User blog:Batran99/New Breed of Map Game

I been thinking this up for 2 months, but I may forget to add in some things...

This map game will be totally different than most map games because, it will not focus on warfare, the main focus will be on diplomacy. But you can still participate in historical wars, you can make a difference.

The setting will basically be Ancient Rome around 220 BCE to 50 CE, before the Second Punic war. And possibly every turn will take 3 days (we will do it simultaniously rather than revolving, depending). You are a head of a fictional roman or socii  patrician family. Your ultamite objective is to rule as Emperor or do whatever you want in the Roman Empire. The game encourages players to compete against each other, or make alliances (mainly through marriage) for power within a growing nation.

You can participate in historical events and characters (just don't assassinate them yet tho since it's not fully formed yet), ranging from commanding an army defending against Hannibal, to choosing a side in the Roman Civil War.

The game will show players free ways to gain power through force (marching into Rome), or through diplomacy (major influence in the senate), or perhaps some other crazy idea. You can also grow to govern a province in Rome, you can levy taxes and do other things like attracting immigrants or interacting with neighboring tribes for manpower (watch out for public order). The game could also focus on family too, your influence and chances of winning battles will be based upon your traits and skills. There are many more too that I forgot to list.

Think of it similar but simplified version of Crusader Kings II

Thoughts? (no don't even applying this to the wiki)