Thread:Java Sea/@comment-25588282-20160326191254/@comment-30574470-20160402154623

RULES

Basically, every player starts with 5 points, and get 2 points every hour after their last move. Players allocate points to which Zadar they wish to hurt/heal. All Zadars have HP, and when they run out, they are eliminated and cannot be hurt/healed anymore. Players can have a maximum of 40 points, while Zadars can have a maximum of 50 HP. All Zadars start with 20 HP, and when someone attacks an Zadar with over 15, they will only deal 10 damage and all other points are wasted, however, you can still heal with however much you want as long as it does not exceed your point count. You can also use points to delay another player 1 hour for each point you use against them. When delayed, you cannot hurt/heal/delay, and your point gain is reduced to 1 every hour. You can hurt, heal, and delay different Zadars/players in a single move as long as it does not use more points than you have. Delays cannot be stacked. You cannot delay for more than 10 hours.