User blog:Miguelhdzb25/Map Game Proposal - A Broken World

Hello guys, it's Miguel here. What I am bringing you now it's an idea for a map game. I was looking for a sexy map for a new mapping series but instead I found this great map by Dementor. I asked him about using his map, but I doubt he will answer. So I plan on doing a map game with that map.

The Main Idea
So, the map game will be called A Broken World, and it will start in 2116. Basically the idea is that wars were very popular and there were big empires and small countries. And then because the overextension and the wars and stuff, independent countries started to pop up.

Me Needing (a lot) of Help
So, the second thing is that I would need a lot of help for having the names of the countries correct, as well as the flags. But not only that. I would need help with writing the starting situation of every country as well as a little of backstory. Also I am asking for tips for the first turns for each country.

If you help me do all this things, and if you decide to play the game, I will reward you in-game by giving you more soldiers or something.

A Small Thing That Would Make This Game Different (Sorry of putting in capitals every word)
So, as I saw in Ion's games (btw, what happened to him?), players would get objectives and so the game would be more interesting. Practically, I would do the same thing, only that nations of a certain area will get objectives each x turns.

An example of this: you're Wales (and as you know, Wales is in the zone of the UK and Ireland) and you would get the mission of unificating the island you're in, but you wouldn't be the only one getting that mission. Scotland would get it as well, like Northumbria or Cornwall. So, if Northumbria isn't played by a human, they would still get that objective and could maybe attack you or attack someone else.

When you finish succesfully a mission, you could choose between more soldiers, more population (meaning more manpower), or better weapons or navy.