Divided World: Awakening (Map Game)



In a world of violence, where imperialism has consumed many people in Africa, Asia and the America's, a world where injustice rules, where the Treaty of Versailles created an instable Europe, ideologies have risen. Fascist, Nazist, Nationalist, Communist, Pacifist, Anti-Colonialist ideologies became common in the world. They will spread and maybe even dominate the world, if you want it. Or they will get perished by the power of other ideologies, Democracy, Imperialism, Militarism... if you want. The fate of this world is in your hands.

Backstory
Not written yet

Staff

 * Owner:
 * TenaciousFalcon
 * Moderators:
 * Needed
 * Needed
 * NPC-Maker:
 * 'Needed
 * Map Maker:
 * Needed
 * Mod Events Maker:
 * Needed

Rules

 * 1) No Nuclear Weapons are allowed as they can be quite unfair to other players who don't have them.
 * 2) Don't be extremely overpowered. This can lead to nations or NPC's to create a coalition against you. Not only this but you can also get rebels, if you expand rapidly into countries with different cultures or a different religion the yours.
 * 3) * Example: Hungary invades and annexes Slovenia, Croatia and Romania on the same turn.
 * 4) A sudden undemocratic change of government will result in public unrest or even a revolution, unless you change from authoritarian to democratic government
 * 5) Invading a nation without a casus belli on them will make other nations more likely to form a coalition against you. To avoid this, try finding a casus belli, for example if a country has lands that historically where yours then you have the Reconquest casus belli against them.
 * 6) Fascist and Communist nations have a higher chance of other nations forming a coalition against them if they expand too rapidly.
 * 7) If your nation is defeated, you can rejoin as another nation.
 * 8) If you're playing as a fascist nation, you cannot change your government from fascist to communist or a democratic government. The only way to do this is by having a rebellion or by a peace treaty.
 * 9) * Don't deliberately abuse this rule by asking other players to invade you in order to change your ideology.
 * 10) If you join as a vassal you have to obey your overlord, but you can join as a rebellion instead to try to gain Independence
 * 11) The outcome of a war/battle is decided based on each nation's military and the terrain, for example if your troops invade a country which is Mountainous such as Afghanistan, the defender which in this case if Afghanistan will gain a slight bonus.. This also means that the amount of land occupied will also be decided on each nation's military.
 * 12) Post your turn on the page rather than in the comments.
 * 13) In order to make sure that you have read all of the rules, in the comments while you choose a nation say " Yeah, what should I say?", this is to make sure that nobody by accidently breaks any rules.

Playable nations

 * Afghanistan
 * Albania
 * Andorra
 * Argentina
 * Australia
 * Austria
 * Bahamas
 * Belgium
 * Bhutan
 * Bolivia
 * Brazil
 * British Empire
 * Bulgaria
 * Canada
 * Chile
 * China
 * Colombia
 * Cuba
 * Chezch Republic
 * Denmark
 * Ecuador
 * El Salvador
 * Estonia
 * Ethiopia
 * Finland
 * France
 * Germany (Weimar Republic)
 * Honduras
 * Hungary
 * India (British)
 * Iran
 * Iraq
 * Ireland
 * Italy (Fascist)
 * Jamaica
 * Japan
 * Latvia
 * Liberia
 * Liechtenstein
 * Luxembourg
 * Mongolia
 * The Netherlands
 * New Zealand
 * Norway
 * Panama
 * Peru
 * Poland
 * Portugal
 * Romania
 * San Marino
 * Saudi Arabia
 * Slovakia
 * South Africa
 * Spain
 * Soviet Union
 * Sweden
 * Switzerland
 * Thailand
 * Turkey
 * United States of America
 * Vatican City
 * Yugoslavia

Warned playetrs
N/A

Kicked players
N/A

Banned players
N/A

Players

 * TenaciousFalcon - Spain

Alliances
None yet

Power Rank
TBA

Economic Ranking
TBA

Turn 1 (1932)
Does not start until further mention.