Talk:Command and Conquer: World (Map Game)/@comment-30933351-20170107064459

Now, I've already written requirements to join the Imperial Pact, however the rules once entered are not up yet, so here they are!

All Imperialist States can be called for aid during wars. The exception is if you declared war on more than two nations. We will help with two of them, but the rest are not needed. Considering as an Imperialist if you spread by military force you strategically know invading two countries unless you overpower them both is a bad idea..

Allied war (When the entire Alliance declares war on another alliance) happens when another alliance poses threats to territorial ground, or economic sanctions...which, will probably not be the cause, unless it is a country we must trade with for large portions of growth. Territorial disputes is obviously a war reason, or ANY other threat to the State, or the Alliance.

Imperialism doesn't have to be Diplomatic, it can be forceful, and it doesn't need to be forceful,it can be diplomatic....but do know Imperialism through force is our main idea...our Imperialism is not beliefs of Dictatorship, but of rights to people, that's why we aren't, ehm, "Typical" Imperialist, however our "Main" form is force. It's ironic....but it's moral at the same time. xD, but really it "seems" ironic, FORCING rights, and all, LOL. Anywho, moving on!

Military must have heavy expenditures...this is well uhm.....for obvious reasons....*cough* Imperialism *cough*

Economies must be stable, and functioning for wars, crisis, or any sort of infectious political disease.

Our trade policies are quite simple my fellow Imperialist, when trading it must be fair, and not a defecit to trade, the Imperial United States of America expressed this alot with their President Donald Trump. He was very correct.

The Imperialist State does have a command.....France being the High Commander state, this doesn't mean France dictates the decisions, but during wars ISOF is normally the main strategist, and voice, HOWEVER EVERYONE gets a voice/vote torwards decisions. Otherwise, democracy would be hypocritical, but then again alliances aren't countries

Union Policy: Ok, in case of extreme scenarios, per se every country in Asia, and South America declared war on us, the Imperialist States have to unify, as the Imperial State of Gaia. (Earth) It would have the same laws as the ISOF has, except all previous members of the Imperial Pact will become leaders of divided districts in the same country, combining all the GDP's, militaries, allies, and so forth. So, if we get a mass war....expect mass retaliation....xD.

This is most of the policies, there aren't really any others, except for when leaving the Imperial Pact it must be majority voted...leaving the Pact with no vote is "kinda" like treason....but not as bad, consider that as....leaving means you don't receive the protection of the IP anymore (No not IP address, xD) It is not as bad as I described, but it will result in losing alot of benefits of the Pact, for ex. Leaving during a war, if we had troops stationed helping....they can't stay, and forcing them to stay after leaving will result in war.

Anyways, that's all. Thanks:) Have a Nice Day!:)