Konig des Menschen Chapter V (Map Game)



It is the dawn of a new millennium, but the previous era did not go gently into the pages of history books. The War of the Three Kingdoms rages on in Korea, tables are flipped over in the Holy War against the Hassanids, the Holy Roman Empire watches as France crashes and burns, and the status quo begins to change in many areas.

I, Sidewinder291102 and TheSteampunkTotoro (and TheCreator901), welcome you, to Konig des Menschen Chapter V: Conquest (KdM V). Starting in 1000 AD, this is an era of civilization of and history in which stories of crusaders and kings are made. The road to greatness is paved now, Can you become the King of Men?

Rules
Konig des Menschen Rules

Important Things:

 * 1) Read the page linked above,  A MUST! 
 * 2) If you have any further questions, please ask them in the comments of the game, Sidewinder's or TheSteampunkTotoro's(TexanSanta's) Discord or the KdM Discord server
 * 3) You may not apply as a nation that's underlined in the nations section unless told differently so by an admin rank staff member.

Nations

 * Underlined = Reserved to that player unless he doesn't reclaim the nation for themselves within the first or second turn
 * Galatoi: Simplenoise8
 * Gwarri: EthanKoenigsberg
 * Vedena: VladsNewAccount
 * Svearike: XaoZss
 * Westria: Priceless
 * Sinkhara Azarkhate: Derpmaster
 * Vestkyst: LukaGaming
 * Huastec: DiegoIdePersia
 * Brandenburg: DickHairyson
 * England: FedexWI
 * Liao: Eltool
 * Byzantium: RazvyDaGuy
 * Rostov: Tenacious
 * Aksum: ႣႰႠႥႲႬႨ
 * Burdgundy: Zandhart
 * Yue: Emperorkangxi
 * Yun: Tashaci

Comment "Konig des (nation name)" to join!

'''Note: Do remember that while you can't play as a culture group, you can form small nations from said culture groups. Culture groups have italicised names on the map.'''

Alliances and Pacts

 * Eastern Allies
 * Chichimec
 * Totonac
 * Coahuilteca
 * Huastec
 * Assyrian Coalition
 * Assyria
 * Sumer
 * Grane
 * Byzantium
 * Nabatea
 * Orientia
 * Zahira
 * Al-Qarsoon
 * Adnania
 * Gasconie-Albiony
 * Burgundie-Valcanor
 * Srivijaya-Khmer
 * Vestkyst-England
 * Vestkyst-Vesnia-Denmark

Vassals

 * Byzantium
 * Naples
 * Orientia
 * Nabatea
 * Svartheim
 * Grane
 * Zahira
 * Al-Qarsoon
 * Aksum
 * Salala
 * Kalachuri
 * Kalinga
 * Liao
 * Goguryeo
 * Galatoi
 * Ghana
 * Viridi Litore
 * Mauretania
 * Leonium
 * Inkeri
 * Maavald
 * Altprußen
 * Courland

Dependencies

 * England
 * Northsea Empire
 * Northsea Empire

Staff

 * Admin: Atlasium (TheCreator901)
 * Acting Admin: Sidewinder
 * Map Maker: Sidewinder
 * NPC Event Maker: Sidewinder, TheSteampunkTotoro, Batran99
 * Moderator: N/A

Apply for staff in the comments or on Discord by contacting us!

Banned Players

 * None yet, don't be the first name on this list!

Archives
The archive list is useful for previous events or for reference.

Events & Great People

 * Those Who Fled Madness: The Scotsmen who fled Macbeth's rage, such as Macduff and Malcolm. They unite with the English forces and begin their march to the North and siege Caledon.
 * Till Birnam Wood Remove to Dunsinane: Within the growth of his madness, he spent most of his time in his chambers. His daughter died of an illness and his wife committed suicide after the English invaded, her grief for her children and the weight of how she'd corrupted her man was too much. Macbeth went mad after his wife's death. He became terrifying in presence, and he would personally execute prisoners or those who spoke out against him. Macbeth makes his final stand after losing the south to the English. Caledon has fallen, but the Englishmen suffered great casualties, losing 10 000 men, and the Albans 4 000. Macbeth retreated to Dunsinane hill, to prepare to fight off the invaders. Stories tell that he met the hags once more, and they told him that his fate would come undone, when Birnam wood comes towards Dunsinane. The Englishmen burned the forest of Birnam down and there the two armies clashed. There he cut down tens of or hundreds of men, but his armies were to be defeated, Macduff found him, and the two men dueled, as the armies watched. Finally after pinning down Macduff, he stabbed him in the stomach thrice. He rose up and could see his men turn away and flee. His corpse collapsed and the soldiers marched past him to capture Fort Dunsinane. Macbeth would pass on into history as the great conqueror and as the Red King of Scotland. Loved and hated, with the beats of every heart in the north. Most of Scotland saw him as a saviour, a man promised to bring Alba to greatness, those who hated him saw him as the oppressor, the devil incarnate. He'd killed thousands of men by his own hand and burned hundreds.
 * Northsea Empire: Their armies went on the run and morale plummeted as king Macbeth died. They give into the English ultimatum in 1057, two weeks after Macbeth's death. They forfeit the lands south of the river Forth to England and Malcolm is crowned king, who soon becomes hated by all those who supported Macbeth, as he is seen as a puppet of the English. The heartlands of Vestkyst are given back, but Denmark remains a part of the Northsea Empire.
 * The Great Schism: The division between the Catholic and Orthodox christianity deepens. The question of wheter it was acceptable to use unleavened bread for the ceremony of communion, which was supported by the west was rejected by the east. The Catholics wanted and acted as if the Pope had control over the Orthodox patriarchs and religious leaders, but the Orthodox denied this and cut more ties with their sibling faith. The Patriarch of Byzantium, the highest church authority in the Orthodox church becomes the "Pope of the East".
 * The Ostromir Gospels: The first known Varangian book. It's a manuscript of Gospel book lectionary containing only feast-day and sunday readings for churches. It was written by a scholar in Varntio.
 * The Wujing Zongyao: The military manuscript is completed by Han scholars Zeng Gongliang, Ding Du and Yang Weide
 * The Death of an Empire: The Emperor of Han is assassinated by his own brother, who wanted the throne to himself, but the event caused a fracture effect. A number of warlords and noblemen around Han saw this as an opportunity to become powerful themselves, causing 7 new nations to rise through bloody infighting and force.
 * The Chinese Nations: Jin is formed in the north, from Taiyan to Chengde. Liang, headed by the Ex-Emperor's brother in Luoyang. Wu, to the South of Liang, claiming many important coastal cities. Yun, in Central Han territories, Annam and Wang to the south, and Qin and Nanzhou to the west.
 * It's All In Greek: The language's power strengthens as it begins to become the language of scholars in Eastern Europe, since the only proper universities or schools of Eastern Europe exist in Byzantium.

NPC Turns

 * Altprußen: They conquer more lands from Ost-Rike and vassalize Courland.
 * Kalakhan: They conquer the southern pocket of what is left of Ost-Rike.
 * Svartheim: They capture Marin and form a border with Gothia.
 * Inkeri: They conquer a bit more of buffer territory, but then make peace.
 * Ost-Rike: The once great nation collapses into three. The Southern rebels form the nation of Kiev. In the central region becomes Chernigov and the remaining west becomes Volyn.
 * Vesnia: They agree.
 * Tsangat: They accept.
 * Avaland: They accept.
 * Albiony: They accept.
 * Lavo: They declare war against Khmer with Dai Viet.
 * Srivijaya: They declare war on Lavo.

Gwarri Chiefdom

 * Government: Tribal confederation
 * Grand Elder: (Unknown, lost to history even to oral tradition)
 * Elder Council: Roughly 25 to 40, fluctuates often
 * Military: Since the 1010s, the military or a voluntary standing army (technically) has increased to approximately 150 warriors that have a some form of 'code of law', but instead of a code of law that is written, it was spoken through oral tradition, which is passed down among warriors' own chosen sons and descendants. However, much of the army uses only bow and arrow, stone axes (basically makeshift axes made out of rock, the most advanced melee weapon that will ever come) and spears, since they are largely undeveloped and are unlikely to advance in technology in some way.
 * Economy: Economy is largely primitive and largely comprised of hunter-gathering stuff, but for the first time, a rudimentary use of bartering has become a thing. There is no agricultural activity though unfortunately, since there are no crops that are viable to keep a stable amount of food in the chiefdom (unless there is a miracle that Asians make contact with the Aboriginals, then it is highly likely that the Aboriginals would advance)
 * Demographics: An estimated population of 2 800 live in the chiefdom so far, while the rest of Australia is thought to be roughly around 400 000 at the time. Population is largely estimated by modern historians because there is no written script that could produce proper demographics. Culture is obviously Aboriginal and they speak the language of the Gwarri. Religion is largely derived from the tales of Dreamtime that is passed down by oral tradition. However, a centralised deity called the Rainbow Serpent has grown in popularity over the past twenty years or so and basically uses oral tradition to spread down the emphasis of this deity.
 * Events:
 * Final Conquests of the Great Lake: The Gwarri have continued to subjugate more of the Aboriginals into their own realm, with their own spears, (stone) axes and bow and arrow against their opponents, who are unorganised and 'savage', even though the Europeans would view Aboriginals as a barbaric, backwards society in the future, the Gwarri are noticeably more organised than all other Aboriginal cultures that they were already considered backwards. They share the same technology though, although even the Gwarri are primitive to the standards of the more advanced European societies by the 17th century, the Gwarri had some 'innovations' based on their surroundings and know how to organise warriors into small warrior groups against say a group of warriors that only believe to hunt or so. So, the Great Lake (shown on the map) would finally fall to the control of the Gwarri by 1054. Mjorrany (b. 1032) would be around 22 by now and had started to learn leadership from the elders after being congratulated back at the small villages of the Gwarri people, even the already largest-capable (in terms of population in pre-colonisation) village, which is Garrihu. Mjorrany on 1059 would convert to the Rainbow Serpent among some of the elders did after being heard of a tale of the only one "ultimate deity" in existence.

Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Eburius VIII (B 1011 AD D 1055 AD) (R 1037 AD - 1055 AD), Eburius IX
 * Dynasty: Nitalia
 * Vilicus: Casigni II (B 1020 AD, still alive) (R 1035 AD - Present)
 * Domini: Cascou Vuluma (Ghana), Luxus Aldios (Viridi Litore)
 * Economy: Based around agriculture and largely trade. We are trading with all West African states and are also involved in the trans-Saharan trade with Atlas and Mauretania. The economy is rapidly developing with the success of the Galatoi gold and slave trade. Ghana, one of our vassals, contributes to our economy as well and vice-versa. Some salt is being prospected from Viridi Litore as well.
 * Capital: Advorix
 * Demographics (not including vassals):
 * Population:
 * Advorix: 6 777
 * Donnius: 6 105
 * Baccuso: 4 611
 * Aoudagha: 3 076
 * Saminia: 3 000
 * Velitia: 1 987
 * Rural areas (AKA everything else): ~52 750
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan, Mauretanian etc.)
 * Religion: 94% Ateuritism, 5% Cult of Ares, 1% Other
 * Wars and Conflicts (italics: Potential War):
 * N/A
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 250
 * Swordmen: 215
 * Archers: 350
 * Spear Cavalry: 300
 * Sword Cavalry: 150
 * Javelineers: 420
 * Javelin Cavalry: 310
 * Lancers: 100
 * City Garrison: 650
 * Navy:
 * 90 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 330 fishing ships.
 * Diplomacy:
 * West African Kingdoms: Have some gold and we'll forget the whole vassal situation ever happened...
 * Events:
 * Developing Ghana: In order to keep up with us, Ghana is developed to try and match our "modern state". The settlement of Baloro (Bamako) is built upon in order to create a fully-fledged city.
 * No Resistance: Vassalizing Ghana is obviously a controversial thing. Any people in Ghana suspected of somehow being resistant to this (as well as governors or advisors who do not agree with their new master) are arrested, some put in jail, some sent to Viridi Litore and some turned slaves and either set to work or shipped off to North Africa.
 * Pilgrimages, sort of: They continue.
 * Outposts in Viridi Litore: Outpost towers are built to monitor potential attemped escapes.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State: Emperor Xianzeng (B 993 AD - D 1053 AD), (R 1023 AD - 1053 AD), Emperor Zhouzeng (B 1026 AD - still alive), (R 1053 AD - present)
 * Head of the Government: Archchancellor Zhigu Dashi (Ethnicity: Khitan) (B 995 AD - still alive), (R 1047 AD - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao and Great Khavara of the Khitans. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 144,210
 * Altai: Population: 14,850
 * Rural and smaller towns population: 2,021,100
 * Total population: 2,180,160
 * Religion: Tengrism (81%) Buddhism (17%) and others (2%)
 * Ethinicities: 60% Khitans, 23% Mongols, 11% Hui and 6% others
 * Economy: We make our own currency which resembles those from the Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.


 * Adminstration: We have 5 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Liao unification war against Qin 1054 - present: With a new very weakened and divided China our great Khavara invades Qin to re-unite China under his rule after one year of preperations of course. An invasion force led by the Khavara himself is send through the Qin lands and to reach their capital. The invasion contains 4,000 spearmen, 4,200 swordmen, 1,130 bowmen, 400 crossbowmen and 8,000 khitan cavalry men with additonally 2,000 drafted tribesmen joining them soon. We also begins to draft soldiers from our tribes in the more northern provinces which will affect the tribes negativly since they will have less men. We laso make it clear any chinese deserters are welcomed to join us and that every chinese town that surrender freely will be saved from any kind of razing or looting. Also we any kind of destruction to the Qin tombs are forbidden since it is shameful to disgrace the ancestors of previous emperors in China (I guess it is the same here in KDM as it was in real life?)
 * Commander of our forces: Our great Khavara
 * Army: Total of
 * Spearmen: 4,430
 * Swordmen: 8,240
 * Bowmen: 2,990
 * Cavalry: 9,202
 * Crossbowmen: 1,880
 * Events:
 * Death of Emperor Xianzeng: On the 14th April 1053 Emperor Xianzeng passed away. He was considered a good emperor who managed to make many technological advancements that they absolutly not *cough* copied *cough* from the Han Dynasty. He was succeded by his son who wanted the empire to go further than now just like what his grandfather would like it.
 * Ascension of Emperor Zhouzeng: On the 14th April 1053 a new emperor was declared Emperor Zhouzeng! Let him rule for ten thousand years.


 * Diplomacy:
 * Qin: We shall conquer you in the name of the new Emperor of China.

Grand Duchy of Rostov

 * Government: Parliamentary monarchy
 * Grand Duke: Andrei IV the Silent (1046 AD – present)
 * Dynasty: Truvorovids
 * Legislature: The legislature of the Grand Duchy of Rostov consists of the upper house (Council of Lords) and the lower house (the Veche).
 * Upper house: Council of Lords
 * Lower house: Veche
 * Economy: Predominantly based around trade. We are trading with the Varangians in the north, the Byzantines in the south, other Ruthenians in the west and in the east. Most of our lands are not suitable for agriculture due to them being covered with forests. Therefore our agricultural lands is predominantly based in the south.
 * Capital: Rostov
 * Demographics:
 * Population:
 * Rostov: 8 000
 * Yaroslavl: 6 000
 * Tver: 4 000
 * Kolomna: 3 000
 * Vologda: 2 000
 * Zvenigorod: 1 500
 * Ethnicities: 75% Slavic, 15% Finno-Ugric, 8% Varangian 2% other
 * Religion: 80% Orthodox Christian, 15% Slavic pagan, 5% other
 * Wars and Conflicts: None
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 1,100
 * Swordmen: 800
 * Archers: 200
 * Spear cavalry: 100
 * Sword cavalry: 50
 * Archer cavalry: 50
 * City Garrison: 800
 * Navy:
 * 5 transport ships (can hold around 10 men)
 * Diplomacy:
 * Chernigov, Kiev, Kostroma, Volyn: Brothers! Why do we fight amongst each other, why do we spill our Christian blood? Is it not better to unite against the threats that face us? The godless Latins with their false Latin faith are our true enemy. Therefore, brothers, the time has come to combine our forces and to sign an alliance to protect our lands, our throne and our Orthodox faith.
 * Byzantium: We are interested in an alliance between Rostov and Byzantium to preserve our pure Orthodox faith and to strengthen our trade relations.
 * Events:

Most Serene Republic of Vedena

 * Government: Vedea is a Republic.
 * Governor (Leader of the Council): Andrea Dworzak (1041AD-1054AD), whatever the name (1054-nowadays). Elected by adult male landowners every 6-10 years.
 * Parliament: the Council, which consists of three major factions with their own goals
 * Merchants: 512. Stand for decreasing the bureaucracy and merchant taxes, and creating trade unions with the other countries.
 * Romans: 268. Stand for a complete dissolvement of current traditions and religion and support "relatinisation". Currently, the fastest-growing faction in the Council.
 * Nobility: 162. Stand for the further stratification of society and developing the feudal system.
 * "Librarians": 69. Stand for increased patronage of arts and science.
 * Economy: mostly based on logging, agriculture, and trade.
 * Rise of trade: the amount of internal and foreign trade has slightly increased during the last decades. The trade influence of Vedena in the region is also increasing as quickly as never before. In addition, huge faires are held every year in big trade centres such as Lutsk and L'viv. The traders of Lutsk and L'viv expand their trade influence in Avanland and Central Roman Empire.
 * Trade unions: the traders of Lutsk, L'viv, and other major centres organised merchant guilds in each of the cities in order to maintain the influence of their factions in the Council.
 * Capital: Lutsk
 * Demographics (including occupied territories): 1'143k people
 * Rural areas:~1004k.
 * Urban areas: 139k; 12% live in urban areas.
 * Lutsk (and the nearest territories across it): 53k.
 * L'viv: 21k
 * Other (population over 2'500): 65k.
 * Culture: 64% are Vedean, 28% are Romans, 8% is the rest
 * Religion: 61% are Christians, 12% are Roman pagans, 20% are Judaist, 7% are the rest beliefs.
 * Wars and Conflicts:
 * Diplomacy:
 * Avanland: we would like to sign a trade treaty with the leader of Avanland, improving our relations and making our ties closer.
 * Military:
 * Feudal armies: the sizes of feudal and mercenary armies are growing stable as a result of the gradual development of the feudal system.
 * Army size: ~16,000.
 * Events:
 * the Romans: the emerging Romans faction is growing quickly all across the country. Many members from the Librarians and Nobility change their faction alignment arguing either "the glorious times of Roman empire when science and arts flourished must be returned" or they claim to "actually have Roman ancestry". In addition, quite a big share of them begin settling the southern provinces of Vedena with an aim to create "a little glow of Rome in the ocean of darkness".

Svearike
''PS: don't forget to add Åland and Gotland on the map this time pls. :P''
 * Government: Hereditary Monarch.
 * Ruler: Viske
 * Dynasty: Thorfi
 * Economy: consisting of fishing, lumbering, trading with Vestkyst and Vesnia.
 * Capital: Stockholm
 * Demographics: 
 * Population: 207.7k
 * Rural areas: 183k
 * Cities:
 * Stockholm: 21 400
 * Vasteviki: 3 300
 * Ethnicities: Nordicite Gothic
 * Religion: Norse (majority) Catholicism (minority)
 * Wars and Conflicts: (1 longship = ~80 men)
 * Invasion of Karlsburg:
 * Southern border: We send 3 000 men to push the enemy to the south.
 * Naval invasion: We send out 1 000 men on 14 Long ships to make a landing in northern Öland, If they Land they will push to the south in order to get the entire island in our control.
 * Military:
 * Royal Guards: 200
 * Active guards: 800
 * Army: Main army: 2% (4 154) Reserves: 3% (6 230)
 * Swordsmen: 1 077
 * Swordsmen with shields: 717
 * Archers: 857
 * Cavalry with swords: 757
 * Cavalry with spears: 707
 * Reserves:
 * Swordsmen: 1 565
 * Swordmen with shields: 1 113
 * Archers: 1 316
 * Cavalry with swords: 1 118
 * Cavalry with spears: 1 118
 * Navy: ~175-200 longships (capacity ~80/ship), 30 galleys.
 * Diplomacy:
 * Events:​​​​​​
 * Catholic suppression:​​​​​​ We make the tax higher for people that convert to Catholicism, sending 400 (200 to rural areas, 125 in Stockholm, 125 in Vasteviki) guards patrolling around cities to stop any sign of Catholicism being spread, if they find people spreading it they will arrest him/her and send them to prison immediately!
 * Royal Guards: We have 200 men selected from the active guards to become Royal guards, we select them by seeing if we can trust them and if their skills live up to the requirements.
 * Northern Assimilation: Gothic tribes on the Svearikean border are offered to join Svearike, promising better living conditions and safety.

Đại Việt

 * Government: Absolute monarchy
 * Ruler: Emperor Quảng Uy Tông (b. 1012, still alive) (r. 1034 - present)
 * Dynasty: Quảng
 * Parliament: None as of yet
 * Economy: The economy is rather decent: it is not as noteworthy as powers such as Lavo, Han, or Chola, but it is not incredibly terrible either. The coins of Yue are similar to those of its northern neighbor, Han. Paper money has become widespread in Đại Việt after Quảng Uy Tông's implementation over a decade ago, and it is bound to soon benefit the economy.
 * Capital: Hue
 * Demographics:
 * Population (excluding occupied lands): ~900,000 total
 * Ethnic Makeup:
 * Viets: 77%
 * Khmers: 14%
 * Shu: 5%
 * Lao: 2%
 * Jiang: 0.8%
 * Muong: 0.7%
 * Other: 0.5%
 * Religion: 99% Buddhists, 1% other or unknown
 * Military:
 * Army: 8,000 men total (4,000 infantry, 2,500 cavalry, 1,250 ranged, 150 elite soldiers, 50 siege weapons)
 * Navy: 175 ships total (will work out what types I have and how many of each when I need to)
 * Wars and Conflicts (italics for potential wars):
 * Khmer War: The Viets continue to push further into Khmer and Cham lands. An army of 6,500 men invade the Mekong Delta, eastern Khmer, and the final remnants of Champa.
 * Diplomacy:
 * Champa: Surrender now or face our armies. Do you think you can win this war, you shrimpy little rump state? Put up a fight, we dare you.
 * Khmer: Why are you still trying? This war is already over. Surrender now or die.
 * Events:
 * Dòng Sông Máu: Tiêu Chiến, a now-famous poet, writes Dòng Sông Máu (translating to "A River of Blood"), a poem about the Khmer War in which he admonishes war and violence.
 * Tám Cột Pagoda: The Tám Cột Pagoda (the name literally translating to "Eight Pillars") is founded in the city of Ba. It will become known as an exemplar of Quảng-era Viet architecture.

Sinkhara Azarkhate

 * Government: Azarkhate (quasi-theocratic absolute monarchy)
 * Azarkh: Shahzan Yazir al-Rasheed al-Sinkhara (b.1012, r.1051-)
 * Dynasty: Sinkhara
 * Capital: Arzhamabad
 * Economy: The Sinkhara economy revolves around agriculture, mining in the north, small amounts of logging, pilgrimages to Kandahar from other parts of the Arzhamite world, and land and sea trade between the Middle East and India.
 * Demographics:
 * Population: ~7,000,000
 * Arzhamabad: 15,000
 * Kandahar: 60,000
 * Taxila: 60,000
 * Patalena: 50,000
 * Sagala: 30,000
 * Tajbakhsh: 15,000
 * Rural areas/other cities: ~6,770,000
 * Religion: 19% Arzham, 68% Hinduism, 7% Buddhism, 4% Jainism, 2% other
 * Ethnicities: 24% Punjabi, 20% Sindhi, 15% Rajput, 14% Pashtun, 11% Rajasthani, 9% Balochi, 3% Persian, 4% other
 * Military:
 * Army: 
 * Swordsmen: 28,000
 * Archers: 11,000
 * Other Infantry: 32,000
 * Cavalry: 13,000
 * Navy: 
 * Light Ships: 10
 * Heavy Ships: 2
 * Transports: 16
 * Non-military merchant ships: ~420
 * Wars and Conflicts:
 * Events:
 * All Your Trade Are Belong To Us: We declare war upon the weak and puny infidel Valabhi princedom, in order to secure more coastline and trade ports. With our overwhelming military superiority over their tiny nation, there is no chance they can survive our onslaught. We give orders to our troops to loot only when absolutely necessary (e.g. if supply lines are severed and they need to live off the land to avoid starvation), as the inhabitants of the Valabhi princedom are better off alive and knowing the light of Allah than dead and in Hell for their nonbelief.
 * The Mountain Amirate: We begin to deliver our promises to the newly-converted Tsangat Amirate. We begin aiding in the development of the small hamlet they call a capital, constructing a new palace for their Amir, as well as a moderately grand mosque, built to rival the old Betmant monasteries dotting the mountains. Trade routes between Tsangat and Sinkhara cities such as Taxila and Arzhamabad are also created, and new technologies are introduced to the people.
 * City of Arzham: Arzhamabad continues to grow, enough to be considered a small city. The immediate surrounding area is also seeing a massive economic boom with the shifting of power of the Azarkhate to the area, and the industries coming with it.
 * Defensive Pacts: We make an offer to the Kashmir and Mahdavi Amirates, as well as the Dusanbe and Herat Velayats for an alliance to protect against the rising Askari Azarkhate and any ambitions they might have towards their lands or our land.
 * Diplomacy:
 * Kashmir, Mahdavi Amirate, Herat, Dusanbe: alliance pls
 * Tsangat: Come my child, I bring the riches and extravagance that I promise you.
 * Valabhi: die

Events & Great People

 * Liam the Conqueror: A contender for the English throne arises through the great hero; Liam the Conqueror (Liam is irish for William). His illegitimate status and his youth caused some difficulties for him after he succeeded his father, as did the anarchy which plagued the first years of his rule. During his childhood and adolescence, members of the aristocracy battled each other, both for control of the child duke and for their own ends. In 1047, William was able to quash a rebellion and begin to establish his authority over the Kingdom of Eire, a process that was not complete until about 1060. He was a King in Eire until he ran unto some trouble. He was pushed out of his homeland due to a civil war and branded as an outcast. His army of followers and him landed in Walesland, asking around for recruits. Most were against him, but some joined his army for opportunities. He claims legitimacy to the English throne due to him being a descendant of the founder of Walesland (one of the factions that united England) so he could take back his Eires one. His most famous phrase strikes the heart of his greatest foes: "I will find you, and I will kill you..."
 * Catholicism: The sect of christianity continues to spread. Sorstatt, Alba, Orkney, Shetland, Faroe and Southern Scandinavia have all become entirely catholic, with the pagan faiths either fleeing to Svearike or just going extinct. The Catholic missionaries travel to the Goth lands and many tribes begin to build churches and worship the Christian trinity over the Norse pantheon. 40% of Vestkyster population is now Catholic and the emanation of Catholicism grows in Svearike as well, with many converting to the faith. A series of underground churches are formed and 15% of the population is now Christian.
 * Drydock: The first known usage of a drydock occurs in Wang China, where ships are mass built for the kingdoms navy
 * The Book of Roads and Kingdoms: A geography text which describes different regions, peoples and cultures from France to the Indian subcontinent and from Aksum to Chernigov.
 * Angry Scotsmen: The inhabitants of Southern Alba, which has been annexed by England begin to grow angry, because they feel oppressed and ruled by a false king and false nation. Tensions begin to rise in Caledon.
 * Revolution of Ares: A group of the followers of the cult of Ares take hold of the city of Aoudagha and claim that the time of Ares in Galatoi has begun.
 * The Disunity of the HRE: A series of infighting begins to weaken the nation and due to inner conflicts, the Swiss and a handful of Bavarian and Italian states secede from the HRE, but are within a year invaded and annexed back to the HRE. The Division in the HRE begins to grow.
 * Adro Yazdani: The Zoroastrian playwright writes several tragedies and comedies such as: The Cat and the Stars, a comedy that tells about a cat who wishes to see the stars, inspired by the book: Fruits of the Stars. Destiny Without Courage, a tragedy which is a growth story of a fictional military general of the army of Grane of his hardships and losses. The Swindler and the Princess, a comedy about a thief who falls in love with a princess and tries his everything to get her to love him back.
 * Orthodox Church: Archbishops are appointed by the Ecumenical Patriarch of Constantinople to Volga Bulgaria, Kostroma, Rostov and Inkeri, which were the last major Orthodox nations without Archbishops. Maavald is appointed to the Archbishopry of Inkeri and Courland to the Archbishopry of Altprußen.
 * Zoroastrianism: The Faith becomes the majority faith of the Arabian peninsula, but Arzham, Orthodoxy and Isis cultism are threatening its existence and role as a world religion.
 * The Edda: The anthology gathers several stories about the Norse mythos into one big collection. It's filled with stories of gods, adventures, violence destruction and affairs. It's gathered in Snaelland by an unknown Snaellandic scholar.
 * The Dain: The anthology gathers several stories about the Pictish and Gaelic mythos, which have been affected by the Norse mythos as well. It is also filled with gods, adventures, violence, destruction and affairs and tales of unfound lands. It's gathered by another Snaellander scholar whose name is lost in history, many presume the same person formed the Edda and the Dain.
 * The Great Iron Walls of Dhul-Qarnayn: In an attempt to fortify Alagadda from future invasions, immense walls are constructed around the perimeter of the city, designed to be almost impregnable by the architects from the Mekhanite Guild and support from the modern Cult of Alagadda.

NPC Turns

 * Askari Azarkhate: With an ever large and amassing army, they invade Qaspia, Sumer, Assyria and Grane, threatening Byzantium with a massive invasion. Many Arabs, Assyrians, Kurds, and other ethnic groups with different beliefs and backgrounds flee westward into Damascus (although, mainly Assyrians and Arabs), Nabataea, and Byzantium as they are continuously pushed out in fear of persecution. Fearing the destruction the Arzhamites might do to Zoroastrian temples and artifacts, many are transported to Adnan, where Zoroastrianism remains prominent.
 * Chernigov, Volyn & Kiev: The three states refuse Rostov's proposal, since a bitter hatred still brews between the three.
 * Kostroma: They accept.
 * Inkeri: They annex Latoka peacefully after christianizing the nation. They also send missionaries and settlers to the North, forming the city of Pietarranta. Orthodox missionaries and Inkerian missionaries continue to spread christianity and offering protection for joining Inkeri to the Finns and Ugrians around lake Onega.
 * France: Having suffered humiliating defeats in the last few centuries, they decide to beef up. They bolster their armies and begin an invasion of Burgundy, as they see they want to secure their back, incase of a future war, they wouldn't be fighting in every direction. As Burgundy has been decreasing relations for decades already, the French decided they'd been enemies long enough. 20 000 men march into Western Burgundy, capturing Lyon and Arles. Another offensive is mounted to the north, where 5 000 men attempt to invade Geneva and Berna, but both assaults fall into stalemates, hindered by the terrain and slow supplies coming from home. The French prepare for any other nation attempting to join in the war against them and muster a force of 70 000 emergency troops, who will be called to arms in case of any hostilities from surrounding nations.
 * Altprußen: They begin to covet regions of Avaland, which are populated by their kinsmen, such as Drusseltsein, Varsava and Posen. They make a pact with Escosia to invade. First they agitate Avaland by insults and setting fire to Khagansburg. The fact that the Altprußians would've started the fire could never be proven but Avaland still invaded Altprußen. After a few weeks of warfare, the Escosians invaded from the South and Altprußen was able to push back the weakened enemy and Take Drusselstein
 * Escosia: They take Krakov.
 * Khazar: They conquer Arnadomoglu and lands up to the Ural river from Akashar to be able to have more buffering.
 * Jin: They declare war on Liao, taking advantage of their war with Qin.
 * Chola: They conquer Chandra and create a puppet state. War is declared on Pagan.
 * Nanzhou: They declare war on Shu.
 * Lavo: They annex swathes of Khmer land and vassalise the rest. A substantial amount of territory is ceded to Dai Viet.
 * Champa: They are annexed into Dai Viet.

Grand Duchy of Rostov

 * Government: Parliamentary monarchy
 * Grand Duke: Andrei IV the Silent (1046 AD – 1065 AD); Izyaslav I (1065 AD – 1067 AD); Vladimir II Dolgorukiy (1067 AD – present)
 * Dynasty: Truvorovids
 * Legislature: The legislature of the Grand Duchy of Rostov consists of the upper house (Council of Lords) and the lower house (the Veche).
 * Upper house: Council of Lords
 * Lower house: Veche
 * Economy: Predominantly based around trade. We are trading with the Varangians in the north, the Byzantines in the south, other Ruthenians in the west and in the east. Most of our lands are not suitable for agriculture due to them being covered with forests. Therefore our agricultural lands is predominantly based in the south.
 * Capital: Rostov
 * Demographics:
 * Population:
 * Rostov: 8 500
 * Yaroslavl: 6 500
 * Tver: 4 500
 * Kolomna: 4 000
 * Vologda: 3 000
 * Zvenigorod: 3 000
 * Ethnicities: 77% Slavic, 13% Finno-Ugric, 8% Varangian 2% other
 * Religion: 85% Orthodox Christian, 12% Slavic pagan, 3% other
 * Wars and Conflicts: None
 * Military:
 * Spearmen: 1 300
 * Swordmen: 950
 * Archers: 300
 * Spear cavalry: 150
 * Sword cavalry: 100
 * Archer cavalry: 75
 * City Garrison: 1 000
 * Navy:
 * 5 transport ships (can hold around 10 men)
 * Diplomacy:
 * Altprußen We propose an alliance to counter Inkeri influence
 * Kostroma: We propose to divide the north in spheres of influence. We will potentially annex Rossopetsk, Kholmogory and Karelia. Kostroma might have Yurzhinsk and Komi. We will try to subjugate those nations peacefully, but if that fails, we will annex them by force.
 * Karelia, Kholmogory, Rossopetsk: We offer them to accept the jurisdiction of the Grand Duke and the Archbishop of Rostov over their lands. In return we will grant them protection against their enemies and a rich reward for the local elite.
 * Volga Bulgaria: We send them 100 silver grivnas and some military experts to help them defend themselves against the Khazars.
 * Events:
 * The Orthodox Faith: We continue spreading the Orthodox faith within our realm. The Grand Duke orders all pagan idols to be destroyed and everyone who doesn’t wish to convert to the Orthodox faith to be prosecuted. We also begin spreading the Holy Faith in Rossopetsk, Karelia and Kholmogory by sending Orthodox missionaries and Rostovian missionaries to the pagan lands in the north.
 * Defending Our Borders: We start building fortifications in the south to protect our realm against threats from the south.

Gwarri Chiefdom

 * Government: Tribal confederation
 * Grand Elder: (Unknown, lost to history even to oral tradition)
 * Elder Council: Roughly 25 to 40, fluctuates often
 * Military: Since the 1010s, the military or a voluntary standing army (technically) has increased to approximately 170 warriors that have a some form of 'code of law', but instead of a code of law that is written, it was spoken through oral tradition, which is passed down among warriors' own chosen sons and descendants. However, much of the army uses only bow and arrow, stone axes (basically makeshift axes made out of rock, the most advanced melee weapon that will ever come) and spears, since they are largely undeveloped and are unlikely to advance in technology in some way.
 * Economy: Economy is largely primitive and largely comprised of hunter-gathering stuff, but for the first time, a rudimentary use of bartering has become a thing. There is no agricultural activity though unfortunately, since there are no crops that are viable to keep a stable amount of food in the chiefdom (unless there is a miracle that Asians make contact with the Aboriginals, then it is highly likely that the Aboriginals would advance)
 * Demographics: An estimated population of 3 200 live in the chiefdom so far, while the rest of Australia is thought to be roughly around 400 000 at the time. Population is largely estimated by modern historians because there is no written script that could produce proper demographics. Culture is obviously Aboriginal and they speak the language of the Gwarri. Religion is largely derived from the tales of Dreamtime that is passed down by oral tradition, with the Rainbow Serpent becoming a consolidated deity within the Gwarri Chiefdom, alienating much of their Aboriginal kindred since they're organised in a way that they even began commencing caves and trees to be considered sacred sites.
 * Events:
 * Path to the Truth: As the 1060s observed to be a great time for a centralised faith, it was finally on 1064 that elders have come to the consensus that the Rainbow Serpent is indeed the only one that had created the universe and everything, and that all tales of Dreamtime are subsequently those passed down by the Rainbow Serpent's demigods, which were the offspring of the creator of the Aboriginal people. These demigods are responsible for creating life thousands, if not hundreds of thousands ago, according to this myth. This story had to be spread, but they're not ready yet, for they have centuries to spread message by foot and that it is useless to go into places unknown without slowly expanding forward. Mjorrany, by the age of 38 has almost become ready for becoming an elder and soon, become the Grand Elder that would be remembered orally and thus forever be passed down through pictures and rock paintings that would be protected by warriors of Gwarri.

Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Eburius IX (B 1034 AD, still alive) (R 1055 AD - Present)
 * Dynasty: Nitalia
 * Vilicus: Casigni II (B 1020 AD, still alive) (R 1035 AD - Present)
 * Domini: Cascou Vuluma (Ghana), Luxus Aldios (Viridi Litore)
 * Economy: Based around agriculture and largely trade. We are trading with all West African states and are also involved in the trans-Saharan trade with Atlas and Mauretania. The economy is rapidly developing with the success of the Galatoi gold and slave trade. Ghana, one of our vassals, contributes to our economy as well and vice-versa. Some salt is being prospected from Viridi Litore as well.
 * Capital: Advorix
 * Demographics (not including vassals):
 * Population:
 * Advorix: 6 912
 * Donnius: 6 144
 * Baccuso: 4 701
 * Aoudagha: 3 239
 * Saminia: 3 051
 * Velitia: 2 001
 * Rural areas (AKA everything else): ~52 825
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan, Mauretanian etc.)
 * Religion: 94% Ateuritism, 5% Cult of Ares, 1% Other
 * Wars and Conflicts (italics: Potential War):
 * Balomo Slave Revolt: A group of around 100 slaves managed to outsmart guards and take up arms against us in Balomo. Some of them being for Ghanan sovereignty, some being anti-ateuritism and some just pissed that they're being enslaved. Local guard forces and a reinforcement group of 100 Archers, 50 Spearmen and 10 Spear Cavalry units are sent to put the revolt down.
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 250
 * Swordmen: 215
 * Archers: 350
 * Spear Cavalry: 300
 * Sword Cavalry: 150
 * Javelineers: 420
 * Javelin Cavalry: 310
 * Lancers: 100
 * City Garrison: 850
 * Navy:
 * 90 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 345 fishing ships.
 * Diplomacy:
 * Djenne: We propose that the Vilicus has jurisdiction over some of your lands for the protection of the Djennean Ateuritists.
 * Events:
 * Developing Ghana: In order to keep up with us, Ghana is developed to try and match our "modern state". The settlement of Baloro (Bamako) is built upon in order to create a fully-fledged city. (GIVE ME THE CITY ALREADY)
 * Viridi Litore: The island of Santiago is colonized.
 * Returning Pilgrims: A few people return from their bold voyages, many telling different stories of what the world looks like (because of it being very different ofc and also them ending up in different places) but what is most important is that they tell of Lutetia and Alluci (Paris and Northern Iberia), giving the Galatoi people a bigger picture of what is there. Ideas of establishing contact with European peoples are spoken of.
 * There's a Snake in the Grass: A few Collators are conspiring against Vilicus Casigni II, who sees the (re)discovery of Lutetia and Alluci as fine as it is, the Galatoi might not control it, but it is way off and not controllable, he's fine with the lands being under other peoples, these other Collators see this as wrong, sure it's impossible for the Kingdom to control lands so far away, but they believe the lands should only belong to Ateuritists and no others. They look to assassinate Casigni II and install a man named Obel.
 * Maticia: Maticias (the holy script) become publicly available in Ateuritist monasteries for the people to read. Before this, they simply recited what the Collator said during religious service.

Liao / Great Liao (Offical) / Khitan State

 * Head of the State:  The Zhouzeng Emperor (B 1026 AD - still alive), (R 1053 AD - present)
 * Head of the Government: Archchancellor Zhigu Dashi (Ethnicity: Khitan) (B 995 AD - still alive), (R 1047 AD - 1065 AD), Archchancellor Li Xuanhong (Ethnicity: Han Chinese) (B 1036 AD - still alive), (R 1065 - present)
 * Government: Celestial Absolute Monarchy ruled by an Emperor. The title is Emperor of Great Liao and Great Khavara of the Khitans. Our ruling dynasty is Yelü. We also have an Archchancellor who work as a top adviser and leader of departments and ministries
 * Demographics:
 * Population:
 * Liangzhou: Population: 144,220
 * Altai: Population: 14,750
 * Rural and smaller towns population: 2,121,100
 * Total population: 2,280,070
 * Religion: Tengrism (81%) Buddhism (17%) and others (2%)
 * Ethinicities: 60% Khitans, 23% Mongols, 11% Hui and 6% others
 * Economy: We make our own currency which resembles those from the now dead Han Dynasty (It is just worse quality), The original economic activities of the Khitan were stockbreeding, fishing, and hunting. But under the influence of the neighbouring states, the Khitan have since engaged in farming and cropgrowing.
 * Adminstration: We have 5 different provinces/states in our country they are governed by a Viceroy or a Yabeg.
 * Wars and conflicts: 
 * Liao unification war against Qin 1054 - present: The invasion force expected to reach the capital within a month. The invasion force that contains 4,000 spearmen, 4,200 swordmen, 1,130 bowmen, 400 crossbowmen and 8,000 khitan cavalry men with additonally 2,000 drafted tribesmen. Will be split up 2,000 tribesmen and 500 cavalry and 1,000 bowmen and 300 spearmen and 2,100 swordmen will continue the offensive meanwhile the rest are going to attack the Jin forces hoping that the Gobi desert is enough a distraction for them. We expect the Qin forces to be severely weakend by our invasion and will hopefully not be able to put up a to big of a fight.
 * Liao-Jin war: The suprised Jin attack must be fought back. We try to encourage khitan tribes to move westwards and north to try and avoid giving Jin forces supplies. The Jin army size are mostly unknown some people estimate it to 150,000 other say just 50,000 and everything in between. A defensive force led by our Khavara and Emperor of 6,000 drafted tribesmen, 1.000 crossbowmen, 750 bowmen, 5,100 swordmen, 8,530 khitan cavalry men and 3,800 spearmen (most of them which left from the invasion force that invaded Qin) tries to attack the most western located Jin forces.
 * Commander of our forces: Our great Khavara
 * Army: Total of
 * Spearmen: 4,430
 * Swordmen: 8,240
 * Bowmen: 2,990
 * Cavalry: 9,202
 * Crossbowmen: 1,880
 * Drafted tribesmen: 8,000
 * Events:
 * Drafting: With the current events of invasion from the south from the Jin we have decided to draft more tribes men to our armies so the army size is increasing but at a cost for the tribes.
 * Change of Archchancellor: We changed our archchancellor to Li a Han chinese to appease more to the Chinese people of Qin and rest of China.
 * Diplomacy:
 * Qin: Surrender now and most of your country will be saved from razing and looting
 * Gogureyo: Our vassal we call you into our war invade from the west so we split up the Jin forces atleast in two

State of Yun:
Government: Absolute Monarchy
 * Ruler: Lord Wu Xiangzheng (age 51)


 * Dynasty: Wu

Economy: The economy is mainly agriculture based, with Hankou(Northern portion of Wuhan, Wuhan as a whole didn’t exist at this time)  and Changsha being major commercial hubs. Around Dongting Lake and the Yangtze river, a strong Fishing industry is present. Paper money is well established and often used. Our major exports are Rhubarb, musk, honey, and hemp. The Lake Dongting area, the geographic and administrative center of our nation, grows ramie, a type of tea.
 * Parliament: Nonexistent

Capital: Changsha

Administration: 5 different commanderies (Jun) governed by a Taishou (Great Administrator). Every Jun is divided into urban prefectures (Fu) and Rural prefectures (Xian).

Demographics:
 * Population: ~13,400,000


 * Changsha: 450,000

Military: Navy: 20 ships (I’ll figure out what types later)
 * Ethnic makeup:
 * 83% Han Chinese
 * ~8% Miao
 * ~7% Tujia
 * 2% other
 * Swordsman: ~19,100
 * Spearman: ~9,500
 * Ranged (Bowman): ~6,000
 * Ranged (Crossbowman): ~4400
 * Gunpowder-wielding-infantry (also serve as elite infantry): ~300
 * Siege engines: 25
 * Cavalry : ~900

Events: Diplomacy and War:
 * Government structuring: The Government is structured into a system of bureaus and offices, with Lord Wu at the government’s head. The system is meritocratic, with exams determining which candidates are given which position. Our judicial system is largely modeled after the one used by the Han. Unlike the Han, the military and the central government is not separated, with Lord Wu at the head of both.Lord Wu is to always lead campaigns, to ensure unity of command.  A cabinet is appointed, with 12 chancellors who manage their respective bureaus under the lord. The Taishous are military leaders, appointed by lord Wu, who also manage the militia in their respective commanderies. A universal tax system, in which villages must submit 20% of their yields (in the form of the crops themselves or as money) to their commandery government. This is used to support the military and any infrastructural development.
 * Infrastructural developments: Roads are built in passes in the Daba mountains, to help quicken movement to our western regions. A few forts are built in the Qinling mountains, to help protect our border with Liang and Qin.
 * War with Nanzhou: After more than a year of preparation, Lord Wu invades the Kingdom of Nanzhou, with 30,200 troops (the remaining 1300 archers, 2200 swordsman, and 1500 spearman are garrison. 5000 troops are to follow the main attack force to guard conquered lands )The Navy is used to defend pontoon bridges to ensure a continuous  flow of supplies. A common tactic is massive arrow fire with our crossbowman, providing effective missile fire against cavalry. Most of the standard archers are used in the navy. In this war, Geography is our main advantage, as there are no geographic barriers between the Nanzhou capital and our lands. Our main goal in this war is the Capital of Chengdu, as the nation will fall once the capital has fallen. Troops will start to gather in Yunyang and other cities in the Chengdu basin one month before the invasion starts.
 * To Nanzhou: The strong shall always dominate the weak, that is the way it has always been, and that is the way it always will be. If you surrender quickly, your towns and cities will not be razed, no harm shall come to your ruler and his family,  and your generals and officials shall not be executed.