Talk:A World of War: World Revived (Map Game)/@comment-26177380-20160407213350/@comment-26177380-20160408031444

i can say that there is a method to my madness. I tried to balance adding more nations so people have nations to play and keeping the old powers. Central America has much more freedom and the NAU loosly controls them. The carribean revolts would have been far to east to crush and you said that the carribeans left. I took most of everyones colonies away except for Australia and USEA, i took away Nigeria and Niger from myself, and at least some of the land everyone conquered apart of the LU, USEA, Australia. and China away. I do not think that Africans would accept colonial rule for very long at all, the Carribeans are close enough to Central America and Central America joined diplomaticly. India is reunified to make a power open for people new to the game, Balkaria never went through a major war so there would be no chance for their vassals to break free.

I went more with what is good for a map game over what would realisticly happen. This is more important i feel and i think that Thunder and Batran have forgotten that. There are open powers in Africa and India so that gives new players a chance to gain a empire. PLAYABILITY is MORE IMPORTANT than REALISM