User:EthanKoenigsberg/Map Game Test

(MAP GAME) is PLACEHOLDER TEXT

Rules
Bold is an enforced/important rule
 * 1. Power determines how players can join.
 * 1a. Top five powers, which includes Russia, the United States, Cathay, Latin Union and Britannia are only allowed for experienced map game players and can be locked if wished if they want to reserve.
 * 1b. The lesser major powers and some secondary powers are locked to users with 500+ edits and must have responsibility.
 * 1c. Tertiary and irrelevant nations are available to every new player above 75 edits. This is to ensure that the higher countries are not immediately being reduced or destroyed by one turn after being played as well refraining the new users from playing until reaching that number of edits (e.g. Armenia Mapper thing in WOWW2:R and WOWW2:RR or Croat Mapper in the same map games as Armenia Mapper thing)
 * 2. OPness and any unrealistic elements given is strictly not allowed. Examples include
 * ​Figure 1:
 * ​Albania takes over United States in one turn.
 * Figure 2:
 * ​Australia builds up an economy very quick and military becomes very strong. Then it invades China and successfully takes over it within one year.
 * 3. Short turns are not allowed, three lines or below (or a very short structured turn) and you're warned.
 * ​Figure 1:
 * Rome: Improves economy, military. Sends alliance with Naples and invades Padania.
 * Figure 2:
 * Arabia:
 * ​Economy: Try to reform economy
 * Military: Create army
 * Government: Becomes more democratic
 * Diplomacy: Declare war on Oman
 * 4. If you insist to join, say "Iwanttojoin", these are the protocols. If you don't say it, then you are not allowed to play. This needs to be enforced at all times.
 * 5. Rebellions are allowed but must have a reason to do so and must be "plausible".
 * 6. Union nations (two player nations) are not allowed. You are however able to make vassals form a union if needed to.
 * 7. Any drama will be intolerated in some way, but there are exceptions. If a player is trying to harass or bully you, then it would be fine but taking this further will result a warning or even a kick. Invading or choosing a country when someone has plans to invade it that will bring huge amounts of drama and is not acceptable. This kind of drama will turn into a kick or a one week ban.
 * 8. An alliance will only be capped at 7 members at the same time, you are allowed to make as much alliances with any countries but don't act it like a big organisation.
 * 9. To colonise Africa, you have to be advanced enough (Western-equivalent or similar levels) to do so.
 * 10. No switching unless you have being kicked or beaten.
 * 11. Nuclear weapons are outlawed until the very end of the game where the Treaty on the Non-Proliferation of Nuclear Weapons will no longer be effective around the late 2040s. If WWIII does not happen on late 2040s or started earlier, the treaty will continue on
 * 12. End date is around 2056 if no side had won.
 * 13. No-one can join as a same nation as they were before in previous map games and for this nation to be locked out, it has to be at least two times for that nation. (e.g. Pisiu keeps using Australia for WOWW2:R, WOWW2:RR and so on)

Power List
'''Russia, USA, Cathay, Latin Union and Britannia are locked to experienced players that have >1000 edits. Major and secondary powers (50/100 to >75/100) are locked to users with >500 edits. Tertiary and below (<50/100) are available to users with >75 edits.''' Those not in the list (lazy to edit for now) are 10/100
 * 1) Russia 89/100
 * 2) United States of America 85/100
 * 3) Cathay 84/100
 * 4) Latin Union 81/100
 * 5) Britannia 79/100
 * 6) Rumas 79/100
 * 7) India 78/100
 * 8) Norsca 75/100
 * 9) Matrionic Kingdom 74/100
 * 10) Persia, Islamic Rep. 71/100
 * 11) Greece 70/100
 * 12) Macedonia, DPK 66/100
 * 13) Korea, Rep. of 65/100
 * 14) Gallia 63/100
 * 15) Indonesia 62/100
 * 16) Suthenburg 59/100
 * 17) Japan 55/100
 * 18) Gran Colombia 52/100
 * 19) Australia 51/100
 * 20) Canada 50/100
 * 21) Summea 49/100
 * 22) Cappadocia 49/100
 * 23) Turkestan 47/100
 * 24) Arabia 46/100
 * 25) Khemri 46/100
 * 26) Kislev 45/100
 * 27) Mexico 44/100
 * 28) Dacia 42/100
 * 29) Abyssinia 41/100
 * 30) Poland 41/100
 * 31) Judah 40/100
 * 32) Union of Khalikiza 40/100
 * 33) Hispania 39/100
 * 34) Drakonia 39/100
 * 35) Abyssinia 34/100
 * 36) Bavaria 33/100
 * 37) Isque 32/100
 * 38) East Arabia, Free Rep. 30/100
 * 39) Westphallia 30/100
 * 40) Jabrilid Emirate 29/100
 * 41) Burma 26/100
 * 42) Sibegolia 25/100
 * 43) Islamic State 24/100
 * 44) United Tuareg Emurates (24/100)
 * 45) Manchuria 24/100
 * 46) Austria 24/100
 * 47) Siam 24/100
 * 48) Bulgaria 24/100
 * 49) Kurdistan 23/100
 * 50) Mali 23/100
 * 51) New Surabaya (Isquemian vassal) 21/100
 * 52) Zandri 21/100
 * 53) Euxilias 21/100
 * 54) New Zealand 20/100
 * 55) Illyria 19/100
 * 56) Serbia 19/100
 * 57) Hungary 19/100
 * 58) Suomi 19/100
 * 59) Pannonia 18/100
 * 60) Terraconetis 18/100
 * 61) Caurnisia (Ruman vassal) 18/100
 * 62) Lybaras 18/100
 * 63) Congo, DR of 18/100
 * 64) Assyria 18/100
 * 65) Kingdom of Hawaii (Russian vassal) 17/100
 * 66) Tripolis (Ruman vassal) 17/100
 * 67) Dalmatium (Ruman vassal) 17/100
 * 68) Magnesia 17/100
 * 69) Pyzantion 16/100
 * 70) Baltorus 16/100
 * 71) Netherlands 15/100
 * 72) Flanders 15/100
 * 73) Wallonia 15/100
 * 74) Phoenicia 15/100
 * 75) Tibet 15/100
 * 76) Khmer 15/100
 * 77) Khotania 14/100