Honour (Map Game)/Guide

A guide to the mechanics of Honour.

International Relations

 * Sanction (1 Turn)
 * You can only sanction nations of a different ideology.
 * Embargo (1 Turn)
 * You can only embargo nations of a different ideology, and you must sanction them first.
 * If you embargo a Tier 1 nation as a lower tier nation, a -3 penalty will be attached to all future total battle scores.
 * Announce Land Claims (2 Turns)
 * You can only claim land from nations of a different ideology.
 * It will take 2 turns to claim a province, and an extra turn for every province above 2.
 * Enables casus belli on said nation.
 * Coup (5 turns)
 * You can only enact a coup in a nation of a different ideology, and will be in favor of your nation's ideology.

Nuclear Weapons

 * Nuclear Program (Only available from 1939 onwards) (Requires 30 Turns)
 * Prerequisite for nuclear weapons.
 * Only available to Tier 1 nations.
 * Nuclear Weapons
 * Nuclear Bomb (5 Turns)
 * Destroys infrastructure in targeted province.
 * Requires Nuclear Program.
 * Nuclear Missile (10 Turns)
 * Destroys infrastructure in targeted province and surrounding provinces.
 * Requires Nuclear Program and Nuclear Bomb.