Post Mortem: Europa (Map Game)

(Placeholder map, a new one incoming sooner or later)It’s 1400, 50 years after the darkest days of Europe, but one thing has changed, dramatically. The Black Death that killed 1/3rd of the European population and 75-200 million people globally, was worse. The plague spread from Crimea to ports all around the Mediterranean, and in just 8 years killed over 90% of all Europeans. The HRE, Byzantine empire, Hungary and more, all collapsed under the mass culling of the bubonic plague. Cities like Paris, London, Rome, Konstantinople burned to the ground in attempts to kill the plague. Southern Europe became devoid of life, and mere pockets of survivors were left across the northern parts of Europe, leaving the continent open for invaders. A handful of European nations survived by becoming isolationist. The Middle East and North Africa were less affected by the monstrous pandemic, as they closed their borders much sooner and more strictly. The old world is in chaos, Christianity and the Europeans are on the brink of extinction, how will you shape this dead continent? How will you seed the foundation of the future? Welcome, to Post Mortem: Europa

Rules (WIP)

 * Expansion Rules
 * Dark Grey: areas without any human life, cities and infrastructure have been swallowed by nature. All kinds of expansion is slow
 * Light Grey: areas where some humans still live, hostile expansion is slightly slower than in the Dark Grey, but friendly expansion is possible and is faster than hostile, but resistance will be rather minor
 * Expansion Limits: Be logical, a nation with a large population and strong economy + military will be able to expand faster than a small nation. "Dead regions" may be claimed but the official map will only show lands under your occupation/hold
 * Land Claims: "Dead regions"(Dark grey) may be claimed but the official map will only show lands under your occupation/hold or what you've colonized already


 * War Rules + Algorithm
 * Preparing a Battle: In your turn you must state a strategy for attacking another nation if you plan to do so. Simply saying, "We invade (x)" will result in an automatic loss. You must state how many soldiers are in the invasion, the more in depth the invasion is, the more likely it is to succeed.
 * PvP: If two players are at war, both must make a strategy, if the other player states a detailed plan for invading every inch of the campaign, and the other just says, "Hurrr we invade (x) durrr" the one with the detailed plan will win automatically. If both players have solid strategies their forces will be placed in the algorithm
 * Outcome: Each PvP and PvE/EvP battle will be decided by the algorithm(Not yet uploaded, looking for a good one atm) If you feel the outcome was unjust or illogical please contact the staff in the comments
 * Miscellaneous Rules
 * 1: All events must be reasonable and within the realm of plausibility
 * 2: Memes are allowed if they follow the aforementioned rule
 * 3: Random events which may lead to major disadvantages to players and NPCs will occur, such as epidemics, pandemics, dryness etc.
 * 4: If you feel that an event by another player or a world event by the mod(/s) is unjust or not within the boundaries of rule 1, please tell the mods, and explain why it shouldn’t be like it is, if your accusation is refuted, it is refuted. Remember to notify us of these problems on the turn that they happened or the next
 * 5: All military technological advancements will be announced in the NPC/World events, making advancements in warfare without the consent or approval of the mods will be treated with sanctions
 * 6: All other technological advancements can be made as you please, but within the boundaries of reality. If you make surreal advancements we will ask you to change that part of your turn
 * 7: Any kind of vandalism will lead into a ban
 * 8: This map game follows the tiered(basic) turn layout, (1 warning) failure to use the tiered layout after a warning will lead to a kick of 1-2 turns in game
 * 9: Turns are 10 years in game, 5 during times of great tension, 1 year during large wars, these will be decided by the admin and the admin will notify the time frame of the next turn after most turns are in
 * 10: Say kiss my bubo to join, and state the nation which you want to join as in the same comment
 * 11: There will be no discovering the Americas, because there's enough room in Europe to expand and populate for a enough centuries

Staff

 * Owner: TheSteampunkTotoro
 * Map Maker(s): TenaciousMapping, LukaGaming (backup)
 * NPC Event Maker(s): TenaciousMapping, LukaGaming
 * Moderators: TenaciousMapping, LukaGaming, Fyorrian Mapping

Players

 * Golden Horde: TenaciousMapping
 * Poland: Parbounli
 * Bohemia: Priceless
 * Norway: Fyorrian Mapping
 * Sweden: Asmapping
 * Candar: Lisastr67

Playable Nations

 * Europe
 * Poland
 * Bohemia
 * Sweden
 * Norway
 * Iceland
 * Faroe
 * Scotland
 * England(will be fractured for the final map pls don't choose this)
 * Novgorod(Not on the map yet)
 * Asia
 * Golden Horde
 * Osman
 * Candar
 * Trebizond
 * Georgia
 * Karasi
 * Aydin
 * Mentese
 * Teke
 * Hamid
 * Eshref
 * Karaman
 * Germiyan
 * Cyprus
 * Armenia
 * Roman Sultanate
 * Ilkhanate
 * Africa
 * Mamluk Empire
 * Tunis
 * Tiemcen
 * Maghreb