Talk:Konig des Menschen Chapter V (Map Game)/@comment-26044830-20200211081712

Kingdom of Lustria | 'The Eternal Kingdom of the Lizard Gods'
WIP
 * Government: Centralised tribal monarchy
 * Great Chief / Mortal Bearer of the Lizard Gods:
 * K'oroka ([F], 1199-1246, r. 1222-1246)
 * Moszar ([M], 1214-1258, r. 1246-1258)
 * Urchannk ([M], 1230-1284, r. 1258-1284)
 * Azarkel ([F], 1255-1303, r. 1284-1303)
 * Oroku ([F], 1280-1347, r. 1303-1347)
 * Krokezal ([M], 1320-1385, r. 1347)
 * Urgoka ([F], 1302-1361, r. 1347-1361)
 * Krokezal ([M], 1320-1385, r. 1361-1384)
 * As'gar ([M], b. 1352, r. 1384)
 * Heirs and Pretenders:
 * Razhar'a ([F], b. 1381)
 * (not related) Religious Leader of Krokanism / The Messenger to Kroak: From 1384 and onward, the role is now basically merged to the Mortal Bearer of Lustria
 * Rhok'sk ([M] 1284-1328, r. c. 1300s-1328)
 * Omako ([M] 1280-1352, r. 1331-1352)
 * Krokezal ([M], b. 1320, r. 1352)
 * Dynasty:
 * Urchannkian (1275-1361)
 * Krokezian (1361-)
 * Capital: Amekrog
 * Economy: The economy has shifted a lot after the death of Urgoka and the inauguration of Mortal Bearer pretender Krokezal to be the leader again. Trading by now is much focused on the Arawak and the Tremembe people as access to the Tupi people within the deep Amazon region has been cut off by Khorne cultists, thanks to Urgoka's demands to let Khorne cultists have their own kingdom.  Shrines and temples within the remainder of Lustria would begin accepting any food or tribute to any of the Lizard Gods recognised by the Krokanist faith, the 'reformed' part of the Lustrian folk religion. Any type of food would do, except meat, which is forbidden due to connotations of Khorne's sacrifice of meat as being worshipping Khorne.
 * Demographics:
 * Population: 45 000
 * Amekrog: 1 600
 * Osbme: 400
 * Koos'en: 300
 * Eztekol: 180
 * Sal'tcet: 100
 * Oppoks'ren: 100
 * Yok: 110
 * Mur'lok: 410
 * Roseg: 50
 * Araswel: 50
 * Sar'gel: 40
 * Kelo: 30
 * Turon: 40
 * Rest is just rural or other villages
 * Religion: 45% Lustrian folk religion, 3% Arawak folk religion, 50% Krokanist (a 'reformed' Lustrian religion with a more centralised belief system), 2% Cult of Khrone (primarily in western Lustria, Khorn'kor)
 * Culture/Ethnicity: 90% Lustrian, 7% Arawak, 3% Tremembe
 * Military: After the death of Urgoka, many of the Khorne cultists would be expelled from the military. Urgoka's organised military and recruitment strategy would remain, however there is nothing of importance in Lustria that has changed warrior tradition, not at least for the next two centuries.
 * Army: (number clamped down by cultist massacre)
 * 50 'Lizard Warriors' (clubmen with wooden with 'sparsely metallic' shields)
 * 150 'Rainforest Warriors' (spearmen)
 * 120 'Temple Guards' (axemen)
 * 120 'Bowed Protectors' (archers)
 * 22 000 fit men that could be trained into being warriors or hunters
 * Navy:
 * 500 canoes and rafts
 * 120 trading canoes
 * Diplomacy: N/A
 * Events:
 * Nothing of importance has happened during this period.