A House United: Manifest Destiny (Map Game)/Draft

WIP

Welcome to a House United, a new kind of map game introduced to provide a different experience for players. Rather than focusing on individual domination, players would have to participate in a system where they need to guide the country throughout history to become a successful superpower or a failure and break apart. The game is built so that players will require critical thinking with only a small response rather than taking their time to write paragraphs of turns. This will allow players to just look at it, take time to weigh their options, and later comeback with a final decision.

Despite the stalemate of 1812, the war had given the US a new status in the world as not some sort of runaway colony, but a sovereign all powerful nation fully capable of waging warfare along with a functioning society. An opportunity for the US had opened up and players must take up the torch of the Congress of the United States and march west into lands filled with fortune. How will you approach this task? How will you shape the future of the United States? How will you deal with its problems early in its life?

Rules and Tips
The Map game's main theme will be centered around the Butterfly effect, the game will be based on historical events, but the actions of the players combined will have a build up and split off from original history. Players will start in the post-1812 (1815) 14th Congress with each turn being based on historical decisions for each Congressional session, with each turn revolving around a new congress and a 2 year timeskip each. The main goal for all players to win the game is to keep the US alive. Players are allowed to propose new solutions to help the United States economically, politically, etc.

For example, players can make the decision to help Texas and expand into Mexico. However, this would be led to a debate on which state will be free or a slave state, threatening the US to break apart into a Civil War

Rules

 * Your only decision can be Yes or No: The
 * Your only decision can be Yes or No: The