Talk:Konig des Menschen Chapter IV (Map Game)/@comment-24521219-20190621061633

 Kingdom of Galatoi

 * Government: Absolute Monarchy (Kingdom)
 * King: Talvis I (B 809 AD, still alive) (R 824 AD - Present)
 * Economy: Based around fishing, agriculture and trade. We are trading with all West African states.
 * Capital: Advorix
 * Demographics:
 * Population:
 * Advorix: 5225
 * Donnius: 3487
 * Baccuso: 3379
 * Saminia: 2005
 * Velitia: 1001
 * Rural areas (AKA everything else): ~31000
 * Ethnicities: 98% Galatoi, 2% Other (Timbuktuvian, Ghanan etc.)
 * Religion: 98% Afro-Gallic Paganism, 2% Other beliefs
 * Wars and Conflicts (italics: Potential War):
 * Cutting Down on Military Spending: There are not a lot of threats around here. The nearby kingdoms are friendly to us so the most dangerous things we would encounter are the occassional tribal raiders, we don't conscript as many people into the army and don't focus too much on military things.
 * Military: Our conscription law is ~1% of the population
 * Spearmen: 220
 * Swordmen: 155
 * Bowmen: 245
 * Melee Cavalry: 170
 * Cavalry Archers: 170
 * Guards: 150
 * Javelineers: 165
 * Navy:
 * 63 transport ships (can hold around 5-7 men)
 * Although not part of the navy we have 160 fishing ships.
 * Diplomacy:
 * Songhai, Djenne and Mossi: Marvelous!
 * Events:
 * Velitia: It is considered a city now. (Located by Lake Manantili in otl Mali)
 * Expansion: Expansion northeast into Mali, in accordance with the development and upkeep of the new city of Velitia.
 * Co-Operation Monument: A stone monument is built in Velitia, in a square where markets are set up. The monument depicts two merchants shaking hands, representing the co-operation between the kingdoms in West Africa.
 * Agricultural Developments: We invent crop rotation, also known as the Three Field System, in which farmers would plant half of the field with a crop while the other half would be fallowed for the season. Ploughs very similar to a Carruca also start being built and used.