Talk:New Uprisings: Rise of Civilizations (Map Game)/@comment-5590986-20161220150246

I have an idea for at least 2 bosses within the game time (since I heard the end date is set in 450 or 500)


 * Boss(es) 1: Alexander's Empire (and successor states): triggers at turn 13 (400-300). Alexander's empire is a boss that initially starts powerful but slowly deteriorates over time. Since the game times skip by centuries, Alexander's takeover of the Middle-east would be pretty instantaneous, however by turn 14, Alexander's Empire would split up into several successor states who are also a challenge to defeat. However, the longer they stay the more technologically advanced in the region becomes.

it's to make the game more interesting so dont get mad
 * Boss 2: Rome: Triggers at turn turn 14 or turn 15 (300-200? or 200-150), This nation starts out somewhat weak (or decent position) in the Italian penninsula but can grow stronger over the course of time and would continously expand unless they are stopped by a power about as strong as theirs. However, they won't be as OPunless they are able to acquire CARTHAGE. However, the longer they remain in power, the quicker they and their neighbors progress in technology (such as progression in iron age technology such as Roman Tactics, weapons, etc.)