Talk:Konig des Menschen Chapter III (Map Game)/@comment-24521219-20180808102418

Sultanate of Muscat

 * Government: Absolute Monarchy (Sultanate)
 * Sultan: Faisal al-Qazi (B 31 BCE, still alive) (R 11 BCE - Present)
 * Economy: Based around fishing, some agriculture and trading mostly. With the spices from the east we become rich by selling them to nearby peoples. Trading with Uputhara Wansura and Satavahana is a large and essential part of the economy.
 * Capital: Muscat
 * Demographics:
 * Population:
 * Muscat: 5233
 * Ibri: 1561
 * Rural areas (AKA everything else): ~35,150
 * Ethnicities: 98% Omani (if that's a thing, idk a demonym for Muscat), 2% Azd tribes
 * Religion: 100% Folklore and Tribal beliefs
 * Wars and Conflicts (italics: Potential War):
 * War Against Gerrha (and probably Seleucid and Arashena as well)
 * Conscription: We will probably be going to war, so we conscript more people and prepare our armies, which are all sent to the border.
 * Warships: The Gerrhans have not attacked yet, and we don't want to be the ones to start it all since it could be risky. We take this time to produce more warships.
 * Shortswordmen: Shortswords appear to be more useful than Hatchets. They are more expensive, but it's worth it. Thus, we replace the hatchets our hatchetmen use, with shortswords, turning them into shortswordmen.
 * Military: Total of
 * Spearmen: 531
 * Shortswordmen: 252
 * Bowmen: 509
 * City Guards: 225
 * Dromedary Forces: 67
 * Navy:
 * 105 transport ships (can hold around 8-12 men)
 * 75 trade ships
 * 32 warships (galleys pretty much)
 * Although not part of the navy we have 156 fishing ships.
 * Diplomacy:
 * Gerrha: Leave our border.
 * Aynarab and Rhabi: Prepare your armies! The foolish Gerrhans have demanded our city of Ibri and we shall not allow it, we are going to need your help in this potential conflict.
 * Parthia: Your enemy is about to attack us, we could help you, which would benefit us both, do you accept us on your side? The enemy of my enemy is my friend and all that.
 * Events:
 * Order: We suggest (in quite a serious manner, obviously) that most of Aynarab and Rhabi's armies be put on the border with Gerrha, with others defending their own realms or possibly be used for other tactics.
 * Colony of Socotra: We try to maintain it by having people go there with food and other supplies to make sure the settlements there survive.
 * Ideas of Arab Brotherhood: The Arab nations near us have been brought closer to friendship, ideas of a larger brotherhood and potential unifications spark in the minds of both philosophers and regular citizens within our realm.
 * Trade with Satavahana: (Probably) hearing about Bactria's actions, attempting to sever trade routes, we send more trade ships to support them, Bactria cannot harass us in the ocean, since they don't have a coast.