User blog:Wladeshko/haha help me because I am writing this about Europa (Map Game)

I am so bored in general that I decided to bring blogpost globpost shitpost back from the very grave!!! So, I decided to include something that sparked a lot of controversy recently and caused too much drama to be left ignored...(why I am doing this? crimge. everything here is so cringeworthy I can't stand but I also can't stop producing this ugly content from my disgusting brain ugh nevermind let's go on)

SOOO have you heard of Europa (Map Game)? idk people care about this particular map game and I still wonder why. Luka made a lot of posts under the comments section but who cares? Turns out I do. Yes, I dedicated a few dozens of minutes on writing a blog post glob post about this map game WHAAAT?

Well it begins quite alright, with self-irony such as "If you’re bored of any map game, and want to leap out into the most active place on earth (maybe)". So maybe we should check the rules? aaaa sure. The next problem I see is ideologies. To begin with, I hate the very idea of political compass because I think it actually causes more harm than good and this political stuff WHY IS  POLITICS EVERYWHERE NOWADAYS? please let my head rest from this bullshit (turns out there is a generic conservative youtube channel named "bullshit" and i think he is a furry because he has a bull head instead of a regular human one. or this is just a weird reference to Minos and ancient greek mythology. not like it matters). But I still don't get those ideologies. Like, why can't dictatorship and capitalism be present at the same time, for instance? If they do (in terms of the game mechanics, and their BONUSES (we'll talk about this later) can be combined, what about the balance?). If they don't, then...meh. the next thing I don't understand is BONUSES provided by these so-called IDEOLOGIES. let's see: I don't understand why it uses percentage. I mean, it would be much more exact and better in general without numbers and general descriptions such as "more nationalism", "more wars inside the country" (but I still have no clue why this is an advantage somehow), etc.
 * "If you go back when you have a ban anyway, I’ll just tell the moderators of the wiki." - well, good luck with this.
 * "Turn moderators moderate turns" - yeah...sure, whatever.
 * "Don’t ask for mod, NPC writer, or turn mod. You won’t get it, and you’ll have to wait 5 turns before I can decide to promote you." - wait, so should one not ask for promotion or it is still possible.
 * "Don't be stupid." - what a great rule that explains a lot to the players.
 * "Capitalism - 5% more money." - seems alright to me, although I think this is near to impossible to calculate/implement in a map game so maybe this is actually irrelevant.
 * "Communism - 5% more sharing." - ??? what does this even mean ??? more sharing ???
 * "Facism - 10% more nationalism." - is nationalism something that can be converted into a number??? help me
 * "Privatism - 5% more wars inside the country." - apparently, this is an ADVANTAGE. somehow
 * "Technocratism - 10% more technological advancements." - nevermind this bonus, this is the same story like with capitalism. the problem with technocracy is that it is actually way too op. it allows construct building and project with much faster speed so basically this is the only ideology with real advantages.
 * well, the rest of ideologies is quite boring or repeat the same story like the ones listed above.

I see no problem with the "Time and money to make certain things (in USD)" section. Seems good to me, especially if we don't count inflation.

hah I like the "the Understanding" name of the alliance. idk why but it Reminds me of the edgy mapping. nevermind, let's see the gold content inside the TURNS. the pinnacle of art:


 * "Yet another month of neutrality for us. Chocolate production is great, but it could be greater." "Finally, the idea of "Automated Banks" came to our mind, since we basically hold up many different currencies, and may not have room for much more banks." - ok, I unironically like this switzerland guy. NoobINFe, keep in mind that you're making some nice turns.


 * "United Kingdom leaves EU in spite of depression." - send UK to a psychologist, please. "The national anthem was changed to All Star" - haha all star funny shrek funny


 * by the way, everyone chooses technocracy in the very first turn. INtErEsTiNg WhY???


 * "Work on fully switching from the Euro back to the Deutsche Mark, which is (fun fact) equivalent to the Bosnian Convertible Mark." - wait, who plays as Germany? oh, yeah...you...


 * " I might just remove some Liechtenstein"


 * "The British Pound is going down, at a rate of 1 USD to 0.75 GBP at the start of January, to 0.74 GBP at the end." - am I too stupid, or this actually means the exactly opposite of what was stated at the beginning of this statement?


 * "Gun production is probably unrequired now, but tank production is required." - well, tiananmen square showed that stopping riots with tanks was not actually a good idea after all.


 * "Later in the month, some people have the idea to become Nazi." - ...this masterpiece requires no additional comments


 * "I am preparing for the Nazis to go underground, so guards are going to be digging. Doing lots of it. 24/7."

well, this is all what I could find interesting in this map game. It is not bad by itself, but requires some fixes. In addition, I actually like the turns. First of all, they may be a little silly, but why not? Secondly, turns should not be like in KdM. I like the way there is no ReLiGiOnS, PoPuLAtiOn number, every city listed with its population too and etc. because this is boring and extra information. Turns should show changes inside a country during a certain period of time (a turn perhaps).

So, what do you think?