Talk:Konig des Menschen Chapter II (Map Game)/@comment-25244331-20180526053902

Queendom of Nordicium

 * Government: Monarchy (tribal)
 * Queen: Astrid VII Schnee
 * Economy: Deep plummet due to heavy successive snow disrupting trade. Most gains now come from local lumbering and fishing.
 * Population: 215,700 (86% Nordicite Germanic, 6% Akershusi Germanic, 7% West Dizilyans, 1% Sami) (excl. Danska)
 * Religion: Norse (100%)
 * Major Settlements:
 * Stavanger: 9,500
 * Leikanger (special city): 5,200
 * Bergen (capital): 30,000
 * Ålesund: 8,000
 * Molde: 8,000
 * Oslo: 10,500
 * Trondheim: 7,000
 * Leirvik: 7,500
 * Valkyrjashavn: 4,500
 * Rural areas: ~127,000
 * Military: 5200 active personnel, 2700 reserves. (excl. Danska)
 * 3500 shielded spearmen
 * 1200 dagger users
 * 500 archers (using bows)
 * Navy 
 * 285 trading ships (trade routes to Danska, Vesnia and Caledoni)
 * 65 wooden transport vessels (each can transfer about 10-15 men)
 * 20 larger wooden transport vessels (each can transfer about 15-25 men)
 * 85 triremes.
 * 35 galleys.
 * 900 sailors
 * Diplomacy:
 * Wars and Conflicts:
 * Danskan Reclamation War: We raised an army, and together with the existing Danskan army, we perform several skirmish attacks on the Latin tribes, using the winter and the Nordicite army's cold-fighting experience to push forward, aiming to get to Ebsjerg, the former capital of Danska.
 * Disasters:
 * Fimbulvitr: The Great Winter (or Fimbulvitr) struck the nation with successive cold spells, and every state of the north. Predictions show that the cold may get worse, proving difficulty to all northern nations alike. Crops perished, animals are left to dead, and more and more people succumb to frostbite. In Norse mythology, the Fimbulvitr is the preceding event of Ragnarok, leading to parts of the populace fearing that the Nordicite realm might come to an end. Fear and discontent rises, while hope falls. The Nordicite government is expected to provide a solution.
 * The Path of Faith: The Norse religion became a way to sustain faith and hope in the populace (despite the fact that it ironically causes loss of hope in the first place). Shrines are built across the coastal settlements and worships become a common occurence.
 * Events
 * The Nation Must Survive: We given up control of more lands in the Jotunheimen mountains in order to focus more resources to develop the coastal settlements and keep people from the cold.
 * The City Must Survive: Heating facilities are built up and lumberjacks are mass employed to keep the cities heated, especially in Bergen, our capital. The Gulf Stream, which most of our settlements lie along, helps this to be slightly less difficult, however, there's still much to be done if the city (and the nation) was to survive.