User blog:EthanConquistador/Civilization V: Randomified Things

Hello, I'm just sitting here making a random blog, nothing to see here! So, no-one can comment here. Yea, so don't view here.

Technology Tree - Sometimes, the tech tree is a mess and may lack technology things from the Past and the Future. Maybe add new eras and technologies to research, like the time changes back to about 10000 BC to 3000 AD on the time victory? After 2150, the time speeds up rather than January or July. Becomes 1 year per turn. The eras should be from Mesolithic, Neolithic, Bronze, Iron, Medieval, Renaissance, Enlightenment, Industrial, Modern, Atomic, Information, Nanotechnology. It should add new technologies, about 85 to 100 and rearranged stuff. Although the Information will have a five tier system while the Nanotechnology holds six tiers. Ancient will be removed and been separated into new eras.

Weird Unit Upgrades - The Pikeman to Lancer sounds a mess, because do you want pikemen become a lancer? No, the unit upgrades should be re-arranged with new units included. Instead of having Spearman -> Pikeman -> Lancer, it should be Phalanx -> Pikeman -> Musketman, Tercio-like Unit, whatever unit it is. There should be a separation unit thing because you can't have a unit that is called Cannon and there's no reason why.

Diplomacy - I do know that the Paradox games had a better diplomacy thing, like casus bellis, releasing city-states and stuff. Well, there should be casus bellis and stuff, the casus belli one means a reason for declaring war for example, Player 1 took Player 2's city and the casus belli will appear and will say to reconquer their city. And another example is the colonial conquest for the tribal governments and pagan religions. The