built by a village named Dresdania (Danzig/Gdánsk).
 * Killing of Havmarkese: Suspicious Havmarkese people in our country are killed under the king's orders due to being afraid that they'll start an internal conflict. The other Havmarkese are viewed with suspicion, but not killed or incarcerated.

Kingdom of Natick

 * Government: Tribal Monarchy
 * Kings (Wampanoagan Dynasty):
 * 263-234 BC: Naupanoit I The Valiant
 * Since 234 BC: Nipnognit I Wampanoagan
 * Economy: Mainly farming and hunting. Nausets are also fishing in Cape Cod Bay.
 * Capital: Wampanoag
 * Demographics:
 * Population: 25,5% Nauset, 24,5% Wampanoag, 20,5% Massachusett, 15% Mattabesic, 14,5% Nipmuck. Total population - 11 000 inhabitants.
 * Religion: 100% Paganism
 * Settlements: The two only towns are Wampanoag and Pocasset. Wampanoag is lived by 1580 inhabitants and Pocasset is lived by 1000 inhabitants. Other inhabitants live in rural areas (villages).
 * Wars and Conflicts: None for now.
 * Diplomacy:
 * Monahtanuk and Amaiqac: Hello, our peaceful neighbour! Shall we start our great relationship? If yes, we will let you to live in peace.
 * Event: No important events happened during this turn.
 * Military: We improved our troops a little and our army consists of 400 spearmen, 600 slingers, 700 archers and 200 swordsmen plus 100 guards in our borders with Monahtanuk and Amaiqac. No navy because it is unnecessary for now.

Tribal Confederacy of Westria

 * Leader: Vienna Council 264-present
 * Government: The Confedercy is ruled by an interregnum but it’s formally a tribe where you elect a chief.
 * Demographics:
 * Population:
 * Vienna: Population: 29,490
 * Pölen: Population: 13,138
 * Konr: Population: 6,970
 * Rich: Population: 8,873
 * Rural population: 88,950
 * Total population: 147,421
 * Religion: Pagan (100%)
 * Ethinicities: 71% Westrian, 27% Gelatins, 2% Escosians.
 * Economy: We are based on agriculture.
 * Army: Total of
 * Spearmen: 1,800
 * Shortsword and Hatchetmen: 365
 * Bowmen: 380
 * Cavalry: 180


 * Events:
 * Expansion: The vienna council started contine colonize and assimilating the Bvarian area.

Roman Republic

 * Government
 * Consuls:
 * (41) Gaius Atilius Regulus Serranus (250 BC - 242 BC)
 * (42) Lucius Manlius Vulso Longus (242 BC - 236 BC)
 * (43) Lucius Aemilius Papus (236 BC - 230 BC)
 * (44) Spurius Carvilius Maximus Ruga (230 BC - 226 BC)
 * (45) Gaius Atilius Regulus (226 BC to present)
 * Military: There is approxamitely 12 legions, each contains 5000 to 6000 legionaries each further divided into cohorts with 500 to 600 men each. There are about 6 auxiliary legions as well (3,000 each) also containing equipment like archers and artillery.
 * 65,000 Legionaries
 * 18,000 Auxiliaries
 * Economy: Gold and silver coins are minted around the Republic, with a new coin minted for every new Consul.
 * Demographics
 * Population: 2,700,000
 * Rome: 250,000
 * Neapolis: 150,000
 * Tarentum: 150,000
 * Brundisium: 75,000
 * Syracuse: 25,000
 * Arretium: 50,000
 * Other cities: 500,000
 * Rural areas: 1,500,000
 * Ethnicity: 80% Roman, 4% Torrea, 2% Marrocan, 14% other
 * Religion: 80% Cult of Romulus, 20% Other
 * Literacy rate: 22%
 * Events
 * The Punic War: Romans and the Atlas were rivals for trade and influence in the Mediterranean. A conflict sparked when the Roman navy had a run-in with Atlasi Trade ships. Thinking that the merchant trade ships attacked first, the Roman Republic declared war on Atlas on 241 and fought for more than 20 years. Rome navally invaded coastal Africa (or Algeria) in an attempt to wrestle control over the region. By 230 BC, Rome had successfully blocked Atlas from the sea after thousands of deaths and controlled a portion of Africa.
 * Diplomacy

Events & Great People:

 * Diogenes Laertius: The Aegean historian writes down most of Aegean and Alexandrian philosophy
 * Chrysippus: He defines Stoicism
 * Cleisthenes of Pergamon: He creates the first public school for ages 16-21 in philosophy, mathematics and history in the city of Pergamon

NPC Turns:

 * Latins(To Vesnia): only a handful of tribes decide to ally themselves with the Vesnians and oppose Havmark
 * Latins(To Havmark): We see Vesnia trying to threaten you and us, several northern tribes decide to ally themselves with Havmark as they're practically a Latin state by now
 * Diziliyans: They expand on the Bothnian coast
 * Sami: They assimilate small tribes in the Scandinavian peninsula into their culture
 * Havmark: They call their allied tribes to war. In the beginning they encounter massive losses, but they begin to mimic the Vesnian tactics and create their own version of the Flingmasche, they aslo use cavalry to counter the enemy cavalry. The infantry avoid rushing after few battles with the effective use of shields by the enemy. The Havmarkese are unable to stop the Vesnian advance in the south, but Raustadt holds.
 * Latins: With the call to war by Havmark, the Havmarkese tribes annihilate the tribes they see as traitors who supportm Vesnia. Their horde begins a massacre towards Fleischermark and Eustra, burning everything in their path, raping and pillaging. The Vesnians are unable to hold the Latin horde, and lose their southern lands, with Eustra and Fleischermark entering siege.
 * Sambia: They don't answer the Vesnian call of friendship as they fear that other latin tribes would invade them, so they deny outside contact of other civilizations and keep to themselves and their Latin tribal brethren
 * Dacians, Esceocians, Latins: They start looking east towards the collapsing state of Vedena
 * Maya: They annex the rest of the Mayan tribes, and invade Zapotec, but end up in a stalemate. "Peace" is agreed upon but both nations raid each other from time to time
 * Mard: They push northward, taking swathes of Caledoni land, but are stopped in Obar Dheathain, where they run out of manpower and their supplylines are cut. After a decade they make a new push, driving the Picts north, and establishing a front in Tay. They're able to repel all major assaults across the river, suffering minor casualities along the thinner part of Tay. A military coup takes place in Kaledon, where the Northern general of the Mard troops declares independence, because he felt the war was futile and a waste of men with over 10 000 dead in the lowlands and highlands thanks to the conflict. He was forced to do this because the Mard regime wanted Inbhir Nis by greed, not caring a dime for the men who died there for them and against them
 * Polynesians: The Polynesians in Australia assimilate into the Aboriginals
 * Sealand: Celtic pirates raid Harvenborr, Faloth and Rampayr with the Sealand armies fighting the Tireanmead uprising, Karmet and Harkos
 * Proto-Balts: Many of the northern Proto-Balt languages become extremely similar to Ugrian languages due to dense trading and cultural pressure

Kingdom of Natick

 * Government: Tribal Monarchy
 * Kings (Wampanoagan Dynasty):
 * 234-222 BC: Nipnognit I
 * 222-202 BC: Wamsasoit III
 * Since 202 BC: Naupanoit II
 * Economy: Mainly farming and hunting. Nausets are also fishing in Cape Cod Bay.
 * Capital: Wampanoag
 * Demographics:
 * Population: 25% Nauset, 24% Wampanoag, 20% Massachusett, 15% Mattabesic, 16% Nipmuck. Total population - 13 000 inhabitants.
 * Religion: 100% Paganism
 * Settlements: The two only towns are Wampanoag and Pocasset. Wampanoag is lived by 1700 inhabitants and Pocasset is lived by 1100 inhabitants. Other inhabitants live in rural areas (villages).
 * Wars and Conflicts: None for now.
 * Diplomacy:
 * No important diplomatic events happened.
 * Event: Nothing important happened during this turn.
 * Military: We are gonna improve our army a little more for available western tribe aggressions.
 * Spearmen: 550
 * Slingers: 700
 * Archers: 750
 * Swordsmen: 400
 * Border guards: 150

Vesnia

 * Government: Despotic Monarchy
 * King: Olaf I Fleicher (B 302 BCE - 220 BCE (R 280 BCE - 230 BCE), Olaf II Fleischer (B 267 BCE, still alive) (R 230 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy. Currently it's under some pressure, as the nation is at war.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 49,301
 * Fleischermark: 17,266
 * Raustadt: ~5200ish? (under Havmarks occupation)
 * Eustra: 4014
 * Heineg: 2678
 * Rural areas (AKA everything else): ~105,050
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2.10% Danskians, 0.65% Havmarkese
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts (italics: Potential War):
 * War of Havmark/Havmark War/Reclamation of Raustadt: 
 * Land Front: Olaf II has noticed the mimicking of our tactics, so new tactics are created. The tactic now used involves hit and run tactics to from Bowmen to avoid their flingmasche attacks so that they waste their ammunition, while other bowmen take out any cavalry from a distance. Other Bowmen and Flingmasche units are to attack their Flingmasche units so that they are consistently attacked to make it harder for them to attack. Shielded infantry with other infantry are to move in for other infantry units. Some Flingmasche are still used to take out groups of units trying to go around our army. When a battle is won, infantry, cavalry and torchmen are to destroy any equipment there (such as their Flingmasches) if needed to prevent them to be used by potential re-inforcements. If not, they are to be taken for our use if they are still functioning and worth taking. Troops are ordered to switch to Distennskrieg tactics if the Havmarkese start using this tactic as well, to throw them off. Armies are sent along with the people who have been taught to Fleischermark and Eustra to hold off the Latins, using guerilla warfare and defending with ranged attacks, holding the Latin hordes off from our walls. The armies then advance, taking advantage over their interest in invading Vedena.
 * Naval Front: Galleys are still harassing the coast, most importantly any of thei ports. While those are harassed, some smaller armies are to navally invade by those ports, crippling their trade and opening a new front where there aren't as many troops. Elbe's "bay" is invaded with galleys, to get naval supremacy in this region of the Baltic Sea and the German coast. Some transport ships are sent down rivers and large enough streams, supporting our land units that are attacked by the Latins by firing arrows at the hordes.
 * Fortification of Bjerholm: Bjerholm (Bornholm) and Heineg are strategically important locations and are thus still fortified a lot with several units guarding them.
 * Guarding of Burgenbrao and Fleischermark: Our two most important cities are still guarded by several troops to ensure that if enemies pass through the battlefront they cannot simply walk right into the cities and take them for themselves.
 * Preparation: The people are taught to fight and be ready, both people in the cities and villages.
 * Military: Total of
 * Spearmen: 1288 (268 without shields)
 * Shortsword and Hatchetmen: 812 (150 without shields)
 * Bowmen: 1095
 * Cavalry: 155
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 130
 * Flingmasche (prim. catapult): 205
 * Naval Watchmen: 145
 * Navy:
 * 112 transport ships (can hold around 10-15 men)
 * 60 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * 50 galleys
 * 42 trade ships
 * Although not part of the navy we have around 783 fishing ships.
 * Diplomacy:
 * Danska: I know you don't want to join the war, but we could use some help right now, a northern attack from you would surprise Havmark, we can try to hold the Latins off while you advance along with our naval invading units.
 * Sambia: Don't worry, we aren't trying to get you into war, we simply want to make sure that we don't end up in a war against eachother.
 * Latins: Disgusting, pillaging, no good pieces of crap! We'll kill all of you!
 * Events:
 * New King: Olaf I Fleischer did pass away, but he resigned some years before his death and Olaf II took to the throne. Olaf I was very old and couldn't command very well and that is why this occurred.
 * Flingmasche Upgrade: The Flingmasche is upgraded to be able to move faster and to carry some more weight.
 * Killing of Havmarkese: Suspicious Havmarkese people in our country are killed under the king's orders due to being afraid that they'll start an internal conflict. The other Havmarkese are viewed with suspicion, but not killed or incarcerated.
 * Hate of Havmark: The people have grown an incredible hate for the Havmarkese.

Tribal Confederacy of Westria

 * Leader: Vienna Council 264-220, Oleg I von Schmidt 220-present
 * Government: The Confedercy is ruled by an interregnum but it’s formally a tribe where you elect a chief. Since 220 Oleg has been the ruler of the country.
 * Demographics:
 * Population:
 * Vienna: Population: 30,490
 * Pölen: Population: 13,638
 * Konr: Population: 7,070
 * Rich: Population: 8,893
 * Rural population: 89,550
 * Total population: 149,641
 * Religion: Pagan (100%)
 * Ethinicities: 72% Westrian, 26% Gelatins, 2% Escosians.
 * Economy: We are based on agriculture.
 * Army: Total of
 * Spearmen: 2,100
 * Shortsword and Hatchetmen: 445
 * Bowmen: 390
 * Cavalry: 195
 * Events:
 * Expansion: The vienna council contine colonize and assimilating the Bvarian area.
 * Oleg: Oleg formally became the new high chief after a referendum in the Vienna Council 220.
 * Isolationism: To try to prevent any threat to the country Oleg puts in a isolationism policy.

Danska

 * Government: Despotic Monarchy
 * King: Nicolai II Nørgaard
 * Economy: Mainly agriculture, hunting, fishing and trade.
 * Capital: Esbjerg
 * Demographics:
 * Population: 135,726 (100% Nordicite Germanic)
 * Religion: Norse (100%)
 * Major Settlements:
 * Esbjerg (capital): 16,754
 * København-Malmø: 11,636
 * Arusse: 5,532
 * Sorsaavn (Colony): 5,146
 * Odense: 4,262
 * Randara: 2,513
 * Hæligaa (Colony): 1,514
 * Rural Areas: 92,634
 * Military:
 * Spearmen: 2917
 * Swordsman: 2472
 * Slingmen: 0 (all slingmen become bowmen)
 * Bowmen: 3126
 * Firestarters: 2414
 * Cavalry: 85
 * Navy:
 * 382 small transport ships (can hold 8-12 people)
 * 296 normal ships (can hold around 10-15 people)
 * 192 large transport ships (can hold 20-25 people)
 * 141 warships (attack during a war) (can hold 30-45 people)
 * 67 colonization ships (can hold 50-65 people)
 * Wars and Conflicts (italic = future war):
 * Raudstadt Reclamation War
 * Events:
 * Relation Improvement: We improve our relations with the Dizilyan tribes.
 * Entering the War: We enter the war completely and mainly focus on defense against the Latin tribes.
 * Creation of Hæligaa: We form the city of Hæligaa and completely colonize the island of Helgoland.
 * Raudstadt Reclamation War: We blockade weakspots on the Havmarkese coastline and attack the Latin tribes that allied with Havmark.
 * New King: The old king dies, so his son, Nicolai II Nørgaard takes his place and rises to the throne.
 * Leading System Abandoned: The old system (if the leader has no descendants, the highest noble's family will be the royal family) is abandoned  by Nicolai II Nørgaard, due to the Nørgaard family's long reign. Instead, if the king has no children, the king's brother's children are next in line. If he has no children, it goes up another generation and so on. Since everyone in the entirety of Danska is somehow related to the king, there will always be a leader. Since only a few people abdicate, it is very unlikely that there will be no leader.
 * Defense: We force the troops out of Eustra and Fleischermark, pushing them back near the border.
 * Diplomacy:
 * Havmark: It is time we intervene. We want our old lands back, since you technically stole them from us. You can no longer travel through our lands. I suggest you surrender, since you're being attacked on both sides.

Agousta

 * Government: Absolute Monarchy
 * King: Carlos I la Agousta (B 251 BC D still alive BC) (R 249 BC - present BC)
 * Economy: the economy is based on agriculture, trades and fishing. alot of the money goes to the army since we need weapons and stuff for the war(s). .
 * Capital: Algecia
 * Demographics:
 * Population: total of 172,825
 * Algecia: 48,412
 * Sufax: 16,312
 * Ceuti: 5,981
 * Rural areas: ~102,120
 * Ethnicities: 100% Agoustan.
 * Religion: 100% Iberian Paganism
 * Wars and Conflicts:
 * First Land Front: We send 521 Spearmen (with shields) 314 Bowmen, 50 torchmen, 20 Cavalry and 162 Shortsword and Hatchetmen to re-claim the city of Lisbonica. If they make it they will continue to fight the Galacian troops till they reach the north coast.
 * Second Land Front: We send 521 Spearmen (with shields), 350 Bowmen, 40 Cavalry, 200 Shortsword and hatchetmen and 40 Torchmen to push the front with Carcaros and Valencia (if they don't accept).
 * Naval Front: We send 300 Spearmen (with shields) 300 Bowmen, 50 Torchmen and 400 Shortswordsmen and hatchet men on 50 Large ships traveling to Carcalonar to fight them on 2 fronts.
 * Defense: The remaining 379 troops will defend the coast of our country.
 * Military: Total of 3647
 * Spearmen: 1520 (100 without shields)
 * Shortsword and Hatchetmen: 800 (30 without shields)
 * Bowmen: 1040
 * Cavalry: 145
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 142
 * Navy:
 * 110 transport ships (can hold around 11-15 men)
 * 55 large transport ships (can hold around 21 men) (some large transport ships become galleys)
 * 34 galleys
 * 40 trade ships
 * Although not part of the navy we have around 780 fishing ships.
 * Diplomacy:
 * Valencia: We ask Valencia if we can team up against Carcaros for a while. we will both gain land of course.
 * Events:
 * Capital: We make Algecia our Capital.

Queendom of Nordicium / Drønienrikket av Nørdweika

 * Government: Monarchy (tribal)
 * Queen: Ástríðr V Schnee
 * Economy: Stable increase, consists mainly of forestry and fishing
 * Population: 200,500 (86% Nordicite Germanic, 6% Akershusi Germanic, 7% West Dizilyans, 1% Sami)
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 8,000
 * Leikanger (special city): 8,000
 * Bergen (capital): 20,000
 * Ålesund: 7,000
 * Molde: 7,000
 * Oslo: 8,500
 * Trondheim: 6,000
 * Leirvik: 4,500
 * Valkyrjashavn: 2,500
 * Rural areas: ~130,000
 * Military: 4200 active personnel, 2700 reserves.
 * 3000 shielded spearmen
 * 700 dagger users
 * 500 archers (using bows)
 * Navy 
 * 285 trading ships (trade routes to Danska, Vesnia and Caledoni)
 * 65 wooden transport vessels (each can transfer about 10-15 men)
 * 20 larger wooden transport vessels (each can transfer about 15-25 men)
 * 85 triremes.
 * 35 galleys.
 * 900 sailors
 * Diplomacy:
 * Sollener: We would like to ask for an alliance to fight Mard together.
 * Wars and Conflicts:
 * Cadelonian-Mardian War: Our only wing of soldiers left with the Caledonians continue to help them with their conquest, and we dropped the scorched earth mindset. We resume the blockade and lay another siege on Hull using transport boats (escorted with triremes and galleys) to carry our soldiers, and surround it. A smaller detachment was sent to areas around it to cut off supplies from and to Hull using guerilla warfare.
 * Events
 * Expansion: We expand towards more of the Jotunheimen mountain range and assimilate the Dizilyans. (to the land swath between the Leikanger splinter and the southern coast)
 * Mardian Naval Blockade: We resume the blockade to help our siege of Hull and to cut off enemy naval supplies.

Roman Republic

 * Government
 * Consuls:
 * (45) Gaius Atilius Regulus (226 BC to 216 BC)
 * (46) Aculus Rumilis Carbo (216 BC to 210 BC)
 * (47) Lucius Regulus Frensias (210 BC to 204 BC)
 * (48) Romulus Eoguides Resine (204 BC to 203 BC)
 * (49) Gaius Creliores Beto (203 BC to present)
 * Military: There is approximately 13 legions, each contains 5000 to 6000 legionaries each further divided into cohorts with 500 to 600 men each. There are about 6 auxiliary legions as well (3,000 each) also containing equipment like archers and artillery. The number of legions fluctuated but steadily grew overall during the Punic War
 * 70,000 Legionaries
 * 21,000 Auxiliaries
 * Economy: Gold and silver coins are minted around the Republic, with a new coin minted for every new Consul.
 * Demographics.
 * Population: 2,700,000
 * Rome: 250,000
 * Neapolis: 150,000
 * Tarentum: 150,000
 * Brundisium: 75,000
 * Syracuse: 25,000
 * Arretium: 50,000
 * Other cities: 500,000
 * Rural areas: 1,500,000
 * Ethnicity: Remaining latins in the region are exceptionally rare over the past centuries and were held in high regard within the tribal population, sometimes ruling as the regional nobility class. Latin language in the region itself is extinct but names and ethnicity still lives on in pockets. Explanation for nobility is that Latins were employed in elite units that were held in high regard and retired veterans commonly built a nobility status. They were absorbed into the Roman identity, but they make up a lot of the ruling class since their overthrow of the monarchy
 * 80% Roman, 4% Torrea, 2% Marrocan, 14% other
 * Religion: 80% Cult of Romulus, 20% Other
 * Literacy rate: 22%
 * Events
 * The Punic War: For decades, the Romans with armies of nearly 10 legions and several auxiliaries began to pour into the countryside of modern Algeria North Africa after a lengthy blockade. They attempt to cause a bit of disruption while trying to make their way towards the capital. But it's unlikely they'll succeed in getting close to it.
 * Diplomacy:
 * Atlas: Rome asks for Atlas' surrender

Ptolemaic Kingdom of Egypt

 * Government
 * King: Assuming they go the same way it goes with our timeline.
 * Ptolemy III Euergetes (246 BC-221 BC)
 * Ptolemy IV Philopator (221-203 BC)
 * Ptolemy V Epiphanes (203 BC-present)
 * Military: Most of the elite army are Hellenic, but due to a severe shortage of manpower in the region (since the Ptolemaic dynasty is essentially Greek itself) and sheer distance from Greece to Egypt, the dynasty resorts to establish military colonies to encourage immigrants (or settlers as they are more commonly known) to settle there and increase manpower. However there were attempts to integrate the native population into military through slowed assimilation, although the majority refuse to become officially Hellenic and this largely failed as well due to attempts to bring order, thus manpower remains on severe shortage.
 * 10,000 phalanxes
 * 5,000 other soldiers
 * Economy: The Nile is used for trading locally, while outside domestic affairs, the Mediterranean Sea is used instead. Coins are also minted in Egypt.
 * Demographics
 * Population: 3,500,000
 * Alexandria (Capital): 150,000
 * Memphis: 200,000
 * Heliopolis: 80,000
 * Abydos: 50,000
 * Thebes: 240,000
 * Gaza: 60,000
 * Jerusalem: 100,000
 * Tyre: 70,000
 * Byblos: 80,000
 * Other cities: 600,000
 * Ethnicity:
 * 85% Egyptian, 1% Jewish, 2% Hellenic, 12% other
 * Religion:
 * 90% Egyptian paganism, 2% Hellenism, 1% Judaism, 7% other
 * Literacy rate: 17%
 * Events
 * Integration of Cyrene: Moves to integrate the vassal state of Cyrene are underway while the whole kingdom is currently being stabilised through means of force against an ethnic group that is mainly Egyptian in order to maintain Hellenic/Aegean influence (I'd rather call it Hellenic) across Egypt, which is changing the lower class over the course of years.

Vedena

 * Government: Tribe confederacy.
 * Parliament: Tribe council.
 * Nobility: 1198
 * Wise: 167
 * Religious elite: 131
 * Merchants: 47
 * Educated and technical experts: 40
 * Economy: Based on agriculture and logging. Wooden tables and parchment are the most used. Currently, Vedena is lack of reforms and changes.
 * Capital: Lutsk
 * Demographics:
 * Population: 324,700 (84% are Volynians, 4% are Slavokans, 3% are Bonra, 9% are the rest) people; 89,2 live in rural areas.
 * Major settlements:
 * Lutsk: ~7700
 * Volodymyr: ~6100
 * Shatsk: ~5200
 * Kovel: ~4400
 * Rivne: ~3500
 * Kyiv: ~3100
 * Dnipro: ~2600
 * Dubno: ~2500
 * Rural areas: ~289,600
 * Religion: 95% are Volynian pagans, 2% are Slavoka pagans, 1% are Bonra pagans, 2% is the rest.
 * Wars and Conflicts: -
 * Military: Because of a very bad situation of our economy, we aren't capable maintaining a big army.
 * Archers: 2000
 * Shortswordsmen: 1500
 * Cavalry: 1000
 * Navy: 
 * Trade ships: 1200-1500
 * Transport: 200
 * Diplomacy: We became even more diplomatically and trade isolated, our trade size has fallen slightly.
 * Events:
 * Mediterranean culture:  Our country was almost isolated in terms of culture, but last time ancient culture and lifestyle have become very popular, especially in cultured people. Some people wish to transform Vedena into a modern country like Greece or Rome.
 * Revolts: Lots of people around the country aren't satisfied with the current situation. They want changes and some revolts occurred. They were suppressed, but people still dislike current government.
 * Features of Vedena:
 * Dark age of Vedena: after big raids of Bonra hordes, our lands are devastated and our economy has recessed. Currently, it is falling hard. Many great minds think that it is the start of the great fall of an old empire.

Events & Great People:

 * Plautus: The first great comedy playwright makes his career in Rome
 * Erastosthenes: He is the first person to calculate the circumference of earth, and it was almost accurate, his work is dismissed but documented in Alexandria
 * Drakon (of Tessalonika): Inspired by the feuds between kings and princes writes the first great dramas in Athens, sometimes taking hints of Erastosthenes’ comedy into his acts

NPC Turns:

 * Latins: Even with the new tactics adapted by the Vesnians the sheer numbers of the Latins overwhelm the Vesnians. They pillage Eustra and Fleischermark, and move towards Burgenbrao, halting roughly 100 km east and south of the city, making outposts and defensive structures there. The Western Latins see the ripe lands of western Havmark and invade, assimilating their Latin brethren who’d joined Havmark.
 * Sambia: They agree to become friends with Vesnia, but after the collapse of Eustra they end all relations
 * Mard: They’re able to quell the military revolt in the north by assassinating the mutinous general. The new general leads an assault taking Obar Dheathain, and continuing a wee bit further north. In central Mard, the Nordicite invasion of Hull became a brutal naval battle, which the Mard lost, but the remaining fleet was incapable of sieging Hull, and were forced to retreat(edited)
 * Picts: they become their own culture group, and take over the Mardian assault, flooding them with massive numbers, with no more men to send to the slaughter, the Mardian northern front collapses and the Pict advance is stopped halfway to Hull
 * Faroe: Resentment towards the three motherlands in the south and east is growing and an idea of a unified Faroe led by the Faroese, and not by the far away motherlands
 * Seleucids: They conquer westward, annexing Aegean lands as far as Hattusa. They also attack Arashena, destroying their main army and asserting a vassal king. Their eastern front is failing but they’re able to stop the Mayruans in Hecatompylus
 * Mayruans: they advance into Seleucid lands but are stopped in Hecatompylus
 * Havmark: The kingdom collapses, their lands being taken by the Latins(taking the majority of the land, grabbing the west and the south), Danska taking a tiny bit from the northwest and Vesnia taking most of the east
 * Meroe: They invade African Suraban, taking it entirely
 * Ainu: They assimilate the few tribes in Kamchatka
 * Kioku: Several smaller tribes in Honshu swear fealty to the emperor of Kioku
 * Atlas (since creator is gone for so long and need a response): The population (and soldiers) slowly starved due to the Roman blockade and siege of the countryside for decades. Unable to hold off Roman incursions, Atlas lost their coastlines to Rome.
 * Valencia: They decline the offer to fight Carcaros as they’re trying to mend relations

Ptolemaic Kingdom of Egypt (Αιγυπτος)

 * Government
 * King:
 * Ptolemy V Epiphanes (203 BC-180 BC)
 * Ptolemy VI Philometor (180 BC-present) (joint with his mother as of 175 BC)
 * Military: Most of the elite army are Hellenic, but due to a severe shortage of manpower in the region of Greeks and sheer distance from Greece to Egypt, the dynasty resorts to establish military colonies to encourage immigrants to settle and increase manpower of the elite. However there were attempts to integrate the native population into military through slowed assimilation, although the majority refuse to become officially Hellenic and this largely failed as well due to attempts to bring order, thus manpower remains on severe shortage.
 * 11,000 phalanxes
 * 5,000 other soldiers
 * Economy: The Nile is used for trading locally, while outside domestic affairs, the Mediterranean Sea is used instead. Coins are also minted in Egypt.
 * Demographics
 * Population: 4,000,000
 * Alexandria (Capital): 180,000
 * Memphis: 210,000
 * Heliopolis: 80,000
 * Abydos: 50,000
 * Thebes: 300,000
 * Gaza: 60,000
 * Jerusalem: 100,000
 * Tyre: 75,000
 * Byblos: 89,000
 * Ptolemais in Cyrene (formerly Yhwh/Yahweh): 40,000
 * Cyrene: 50,000
 * Valeria (formerly Valyros): 90,000
 * Other cities: 720,000
 * Ethnicity:
 * 84% Egyptian, 2% Jewish, 2% Hellenic, 12% other
 * Religion:
 * 89% Egyptian paganism, 2% Hellenism, 2% Judaism, 7% other
 * Literacy rate: 17%
 * Events
 * Annexation of Cyrene (196 BC): Cyrene (as a vassal) is annexed into Egypt on 196 BC. The Jewish population is also integrated as well, which now comprises 80,000 out of four million in the latest census record.
 * Nubian Slave Uprising (178 BC): As a result of unsatisfactory requirements for most slaves and Egyptians in general, a slave uprising occurred in the southern part of Egypt. Led by a former slave turned warrior named Kawashu, he had amassed 8,000 slaves to freedom and plundering multiple southern villages of Egypt leading to Ptolemy VI (who was six) and his mother Cleopatra I Syra jointly agreed to send in 6,000 phalanxes to get them back working again. This weakened Egypt slightly but serves as a warning for any slave to rebel.
 * Threat of Seleucids (170s BC): With what's left of General Seleucus' empire expanding rapidly in early 3rd century BC, many Egyptian generals (mainly Hellenic) have asked the King and Cleopatra I Syra to conscript at least 30,000 native Egyptians to fight against the Seleucid threat. They approved such conscription but this is only effective if a war between the Seleucids and Egypt actually happens, insisting that training with the elite army are more important against a Seleucid army than conscripting local men who are likely to be disobedient.

Kingdom of Natick

 * Government: Tribal Monarchy
 * Kings (Wampanoagan Dynasty):
 * 202-170 BC: Naupanoit II
 * Economy: Mainly farming and hunting. Nausets are also fishing in Cape Cod Bay.
 * Capital: Wampanoag
 * Demographics:
 * Population: 24% Nauset, 23% Wampanoag, 21% Massachusett, 16% Mattabesic, 16% Nipmuck. Total population - 16 000 inhabitants.
 * Religion: 100% Paganism
 * Settlements: The two only towns are Wampanoag and Pocasset. Wampanoag is lived by 1750 inhabitants and Pocasset is lived by 1111 inhabitants. Other inhabitants live in rural areas (villages).
 * Wars and Conflicts: None for now.
 * Diplomacy:
 * Monahtanuk: We are the great neighbour friends! We shall live in peace. Anyway, I offer you trade alliance.
 * Event: At the end of 176 BC the Great Hunting has started! Animals in Natickan forests are getting angered by the people for killing them to get some food and furs. At the same time some wolves from Amaiqac lands killed over 10 border guards, so we have to recruit 10 more mercenaries to defend our northern borders. King Naupanoit II started to use the half amount of archers in defending borders due to sudden wolves attacks.
 * Military: We are gonna prepare for any possible war/conflict with western tribes.
 * Spearmen: 600
 * Slingers: 700
 * Archers: 800
 * Swordsmen: 400
 * Border guards: 150

Vesnia

 * Government: Despotic Monarchy
 * King: Olaf II Fleischer (B 267 BCE D 186 BCE) (R 230 BCE - 186 BCE), Olaf III Fleischer (B 202 BCE, still alive) (R 186 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy. Currently it's under pressure, due to war and being overwhelmed by latin hordes.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 49,505
 * Fleischermark: ~15,500 (pillaged and occupied)
 * Raustadt: 4876
 * Eustra: ~3000 (pillaged and occupied)
 * Heineg: 2710
 * Rural areas (AKA everything else): ~106,045
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2.75% Danskians
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts (italics: Potential War):
 * Latin Horde War (Continuation of Havmark War):
 * Land Front: As Havmark has been finished, almost all units are ordered to go to the front with the Latins as we are in dire times, any that are left are to guard Raustadt, kill off any attempt from Havmarkese to revolt and report in case of Latin hordes incoming. All units attacking are actually morely supposed to defend, using Distennskrieg to attack, taking advantage of the Latins' inferior technology due to being a culture group and not a nation. We try to overpower them with numbers as well, as emergency conscription is commenced due to the fall of Eustra and Fleischermark. Bowmen are used to take out dangerous units such as rushing cavalry if they have any and their own archers. Flingmasche units are used to destroy their defensive structures and take out their large grouped up hordes attacking us. Once the attackers have been thwarted, a swift counterattack is ordered.
 * Occupied Cities and Villages: The Vesnian people who have been raped and pillaged rise up and fight with their every will to keep the Latins busy with settlements, helping once actual armies rush in to liberate them.
 * Naval Front: Galleys are used in the river-tactics again and any navally invading units are relocated to Vesnia to get ready to fight the Latin savages.
 * Fortification of Bjerholm: Bjerholm (Bornholm) and Heineg are strategically important locations and are thus still fortified a lot with several units guarding them.
 * Guarding of Burgenbrao and Raustadt: Fleischermark has fallen, not good. Raustadt is guarded a lot so that it doesn't fall next. Same occurs with Burgenbrao, as it is our capital and most important city.
 * Preparation: The people continue to be taught to fight and be ready, both people in the cities and villages.
 * Emergency Conscription: After the fall of Eustra and Fleischermark, this is enacted to try and get as many units as possible to fight off the enemy.
 * Military (Emergency Conscription): Total of
 * Spearmen: 1633 (314 without shields)
 * Shortsword and Hatchetmen: 966 (204 without shields)
 * Bowmen: 1391
 * Cavalry: 233
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 135
 * Flingmasche (prim. catapult): 277
 * Naval Watchmen: 170
 * Navy:
 * 122 transport ships (can hold around 10-15 men)
 * 70 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * 55 galleys
 * 45 trade ships
 * Although not part of the navy we have 805 fishing ships.
 * Diplomacy:
 * Danska: We have to team up to stop the Latin hordes!
 * Latins: You can have southern lands (not Fleischermark or Eustra though) if we make peace, we even gave you the chance to have them given to you if you helped us against Havmark instead of helping them.
 * Events:
 * Support by Boat: The Latins may be strong, but they are weak navally. Using our naval superiority, Vesnia and Danska use ships to ship off war supplies to eachother, supporting eachother.
 * Production: Almost all production is focused on war equipment, even unemployed people jon in to help the war effort.
 * Killing of Havmarkese: After Havmark was defeated, all Havmarkese people left in our nation were executed.

Agousta

 * Government: Absolute Monarchy
 * King: Carlos I la Agousta (B 271 BC D 221 BC) (R 249 BC - 221 BC) Carlos II la Agousta (B 239 BC D 179 BC) (R 221 BC - 182 BC) Antonio I la Agousta (B 201 BC D Still alive BC) (R 182 BC - Present BC)
 * Economy: the economy is based on agriculture, trades and fishing. alot of the money goes to the army since we need weapons and stuff for the war(s).
 * Capital: Algecia
 * Demographics:
 * Population: total of 195,705
 * Algecia: 49,412
 * Sufax: 18,312
 * Ceuti: 7,981
 * Rural areas: ~120,000
 * Ethnicities: 100% Agoustan.
 * Religion: 100% Iberian Paganism
 * Wars and Conflicts:
 * Galacian Land Front: (Assuming i have Lisbonica) We will push the Galacian army towards victory (hopefully) we send the same amount of troops, minus the ones that died... 501 Spearmen (with shields) 304 Bowmen, 55 torchmen, 28 Cavalry and 156 Shortsword and Hatchetmen, this time it will only focus on the Galacia front. <- (if they don't accept the diplomatic suggestion)
 * Carcaros Land Front: Same as First Land front, 511 Spearmen, 330 Bowmen, 49 Cavalry, 193 Shortsword and hatchetmen and 41 Torchmen to push the front with Carcaros.
 * Carcaros Naval Front: We send 334 Spearmen (with shields) 321 Bowmen, 55 Torchmen and 452 Shortswordsmen and hatchet men on 57 Large ships traveling to Donos to fight them on 2 fronts.
 * Coastal Defense: The remaining 285 troops will defend the coast of our country.
 * Bebers Defense Line: We put 286 troops on the border with Berbers because they might attack any moment.
 * Military: Total of 3839
 * Spearmen: 1612 (90 without shields)
 * Shortsword and Hatchetmen: 840
 * Bowmen: 1070
 * Cavalry: 165
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 152
 * Navy:
 * 123 transport ships (can hold around 11-15 men)
 * 59 large transport ships (can hold around 21 men) (some large transport ships become galleys)
 * 38 galleys
 * 44 trade ships
 * Although not part of the navy we have around 800 fishing ships.
 * Diplomacy:
 * Valencia: We ask for a non agression pact. (it will last for 50 years)
 * Galacia: We ask them to surrender, (we promise we wont do their citzens any harm)
 * Events:
 * Trade: We ask Valencia if they wanna have trade affairs with us.
 * Army changes: The army will from now on be 6% of Agousta's population. (11,742 currently) (if too much i can lower it) it will not count this round.

Roman Republic

 * Government:
 * Consuls:
 * (49) Gaius Creliores Beto (203 BC to 196 BC)
 * (50) Cato Felix Maxim(196 BC to 188 BC)
 * (51) Lucius Salernus Acadius (188 to 178 BC)
 * (52) Rufio Gallus (178 BC to present)
 * Policies: Seeing as Rome basically controls all relevant land of Atlas, the declared annexation of Atlas and the Punic War coming to an end after many decades of warfare. Following the annexation of Atlas, Atlasii became the majority of the Empire. It is dangerous but assimilation is well underway so long as Atlas populous were treated well, according to the Romans.
 * Military: There is approximately 15 legions, each contains 5000 to 6000 legionaries each further divided into cohorts with 500 to 600 men each. There are about 10 auxiliary legions as well (3,000 each) also containing equipment like archers and artillery. The number of legions remained the same after the Punic War.
 * 80,000 Legionaries
 * 30,000 Auxiliaries
 * Economy: Gold and silver coins are minted around the Republic, with a new coin minted for every new Consul.
 * Demographics (I probably have to modify some cities since I don't have syracuse anymore)
 * Population: 8,000,000
 * Rome (Capital): 350,000
 * Neapolis: 250,000
 * Caralis: 200,000
 * Atvasium: 100,000
 * Other cities: 3,000,000
 * Rural areas: 4,100,000
 * Ethnicity: Remaining latins in the region are exceptionally rare over the past centuries and were held in high regard within the tribal population, sometimes ruling as the regional nobility class. Latin language in the region itself is extinct but names and ethnicity still lives on in pockets. Explanation for nobility is that Latins were employed in elite units that were held in high regard and retired veterans commonly built a nobility status. They were absorbed into the Roman identity, but they make up a lot of the ruling class since their overthrow of the monarchy.
 * 42% Roman, 50% Atlasii, 8% other.
 * Religion: 80% Cult of Romulus, 20% Other
 * Literacy rate: 20%
 * Events
 * Annexation of Baleria (187 BC): Hearing rumors of war on the resource rich Iberan peninsula, the Romans sent an expedition to the west in 190 BC. Rufio Gallus (the leader of the expedition of the time) became the first official Roman to set foot on the Balerian Isles. Unbeknownst to him, the island was populated at the time. After an encounter with the Balerian locals, who did not take too kindly to Romans, they decided to leave to set sail further westward. When the Romans left the island, they were attacked by pirates off the coast of Baleria. Rufio Gallus, who was one of the 12 survivors, managed to land off the North African coast in 188 BC after roughly 2 years of exploration and survival. Rufio Gallus (now as part of a survivor group of 6) told their stories that they were attacked by Balerians (Balerian Pirates, not technically local Balerians but Gallus doesn't know that.) off the coast. Angered by this, the Romans sent 3 legions to the island, and demanded the populace to submit. Realizing that rumors of more land were further west. the Romans realized that they needed the islands and decided to try to annex it. Rufio Gallus retired to politics in 186 BC, becoming consul 8 years later.KdMmap2.png
 * Incursion onto Carcaros (177 BC): Expeditions to Iberian peninsula went on for another decade. Upon election of Rufio Gallus as Consul, the Romans began to understand the peninsula. However, their encounter with Carcaros was supposedly not friendly. As they, in the past, had invaded Valencia (a kingdom that was considered friendly to the Romans from time to time). Carcaros, according to reports, were a bunch of tribes with swathes of unclaimed "no man's land" in between each. Seeking glory of his own, Gallus sent volunteers of colonists, assisted by 6 legions, to Carcaros. Hoping to settle Romans there and exploit resources.
 * Diplomacy:
 * Baleria: We shall annex you, Baleria. We need you.
 * Carcaros: I suppose we should join in on the action against you.

Danska

 * Government: Despotic Monarchy
 * King: Nicolai II Nørgaard
 * Economy: Mainly agriculture, hunting, fishing and trade.
 * Capital: Esbjerg
 * Demographics:
 * Population: 168,278 (100% Nordicite Germanic)
 * Religion: Norse (100%)
 * Major Settlements:
 * Esbjerg (capital): 18,837
 * København-Malmø: 12,725
 * Arusse: 6,106
 * Sorsaavn (Colony): 5,917
 * Odense: 4,836
 * Randara: 3,016
 * Hæligaa (Colony): 2,194
 * Rural Areas: 114, 687
 * Military:
 * Spearmen: 2,396
 * Swordsman: 3,196
 * Slingmen: 0 (all slingmen become bowmen)
 * Bowmen: 3,926
 * Firestarters: 2,816
 * Cavalry: 94
 * Navy:
 * 437 small transport ships (can hold 8-12 people)
 * 341 normal ships (can hold around 10-15 people)
 * 235 large transport ships (can hold 20-25 people)
 * 170 warships (attack during a war) (can hold 30-45 people)
 * 93 colonization ships (can hold 50-65 people)
 * Wars and Conflicts (italic = surrendered / no longer exists):
 * Vesno-Latin War
 * Offensive: Vesnia, Danska
 * Defensive: Havmark, Latins
 * Events:
 * Relation Improvement: We improve our relations with the Dizilyan tribes.
 * Defense: We reclaim our original lands and force the Latins out of Vesnia once again.
 * Diplomacy:
 * Latins: Your ally no longer exists. If you stop invading us, we can sign the treaty and go back to our old borders that we had before Havmark invaded all of us.

Tribal Confederacy of Westria

 * Leader: Oleg I von Schmidt 220-197, Oleg II von Schmidt 197-present
 * Government: The Confedercy is ruled by a Chief. Between 220-197 his son succeded him 197 and from then he has been the ruler.
 * Demographics:
 * Population:
 * Vienna: Population: 31,500
 * Pölen: Population: 13,668
 * Konr: Population: 7,670
 * Rich: Population: 8,993
 * Rural population: 90,750
 * Total population: 152,381
 * Religion: Pagan (100%)
 * Ethinicities: 73% Westrian, 25% Gelatins, 2% Escosians.
 * Economy: We are based on agriculture.
 * Army: Total of
 * Spearmen: 2,200
 * Shortsword and Hatchetmen: 445
 * Bowmen: 390
 * Cavalry: 195
 * Events:
 * Expansion: Oleg II assimilation and expansion policies for now.
 * Oleg II: Oleg II is since 197 the chief of Westria after his father's death. He continues to maintain the isolation policy.

Tsardom of Vedena

 * Government: Tsardom. Current Tsar: Boleslaw I
 * Economy: Based on agriculture and logging. Wooden tables and parchment are the most used. New reforms were set up and now the economy is started growing like it did before.
 * Capital: Lutsk
 * Demographics:
 * Population: 356,500 (84% are Volynians, 4% are Slavokans, 3% are Bonra, 9% are the rest) people; 89,26 live in rural areas.
 * Major settlements:
 * Lutsk: ~8200
 * Volodymyr: ~6600
 * Shatsk: ~5900
 * Kovel: ~4600
 * Rivne: ~3800
 * Kyiv: ~3500
 * Dnipro: ~2900
 * Dubno: ~2700
 * Rural areas: ~318,300
 * Religion: 95% are Volynian pagans, 2% are Slavoka pagans, 1% are Bonra pagans, 2% is the rest.
 * Wars and Conflicts: -
 * Military: Because of a very bad situation of our economy, we aren't capable maintaining a big army.
 * Archers: 2000
 * Shortswordsmen: 1500
 * Cavalry: 1000
 * Navy: 
 * Trade ships: 1200-1500
 * Transport: 200
 * Diplomacy: Because of coup, Vedena has turned back to the world stage.
 * Events:
 * Mediterranean culture:  Our country was almost isolated in terms of culture, but last time ancient culture and lifestyle have become very popular, especially in cultured people. Some people wish to transform Vedena into a modern country like Greece or Rome.
 * A coup: A coup was launched by a very influentive merchant Boleslaw Zolotyi and tribe council was disbanned. He wishes to turn back old glory of a big empire and launched a few reforms.
 * Features of Vedena:
 * Dark age of Vedena: after big raids of Bonra hordes, our lands are devastated and our economy has recessed. Currently, it is stagnating. Many great minds think that it is the start of the great fall of an old empire. On the other hand, it is ending because of Boleslaw I.

Events & Great People:

 * Cato: The Roman author writes the first proses in Latin, defining the Latin language as the literary language in Rome
 * Hero: He invents many automated items in Alexandria, Aegypt. Such as the first vending machine, steam engine, automated doors(using fire), wind-powered organ, the first fully automated play. He also wrote many books such as Automata, Pneumatica, Mechanica and more. He also creates the Heron's Formula of how to calculate the surface-area of a triangle.(edited)
 * Paper: Paper is invented in the Yang dynasty
 * Great Winter: As multiple cold spells hit northern lands, affecting every nation and people above the Rhine. Successive winters make it hard for farming to thrive, and as a result, uncountable lives were lost. The effects are worse for nations in the Scandinavian region, as colds become more severe, temperatures inland reached freezing levels and the Gulf Stream is only sufficient to keep the coastal areas by the Norwegian Sea warm. Is this the end?

NPC Turns:

 * Latins: The push attempted by Vesnia and Danska fails miserably, their invading armies are annihilated in an encirclement. Western tribes push north into Danska, capturing Ebsbjerg and threatening Odense, Arusse and Randara. The Latins fail to break the Vesnian defence of their mainland cities, but another wave of invading Latins are preparing
 * Sami, Dizilyans, Samoyeds: The population of these culture groups suffer, with thousands dying thanks to the great winter, many move southward, not threatening neighbouring tribes, but joining them forming larger tribes
 * Ugrians: Their population suffers, but many move southward, some migrating to Proto-Baltic lands, further influencing northern PB tribes, whose languages became very Ugrianized
 * Atlas: The Roman invasion fails, with their invading fleet being swept away by a storm. The survivors who still attempted to make a landing and invasion were killed on the shores of Aetefyre
 * Carcaros: They attempt to hold their front against the Romans, but with the invasions in the west by Agousta begin quickly withering their army and morale. The fall of Carcalonar is a devastating blow, but 2 000 soldiers still fled the city and attempt to held the eastern front
 * Galatia: They nearly collapse under the first Agoustan invasion, only a handful of soldiers are left protecting some border cities on the coast
 * Marya: The empire collapses into two, as the three princes gain their own kingdoms, the youngest gaining the south, Satavahana, the middle son gaining the west, Bactria, and the eldest gaining the Mayruan homeland, Goriwala.
 * Mala: They're able to conquer the Vrijji, but Betmant tribes overrun their eastern lands
 * Khmers: They become a dominant culture in south-east asia
 * Malays: They diverge from the Polynesian culture in the West Pacific
 * Aegea: They successfully invade the Seleucids, conquering Nineveh, Assur and Morpha, but are beaten in Akkad by the Seleucid mercenary armies. A peace treaty is signed
 * Seleucids: They lose some western lands and Caspian coast
 * Valencia: They invade Carcaros, sieging their capital and capturing it. They also revolt from being a vassal of Atlas, and offer an alliance to Rome, who proved itself to be a great empire(also the help given to the Romans a few centuries back reminded them of friendly times) They also accept the non-aggression pact from Agousta
 * Arashena: They lose their northern lands to invading Bonra hordes
 * Esceocians, Dacians, Proto-Balts & Latins: They begin raiding the border towns and farms of Vedena, further weakening the crumbling once great state
 * Chumash, Algonquin, Abenaki: They develop in north america
 * Van Lang: As the state of war continues, they take up swathes of land from Siam. Around this time, Thục Phán becomes the new king in place of the Hùng kings, taking the name of An Dương Vương. The nation also changes name to Au Lac under An Duong Vuong's reign
 * Samoyeds: They develop east of the Urals
 * Monahtanuk: They accept a trade alliance and engage in some tribal wars with their western neighbours, losing and gaining only a few miles here and there

Vesnia (DED)

 * Government: Despotic Monarchy
 * King: Olaf III Fleischer (B 202 BCE - 158 BCE) (R 186 BCE - 158 BCE)
 * Economy: Based around agriculture, fishing and trading. It's completely ruined.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 49,505
 * Fleischermark: ? destroyed)
 * Raustadt: 4876
 * Eustra: ? (destroyed)
 * Heineg: 2710
 * Rural areas (AKA everything else): ~106,045
 * Ethnicities: 95% Vesnians, 2.25% Proto-Balts, 2.75% Danskians
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts (italics: Potential War):
 * Latin Horde War (Continuation of Havmark War):
 * ' Military' : Total of
 * Spearmen: ~1000
 * Shortsword and Hatchetmen: ~600
 * Bowmen: ~1000
 * Cavalry: ~100
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): ~75
 * Flingmasche (prim. catapult): 125
 * Naval Watchmen: 100
 * Navy:
 * 122 transport ships (can hold around 10-15 men)
 * 70 large transport ships (can hold around 20 men) (some large transport ships become galleys)
 * ~30 galleys
 * 45 trade ships
 * Although not part of the navy we have 805 fishing ships.
 * Diplomacy:
 * Danska: The war is lost...
 * Latins: Damn you all to hell...
 * Events:
 * The Vesnian Collapse: The Latins have destroyed the glory of the Kingdom of Vesnia despite its best efforts. While Olaf III Fleischer attempts to reassure the civilians that we can win, they are unsure. Olaf III has the rest of the Fleischer family sent to Northern Danska and has them then sail to Nordicium with a letter asking for them to be allowed to be in exile there. Olaf III told one of his advisors in secret that the war was lost and was found the next day dead from suicide by hanging. The Vesnian state completely collapses, leaving the Vesnian culture group behind.

Ptolemaic Kingdom of Egypt

 * Government
 * Kings:
 * Ptolemy VI Philometor (180 BC-present)
 * Military: Most of the elite army are Hellenic, but due to a severe shortage of manpower in the region of Greeks and sheer distance from Greece to Egypt, the dynasty resorts to establish military colonies to encourage immigrants to settle and increase manpower of the elite. However there were attempts to integrate the native population into military through slowed assimilation, although the majority refuse to become officially Hellenic and this largely failed as well due to attempts to bring order, thus manpower remains on severe shortage.
 * 15,000 phalanxes
 * 8,000 other soldiers
 * 30,000 conscripts
 * Economy: The Nile is used for trading locally, while outside domestic affairs, the Mediterranean Sea is used instead. Coins are also minted in Egypt.
 * Demographics: Still keeping this up.
 * Population: 4,300,000
 * Alexandria (Capital): 240,000
 * Memphis: 290,000
 * Heliopolis: 100,000
 * Abydos: 60,000
 * Thebes: 350,000
 * Gaza: 40,000
 * Jerusalem: 85,000
 * Tyre: 60,000
 * Damascus: 70,000
 * Maratas (RAZED): Zero.
 * Byblos: 80,000
 * Ptolemais in Cyrene (formerly Yhwh/Yahweh): 35,000
 * Cyrene (formerly Siarcuan): 50,000
 * Valeria (formerly Valyros): 60,000
 * Other cities: 800,000
 * Ethnicity:
 * 84% Egyptian, 2% Jewish, 3% Hellenic, 12% other
 * Religion:
 * 88% Egyptian paganism, 3% Hellenism, 2% Judaism, 7% other
 * Literacy rate: 17%
 * Events
 * Invasion of Judea (aka Canaan Kingdom): Egypt invades Canaan in 174 BC in a swift manner and out of nowhere by a growing king who is extremely hedonistic. This is the first time conscription was enforced onto native Egyptians. All of Canaan capitulates by the end of 150 BC and is annexed into Egypt and shows that they still exert a lot of influence over a majority of the Hellenistic world. Maratas is razed to the ground sometime in late 150 BC (that means the city MUST be erased from the map), with all of the population being expelled out and moved into other places. (This is my first rant since the Daevites)
 * Jewish Rebellion: In retaliation, in the city of Ptolemais in Cyrene, Jews decide to rebel as Egypt's corruption began to substantially increase after post-regency of Ptolemy VI on 153 BC over plans to raze multiple cities and create a semi-perfectionist image of his own lands. However they are quickly suppressed within two years but things will get worse.