Talk:A World of War: World (Map Game)/@comment-5590986-20160122175356

Okay guys, Me and others argued about who should be host

However, I made a comprimise through making reforms for next turn, that we all could be host, but in different aspects of the game. We all maintain the same powers to edit each others' but we have jobs so we can specialize different aspects. That way it brings off pressure off of Thunder's back so he won't have to micromanage (or less likely to) when he comes back, so he can command us hosts instead of the players.

We will add in a new feature to make players more cautious about being OP, for example, nukes will have a negative impact on both relations and enviroment so it will make the target a wasteland and cannot be colonized... ever, except for a few special event cases. There is also the fact of Global warming so (OP) countries on the coastline needs to either migrate inland or die from distabilization.

People can keep their jobs, but these people I listed below commands them, kinda like a rank

here is what we decided so far:

Thunder: Game manager (when he gets back)

Batran: Lead Event (Mod and NPC) Maker, Temporary lead Host (thunder appointed)

Bob: Lead Map maker (he can work alongside chris or whatever, like Bob can decide the borders and all that and Chris presents bob his stuff to modify with)

Galack: Other lead event (Mod and Player) Maker

Fedex: Possible lead Player Turn Overwatcher

The rest keeps their jobs as stated before, but will be commanded by people above. The lead host can just command the ones below him

Remember: we should not make the system too complicated or else there will be confusion (price of comprimise) so there shouldn't be any more changes unless deemed neccessary.

This may change