Talk:A World of War: World Revived/@comment-26031225-20160709150948/@comment-26031225-20160709181019

First, it's not secret that this Wikia lives off Map Games, Mappervision and Minecraft nowadays. The reason why the actual purpose of this Wikia is not being followed anymore is because things change overtime. When this community was smaller, the main focus was Mapping, but as more people and more people joined, major "events" that attracted big numbers of people (Map Games, Mappervision) started to attract these new people and eventually became part of "mapperdonian culture". This is why they make up 70% of this Wiki's activity nowadays, if it wasn't for that, I'm pretty sure this Wikia would be way more inactive.

Second, it's true that Map Games nowadays end up dying before turn 5 but that is because the owners of most map games don't put effort into it and when they do they are not well-seen (like Soaring's game and TF Volatile Earth) because newbies nowadays don't like Map Games that aren't lineal like the WOWW Series. Now then, I think that in order to make a Map Game succesful it needs to appeal to the average user (aka making games like WOWW which all look the same but what can we do about this, it's what newbies like) and to have a decent staff that actually puts effort into the game (no, Thunder didn't put effort into WOWW, players did and that's why it became succesful). And part of having a decent staff is actually enforcing the game's rules, but then people like you who are so pessismistic and want to be OP appear and start complaining about it.

What I am trying to do here is enforcing the rules in order to have an actually decent game like TFR, but there's always people who complain about everything and are so pessimistic like you, instead of actually giving this game a try.