Talk:Konig des Menschen Chapter III (Map Game)/@comment-24521219-20180812172701

Sultanate of Muscat

 * Government: Absolute Monarchy (Sultanate)
 * Sultan: Faisal al-Qazi (B 31 BCE, still alive) (R 11 BCE - Present)
 * Economy: Based around fishing, some agriculture and trading mostly. With the spices from the east we become rich by selling them to nearby peoples. Trading with Uputhara Wansura and Satavahana is a large and essential part of the economy.
 * Capital: Muscat
 * Demographics:
 * Population:
 * Muscat: 5259
 * Ibri: 1578
 * Rural areas (AKA everything else): ~37,200
 * Ethnicities: 98% Omani (if that's a thing, idk a demonym for Muscat), 2% Azd tribes
 * Religion: 100% Folklore and Tribal beliefs
 * Wars and Conflicts (italics: Potential War):
 * War Against Gerrha
 * Military: Total of
 * Spearmen: 550
 * Shortswordmen: 301
 * Bowmen: 525
 * City Guards: 350
 * Dromedary Forces: 102
 * Navy:
 * 115 transport ships (can hold around 8-12 men)
 * 80 trade ships
 * 45 warships (galleys pretty much)
 * Although not part of the navy we have 188 fishing ships.
 * Diplomacy:
 * Gerrha: We propose that we split Ibri between our two realms. Does not have to be 50/50, but not ridiculous either like 90/10. If you disagree, our diplomats should get together to discuss peace. For now, we wish to have a ceasefire.
 * Rhabi and Aynarab: We propose that we enter talks about unification or personal union.
 * Parthia: We find your lack of response or action insulting.
 * Events:
 * Colony of Socotra: We try to maintain it by having people go there with food and other supplies to make sure the settlements there survive.
 * Tamreda: The port of Tamreda (IRL Tamrida, modern day Hadibu) becomes an important trade node (and supply node with Suraban) between us, Qata and Suraban.
 * Ideas of Arab Brotherhood: (see diplomacy).
 * Support to Suraban: We aid them in their conquest and the maintaining of their newly taken land, sending weapons and rations.