Talk:Konig des Menschen Chapter II (Map Game)/@comment-24521219-20180419141629

Vesnia

 * Government: Despotic Monarchy
 * King: Gustaaf Fleischer (B 468 BCE D 392 BCE) (R 409 BCE - 392 BCE), Gustaaf II Fleischer (B 413 BCE, still alive) (R 392 BCE - Present)
 * Economy: Based around agriculture, fishing and trading. The first Vesnian script is developed, based on nearby tribes' scripts. Trade with cultures like Latins, Proto-Balts, Ugrians (and countries of Nordicium and Danska) is helping the economy.
 * Capital: Burgenbrao
 * Demographics:
 * Population:
 * Burgenbrao: 48,823
 * Fleischermark: 15,605
 * Raustadt: ~4110 (under Dizilyan occupation)
 * Heineg: 2631
 * Eustra (technically part of rural areas): 757
 * Rural areas (AKA everything else): ~96,450
 * Ethnicities: 94.5% Vesnians, 2.95% Havmarkese, 1.75% Proto-Balts, 1.25% Danskians
 * Religion: 99% Vesnian Paganism, 0.74% Proto-Baltic Religions, 0.26% Other
 * Wars and Conflicts:
 * Havmark Conflict: War is not waged but tensions remain high between the two countries, Vesnia is still claiming Raustadt as their land.
 * Conscription Pause: We stop conscripting troops for a while to give them better equipment and shields.
 * Upgrades to Equipment: Most military equipment is upgraded in some sort, such as being built with better materials, constructed more efficiently etc.
 * Military: Total of
 * Spearmen: 856 (391 without shields)
 * Sword and Hatchetmen: 732 (249 without shields)
 * Slingers: 259
 * Bowmen: 758
 * Torchmen (they burn up tents and stuff after the main invasion but do also have daggers if someone attacks them): 132
 * Flingmasche (prim. catapult): 102
 * Naval Watchmen: 86
 * Cavalry: 35
 * Navy:
 * 98 transport ships (can hold around 10-15 men)
 * 52 large transport ships (can hold around 20 men)
 * Although not part of the navy we have around 700 fishing ships.
 * Diplomacy:
 * Havmark: No, you stole the city from us and don't expect to keep it for forever.
 * Danska, Proto-Balts, Latins, Ugrians: We suggest a big trade system in the Baltic Sea between us.
 * Caledoni, Valdr, Krampar, Harkos: We come in peace.
 * Events:
 * Sickness: Gustaaf Fleischer has finally succumbed to his sickness and passed away. His eldest son Gustaaf II Fleischer is now king and some villagers wonder if he can fill the shoes of his father.
 * Mining: Mining becomes more prevalent as better weapons are being created.
 * Outposts: Military outposts with towers are build along the border with Havmark and also our eastern coast.
 * More Naval Exploration: We explore the west of the Baltic Sea (North Sea and Norwegian Sea, or I guess Nordicite Sea), we discover more of Nordicium's coast, the Shetland Islands and the some of the western coast of Great Britain.
 * Accident: One fleet of explorers of the sea crashed into some sea rocks they didn't spot, destroying some ships and killing all on board as of what we know.