Talk:Delirium: Asia (map game)/@comment-26177380-20160810203407/@comment-26177380-20160810210018

9k is enough for the starting city since one: it is from within and two: you have suprise on your side. The UNS does not know how many troops you have or anything else for that matter that isnt obvious so they do not want to send their troops to their deaths since they know that recruiting new troops will be nearly impossible.

Can you honestly say that in the first Delirium that the UNS actually felt like a oppenent? Do you really think that the orginal required much strategy at all? It was a great game but it was not challenging. It was a framework that needs to be refined or it will not ever be challenging. This game was a last ditch effort to revive map games as a whole but i see that is has failed because i tried to make it different from the original in even obvious ways. This will die early just like all games recently.