Talk:The Future: New Era (Map Game)/@comment-25105676-20160723171516/@comment-26031225-20160724143333

So let me get this clear, you created a Dank Monarchist League and you did something that would take up at least 5 turns to do under normal conditions and you think that's not OP? While I do think that including an underground organization would be interesting, I think it's clear that you "created" this organization to benefit yourself, if anything the organization shouldn't be used to beneift certain countries and it should be controlled by a NPC or Mod Event Maker.

Now you will say "but Russia is second in the list and was the Russian Empire before so I can do this", well, not really. First of all, you had a regime change in your first turn, and when you have a regime change the country will obviously suffer a temporal period of inestability, but you were still able to magically puppet like 5 countries in one turn. Second, it's already known that the result of a coup is decided in NPC Events, it doesn't matters if a strong country like Russia tries to puppet a country like Congo, if they have no influence in the region and the movement is like downright random, the coup will most likely fail (for example, Russia failed to puppet Sudan and Nigeria in some WOWW game even after various tries).

So yeah, starting by the fact that normal players can't control NPCs, you must remove that part from your turn.