Thread:Batran99/@comment-24843833-20161103224645/@comment-5590986-20161105010809

We had this debate before. In blogs and in threads, but in the end we remain.

if people doesn't want to participate that map game and want to make their own somewhere else. And that would be damaging to our activity. Whether or not you care, we still want to provide a platform and we don't want to lose it.

At least we set the limit to 5 map games. Any less feels too restrictive. It's a bit too radical.

If it's not broke, don't fix it. If you don't want your map games to die that, then make up a system to encourage players to do their turns. OR make up a new system (which I had an idea for in my past blogs) to make it simple enough for players to make turns while maintaining roleplay. Applications for example would obligate players to stay in the game and take it serious because they think it's a privelege and not a right. It's called compete and improve.

Or just stop being lazy and make your turns yourselves. More edits to a map game = more attention to it