Talk:The Future: Volatile Earth (Map Game)/@comment-26044830-20160612085437

kappa k wip

Royal Federation of Magjaria (Hungary) (italics is wip/unconfirmed [i don't have anything else for unconfirmed] and you don't know in gameplay)
 * TL;DR (territorial changes): Hungary invades Dalmatia and annexes it. Administrative regions are currently like this but with Dalmatia being an extra region integrated.
 * History: Refer to here (note haven't finished it and it is loose so it almost does not reflect Yigit's turns at the first years apart from adapting it and naming is in western order) (this may or not affect my current gameplay)
 * Government:
 * Iskeosian Idea:
 * Politics:
 * Royal Family:
 * Media:
 * Research:
 * General: All research is mostly concentrated at Dibrecin, Pest, Kassa and Zagrab. However Dibrecin itself contributes the most, with the second being Pest. All research facilities are mostly concentrated on new technologies. Acquiring military technologies is Kassa's specialisation, general ones are Dibrecin, Pest and Zagrab however goes for both military and general, but Pest is more specialised into astronomy.
 * Space Program / The Royal Magjar Institutional Astronomical Centre of Research (RMIAOR): Currently the space agency has increased it's employees to 7,100 this year and are currently starting to work with another huge science company in Magjaria, known as the Magjar Technologies.
 * Project Flintstone (Phase I: Sending Crew to Mars): It is likely that Magjars are quite impatient about colonising, but although the Moon has a better resource, Magjaria prefers to start away into researching and assembling at March, by using automated robotics to build up the spacecraft instead of manual labour, by the end of the year. The aim is to send a crew of 15 and gather up samples for a half year stay at average and send them back to analyse and colonise with a huge team of 40 scientists from Magjaria.
 * SS Getae (Space Station): Sent to space around 2056 and built between February 2052 to January 2055 before being sent up at April 2055 as a sign of advancement towards colonising the solar system for Magjaria. It has conductors and other equipment to collect information and transfer back at the city of Pest. Currently it only holds 31 scientists in this space station and occasionally they send someone back if they stayed there 2 years long or more and replace with another scientist each time around.
 * Military / Royal Combined Forces of Magjaria: The military of Magjaria proclaims itself to be stronger than any other nation except the top 15 (excluding Germany). Therefore to make sure they secure their position to get into the top 10 via catching up research and intense military funding, they raise their military funding from 13.65% to 19.11%, taking up the maintenance and military research to a higher level as their plans is to unite the Balkans and remove their worst enemy as Matthias III proclaimed, Germany and its little cohort of allies.
 * Personnel: They increase their forces forcibly as they head to a new wave of imperialism since 2023 had ended miserably. All of the army is divided into legions, 50,000 each since the 2030s and that system was still used but few legions combined is considered as an army, preferably five legions. Reserves remain the same but active is increased from 635,201 to 698,000. All personnel, including reserves are gone through with hard training to ensure high experience given and their potential strength given off to other regional powers, including it's rival Germany. All personnel has Railgun IX but Railgun X may be deployed few years time as military research is being focused for the military sector. (WIP)
 * Land Forces / Magjar Army: Currently the Magjar army has possessed some railgun tanks but may change as time goes by, their goal is to replace old tanks with railgun tankls. Of course, who wants a railgun artillery according top some military generals, but they are quite far off, guess what, huge factories in Avaria and many major cities are mass producing a lot of equipment using automated robots rather than employees, which they are now technicians mostly. (amount next turn)
 * Air Forces / Royal Magjar Air Forces: a
 * Navy Forces / Royal Magjar Fleet: a
 * Militia and Paramilitary / The Paramilitary of Magjaria: a
 * Police / Royal Guards of Magjaria: a
 * Conflicts:
 * ''Operation Almos (RESERVED FOR NEXT TURN):
 * Regions: All regions are led by a governor of one royal family, mostly in local areas to reduce rebellions as with the conditions with the region of Slavonia and most of Transylvania (except Szekelyfold) rather than constiutionally, but they still can be assigned in municipalities and the parliament mainly. They have a separate government to pass laws or any regulations about health, education and/or infrastructure as if they were autonomous but are controlled by the main government still.
 * Avaria (West Hungary): Direct region of the House of Balaton. The government also directly controls the region, including the city of Pest (Budapest) and the region is home to mostly huge military industry and commerence. Agriculture is non-existent here and national parks, especially those around Lake Balaton are being protected by government as a way to preserve the last animals present, although by now almost all species were wiped out but the government has still decided to promote the lake as tourism.
 * Royal City of Pest: The city formerly known as Budapest is the largest city of Magjaria/Hungary with a population of at least 3.72 million and is developing much further than other cities.
 * City of Balatoniopoly: Population is now 1.41 million people as of 2065
 * Pannonia (East Hungary): A region mostly concentrated on East Hungary and part Transylvania. It is home to mostly urbanised cities such as Dibrecin and has a similar infrastructure of that to the region of Avaria.
 * City of Dibrecin: Formerly a capital of the Zelvonian Empire (in EthanKoenigsberg's POV).
 * Nitra (Hungarian Slovakia)
 * City of Kassa:
 * Klaudiopoly (Cluj-Napoca and surrounding)
 * City of Klaudiopoly: Former known as Cluj-Napoca and Koloszvar in Hungarian.
 * Galicia (Ukrainian Galicia and part Transylvania)
 * Szekelyfold:
 * Vajdasag (Vojvodjna)
 * City of Ujkviek (Novi Sad):
 * Slavonia (Northern Croatia)
 * City of Zagrab:
 * Dalmatium (Souhern Croatia)
 * City of Fiume (Rijeka):
 * Economy: next turn
 * Analytics
 * Education:
 * Religion:
 * Summary: This year, a survey shows 69.98% follow the Hungarian Church (that Hungarian neopagan thing or what Yigit thinks its Tengriism but it isn't), 12.44% follow Slavic faith and for the irreligious there are 9.83% atheists and is stable but steadily growing at that level. The rest which is 6.12% follow the so-called Chaos Undivided, also called as the Association of the Unworthy Gods and another minor but significant religionZalmoxianism, which is mostly concentrated on Transylvania only has 5.66% of the population being followers and is unorganised in Transylvania despite Romania has a possible religious head organisation. Rest of the religious population are Christian
 * Association of the Unworthy Gods
 * Culture: WIP
 * Population: In 2065, the population of Magjaria/Hungary is 28,321,944 by the end of the year. It continues to grow exponentially as the three child policy along with the outlawing of abortion has led to an increase and birth rates continue to go up from 1.98 to 2.12 by the end of the year but the higher the birth rate would be, it is likely that families will probably be unsustainable to fund their own children with products, especially an extra child or so would be enough to make it difficult.
 * Diplomacy:
 * Bohemia: Secretly stages a coup here as to establish a puppet state.