Talk:Konig des Menschen Chapter V (Map Game)/@comment-26044830-20200218235712

Kingdom of Lustria | 'The Eternal Kingdom of the Lizard Gods'
WIP
 * Government: Centralised tribal monarchy
 * Great Chief / Mortal Bearer of the Lizard Gods:
 * K'oroka ([F], 1199-1246, r. 1222-1246)
 * Moszar ([M], 1214-1258, r. 1246-1258)
 * Urchannk ([M], 1230-1284, r. 1258-1284)
 * Azarkel ([F], 1255-1303, r. 1284-1303)
 * Oroku ([F], 1280-1347, r. 1303-1347)
 * Krokezal ([M], 1320-1385, r. 1347)
 * Urgoka ([F], 1302-1361, r. 1347-1361)
 * Krokezal ([M], 1320-1384, r. 1361-1384)
 * As'gar ([M], b. 1352, r. 1384)
 * Heirs and Pretenders:
 * Razhar'a ([F], b. 1381)
 * (not related) Religious Leader of Krokanism / The Messenger to Kroak: From 1384 and onward, the role is now basically merged to the Mortal Bearer of Lustria
 * Rhok'sk ([M] 1284-1328, r. c. 1300s-1328)
 * Omako ([M] 1280-1352, r. 1331-1352)
 * Krokezal ([M], b. 1320, r. 1352)
 * Dynasty:
 * Urchannkian (1275-1361)
 * Krokezian (1361-)
 * Capital: Amekrog
 * Economy: The economy has shifted a lot after the death of Urgoka and the inauguration of Mortal Bearer pretender Krokezal to be the leader again. Trading by now is much focused on the Arawak and the Tremembe people as access to the Tupi people within the deep Amazon region has been cut off by Khorne cultists, thanks to Urgoka's demands to let Khorne cultists have their own kingdom.  Shrines and temples within the remainder of Lustria would begin accepting any food or tribute to any of the Lizard Gods recognised by the Krokanist faith, the 'reformed' part of the Lustrian folk religion. Any type of food would do, except meat, which is forbidden due to connotations of Khorne's sacrifice of meat as being worshipping Khorne.
 * Demographics:
 * Population: 48 000
 * Amekrog: 1 500
 * Osbme: 400
 * Koos'en: 300
 * Eztekol: 180
 * Sal'tcet: 100
 * Oppoks'ren: 100
 * Yok: 150
 * Mur'lok: 400
 * Roseg: 60
 * Araswel: 70
 * Sar'gel: 80
 * Kelo: 40
 * Turon: 40
 * Rest is just rural or other villages
 * Religion: 46% Lustrian folk religion, 3% Arawak folk religion, 50% Krokanist (a 'reformed' Lustrian religion with a more centralised belief system), 1% Cult of Khrone (primarily in western Lustria, Khorn'kor)
 * Culture/Ethnicity: 90% Lustrian, 7% Arawak, 3% Tremembe
 * Military: Since As'gar became the Mortal Bearer, As'gar began devoting himself on training and preparing a new army to retake Khorn'kor back into the rightful united kingdom of Lustria, hoping to finally begin a new era of the kingdom that claims itself to be descendant of lizards. Khorne cultists have declined notably in the late 14th century during the reign of As'gar.
 * Army:
 * 55 'Lizard Warriors' (clubmen with wooden with 'sparsely metallic' shields)
 * 200 'Rainforest Warriors' (spearmen)
 * 100 'Temple Guards' (axemen)
 * 150 'Bowed Protectors' (archers)
 * 22 000 fit men that could be trained into being warriors or hunters
 * Navy:
 * 500 canoes and rafts
 * 120 trading canoes
 * Diplomacy: N/A
 * Events:
 * War against Khorn'kor: On 1387, As'gar commences a full assault against Khorn'kor, beginning the reconquest of the Lustrian Kingdom's western realm and retaking the land from the Khorne cultists. This should be an unexpected attack however, the people of Khorn'kor and the cult followers of Khorne know that it would come because Krokezal and his own son would not give up on uniting Lustria back into one divine light. It is expected that the Lustrian Kingdom would fully reintegrate Khorn'kor back into Lustria entirely and that the number of followers of the Khorne cult would slowly be reabsorbed back into the non-reform/Krokanist sect of the Lustrian folk religion slowly. (just a note, I am doing this just to finally finish the long story arc of Lustria destabilising in the mid-14th century)