Konig des Menschen Chapter IV (Map Game)

The year is 175 AD. The behemoths of Rome and Yang hold strong for now, while rivalries between smaller states burn the sky a crimson shade of war. It is an era of religious chaos, dissent and expansion.

I, Sidewinder291102 and TheSteampunkTotoro (and TheCreator901), welcome you, to Konig des Menschen Chapter IV: Downfall (KdM IV). Starting in 175 AD, this is an era of civilization of ancient history in which stories of broken empires and new beginnings are made. The road to greatness is paved now, Can you become the King of Men?

Rules
Konig des Menschen Rules

Important Things:

 * 1) Read the page linked above,  A MUST! 
 * 2) If you have any further questions, please ask them in the comments of the game, Sidewinder's or TheSteampunkTotoro's(PolarShaman's) Discord or the KdM Discord server
 * 3) You may not apply as a nation that's underlined in the nations section unless told differently so by an admin rank staff member.

Nations

 * Underlined = Reserved to that player unless he doesn't reclaim the nation for themselves within the first or second turn(This does not apply to Atlas)
 * Atlas: Eledec (reserved for TheCreator901/Atlasium should they return)
 * Galatoi: Simplenoise8
 * Roma Centrum: EthanKoenigsberg
 * Langkasuka: Sidewinder
 * Vedena: VladsNewAccount
 * Westria: Eltool
 * Yamato: Kuro (AnimeNerd2017)
 * Sabah: 1Dominica
 * Valcanor: XaoZss
 * Kalachuri: Priceless
 * Jahluhets: Derpmaster
 * Tohoku: Fireblade
 * Ostmark: Zandhart
 * Caledonia: FedexWI
 * Totonac: 0FlamingSpaghettiMonster0
 * Nepissino: KingSnowman11
 * Bayelsha: Matsoftware1
 * Huastec: DiegoldePersia
 * Skåndotre: Tenaciosu-san
 * Iranian Empire: Solace
 * Western Francia: Visatus
 * Ezo: Zulthyr
 * Valyria: Thundar Lord
 * Seþmårka: Fyorrian Mapping

Comment "Konig des (nation name)" to join!

'''Note: Do remember that while you can't play as a culture group, you can form small nations from said culture groups. Culture groups have italicised names on the map.'''

Alliances and Pacts

 * Eastern Allies
 * Chichimec
 * Totonac
 * Coahuilteca
 * Ostallierte
 * Ostmark
 * Drusselstein
 * Vedena
 * The Five Armies
 * Albion
 * Caledonia
 * Østbrita
 * Saelland
 * Cernev
 * League of Pattaya
 * Langkasuka
 * Funan

Vassals

 * Byzantium
 * Naples
 * Orientia
 * Nabatea
 * Jaghatai Khaganate
 * Khergit
 * Kalachuri
 * Kalinga

Staff

 * Admin: Atlasium (TheCreator901)
 * Acting Admin: Sidewinder
 * Map Maker: Sidewinder
 * NPC Event Maker: Sidewinder, TheSteampunkTotoro, Batran99
 * Moderator: N/A

Apply for staff in the comments or on Discord by contacting us!

Banned Players

 * None yet, don't be the first name on this list!

Archives
The archive list is useful for previous events or for reference.

Events & Great People

 * Split of Frankia: After the death of Charlemagne in 814, "his" son, Louis the Pious. Louis the Pious' later reign was filled with succession crisises. He had 3 sons; Lothair I, Louis II, and Charles the Bald. All 3 sons were actively fighting eachother on who should succeed to the throne, leading to constant civil war within the Frankish Kingdom. At the death of Louis the Pious in 840, his reign ended on a high note. However, the question of who should succeed him left open as the sons disputed claims. This led to the 3 year civil war before the split of the Frankish Empire into 3 Kingdoms. Kingdom of Middle Frankia (owned by Lothair I) which consists of Northern Italy and the lands surrounding the Rhine river, the Kingdom of East Frankia (owned Louis II) which consists of the Germanian territory, and West Frankia (owned by Charles the Bald) which is basically France. Meanwhile, Frankish lands in Britain became virtually independent as the Kingdom of Kent after Frankish forces pulled out of it during the civil war between 840-843.
 * Arzham: They invade the remaining exclaves of Jaghatai in the south and north, claiming the south and north till Royan. The entire conquered region quickly becomes Arzhamite, as the devout Zoroastrians, Jews and Christians are killed and the rest strongly proposed to become Arzhamites. The faith becomes a majority in the Kimek and Uyghur khaganates. As the Hassanids have conquered their former overlords, they begin to eye the city-states of muscat-oman, weak and disorganized. Ripe for harvest.
 * The House of Wisdom: A grand library is built in Yazd, to bring all the great works (not the bible) into the Arzhamite culture, translating them and forming a new centre of science and literature in the Arzhamite city of Yazd.
 * Al-Khwarizmi: He writes The Compendius Book on Calculation by Completion and Balancing, a book on algebra in Yazd, giving a boom of mathematics to the Arzhamite culture.
 * Religious Exodus: After facing persecution by the Azrhamites, a significant population of Zoroastrians, Christians and Jews flee to regions such as Arabia, Asia Minor and the Caucasus. The Zoroastrians are largely welcomed in locations such as Sumer, Grane and the several Oman City-States. The Christians find refuge in Byzantium, while a good deal of Jews are able to make a place for themselves in Khazar.
 * Buddhism: It becomes and banned in Han China because of the new emperors hatred towards the philosophy and faith.
 * Varangians: The Scandinavian raiders begin to also settle lands with their raids. They mix with the local populace of proto-balts and Ostgermaniks, forming the ethnic group of Varangians, mainly loyal to Ståkkårå and acting as their frontier warriors and are supplied by the proto-swedish state.
 * Viking Raids of the East: They capture some major cities on the coast of the Baltic sea, like Größbrück, Burgenbrao and Rigas. They raid and expand deep along the rivers Vistula, Dagauva, Neman and Dniepre. They establish the cities of Geldstadt (Orsha) on the Dniepre and Röttstadt (Viciebsk) on the Dagauva They also capture Saaremaa. These regions develop the Varangian culture. Wherever they go, they set up posts and form new societies, fracturing Ostmark, Rigas and Kurland. They also raid Finnic tribes on the coast, but don't bother doing more than settling Åland.

NPC Turns

 * Lusitania: They see a chance to grow their empire and invade Celtiberia. They capture Sanches and Burgos, among other cities.
 * Assyria: They invade the mountains of Jaghatai, annexing the western lands. Large autonomy is granted and forts begin construction in case of a future Arzhamite invasion.
 * Inca: They conquer southward, annexing all the coastal Sedena tribes. They agree to trade with Jahluhets.
 * Osnerol: They annex Western Cuba.
 * Caddo: They expand slightly north along the Mississippi.
 * Omani City States: Some city states declare allegiance to Grane.
 * Sharq Adnan: They agree to provide Grane with mercenaries.
 * Assyria and Sumer: Both kingdoms unanimously agree to reform the Assyrian Coalition if the Azarkhate decides to throw power into the Middle East.
 * Hassanid Azarkhate: They agree to the Grane proposal. How long this lasts remains uncertain.

Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Talvis I (B 809 AD, still alive) (R 824 AD - Present)
 * Economy: Based around fishing, agriculture and trade. We are trading with all West African states.
 * Capital: Advorix
 * Demographics:
 * Population:
 * Advorix: 5225
 * Donnius: 3487
 * Baccuso: 3379
 * Saminia: 2005
 * Velitia: 1001
 * Rural areas (AKA everything else): ~31000
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan etc.)
 * Religion: 98% Afro-Gallic Paganism, 2% Other beliefs
 * Wars and Conflicts (italics: Potential War):
 * Cutting Down on Military Spending: There are not a lot of threats around here. The nearby kingdoms are friendly to us so the most dangerous things we would encounter are the occassional tribal raiders, we don't conscript as many people into the army and don't focus too much on military things.
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 220
 * Swordmen: 155
 * Bowmen: 245
 * Melee Cavalry: 170
 * Cavalry Archers: 170
 * Guards: 150
 * Javelineers: 165
 * Navy:
 * 63 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 160 fishing ships.
 * Diplomacy:
 * Songhai, Djenne and Mossi: Marvelous!
 * Events:
 * Velitia: It is considered a city now. (Located by Lake Manantili in otl Mali)
 * Expansion: Expansion northeast into Mali, in accordance with the development and upkeep of the new city of Velitia.
 * Co-Operation Monument: A stone monument is built in Velitia, in a square where markets are set up. The monument depicts two merchants shaking hands, representing the co-operation between the kingdoms in West Africa.
 * Agricultural Developments: We invent crop rotation, also known as the Three Field System, in which farmers would plant half of the field with a crop while the other half would be fallowed for the season. Ploughs very similar to a Carruca also start being built and used.

Central Roman Empire | Roma Centrum

 * Government: Semi-decentralised Imperial Monarchy
 * Emperors:
 * Constantine III (r. 834-858) (b. 810-858)
 * Alexios (r. 858-) (b. 832)
 * Military: 256,000 in total. After the war against Atlas, the Central Roman Empire faces two threats, one imminent and one that would soon change the shape of history, the Hassanid Arzarkhate. The Arzarkhate would potentially be unstoppable and the Central Roman Empire is anticipating any possible invasion that was supposed to be from the Jaghatai Khaganate, but things have changed since the Century of Peace had passed. With that in mind, there is also the Avars in the north. Under Constantius, the number of troops have substantially increased to fight back the Avars after the war against the Avars, but not enough against the Arzarkhate.
 * Economy: The Central Roman Empire in the late 8th century and early decades of the 9th century saw itself having a trade and financial boom. But when the Avars came, trading with the north with Vedena has been significantly reduced. Tartary, the buffer and ex-Roman kingdom has now collapsed to its knees. This has put a huge blow to decades-old trade routes that are established by merchants of Vedena. In the East, the Silk Road is now under control of the Arzarkhate. The East can't be traded anymore, for now at least. However, the Central Roman Empire has obtained silkworms from the former Eastern Roman Empire or Roma Oriental, allowing them to continue producing silk and forcing everyone in Europe to buy silk from Constantinople, which is good.
 * Demographics: (Does not include Nabatea, Mussolinia and Orientia)
 * Population: 25,900,000 (approximate)
 * Constantinople: 700,000
 * Large cities: 2,500,000
 * Small settlements: 5,800,000
 * Rural areas: 16,900,000
 * Religion: 77% Christian, 1% Zoroastrian, 10% Neo-Hellenism, 0.5% Judaism, 11.5% Other
 * Culture: 29.5% Greek, 5% Armenian, 7% Illyrian, 10% Thracian, 5% Assyrian, 0.5% Jewish/Israelite, 20% Egyptian, 6% Escosian, 17% Other
 * Diplomacy:
 * Avars: See diplomacy.
 * Events:
 * Preparing for Defence: A network of fortresses are continued to be built as a fallback line and troops are being routinely enlisted and conscripted, all trained for the inevitable battle that comes forward. Numbers have been raised up to historical levels since the war with the Iranian Empire. The Assyrians, which they are the closest ally to the Central Romans, are the buffer state for what comes next. But it is vital to send thousands of troops there, along with support and trade of resources to ensure that they could never get pass the Fertile Crescent. It is best for them to support them in the most vital way, as they were a historical ally and backstabbing them won't lead to them winning the war at the time. As the Romans feared, if they break through, then the fall would come forward.
 * The Hassanid Threat: The Hassanids are bringing in tens of thousands of religious refugees to the Central Roman Empire. They are largely accepted, with increased the proportion of Persian people by some extent.
 * Avars: Despite the eastern front being the most concerning, the blowing up of the Danube bridges isn't going to stop the threat of the Avars from reaching the south. The best that they can do to support Escosia is to keep troops standing at the middle of the Carpathian mountains. Missionaries are being sent to negotiate a deal and hopefully convert them to Christianity in the hopes of stopping their continued invasion to the west, but they are likely to be executed by the merciless leader that leads the khaganate. Even so, this would be the last-ditch effort to bring diplomacy as a topic for both the Central Roman Empire and the Avars.

Kingdom of Naples

 * Government: Heredity absolute monarchy.
 * Ruling Family (House Auila)
 * King Augustus II
 * Anastasia, sister of Augustus II and heir apparent.
 * Economy: With Byzantine protection, a smaller focus was put on the military as the economy took the stage as the main concern. Ambitious efforts to build and expand roads under Augustus II took place along with designating more land for agricultural purpose on the east coasts to allow the best farmers to increase their output of goods.
 * Capital: Naples
 * Demographics:
 * Population: 683,101 (98% Latin, 2% Other)
 * Religion: 99% Christian, 1% other.
 * Mussolinan Military
 * Infantry: 8,000
 * Archers: 3,500
 * Calavry: 1,000
 * Mussolinan Navy
 * Attack Ships: 10
 * Transport Ships: 15
 * Trading Ships: 20
 * Wars and Conflicts: None.
 * Diplomacy: None.
 * Events
 * The King’s heir: Having never married and being the last member of the Auila family, Augustus II was left without an heir. The king was bothered almost daily by noblemen with concerns about his lack of an heir, at first Augustus II dismissed their concerns, until one day he cracked under the pressure and decided to make his bastard sister legitimatized as a full Auila, after going through the process of making her a legitimate daughter of their father, Anastasia became heir apparent.

Kingdom of West Frankia

 * Government: Absolute Monarchy
 * King:
 * Charles the Bald (current)
 * Economy: After the wars between the sons of Charlemagne, we shift our focus to stabilise our economy. We look for nations to start trade with and hope to prosper in thr upcoming years.
 * Capital: Paris
 * Demographics:
 * Population: approx. 8,460,000
 * Religion:
 * 85% Christian
 * 10% Various Paganism
 * 5% Muslim
 * Wars and Conflicts:
 * Military:
 * West-Frankian Army:
 * 100,000 Swordsmen/Archers
 * 70,000 Swordsmen/Archer Cavalry
 * West-Frankian Navy:
 * 330 Large Transport Ships (Can hold 7-15 men)
 * 450 Medium Transport Ships (Can Hold 4-7 men)
 * 120 Battle Ships
 * 80 Attack Ships
 * Diplomacy:
 * Iberian Nations Below us and Atlas: Hello there. Would you like to set up trade?
 * Ex-Frankian Kingdoms: What happened in the past, let's keep it in the past. We're brothers in the end, so perhaps let's perhaps set up friendly relations?
 * Events:
 * Beginning of West Frankia: One of the three shatters of the Frankish Empire is West Frankia. Initially tired out from war and conflict that had happened prior to the current borders being set, West Frankia is symbolized by Charles the Bald, striving to stabilise the newly-found state into prosperity.

Valcanor

 * Government: Absolute Monarchy.
 * Ruler: Crisotval I Valcan
 * Economy: Agriculture, fishing.
 * Capital: Valencia
 * Demographics:
 * Population: Total: ~ 584.000
 * Valencia: ~ 59.300
 * Murcia: ~ 38.200
 * Carcalonar: ~ 28.500
 * Perrogo: ~ 21.600
 * Andorra: ~ 15.600
 * Zaragoza: ~ 2.800
 * Rural areas: ~ 418.000
 * Religion: 95% Christian, 5% other.
 * Military: Conscription: Standing army: 2%, Reserves 4%.
 * Standing army: 11.680
 * 4.000 swordsmen
 * 2.800 Spearmen
 * 4.500 Bowmen
 * 810 Cavalry with swords
 * Reserves: 23.220
 * 8.210 Swordsmen
 * 6.900 Spearmen
 * 4.400 Bowmen
 * 3.850 Cavalry with swords
 * Navy:
 * Big Galleys: 4
 * Medium Galleys: 30
 * Small Galleys: 64
 * Wars and Conflicts:
 * War with Celtiberia:
 * Full army: Push towards Madrid and Toledo
 * Diplomacy:
 * Proposal-0.pngProposal to Lusitania and Baetica: I propose that we split Celtiberia like this:
 * West Francia: We accept trade
 * West Francia 2: Can we have a Non-aggression pact?
 * Events:
 * Food: We make more farms to make more food.

Aksum

 * Government: Theocracy
 * Negus:
 * Abdikarim (?-853)
 * Ephraim (853-present)
 * Economy: Through maritime trade, Aksum remains in a pivotal position along the Red and Arabian Sea's. Ivory and salt remain primary exports, while gold and iron are sold expensively and used for coinage.
 * Capital: Axum
 * Demographics:
 * Population: 5,400,000 (81% Ethiopian/Axumites, 9% Egyptian, 5% Arabia, 5% Mixed Afro-Asiatic)
 * Religion: 73% Christianity, 22% Judaism, 5% Zoroastrian
 * Diplomacy:
 * Alodia, Bega, Makuria: Defensive military pact?
 * Wakanda: Trade agreement?
 * Events: 
 * Colonies of the Horn: With the aid of wealth and trade deals, trade hubs begin to be set up along the African Horn, south of Al-Sumali. Although somewhat sovereign, many of them still see the Negus Ephraim as their political leader.

Archduchy of Westria

 * Leader: Archduke Johannes IV Neo-Claudian-Unhalt (B 798 - D 836), (R 822 - 836), Archduke John I Neo-Claudian-Unhalt (B 814 - still alive), (R 836 - present)
 * Government: Absolute Monarchy ruled by an Archduke. The title is Archduke of Westria, Last of the Romans and Prince of Escosia (<- we still claim this title). Our current ruling dynasty is Neo-Claudian-Unhalt.
 * Demographics:
 * Population:
 * Wien: Population: 87,890
 * Konr: Population: 23,840
 * Rich: Population: 34,080
 * Rural and smaller towns population: 2,570,100
 * Total population: 2,877,078
 * Religion: Christianity (96%) and Germanic Paganism (3%), others (1%)
 * Ethinicities: 86,5% Westrian, 12,5% "bohemia" Germanics, other 3%
 * Economy: We are based on agriculture and trade through the danube river. We use our own coins which resembles a lot those of the old Roman empire


 * Wars and conflicts: Nothing for now
 * Chief Commander: 
 * Army: Total of
 * Spearmen: 13,190
 * Swordmen: 4,240
 * Bowmen: 4,080
 * Cavalry: 1,732
 * Pioneers: 1,630
 * Crossbowmen: 2,890
 * Events:
 * A new threat: We see the incoming avars attack on our neighbours as a serious threat and we start to prepare incase they will attack us aswell. We mostly start putting up smaller wooden forts along the eastern and northern border where we think they most likely would attack. We increase our army size a bit aswell
 * Diplomacy:

Vestkyst
P.S. appearance(?)
 * Government: Tribal kingdom
 * Ruler: Askr of Bergen (b. 814, r. 834 - 841) [regency], Sigrid (b. 824, r. 841 - )
 * Economy: consisting of fishing, lumbering, trading with Danish cities and raiding coastal cities.
 * Capital: Bergen
 * Demographics:
 * Population: 253k (I assume after annexing Trondheim)
 * Rural areas: 201k
 * Cities:
 * Bergen: 12,000
 * Stavanger: 6,000
 * Ålesund: 4,000
 * Oslo: 11,000
 * Kristiansand: 7,000
 * Trondheim: 8,000
 * Molde: 4,000
 * Ethnicities: Majority Nordicite Gothic w/ sizable Nordicite Germanic minority.
 * Religion: Norse
 * Wars and Conflicts: (1 longship = ~80 men)
 * Frankish Raids (841 - ): Raids are conducted sporadically, targeting cities such as Brest, Rouen, Amsterdam and on a few occasions Paris. A contingent is also sent to don the western coastline of Francia and raid any major settlements along the way.
 * Invasion of Inbhiri (838 - ): Manpower at Obar Dheathain are rerouted south to take Kaledon along with a small reinforcement contingent, while a few more longships are sent to raid the city of Inbhir Nis and wreak havoc on the countryside to prevent reinforcements from Inbhiri to retake Obar Dheathain. Another contigent is sent to raid and attempt to take Eboracum.
 * Ostfrankenreich Raids (850 - 852): A few short-lived raids were conducted on the city of Lübeck and other coastal regions of Ostfrankreich, sailing through former Danska.
 * Military:
 * Active guards: 600
 * Raid Pool (servicable manpower during raids): ~23-24k
 * Navy: ~96-102 longships (capacity ~80/ship), 2 galleys.
 * Diplomacy:
 * Events:
 * Legend about Sigrid: Within the Vestkyster realm stories about Sigrid's (the previous queen Astrid's biological daughter) exploits spread like wildfire, most notably a tale about her slaying the legendary dragon Fáfnir at a young age, which solidified her reputation as a fierce warrior and bold fighter. These stories themselves were highly likely spread by Regent Askr and his inner circle, however Sigrid's prowess in combat is true to the propagated narratives.
 * Expansion: From Oslo, more expansion is ordered to the north and northeast in search for more farmland.
 * Western Exploration (823 - ): A few longships (5-7) were sent westward from Leirvik to explore new land, sailing in a northwestern direction. News are to come from this expedition.

Events & Great People

 * Hiragana: The Japanese alphabet Hiragana becomes more popular in Japan. The phonetic alphabet will be further simplified, and reduced to 51 basic characters.
 * Cyrillic: Constantine the Philosopher (alias Saint Cyril) invents the 42-letter Slavonic alphabet (Cyrillic script) as a tool for converting the Avars to Christianity.
 * Conversion of the Avars: Byzantine missionaries sent to the Avar Khaganate surprisingly come back relatively unscathed. The Avar Invasion has gone on for decades, the current Khagan, Borte Chino, has travelled through occupied Europe during his childhood extensively, and is thus far more tolerant than his predecessors. While peace is not guaranteed, they demand Byzantium send them tribute to end the raids, as did Tartary. On the other hand, the Khagan becomes more interested in this 'Christianity'.
 * Split of Middle Francia: In 855, on his deathbed at Prüm Abbey, Emperor Lothair I with the Treaty of Prüm divided Middle Francia among his three sons. Louis the Younger took the Kingdom of Northern Italy, now known as Lombardy. Charles received the Kingdom of Burgundy. Lothair II took over the rest of Middle Francia, those lands were called Lotharingia, after its ruler.
 * Split of Albion and the formation of Wales(land): The King of Albion had 2 twin sons, Arthur (named after the fabled Artoria the Great) and Eire (named after another name for Albion/ Ireland). They were raised thinking that they would be the ones to succeed to the throne. During the 850s, the King of Albion (Britons) had drawn his last breath while trying to utter who will succeed to the throne. The two brothers fought over throne in one of the bloodiest civil wars Albion has ever seen. Eventually, Eire succeeded to the throne. In order to enforce this, King Eire had many of his nobles called the Kingdom as the "Kingdom of Eire", any mentions of Eire being referred to Ireland beforehand is merely a coincidence. Arthur escaped to Wales, forming the Welsh Kingdom (Walesland).
 * Eruption of Fuji: Mount Fuji, located on Honshu Island, erupts for 10 days, in an event known as the Jōgan eruption. This historic event is recorded extensively, but few artworks depicting it survive today.
 * Pope Disregards Torture: Pope Nicholas I forbids the use of torture, in prosecutions for witchcraft.
 * Orthodox Church: The Orthodox Church becomes recognised as a separate entity from Rome, being based in Constantinople. Orthodox and Catholic Christians go about their business as usual otherwise.
 * The Raven and the Stallion: The Avar Khaganate frequently clashes with the Varangians in Eastern Europe, and the welfare of kingdoms besieged by either are disregarded as two rising powers fight for superiority and control in the region.

NPC Turns

 * Basconia, Baetica and Atlas: They agree to set up trade with Western Frankia.
 * Lusitania: They request a military alliance with Western Frankia.
 * Alodia, Bega, Makuria: They accept Aksum's proposal.
 * Wakanda: They accept.
 * Khmer: They overthrow Funan and invade Yue.
 * Hassanid Azarkhate: They invade Harsha and Gurjara.
 * Liao: They form out of Xiongnu and begin expansion across Daevite tribes.
 * Avar Khaganate: They offer for Vedena to become a tributary state in return for cessation of hostilities and not completely annihilating Lutsk.

Valcanor

 * Government: Absolute Monarchy.
 * Ruler: Estevan I Valcan
 * Economy: Agriculture, fishing.
 * Capital: Valencia
 * Demographics:
 * Population: Total: ~ 625.800
 * Valencia: ~ 60.000
 * Murcia: ~ 39.000
 * Madrid: ~ 34.200 (can make it lower, but year 1 AD they had 5.000 and it's been 880 years)
 * Carcalonar: ~ 28.700
 * Perrogo: ~ 21.900
 * Andorra: ~ 15.800
 * Zaragoza: ~ 3.200
 * Rural areas: ~ 423.000 (added 2.000 for the area we got from the war)
 * Religion: 97.5% Christian, 2.5% other.
 * Military: Conscription: Standing army: 2%, Reserves 4%.
 * Standing army: 12.516
 * 4.200 swordsmen
 * 3.000 Spearmen
 * 4.500 Bowmen
 * 1.246 Cavalry with swords
 * Reserves: 25.032
 * 8.210 Swordsmen
 * 7.000 Spearmen
 * 5.000 Bowmen
 * 4.962 Cavalry with swords
 * Navy:
 * Big Galleys: 5
 * Medium Galleys: 30
 * Small Galleys: 66
 * Wars and Conflicts:
 * Diplomacy:
 * Lusitania: can we have a Military Alliance?
 * Burgundie: can we have a Military Alliance?
 * Burgundie: are you interested in trade?
 * Atlas: are you interested in Trade?
 * Events:
 * Preparation: We prepare our army for future fights.

Vestkyst

 * Government: Tribal kingdom
 * Ruler: Sigrid (b. 824, r. 841 - )
 * Economy: consisting of fishing, lumbering, trading with Danish cities and raiding coastal cities.
 * Capital: Bergen
 * Demographics:
 * Population: 255k (I assume after annexing Trondheim)
 * Rural areas: 203k
 * Cities:
 * Bergen: 12,000
 * Stavanger: 6,000
 * Ålesund: 4,000
 * Oslo: 11,000
 * Kristiansand: 7,000
 * Trondheim: 8,000
 * Molde: 4,000
 * Ethnicities: Majority Nordicite Gothic w/ sizable Nordicite Germanic minority.
 * Religion: Norse
 * Wars and Conflicts: (1 longship = ~80 men)
 * Frankish Raids (841 - ): Raids are conducted sporadically, targeting cities such as Brest, Rouen and on a few occasions Paris. A contingent is also sent to don the western coastline of Francia and raid any major settlements along the way.
 * Invasion of Inbhiri (838 - ): Led by Queen Sigrid herself, manpower are rerouted to take over the Inbhiri countryside (and yes, I do mean all of them, to the English/Scottish border at the very least) and participate in skirmishes against any resisting Inbhiri forces. A small contingent is sent to take over Jarvik.
 * Lotharingian Raids: Raids are conducted by a 10-15 longship strong force, targeting the cities trade once usually conducted to (Amsterdam, Groningen and Hamburg), plundering monasteries, churches and centres of trade.
 * Basconia (?): The contingent donning the western Frankish coast (as in, the western coast of Francia, not the coast of Western Francia) discovered a previously unknown city at the end of the coastline.
 * Invasion of Francia (864 - ): After a certain time at Inbhiri, Queen Sigrid set out to lead a force to invade the northern coast of Francia as the Caledonian campaign devolved to gradually eating up the countryside. A force of ~40 longships were sent to Rouen, directly under the Queen's command, and around 15 more were sent to disrupt the countryside and set out to raid the areas among the northern coast of France, blocking any support coming to Rouen. A contingent of 15 is also sent down the Seine to conduct raids on Paris.
 * Military:
 * Active guards: 600
 * Raid Pool (servicable manpower during raids): ~24-25k
 * Navy: ~125-132 longships (capacity ~80/ship), 4 galleys.
 * Diplomacy:
 * Events:
 * Expansion: An expansion is ordered to the north of Trondheim and into the mountainous regions.
 * Western Exploration (823 - ): A few longships (5-7) were sent westward from Leirvik to explore new land, sailing in a northwestern direction. News are to come from this expedition.
 * Foundation of a Norse Kingdom in Britain: As the invasion of Inbhiri comes to a close, the Vestkyster council saw that the massive territory couldn't be managed effectively from the distance. The Kingdom of Jórvik is found, having its capital at Jórvik (modern day York). A relative of Regent Askr, Asta, is put to rule over the realm, while the Vestkyster government seek to settle Norse families and workers into Britain due to favourable agricultural conditions.

Grane

 * Government:
 * The Southern Frontier: The southern border with Oman is volatile. We need to assert control as soon as possible, within the next 15-20 years, so we can defend our Northern Border with the Azarkhate. Hence, quick action is to be taken. We need a reason to intervene, and the allegiance of the Omani City States is the perfect plan to intervene.
 * Meeting with the Hassanids: A delegation is sent to the Azarkhate, with invitations for Byzantine, Assyrian, Sumerian, Orientian and Nabatean delgates, to sit down and meet with the Hassanids. We propose a Non-Agression Pact, for the next 80 years to the Hassanids, with all parties involved. We re-iterate, an attack on Assyria or Sumer is an attack on an ally, and we are bound to respond, however devestating it may be for us. The Peace in the West should be good for their Eastern Expansions, towards the lands of the Dragons and the Elephants. The Hassanids are also given the option of sending all their "Heretics" to our lands as refugees. That should keep the Hassanids less prone to internal revolts and conflict, and should remove their dreaded "Heretics". This means all the people of different religions, even the Christians, who are to be treated like Zoroastrians.
 * Normalisation of Worker Guilds: Once a fringe opportunity for female workers, these Worker Guilds are now a staple in many cities, in their own dedicated sectors. In between many villages exists worker guilds, serviced by our carriage network. Our working population has expanded drastically, no longer excluding females. The costs of this have been high, many far flung villages have seen droughts that have devestated local life, with aid being difficult to provide by our government. However, now that this mission to integrate females in the work force is complete, our economy has resurged like never before.
 * To Assyria, from Grane: With Permission, we extend the Carriage Network into Assyria and Sumer, in case of a military situation. Quick transport would be useful
 * The Horn of Africa: Aksum is expanding in the region, a development that is seen as interesting. Aksum had long stagnated, but their resurgence is welcome for trade. However, some consider it threatening to our footholds in Africa, and find it concerning. To that point, the leadership decides to invest more into Ifriqiyah, and perhaps more colonies in the region. Pressing Sumali into a union seems like a very benificial agreement too. The situation in the region seems to be entering a phase of uncertainty, with a large change of powers in the region.
 * Capital: Grane
 * Ethnicities:
 * Population: 1,606,232
 * Gerrhan: 78.5%
 * Adnanites: 5.7%
 * Omani: 1.4%
 * Assyrian: 7.3%
 * Elamites: 0.1%
 * Sumerians: 5.0%
 * Other Tribes: 2.0%
 * Military:
 * Susan Sipah: (30,000)
 * Gerrhan Light Swordsmen: 6,500
 * Gerrhan Heavy Swordsmen: 5,000
 * Gerrhan Linesmen: 3,500
 * Gerrhan Archers: 4,500
 * Gerrhan Javelineers: 1,500
 * Armoured Camel Spearmen: 2,500
 * Javelin Horsemen: 1,500
 * Gerrhan Archer Cavalry: 1,500
 * Gerrhan Curved Swordsmen: 2,000
 * Supply Carriage Camels: 500
 * Scorpion: 35
 * Ballistae: 10
 * Engineer Corps: 1,000
 * Barigazan Guard Force: (5,000)
 * Gerrhan Linesmen: 1,500
 * Gerrhan Light Swordsmen: 1,500
 * Gerrhan Archers: 1,500
 * Gerrhan Javelineers: 500
 * Uruk Sipah: (25,000)
 * Gerrhan Light Swordsmen: 6,500
 * Gerrhan Heavy Swordsmen: 4,000
 * Gerrhan Linesmen: 3,000
 * Gerrhan Archers: 4,000
 * Gerrhan Javelineers: 1,000
 * Armoured Camel Spearmen: 2,000
 * Javelin Horsemen: 1,000
 * Gerrhan Archer Cavalry: 1,000
 * Gerrhan Curved Swordsmen: 1,000
 * Supply Carriage Camels: 500
 * Scorpion: 35
 * Ballistae: 10
 * Engineer Corps: 1,000
 * Transportation Force: (2,000)
 * Horse Drawn Carriages: 750
 * Camel Transports: 500
 * Horse Transports: 500
 * Cavalry Guard: 250
 * Fort Crews: (5,000)
 * Gerrhan Linesmen: 1,800
 * Gerrhan Light Swordsmen: 1,500
 * Gerrhan Archers: 700
 * Gerrhan Javelineers: 600
 * Scorpion Crews: 30
 * Ballistae Crews: 20
 * Relaymen: 250
 * Grane Fleet:
 * Archer Bahris: 100
 * Boarding Bahris: 80
 * Transport Granes: 50
 * Tower Indawis: 15
 * Polybolos Granes: 15
 * Catapult Indawis: 10
 * Transport Indawis: 15
 * The Nahla: 1
 * Fireships: 120
 * Merchant Fleet:
 * Merchant Bahris: 50
 * Merchant Grane: 25
 * Merchant Indawis: 15
 * Guard Bahris: 40
 * Military Operations and Events
 * New Military Troops:
 * None
 * The Situation in the Horn of Africa:
 * Expansion of Ifriqiyah: Ifriqiyah hasn't expanded for a long time and the population has become quite large. The need for land has become large. The new city of Joonoobiya has done a blessful amount to feed this hunger for land, but it is not enough. The leadership, taking into consideration the Aksumite Growth, and the perilous situation back home, has lifted all bans on expansion and let the people go wild. Suggestions were made to the people as to where to settle, and resources given for the expansion. Years of peace has lifted our economy, and this hunger for land is sustainable.Horn Of Africa.png
 * Settlements in the South: To the south of Sumali and the Aksumite Merchant City is barren lands ripe for the taking. Military personnel arrive in two locations in the region, setting up the barebones of a settlement. Our Transports in the Grane Fleet send resources regularly, slowly reducing that economic high point we held. However, having stored up money for the last 25 years, we should be able to feed the settlements till they are sustainable. 
 * Friendships in the Horn: Aksum has resurged, a welcome sight to our traders who had worried that Aksum was about to fall and market access was about to be diminished in the region. This has, however, prompted scholars to raise alarm bells. The leader, trying to balance both sides, has taken a more active role in Ifriqiyah, while trying to befriend Aksum and guarantee peace. A delegation is sent to Aksum in the year 863, bearing gifts as a sign of friendship, and a Non-Agression Pact for the next 100 years. In the year 865, another delegation is sent, this time negotiating a trade agreement, where our traders are allowed into Aksumite land, while Aksumite traders can use our cities in Ifriqiyah, with particular focus on Al-Bahr, a well established Port. They are also guaranteed access to Barigaza where they invested, for trade with the lands to the East of the Indus River. Should that be agreed, another delegation is sent, in 868, outlining our plan to help establish an effective Carriage Network, seeing as Grane has been one of the adopters of this system, while others have not been so adoptive. It should increase domestic trade for them, while having the added benefit of increasing our trade. In 869, another delegation is sent, should the previous one be accepted, hoping to aid Aksum's trade colony and expanding it, as a token of friendship. This outlines our diplomatic plan for Aksum. Should all the proposals be accepted, and recieved positively, our delegate will hint on a defensive pact, in 877, and the ball will be in Aksum's field, whether they shoot the idea down, or push forward for it.
 * An Ancient Colony: Al-Sumali is an old Omani colony, enjoying autonomy for a long time, until they broke away politically from the Omanis. They are probably still dependent on trade with the mainland. With the mainland going haywire, we offer them a more stable option: Join us as a colony. Al-Sumali is presented with a treaty in which they are to officially join us as our vassal state, while they are also given Ifriqiyah to control, giving us a unified vassal in the Horn of Africa, and not a complicated mess. This would given them a greater amount of land, greater control, and a more stable trading partner. The fact that Aksum has expanded to their south should strike some fear into them, they aren't as safe as they used to be.
 * Expanding Luluah and Exploration:
 * Expanding Luluah: Self Explanatory
 * Bringing Home the Wild Spices: The wild spices of the regions that have been discovered are brought home. These are spices that are not found in India or Ceylon, a rare sight in our markets. They are brought in on the Merchant Fleet, which makes repeated travels to these far flung lands with ship loads of spices, which are sold to other countries nearby. The addition of spices to meat has been used as a flavouring agent, and a preservative. A Meat dish, called Al-Jerqy, is made using spiced raw meat, with little to no fat, that has been left out in the sun to be dehydrated. Fat that has been left out makes the meat dangerous, as shown by the smell, and the 3 dead people that tried to make Al-Jerqy but left the fat on and died. The product does occasionally make people sick, but it still captured the diets of some. The meat of a Mountain Goat is typically used, due to its lean nature. Regional Plants are also brought (Perhaps Tea... who know)
 * Embedding into the Indian Trade Scene:
 * The Port City of Sarandib: Please have it built
 * The Omani Situation:
 * Uprising of the Grane Supporters: We poke our allies in Oman, the city states that have sworn to aid us, to rise up, with their fellow allied city states, forming small factions in their regions, causing many small states to appear, supporting us. They are promised aid and support.
 * An Intervention: The Susan Sipah enters Oman from the formerly Hormuzi lands, citing "repeated raids" as their reason to intervene. We aid local farmers and give them equipment, buying their allegiance, effectively. The Susan Sipah is to slowly move through Oman, meeting with local allied leaders and pushing to former Gerrhan borders, where they are to halt. They provide support for the allied tribes nearby, allowing them to quickly outforce the tribes close to them and expand.
 * Peaceful as possible: We believe in the principle of peace when entering a nation for occupation. Working with the locals, we should be able to broker peace instead of bloodshed. The Omanis have already given up on government and leadership, and lost most patriotism, so there should be a lower chance of seperatism.
 * Tamreda: Meanwhile, the Uruk Sipah land in Tamreda and sieze it for ourselves. The troops hold there for the next 10 years, establish a few forts, aid the people, then return to the mainland, with a force of defenders left behind.
 * Research:
 * Longer Spears: Longer Spears = Keeping the Enemy cavalry further away
 * Far-eye: Our centuries long research into Elamines hasn’t been all for nothing, we reap the benefits now. Scholars note that Elamines distort the way we see things based on their shape, by accident. While cutting different sizes of Elamines, the scholars saw that the difference is shape changed the way they focused sunlight. One of them picked them up and looked through them and noted that he saw things differently. Some made further things clearer, some made them blurrier. Telling the others of his discovery, the discovery passed to the military, who were interested in the uses of these things, perhaps for the artillery. Hence started the Far-eye research for telescope like things.
 * Diplomacy:
 * Omani City States: Read the Omani Situation Section (I want my lands)
 * Azarkhate, Byzantine, and whoever else we involved: (See Meeting with the Hassanids Section)
 * The new Eastern Nations we found: Trade Agreements???
 * Assyria, Sumer: Assyrian Defence Pact, sounds nice, also read (To Assyria, from Grane Section)
 * Aksum: (Read Frienships in the Horn Section)
 * Side: Put that Ceyloni Port on the Map, please...

Huastec

 * Government: 
 * Ruler: Abatwaleh Ocelotl (862-present)
 * Population: 29,432
 * Demography: 60% huastec, 20% chichimec, 10% coahuilteca, 5% totonac, 5% other
 * Religion: 60% mayan, 35% nahuatl, 5% animist
 * Economy: we seek economical ties with the Eastern Allies
 * Military:
 * Army: 600 spearmen, 250 skirmishers, 150 atlatl spear throwers, 50 obsidian mace wielders
 * Navy: 5 rowing ships, 150 sailors
 * Actions: we increase our quality of training
 * Wars and Conflicts: none
 * Diplomacy:
 * Eastern Allies: we apply to join the alliance
 * Events:
 * Gods' Sign: we see a bright light in the sky, alarming the peasants

Central Roman Empire (official) | Roma Centrum (unofficial) | Byzantium (contemporary name)

 * Government: Semi-decentralised Imperial Monarchy
 * Emperors:
 * Alexios (r. 858-) (b. 832)
 * Military: 340,000 in total. After the war against Atlas, the Central Roman Empire faces two threats, one imminent and one that would soon change the shape of history, the Hassanid Arzarkhate. The Arzarkhate would potentially be unstoppable and the Central Roman Empire is anticipating any possible invasion that was supposed to be from the Jaghatai Khaganate, but things have changed since the Century of Peace had passed. With that in mind, there is also the Avars in the north. It is again substantially increased once again (with more being enlisted to the fight) at a time where tensions are probably at their highest, even though there has been peace between the Hassanids and the Central Roman Empire when the Hassanids have been literally invading India as their distraction.
 * Economy: The Central Roman Empire in the late 8th century and early decades of the 9th century saw itself having a trade and financial boom. But when the Avars came, trading with the north with Vedena has been significantly reduced. Tartary, the buffer and ex-Roman kingdom has now collapsed to its knees. This has put a huge blow to decades-old trade routes that are established by merchants of Vedena. In the East, the Silk Road is now under control of the Arzarkhate. The East can't be traded anymore, for now at least. However, the Central Roman Empire has obtained silkworms from the former Eastern Roman Empire or Roma Oriental, allowing them to continue producing silk and forcing everyone in Europe to buy silk from Constantinople, which is good.
 * Demographics: (Does not include Nabatea, Naples and Orientia)
 * Population: 26,160,000 (approximate)
 * Constantinople: 650,000
 * Large cities: 2,550,000
 * Small settlements: 5,960,000
 * Rural areas: 17,000,000
 * Religion: 77% Christian, 1% Zoroastrian, 10% Neo-Hellenism, 0.5% Judaism, 11.5% Other
 * Culture: 29.5% Greek, 5% Armenian, 7% Illyrian, 10% Thracian, 5% Assyrian, 0.5% Jewish/Israelite, 20% Egyptian, 6% Escosian, 17% Other
 * Diplomacy:
 * Avars: Subjecting us to payment is not a deal on our list. You are already fighting with a large formidable enemy. So it is time for your own people to move out.
 * Tartary: The Avars will not last that long when they occupy so many villages of other people that they are not of their own culture or grouping. Do not accept the demand for tributary payment, we will give you thousands of troops to fight back, in the vain of reclaiming the glory of Tartary. Three centuries since you betrayed the Roman Empire, that should be put aside. If you refuse to accept, then we will accept that, but be warned that you will be vulnerable to a collapse when the Avars finally fall. (I know that the Hassanids are still a major threat, but the Avars are still a nuisance, even if i have to redirect thousands more to the fight, it won't be that nice and even if they rejected it, who cares? Byzantium is already in stagnancy after Justinian had died and the war with Atlas finally came to an end)
 * Assyria: The Central Roman Empire keeps providing assistance to build fortresses and troops to be stationed around Assyria in the worse-case scenario.
 * Hassanids: We still want to seek peace. We do not wish war to happen on both sides and we'd rather have you conquer the bounties of the east instead, as there are so many riches that you could take rather than going west. If you wage war on us, the Assyrians and Grane, there will be a great price to pay. A non-aggression pact would do better.
 * Events:
 * Preparing for Defence (rinse and repeat): A network of fortresses are continued to be built as a fallback line and troops are being routinely enlisted and conscripted, all trained for the inevitable battle that comes forward. Numbers have been raised up to historical levels since the war with the Iranian Empire. The Assyrians, which they are the closest ally to the Central Romans, are the buffer state for what comes next. But it is vital to send thousands of troops there, along with support and trade of resources to ensure that they could never get pass the Fertile Crescent. It is best for them to support them in the most vital way, as they were a historical ally and backstabbing them won't lead to them winning the war at the time. As the Romans feared, if they break through, then the fall would come forward.
 * Avars: The Avars are almost pushed out of the boundaries. Forces in Escosia and in the Central Roman Empire are to still remain put in their campaign to push out the Avars from the Balkans and the Pannonian basin. Once they are entirely pushed out of the Central Roman Empire, less priority is made to the defence against Avars as Escosia could make it out on their own, with few of the Central Roman troops staying put until they finally could get out of their way. Even though the idea of converting the Avars have went well with missionaries returning, especially Saints Methodius and Cyril (though that was Constantine according to mod events with Methodius' brother being less relevant than in OTL), this is not enough and that their demand of paying tribute is not a deal to the Emperor's likings. It is still hoped that if Avars convert to Christianity, then their nomadic onslaught would finally be brought down to an end. If it is possible to negotiate with Tartary to allow some of their land being returned after centuries of not being friendly to the Romans, the former Roman hegemony over Tartary could be restored in exchange for helping them out in a war against the Avars, but that could be unlikely.
 * Reaching the Inevitable: The late 9th century began to see the Central Roman Empire coming to a somewhat stagnant age. After the late 8th century and early 9th century saw Justinian the Great creating a renewed hegemony over in what was like to be the Roman Empire only and not being called the Central Roman Empire, stagnancy is now becoming inevitable. With no expansion being done for the last 50 years, the fear of Hassanids and Avars taking over the Central Roman Empire is coming back, the bravery itself could not be restored the same way it was. Morale is still high, but it is not as it is now and it is putting into a drain when it comes to a future invasion by the Arzhamites. They look to the north instead, hoping to find a solution there, a new way to "expand" via vassalage.

Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Talvis I (B 809 AD D 869 AD) (R 824 AD - 869 AD), Varuotix 'the Explorer' (B 845 AD, status unknown) (R 869 AD - 873 AD), Eburius IV (B 860 AD, still alive), (R 873 AD - Present)
 * Economy: Based around fishing, agriculture and trade. We are trading with all West African states.
 * Capital: Advorix
 * Demographics:
 * Population:
 * Advorix: 5432
 * Donnius: 3527
 * Baccuso: 3509
 * Saminia: 2213
 * Velitia: 1111
 * Rural areas (AKA everything else): ~32500
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan etc.)
 * Religion: 98% Afro-Gallic Paganism, 2% Other beliefs
 * Wars and Conflicts (italics: Potential War):
 * Improving Weaponry: We improve weaponry, for example making sturdier melee weapons and more aerodynamic arrows and javelins.
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 220
 * Swordmen: 155
 * Bowmen: 245
 * Melee Cavalry: 170
 * Cavalry Archers: 170
 * Guards: 150
 * Javelineers: 165
 * Navy:
 * 65 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 170 fishing ships.
 * Diplomacy:
 * Songhai, Djenne, Timbuktu and Ghana and Mossi: We introduce new agricultural equipment and developments to them (all the while spreading some Gallic culture to them).
 * Events:
 * The Explorer King: Varuotix is a king that wishes to explore the Far Realm, he wishes to get a clearer picture of it. He informs the people of his wish to take an expidition that way. This is obviously controversial as the actual, top of the class king wants to go on an expidition that could be highly deadly. He insists on it however and an expidition to the Far Realm occurs, with Eburius IV taking the position of ruling the nation while he is gone. As of 880 AD, no one has returned, but if the king and the others are dead or not is unknown. Some people speculate that sailing towards the Far Realm will only result in being swallowed by the ocean. Eburius IV becomes de facto king, while Varuotix is still technically officially the monarch since an official pronounciation of sure death has not been made.
 * Galatoi-Ghana Border: We start a project to build a proper border between our two kingdoms, so that tracking merchants, migrants and others entering will be easier.
 * Missionaries: We send missionaries to the nearby kingdoms to introduce them to our paganism and possibly converting some people.