Konig des Menschen Chapter II (Map Game)











 The year is 1,700 BC. The world is one of tribalism and war, however, in some lands there is civilization. The Cradles of Civilization host a world where man can thrive and create empires and gods.

 I, Atlasium (TheCreator901), welcome you to  Konig des Menschen Chapter II (KdM II). Starting in 1,700 BC, this is an era of civilization of ancient history in which heroes and gods are made. The road to greatness is paved now. Can you become the King of Men?

My Credentials: 

The first game I have ever administered was Continent of Darkness: Europe, which was successful until its end. KdM was the second and most successful of my games yet lasting for 27 turns. KdM II is a sequel to the successful mapgame and hopefully will go on to be more successful!

Join the KdM Thread for updates!

 http://thefutureofeuropes.wikia.com/wiki/Thread:400321#4

Rules
Konig des Menschen Rules

Nation Name:

 * Government: Despotic Monarchy, Oligarchic Republic etc.
 * Ruler(King, President etc.): Ruler Name
 * Parliament: Not necessary
 * First Party: Number of Seats
 * Second Party: Number of Seats
 * Third Party: Number of Seats
 * Economy: Information.
 * Capital: Insert capital city
 * Demographics:
 * Population: Insert Pop (% of major ethnicities)
 * Religion: % of major religions
 * Wars and Conflicts:
 * Diplomacy:
 * Nation: Diplomatic action taken
 * Events: Insert actions nation done.

Game Speed

 * 4000 BC-1000 BC (100 years) (30/27 turns)
 * 1000 BC-500 BC (50 years) (34 turns)
 * 500 BC-700 AD (25 years) (30 turns)
 * 700 AD-1450 AD (10 years) (25 turns)
 * 1450 AD-1700 AD (5 years) (25 turns)
 * 1700 AD-1900 AD (2 years) (50 turns)
 * 1900 AD-present (1 year) (117 turns)
 * World Wars after 1900 (every three months)
 * World Wars before 1900 but after 1500 (1 year)

Dynasties

 * Gherensi (Imperium di Atlas)
 * Sealander (Sealand)
 * Li Quan (Malacca)
 * Georgiy (Georgiykid)
 * Ikhkhüü (Ikh Uls)
 * Ostaras (Valencia)
 * Jakobsen (Nordicium)
 * Hephtaldia-Gropius (Amourshipping Empire)

Old/Extinct Dynasties

 * Haakonssen (Fibelia)
 * Derier (Valencia)

Nations (currently 9 player/s)

 * Imperium di Atlas: TheCreator901/Atlasium
 * Sealand: EthanKoenigsburg
 * Malacca: Sidewinder
 * Georgiykids: MAGICxPYthon
 * Ikh Uls: TenaciousMapping
 * Valencia: TheSteamPunkTotoro
 * Nordicium: LukaGaming
 * Arano: TudorMapping
 * Amourshipping Empire: Zulthyr
 * Dizilyans: Fyorrian Mapping

Staff

 * Admin: Atlasium (TheCreator901)
 * Map Maker: Atlasium (TheCreator901), EthanKoenigsberg
 * NPC Event Maker: Atlasium (TheCreator901), RECRUITING
 * Moderator: EthanKoenigsberg

Archives
The archive list is useful for previous events or for reference.

NPC Events:

 * Ebla: Ebla expands within the Levant.
 * Xia: The Xia are overthrown by the Huang who fully unify the nation. They march into the southwest defeating northern Tai, Ma and Zhi tribes.
 * Mycenae: The Mycenae expand in southern Greece.
 * Vedics: The Vedics invade Burma.
 * Proto Balts: The Proto Balts expand into Northern Russia reaching the White Sea coast.
 * Funnelbeakers: The Funnelbeaker culture spreads east into Eastern Prussia.
 * Hittites: The Hittites expand south reaching the Mediterranean coast.
 * Nubia: Nubia expands further south along the Nile as the population increases.
 * Djibouti: Djibouti expands along the northern Somali coast.
 * Valdesta: The Valdesta culture develops on the Ecuadorian coast.
 * Chincherro: The Chincherro culture develops in northern Chile.
 * Xianlian: The Xianlian culture develops between the Tocharians and Tai due to cultural intermixing between the two.
 * Germany: The Nebra Skydisk is created.
 * Trincinti: The Trincinti culture develops in Azerbaijan.
 * Yamal: Yamal descends into tribalism becoming a cultural region instead.
 * Assyria: Assyria expands north conquering Nineveh.
 * Sea People: The Sea People launch an invasion on Egypt conquering the nation by the end of the century. Following the conquest of the Nile Delta, the Sea People attack Israel.
 * Egypt: Leavened bread is developed.
 * Wrangel Island: The last woolly mammoths go extinct.
 * Thera: The volcano of Thera erupts.
 * Piedmont: Piedmont is overrun by Latins who destroy their proto civilization.

Imperium di Atlas

 * Government: Atlasian Monarchy
 * Notable Kaisers: Yaghmurasen I Gherensi, Jugurtha I Gherensi
 * Economy: A heaily mercantile economy based on land trade routes since the seas are dangerous.
 * Population: 600,000 (90% Atlasii Berber, 9% Berber, 1% Other) (94% Imperial Cult, 5% Valyrian Gods, 1% Other)
 * Major Settlements (readjusted population for more historical realism):
 * Algiers (Capital): 35,000
 * Whitefyre: 20,000
 * Valyros: 15,000
 * OTHER: 430,000
 * Military: 6,000 (600 charioteers, 5,000 spears/infantry, 400 archers) 1,000 Atlas Guard
 * Diplomacy:
 * Valencia: The Atlasioi enter an isolationist period.
 * Wars and Conflicts:
 * Atlasioi Civil War: Jugurtha rebels against his brother, Yaghmurasen I and establishes himself as Kaiser renaming the nation to Veteryst Atvasioi (Atlasioi Empire).
 * Events:  
 * Atlasioi Civil War: The brother of Kaiser Yaghmurasen I Gherensi, Jugurtha, rebels in order to crown himself as Kaiser of the newly reformed  Veteryst Atvasioi . Upon being victorious outside the walls of Algiers, Jugurtha forced Yaghmurasen into surrendering. However, major damage was down to the nation and the size of levied troops was reduced down to 6,000.
 * Atvasiom: Algiers is renamed to Atvasiom following Jugurtha's victory in war.

Sealander Dynasty (2187 BCE-present)

 * Government: An old dynasty that has survived for a while thanks to the Albion civilisation expanding rapidly in the late centuries of the 3rd millennium BC. For many years the Sealander Dynasty had many leaders that were particularly meaningless but now a new era had showed up for Sealand.
 * Leaders (known as the Folksking): Agoru III Sealand (1722 BCE-1676 BCE), Malith I Sealand (1675 BCE-1649 BCE), Carpasse I Sealand (1649 BCE-1612 BCE), Harvey Sealand (1612 BCE-present)
 * Military: Sealand's mighty military comes from the legacy that remnants of civilisation above which was now fractured into warring dynasties that have little grudge of unification, for now at least. The Sealander Dynasty has a five year basis of conscription for men that are now generally considered adults but are given lessons of discipline and order to keep them away from dissidents under a new military theory theorised by Harvey Sealand, the Folksking of Sealand.
 * 100 professionalised militia
 * 200 conscript or voluntary militia
 * 200 conscript or voluntary slingers
 * 11 catapults (or stone throwing machines)
 * Ten primitive forms of triremes (useful for reconnaissance)
 * Demographics: Every turn, a new census is written by the hands of many scribers who work for the new centralised government established by Harvey Sealand.
 * Population: 75,000
 * Literacy rate: 1.2%
 * Cities
 * Faloth (Capital): 20,000
 * Ladvol: 5000
 * Harvenborr: 7500
 * Nalothyr (established recently): 7000
 * Others/Rural: 35,400
 * Religion:
 * 78% Albion
 * 21% Sealander Cultists
 * 1% other
 * Ethnicity:
 * 92% Albion
 * 8% Other
 * Events
 * Expansion to the North: Sealand expands towards the north and usurping any land considered unclaimed by the fragmented kingdoms and dynasties belonging to the former glorious Sealander civilisation.
 * Albion Dynasties: These dynasties are an act of danger that Sealand must overcome with, so they begun building up walls using heavyweight stone and build up each layer one by one until it reaches the height of one man.
 * New Centralisation Act (Harvey Sealand): When all the irrelevant Sealander kings die away, Harvey Sealand took up to action to centralise the whole dynasty in administration, so none must dissident. Harvey also encourages a three child policy to be imposed on all of those who believe in many religions of the Sealander Cultists.
 * Economy: Heavily centralised.
 * Diplomacy: I ain't talking about diplomacy, cos if you do talk about me, I'll be killing you at night.

Georgiykids

 * Government: Grand Principality, centered in Moksha (present-day Moscow).
 * Ruling Dynasty: Georgiy.
 * Velikiy Prints [Grand Prince]: Kulik Taras I Georgiy, 1700 BCE - 1682 BCE, Kulik Taras II Georgiy, 1682 BCE - 1673 BCE, Consort Regency, 1673 BCE - 1670 BCE, Krayevsky Vaniamin 'the Great' I Georgiy, 1670 BCE - 1648 BCE, Krayevsky Vaniamin 'the Pacifist' II Georgiy, 1648 BCE - 1621 BCE, Foroponov Gennadiy I Georgiy, 1621 - 1600 BCE.


 * Economy: Based off of farming and agriculture in general at the moment.
 * Demographics:
 * Population: 55,000 Georgiykids, literally 'sons of Georgiy'.
 * Religion: 100% traditional Slavic religions.


 * Military:
 * Wars and Conflicts: Minor border conflicts with the Proto-Balts, mainly consisting of them raiding countryside villages.
 * Military: 325 club men, 220 archers, and 6 horsemen.


 * Diplomacy: Nothing.

Kingdom of Valencia

 * Government: Despotic Monarchy
 * King: Agustin Derier I
 * Economy: Based around agriculture, fishing and trading
 * Capital: Valencia, since 2591 BC
 * Demographics: [Adjusted for historical accuracy]
 * Population:
 * Valencia: 47 910
 * Murcia: 31 180
 * Marroca: 29 430
 * Hade: 14 910
 * Rural areas: 394 120
 * Ethnicities: 71% Iberian, 25% Marrocan, 4% Bellbeaker
 * Religion: 56% Iberian Paganism, 44% Other
 * Wars and Conflicts:
 * Preparation: We continue to make better walls in our cities and creating new jobs for the jobless by placing them to the foundries
 * Calhara: The small tribes northwest of Valencia received a new chief, who began leading raiding farms within Valencian borders are declared war on, and the chief killed in battle, the settlements closest to Valencia are annexed(a few pixels of expansion near the capital)
 * Military: Spotters and Recon ships aren’t full time military operators, but civilians ordered to report to the military if they spot anything threatening(Is the 1% population army thing canon or just a meme?)
 * Spearmen: 2 220
 * Archers: 2 030
 * Spotters: 1034
 * Horsemen: 450
 * Triremes: 71
 * Recon ships: 112
 * Battering rams: 24
 * “Swinger”(Catapult): 18
 * Diplomacy:
 * Carcalonar: We begin to trade even more, exchanging goods daily through sea and land
 * Atlas: We are informed of the confinement of your civilisation at the time being, but we wish to maintain diplomatic relations, would this be possible?
 * Ceuti: We propose an alliance
 * Events:
 * Stagnation: After a short flourishment in the crop yields, the crops return back to providing a smidgen above enough.
 * Religion: Iberian paganism continues to become more and more prevalent, with Agustin becoming a follower of the religion as well, even though his father and his father were believers of the Atlasian beliefs
 * Nobility: Many young nobles are being married to nobles across the border to Carcalonar, and vice versa, intertwining the kingdoms even more
 * Combination; With the cities of Valencia and De La Plana, sharing the same outskirts, the cities are merged into the southern and Northern Valencian districts, for the time being

Nordicium (probably gonna get nerfed again) - I might - Admin

 * Government : Monarchy
 * King: Jakob I Jakobsen
 * Economy: idek anymore
 * Population: 20k (86% Nordician Germanic, 14% Akershus),
 * Religion: Nordician Pantheon (100%)
 * Major Settlements:
 * Stavanger: 6300 people
 * Leikanger (capital): 7000 people
 * Rural areas: about 5000 people
 * Military: 2000 personnel, fit for combat (downsized)
 * 1600 spearmen (all with bronze spears) (all with shields).
 * 50 slinger (using slingshots)
 * 100 flame slinger (basically they sling fire into the walls and stuffs)
 * 250 archers (using prehistoric bows)
 * Navy (more like transport fleets cuz battleships aren't a thing)
 * 13 wooden transport vessels (each can transfer about 10-15 men)
 * 2 larger wooden transport vessels (each can transfer about 15-25 men)
 * Diplomacy:
 * Sealand: Can we be friends?
 * Wars and Conflicts:
 * None (that Bergensen war would probably occur again soon)
 * Events
 * Name revertion: The old name of Nordicium is reverted after a descendant of the old Jakobsen line is found to be alive and is put as king after the Haakonssen line faced hatred due to inability to get back the old capital of Bergen.

Ikh Uls

 * Government: Khaganate
 * Ruler: Ogson (Ikhkhüü Dynasty)
 * Economy: The lands of Ikh are unfilthy, that's why the Ikhs aspire to move west towards Lake Baikal.
 * Demographics:
 * Ikh Mongols:80,000
 * Literacy rate:0,1%
 * Religion: Animism
 * Wars/Conflicts:
 * The Move North: The Ikh people start expanding to the north towards Lake Baikal.
 * Diplomacy:
 * Everyone:We want to war yet. Know that we come in peace. When the time comes, we will still come in peace, conquer your nation in peace and turn it to our clay in peace.

South Hellenic Kingdom (Hapthallens Poscedonus)

 * Government: Elected Monarchy
 * Haphtoldos (King): Anders I (Dynasty: Hephtaldia)
 * Economy: Mostly fishing, farming and trading.
 * Capital: Arvelds (modern-day Nicosia)
 * Demographics: 
 * Population (of major cities)
 * Arvelds (22 302)
 * Valtion (modern-day Limassol) (19 192)
 * Poscherankvos (modern-day Strovolos) (14 692)
 * Armoros (Larnaca) (11 021)
 * Rural Areas (101 220)
 * Religion: 
 * Althyrdism (99%)
 * Other (1%)
 * Wars and Conflicts: Amourshipping Revolution
 * Military:
 * Total military personnel: 19 897
 * Slinger: 6721
 * Cavalrymen: 4679
 * Swordsmen: 3677
 * Archers: 3271
 * Flaming Arrows: 1932
 * Spearmen: 2878
 * Navy:
 * Seafarer: 29 (basically large wooden ships. Could transport up to 35 people.)
 * Medium-sized ships: 69 (Only could transport 20 people at a time)
 * Small-sized ships: 53 (Only could transport 10 people at a time)
 * Pibetarhos: 1 (Could transport up to 60 people)
 * Diplomacy: 
 * Sea People: We are tired of your authoritarian rule! Down with the Sea People!
 * Events: 
 * The Rise of Citizen-Soldiers : Amourshipping Nationalists, even women joins the nation's armed force as citizen-soldiers, meaning they are both a civilian and a soldier at the same time

Turn II: 1600 BC - 1500 BC
>

NPC Events:

 * Ebla: Ebla is destroyed by a Hittite invasion.
 * Mari: The Mari government is overthrown by Sea People who establish the Nalaes dynasty. They invade southern Assyria conquering much of the nation's south.
 * Xilup: Xilup expands along the Red Sea coast before crushing Nubia and Israel. The Lunisolar Calendar is developed within Egypt as well as the oldest star chart.
 * Olmecs: The Olmecs break off from the Lustrians in Mexico.
 * Hitties: The Hittites crush Ebla and launch raids into Mesopotamia. The greatest raid was the sack of Babylon in 1570 BC.
 * Vedics: The Rigveda begins to be produced. Several Vedic states are set up: Gandhara in Kashmir and Dhanvadiwala on the Assamese coast.
 * Levant: The Phoenician Alphabet is developed.
 * Jorwe: The Jorwe develop on the western Indian coast as a mixture between Dravidian and Vedic cultures.
 * Satich: Satich expands in Mesopotamia but is victim to Hittite raids.
 * Prophets and Mythology: Moses lives his life in Egypt and the Levant. Jacob meanwhile settles in Xysem a few decades later. The Flood of Deucalion takes place? in Europe.
 * Polynesians: The Polynesians settle in Fiji.

Dizilia

 * Government: Constitutional Monarchy
 * Ruler: Iulian Ryglantt
 * Economy: Mostly from agriculture in the south and fishing in the north.
 * Capital: Ståkkårå (Stockholm)
 * Demographics:
 * Population: Dizilian (93%), Other Tribes (7%)
 * Religion: Sunnez'ea (94%), Tribal Religions (6%)
 * Wars and Conflicts: None
 * Diplomacy:
 * Nordicium: Would you like an alliance between us?
 * Events:
 * Tribal Territory
 * We give a small fraction of our northern territory to the tribal people and call it "Trippiån Terra Torria (Tribal Territory)".
 * Renaming
 * We change our name from "Dizilyans" to "Dizilia".

Kingdom of Valencia

 * Government: Despotic Monarchy
 * King: Abarkaltur Ostaras I
 * Economy: Based around agriculture, fishing and trading
 * Capital: Valencia, since 2591 BC
 * Demographics: [Adjusted for historical accuracy]
 * Population:
 * Valencia: 48 910
 * Murcia: 33 180
 * Marroca: 31 430
 * Hade: 16 910
 * Rural areas: 434 120
 * Ethnicities: 71% Iberian, 21% Marrocan, 8% Bellbeaker
 * Religion: 59% Iberian Paganism, 17% Marrocan pantheons,  24% Other
 * Wars and Conflicts:
 * Preparation: We continue to make better walls in our cities and creating new jobs for the jobless by placing them to the foundries
 * The 1st Wars of Western Expansion
 * Almeria: The tribes inhabiting the lands south of Murcia had begun ransacking trade routes going through their lands, and when Abarkaltur asked the chief, he said that he couldn’t tell his people what to do and what not to do, they were young men, just playing and testing their manliness. Abarkaltur sent 2000 men to Almeria in 1532 B.C. and occupied their villages. He held a short speech in the central village after the Valencian troops were ensuring the safety of the region: “Your chief has been lazy, he has not fulfilled his role as a ruler of his people, he has no control over the radicals, for he has set nor followed any of the rules set for governing by those afore him. Since your chief is incapable, and lacking in governance, I will make sure, that I won’t fail you”(He hadn’t learnt the language, but he was taught how to pronounce each of the specific words by a translator)
 * Barques: With the border dangerously close to the capital, Abarkaltur sent troops on the lands surrounding Valencia to claim land which was uninhabited, and to annex the closest villages and declare them under the protection of Valencia.Valencia29.png


 * Military: Spotters and Recon ships aren’t full time military operators, but civilians ordered to report to the military if they spot anything threatening(Is the 1% population army thing canon or just a meme?)
 * Spearmen: 2 420
 * Archers: 2 120
 * Spotters: 1238
 * Horsemen: 457
 * Triremes: 73
 * Recon ships: 113
 * Battering rams: 24
 * “Swinger”(Catapult): 18
 * Diplomacy:
 * Carcalonar: We begin to trade even more, exchanging goods daily through sea and land
 * Ceuti: An Alliance would be mutually beneficial, would you accept such a proposal?
 * Atlas: Muchos Smoochas
 * Events:
 * End of the Deriers: After a mysterious sickness sprouted in the royal house of Valencia, the king, with the Queen and three of their children died shortly after. The cousin of king Agustin II took the throne, and took the family name of Ostaras. He was only half Valencian, as his mother was a princess of one of the Greek city states, and he had spent not a single day of his life in Valencia, but off on adventures in the east.
 * Official language: The kingdom is composed of tens of different languages, with tribal languages and dialects complicating matters of communication, king Abarkaltur set forth so that there’d be one true language in Valencia, Iberian. The iberian language had long been the language of the royal house, nobles and major cities on the coast. Abarkaltur had seen languages written on stone in Xilup, and after his coronation he ordered the scholars of Valencia, to make a written language out of Iberian.
 * Nobility: The exchange of noble daughters and sons between Valencia and Carcalonar continues, with Atlasioi noble families jumping into the marriage pool

Arano

 * Government: Constitutional Monarchy
 * Ruler: ​Viracocha Capac I
 * Economy: ​The main form of economy is using trade, but using a source of money is being worked on.
 * Agriculture: ​Main form of food comes from fishing during the summer and vegetables grown on land.
 * Capital: ​Lyiima (Lima)
 * Other Settlements: Ukatal (5,000), Brukka (3,000), Alacktto (2,000)
 * Military: 
 * 1000 troops with stone swords (700 currently active)
 * 300 archers
 * 100 spearsmen
 * 5 cavalry  (2 with spears, three with swords)
 * Training: ​Walls are being built around Lyiima (in the excact center of the country if you add to map)  More soldiers are being trained since 50 are in our academy
 * Demographics:
 * Population: ​Aranvian (89%), Incan refugees (6%) Unkown (5%)
 * Religion:​ Aranoan Incan (100%)
 * Wars and Conflicts: Inca: ​We send in 500 soldiers surrounding their capital city and 200 archers from the above. We succsessfuly occupy their capital and the northern part of the nation.
 * Diplomacy:
 * Inca: ​Die bitches.
 * Sedena: Are you so bored? Well we invite your people to come into are land and stop being frickin savages
 * Events: Death of a Prince: ​The kings son Achapolca Capac recently died due to one of the unkown tribes killing him, all Aranvians are reported to stay calm and warn troops of any sightings of unfamiliar people.
 * Expansion: We start expanding into Sedenan territoryto give us more of a coastline

Sealander Dynasty

 * Government: An old dynasty that has completely gone wrong.
 * Folksking (Leaders): Harvey Sealand (1612 BCE-1587 BCE), Kewyn Spazyth Sealand (1587 BCE-1544 BCE), Arbos I Sealand (1544 BCE-1529 BCE), Malith II Sealand (1529 BCE-present)
 * Military: 1,000 total soldiers.
 * 200 professionalised militia
 * 400 conscript or voluntary militia
 * 300 conscript or voluntary slingers
 * 25 catapults (or stone throwing machines)
 * 15 primitive forms of triremes (useful for reconnaissance)
 * Demographics: Every turn, a new census is written by the hands of many scribers who work for the new centralised government established by Harvey Sealand.
 * Population: 100,000
 * Literacy rate: 1.2%
 * Cities:
 * Faloth (Capital): 32,000
 * Ladvol: 9,000
 * Harvenborr: 10,000
 * Elisi (so illiterate): 10,000
 * Others/Rural: 39,000
 * Religion:
 * 64% Albion
 * 35% Sealander Cultists
 * 1% other
 * Ethnicity:
 * 92% Albion
 * 8% Other
 * Events:
 * Kweyn Spazyth: Kwein Spazyth becomes the folksking of Sealand in 1587 BC and promises to complete the stonewall halfway. He also decided to legalise polygamy so that he can have as many wives that he likes and decided that concubines are "not much of a problem to me" then he died in 1544 BC
 * Runestones: The only way to write your own stuff is to do inscribe something on runestone and that is the only way because no-one is literate and only the best can read
 * Stonewall: It's not even halfway done yet, more like five-twelfths
 * Economy: Fishing and agriculture makes up the whole economy.
 * Diplomacy: Sealand is a SJW so you can't talk to them unless you want to be heavily fighting for climate change and feminism

Nordicium

 * Government : Monarchy
 * King: Jakob III Jakobsen
 * Economy: idek anymore
 * Population: 21k (86% Nordician Germanic, 14% Akershus),
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 6600 people
 * Leikanger (capital): 7200 people
 * Rural areas: about 5500 people
 * Military: 2000 personnel, fit for combat (downsized)
 * 1600 spearmen (all with bronze spears) (all with shields).
 * 50 slinger (using slingshots)
 * 100 flame slinger (basically they sling fire into the walls and stuffs)
 * 250 archers (using prehistoric bows)
 * Navy (more like transport fleets cuz battleships aren't a thing)
 * 13 wooden transport vessels (each can transfer about 10-15 men)
 * 2 larger wooden transport vessels (each can transfer about 15-25 men)
 * Diplomacy:
 * Wars and Conflicts:
 * None (that Bergensen war would probably occur again soon)
 * Events
 * Expansion: We start to expand up north, along the coast.
 * Norse Religion: A proto-religion, Norse, was founded on the basis of the Nordician Pantheon.
 * Norse Religion: A proto-religion, Norse, was founded on the basis of the Nordician Pantheon.

Empire of the Atlas

 * Government: Atlasian Monarchy
 * Notable Kaisers: Jugurtha III Gherensi
 * Economy: A heaily mercantile economy based on land trade routes since the seas are dangerous.
 * Population: 800,000 (94% Atlasii Berber, 5% Berber, 1% Other) (92% Imperial Cult, 7% Valyrian Gods, 1% Other)
 * Major Settlements (readjusted population for more historical realism):
 * Atvasiom (Capital): 35,000
 * Whitefyre: 25,000
 * Valyros: 20,000
 * OTHER: 620,000
 * Military: 8,000 (600 charioteers, 7,000 spears/infantry, 400 archers) 1,000 Atlas Guard
 * Diplomacy:
 * Valencia: The Atlasioi engage in a series of marriages with both dynasties of Valencia with Atlasioi princes marrying Valencian princesses and vice versa.
 * Wars and Conflicts:
 * Skirmishes: General skirmishes against the Mallorcan pirates and Beber/Lybian raiders.
 * Events:  
 * Whitefyre: Whitefyre is renamed to Waytefyr.

Ikh Uls

 * Government: Khaganate
 * Ruler: Murui-Od Khödöökhüü (Ikhkhüü Dynasty)
 * Economy: After the expoitation of the eastern Lake Baikal shores, a few people start growing crops, but most of the Ikh people keep there nomadic lifestyle. The economy is mostly based on raids on neighboring peoples.
 * Demographics:
 * Ikh Mongols: 105,000
 * Literacy rate: 0,1%
 * Religion: Animism
 * Wars/Conflicts:
 * The Great Move South: Under the leadership of Murui-Od the Ikh Mongols start annexing southern lands where they ground the city of Ugra, which becomes the official capital of Ikh Uls.
 * Diplomacy:
 * Everyone: We are not ready yet. Hold on.

NPC Events:

 * Xilup: Xilup advances north into Syria after defeating the Hittites. In Africa, they expand southwards destroying the Nubians and subjugating Eritrea after defeating the Djiboutians. They also expand westwards entering Libya.
 * Arzae: The Sea Peoples in Anatolia establish the proto state of Arzae.
 * Kamboja: Gandhara expands north defeating some Kassite tribes. However, the newly conquered territories rebelled and declared independence.
 * Kiths: The Kith expand expand into Central Iran.
 * Mycenae: The Mycenae conquer Crete and the Palace of Knossos is burnt down during the invasion.
 * Moses: Moses leads the Hebrews away from Egypt.
 * Hjatland: Hjatlander male sex slaves overrun a Hjatlander longship and head to Ireland where they establish themselves as the Drekisson.
 * Westria: Their proto-civilization is overtaken by Bellbeakers and Esceosians.
 * Bhahya: A new culture develops in Tibet.
 * East Marroca: Renamed to just Marroca and expands further into the north and the east of the Mediterranean.

Hellenic Kingdom

 * Government: Semi-elected monarchy
 * King: Proxion V
 * Economy: A heavily mercantile economy and fishing. The trades are international, cuz they colonized Lebanon for the purple dye made by dang snails in Lebanon.
 * Trading: Get a purple flag boi.
 * Capital: Athens
 * Other Settlements: Nicosia, Pella, Ioannina, Sparta, Annoldica.
 * Population: 539,325
 * Religion: Ancient Greek Religion (99%), Others (1%)
 * Literacy Rate: Welcome to Greece, imbeciles. (37.8%)
 * Military:
 * 1000 spearmens
 * 500 swordmens
 * 1500 slingers
 * 60 flaming archers (basically army used in siege)
 * 2000 archers
 * 100 royal guards (the army used for protection and decoy of the king)
 * 1 Trireme
 * 5 Bireme
 * 40 Small Wooden Ships
 * 100 champion soldiers
 * Wars and Conflicts: Conquest of the dang Sea People barbarians.
 * Champion Soldiers: They are highly trained, and they have their own land and they are a part of the Hellenic Government in the Council.
 * Events:
 * The Hellenic Conquest of Anatolia: This event caused another event called Mass Conscription because the Hellenic Kingdom need more manpower to rekt those Anatolian Barbaric peoples. And they will go **OOF**

Malacca

 * Government: Constitutional monarchy
 * Ruler:​ King Rajapendara Tanganhebat
 * Economy:​ Mainly based on agriculture and fishing. A degree of trade exists between Malacca and other smaller villages within the region.
 * Agriculture:​ Welcome to the rice fields, motherfucker.
 * Capital:​ Malacca
 * Other Settlements: Muar, Sembijaya, Tanah Rasik
 * Military:
 * 150 Royal Guardsmen
 * 200 conscripted/voluntary guardsmen
 * 200 conscripted/voluntary pipers
 * 100 conscripted/voluntary archers
 * 5 junks
 * Training:​ Royal Guardsmen are trained in the martial art of silat from young, and can fight barehanded. Conscripts and volunteers are also trained in the art, but are not expected to use it as much as Royal Guardsmen.
 * Demographics:
 * Population:​ 1,227,600
 * Religion:​ Buddhism (63%) Non-religious/Animist (37%)
 * Wars and Conflicts:​ No conflict so far.
 * Events:
 * The Enlightenment: A man roams the streets of Malacca, sharing wisdom and guidance and other cool stuff. He is known as Gintama Buddha, and forms the Temple of Buddhism, which is supported by the government as a potential additional tax income . As such, Buddhism becomes popular in Malacca due to its perceived peacefulness and optimistic outlook on life and death.
 * Diplomacy:
 * ​Java/Majapahit: Malacca would like to extend relations and introduce this dank thing called Buddhism to y'all.
 * Expansion: Expansion along the coastline begins to accommodate a larger fishing industry to fuel the population. Inland expansion incorporates fertile lands into the nation for development.

Feng Dynasty (formerly Huang Dynasty)

 * Government: After overthrowing the Huang Dynasty, the new Empress Feng Lin Li, re-establishes the Feng Dynasty and set off on the quest to take over Northern China.
 * Economy: Despite the overthrow of the Huang Dynasty, the Feng dynasty still kept Huang's variant of smaller but more complex wooden tablets for simplicity's sake.
 * Population: 2,600,000 (Due to high infant mortality in ancient times, birth rates became high as it is a gamble for babies to live past the age of 5. An average family of the Feng dynasty holds 3-4 surviving children per household who lived to see adulthood. Not to mention immigration of several dozen families into urban cities. The Chinese dynasty oversaw recent acquisitions coupled with a growing population caused a boost in pop.)
 * Major Settlements :
 * Hsiking (new Capital): 150,000
 * Beiking: 100,000
 * Xiaking: 100,000
 * Luoyang: 30,000
 * Qufu (old capital): 160,000
 * Handan: 60,000
 * OTHER: 2,000,000
 * Military: 180,000 (5,000 charioteers, 150,000 spears/infantry, 25,000 archers)
 * Diplomacy:
 * Tai, Ma, and Zhi tribes: We attempt to push further on these tribes regarding efforts of assimilation and resources.
 * Wars and Conflicts:
 * Overthrow of Huang: Back in 1600 BC, the Feng Dynasty was overthrown by the Xia, whom established the Huang Dynasty that dominated the region for over a hundred or so years. In 1487 BC, the Huang Dynasty was overthrown by General Feng Lin Li, a female General in the Huang Army descended from the last Feng ruler. Using her 20,000 troops, she stormed the capital of the Huang and deposed the Huang family. She executed the entire family shortly after to avoid a future civil war over bloodlines.
 * Events:  
 * General Feng Lin Li: Born in 1525 BC, Feng Lin Li was a beautiful woman that was part of a small noble family that ruled over Hsiking, she was one of the few descendants of the last great Feng Emperor. The Feng Emperor was overthrown by the Xia, whom established the Huang dynasty over a hundred years ago. Her father was a famous military general that fought for the Huang Emperor against the tribes in the south. However, a messenger came to the family in 1505 BC bearing bad news: her father was assassinated by a mysterious tribesman.  Lin Li is to be married to another military general, nephew of the Huang Emperor. After a bad meeting with her fiance, she began to vehemently refused to marry him. Trying to look sympathetic, her fiance and her agreed to 5 years to look for a husband, otherwise they would have to marry. Lin Li traveled far and wide in desperation to look for a suitable and long lasting husband. But as the days draw near, Lin Li was forced to take more drastic measures and marry a loud mouth/obnoxious peasant. On the day of her marriage ceremony (3 weeks before deadline) with the peasant farmer, the farmer never bothered to show up, rather passed out drunk at home. Upset, Lin Li ran away to a nearby forest and had gotten lost. A spy of her old fiance noticed this and ran to get her old fiance (Huang Rhu). Upon hearing the news, Huang Rhu set off on a journey to the forest and rescued Lin Li (whom was hiding in a cave from tigers). Rhu soon talked with Lin Li and called off the deadline. Lin Li decided otherwise, thinking that Rhu may not be so bad after all. Lin Li and Rhu had gotten married and had one daughter, Huang Biyu (later Feng Biyu). Lin Li became curious of Rhu's military ventures, and asked Rhu to show and teach her the ways of the blade and military stratey. Rhu agreed to this and trained her in martial arts, military tactics and strategy, archery, and sword fighting. One day, Rhu was mysteriously assassinated in 1490 BC. Lin Li, angered by her loss, sent an investigator and found out that the Huang Emperor (now old) had assassinated her father and her husband for being too rebellious. Lin Li later came up with a plan to become a military general of her husband's army and take over the capital. Being beautiful, it was not hard for Lin Li to convince the Huang Emperor to give her the position. For the next 3 years, using her different perspectives of life, she had campaigned brilliant strategies and won many skirmishes and took down tribes for Huang. In 1487 BC, 3 years after her husband's death, Lin Li decided it was time and marched her armies from Hsiking to Qufu. She laid siege to the capital and overthrew the Huang Emperor, slaughtering his entire family in rage (and to prevent future conflicts). After looking through the private documents, she realized she was the DIRECT descendant of the last Feng Emperor and proclaimed the (Second) Feng Dynasty to be re-established.

Sealander Dynasty

 * Government: An old dynasty that has completely gone wrong.
 * Folksking (Leaders): Malith II Sealand (1529 BCE-1482 BCE), Harvey II Sealand (1482 BCE-1453 BCE), Sulayth Sealand (1453 BCE-1402 BCE), Agoru IV Sealand (1402 BCE-present)
 * Military: 1200 total soldiers. Soldiers are also seen to now hold copper swords more frequently than the last century since metallurgy arrived in the British Isles a century ago, but not always.
 * 200 professionalised militia
 * 500 conscript or voluntary militia
 * 400 conscript or voluntary slingers
 * 30 catapults (or stone throwing machines)
 * 15 primitive forms of triremes (useful for reconnaissance)
 * Two war triemes
 * Demographics: Every turn, a new census is written by the hands of many scribes who work for the new centralised government established by Harvey Sealand.
 * Population: 120,000
 * Literacy rate: 1.1%
 * Cities:
 * Faloth (Capital): 30,000
 * Ladvol: 10,000
 * Harvenborr: 15,000
 * Elisi: 15,000
 * Others/Rural: 50,000
 * Religion:
 * 54% Sealander Cultists
 * 45% Albion
 * 1% other
 * Ethnicity:
 * 93% Albion
 * 7% Other
 * Events:
 * Stonewall: The Stonewall is halfway finished due to hard working of many workers that are employed there with their own families for generations against the Albion dynasties or tribes. Our own superior tribal dynasty will prosper by usurping the rest of modern England. It'll be better than Stonehenge construct two millennia ago.
 * War triremes: The first war trireme was built in the late 15th century BCE as the awareness of a North Sea threat of female warriors leading a queendom grew rapidly in this century. As the words of Harvey Sealand would like to say about the threat in one of his first rudimentary runestone (which was hardly translated at all nowadays since the ancient language itself was lost to many scholars), "They are social justice warriors."
 * Economy: Fishing and agriculture makes up the whole economy. Trading is slowly being opened but crazy feminists at the north are the largest problems.
 * Diplomacy: Sealand is a SJW so you can't talk to them unless you want to be heavily fighting for climate change and feminism

Kingdom of Valencia

 * Government: Despotic Monarchy
 * King: Bartar Ostaras I
 * Economy: Based around agriculture, fishing and trading
 * Capital: Valencia, since 2591 BC
 * Demographics:
 * Population:
 * Valencia: 49 910
 * Murcia: 35 180
 * Marroca: 32 430
 * Hade: 17 910
 * Rural areas: 474 120
 * Ethnicities: 74% Iberian,19% Marrocan,7% Bellbeaker
 * Religion: 61% Iberian Paganism, 16% Marrocan pantheons,  23% Other
 * Wars and Conflicts:
 * Preparation: We continue to make better walls in our cities and creating new jobs for the jobless by placing them to the foundries
 * The 1st Wars of Western Expansion
 * Almeria: The tribes inhabiting the lands south of Murcia had begun ransacking trade routes going through their lands, and when Abarkaltur asked the chief, he said that he couldn’t tell his people what to do and what not to do, they were young men, just playing and testing their manliness. Abarkaltur sent 2000 men to Almeria in 1532 B.C. and occupied their villages. He held a short speech in the central village after the Valencian troops were ensuring the safety of the region: “Your chief has been lazy, he has not fulfilled his role as a ruler of his people, he has no control over the radicals, for he has set nor followed any of the rules set for governing by those afore him. Since your chief is incapable, and lacking in governance, I will make sure, that I won’t fail you”(He hadn’t learnt the language, but he was taught how to pronounce each of the specific words by a translator)
 * Granadia: After the conquest of the Almerian lands by Abarkaltur, king Bartar set his eyes upon the fertile lands west of Almeria, so the armies of Valencia marched to the west and claimed the lands west of Almeria and east of chief Dedinus’ lands(modern day Motril)
 * Military: Spotters and Recon ships aren’t full time military operators, but civilians ordered to report to the military if they spot anything threatening
 * Spearmen: 2 520
 * Archers: 2 220
 * Spotters: 1238
 * Horsemen: 497
 * Triremes: 73
 * Recon ships: 113
 * Battering rams: 24
 * “Swinger”(Catapult): 18
 * Diplomacy:
 * Atlas: The royal family of Ostaras begin intermarrying princes and princesses of the Gherensi dynasty and vice versa, strengthening diplomatic and royal relations extensively
 * Events:
 * Official language: The Iberian script has been developed, it consists of symbols that stand for words, actions, and such. It’s a clunky system and isn’t put to major use, and only orders are written in the script, but few are taught the meaning of the symbols, so the system is highly obsolete
 * Cultural emanation: Many of the distinctively Valencian ways begin to become used by the Iberian people of the inland peninsula, and the extensive trade and practically everything that’s happening between Carcalonar and Valencia, has made Carcalonar adopt many Valencian ways as well, and northern parts of Valencia to adopt Carcalonarese ways

Dizilia

 * Government: Constitutional Monarchy (%94 Semi-Tribal, %6 Tribal)
 * Ruler: Iulian Ryglantt
 * Economy: Mostly from agriculture in the south and fishing in the north.
 * Capital: Ståkkårå (Stockholm)
 * Demographics:
 * Population: Dizilian (94%), Other Tribes (6%)
 * Religion: Sunnez'ea (95%), Tribal Religions (5%)
 * Wars and Conflicts: None
 * Diplomacy: None
 * Events:
 * Tribal Disease
 * A small disease starts in the tribal territory. With not enough medication, 20% of the tribal population dies.
 * Expansion
 * We expand down to Skåne and stop there.
 * =====Empire of the Atlas=====


 * Government: Atlasian Monarchy
 * Notable Kaisers: Jugurtha III Gherensi
 * Economy: A heaily mercantile economy based on land trade routes since the seas are dangerous.
 * Population: 1,000,000 (94% Atlasii Berber, 5% Berber, 1% Other) (92% Imperial Cult, 7% Valyrian Gods, 1% Other)
 * Major Settlements (readjusted population for more historical realism):
 * Atvasiom (Capital): 35,000
 * Waytefyr: 25,000
 * Valyros: 20,000
 * OTHER: 620,000
 * Military: 10,000 (600 charioteers, 9,000 spears/infantry, 400 archers) 1,000 Atlas Guard
 * Diplomacy:
 * Valencia: Having your family intermarry with the Gherensis isn't something special?
 * Wars and Conflicts:
 * Skirmishes: General skirmishes against the Mallorcan pirates and Beber/Lybian raiders.
 * Events:  
 * Waytefyr: Watefyr's name evolves into Aetefyre
 * Coastal Expansion: The population increase allows Atlasioi to leave the current borders and settle on coastal lands between the Atlasioi homeland and exclave.

Nordicium

 * Government: Monarchy (tribal)
 * King: Olav II Jakobsen
 * Economy: idek anymore
 * Population: 22k (86% Nordician Germanic, 14% Akershus),
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 6800 people
 * Leikanger (capital): 7600 people
 * Rural areas: about 5700 people
 * Military: 2000 personnel, fit for combat (downsized)
 * 1600 spearmen (all with bronze spears) (all with shields).
 * 50 slinger (using slingshots)
 * 100 flame slinger (basically they sling fire into the walls and stuffs)
 * 250 archers (using prehistoric bows)
 * Navy (more like transport fleets cuz battleships aren't a thing)
 * 13 wooden transport vessels (each can transfer about 10-15 men)
 * 2 larger wooden transport vessels (each can transfer about 15-25 men)
 * Diplomacy:
 * Wars and Conflicts:
 * None (that Bergensen war would probably occur again soon)
 * Events
 * Expansion: We start to expand again into inland.
 * Norse Religion: We spread the Norse religion and its tenets to the rest of South Scandinavia
 * Norse Religion: We spread the Norse religion and its tenets to the rest of South Scandinavia

Turn IV: 1400 BC - 1300 BC


NPC Events:

 * Gonna Add Turn Laters